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Games with files timestamped Dec 1992
Adventure
| Alternate Titles: | Abenteuer, ADVENT, Adventure in Humongous Cave, Aventura, Aventure, Avontuur, Colossal Adventure - Jewels of Darkness, Colossal Cave, nuntalyli'u, Original Adventure
| | Authors: | William Crowther and Donald Woods | | Genre: | Fantasy>Cave crawl | | Released: | 1976 | | Review: | The original. What more can be said? This was the first adventure game; the whole genre is named after it. Without it, Infocom would have been just another maker of business software, Sierra On-line would be primarily known for adaptations of coin-op videogames, and Volker Blasius would have a life. A detailed description of this game's history and significance can be found in Graham Nelson's "The Craft of Adventure".
Ignoring the profound historical significance for a moment, it's a treasure hunt in a cave, like most of the early adventures (including Zork). It has a verb-noun parser, minimal detail, two big annoying mazes, magic words, nonsense puzzles, and occasional death without warning. None
of this matters. Download it anyway. You cannot consider yourself a true adventurer until you've played this game.
There are many different versions of this game, some of which include
additions by later authors. The original gave a total of 350 points.
Later additions usually award a higher final score.
Rating: ***
Reviewed by Carl Muckenhoupt (03 Jul 2000)
| | Play Online: | Play it at ifiction.org: 350 point version
Play it at ifiction.org: 350 point version (German translation)
Play it at ifiction.org: 350 point version (Spanish translation)
| | Related Links: | The Colossal Cave Adventure Page: A web site all about this game and its history
SPAG reviews
| | Downloads: | - 1997-12-04 adventions.tar.gz (1.08 MB)
- TADS executable (version: 2.0G, additional material by David Baggett, full-sentence parser, all the Adventions games gzipped together)
- 1997-12-04 adventions.zip (1.08 MB)
- TADS executable (version: 2.0G, additional material by David Baggett, full-sentence parser, all the Adventions games zipped together)
- 1993-10-26 ccr.sit.bin (481.13 KB)
- Macintosh executable, TADS source code (version: 1.0, additional material by David Baggett, full-sentence parser)
- 1993-10-26 ccr.sit.hqx (655.11 KB)
- Macintosh executable, TADS source code (version: 1.0, additional material by David Baggett, full-sentence parser)
- 1993-07-25 ccr.oldtr.tar.Z (352.14 KB)
- TADS 2.1 or earlier executable, TADS source code (version: 1.0, additional material by David Baggett, full-sentence parser)
- 1993-07-10 ccr.tar.Z (264.27 KB)
- TADS executable, TADS source code (version: 1.0, additional material by David Baggett, full-sentence parser)
- 1993-07-10 ccr.zip (374.29 KB)
- MS-DOS executable, TADS source code (version: 1.0, additional material by David Baggett, full-sentence parser)
- 1993-07-22 firstadv.zip (159.08 KB)
- AGT executable (version: 1.4, ported by David Gasior, bundled with MS-DOS runtime, full-sentence parser)
- 1993-08-04 hugecave.zip (437.88 KB)
- AGT executable (version: 2.0, additional material by David Malmberg, bundled with MS-DOS runtime, full-sentence parser, 1000 points)
- 1996-07-02 adv350.lha (68.28 KB)
- Amiga executable (ported by Don Ekman and David Kinder, 350 points)
- 1996-11-20 adv350jg.lha (82.26 KB)
- Amiga executable (ported by Jim Gillogly and David Kinder, 350 points)
- 1997-08-03 adv350r4.lha (69.92 KB)
- Amiga executable (version: DECUS release 4, ported by David Kinder, 350 points)
- 1996-02-06 adv430.lha (161.50 KB)
- Amiga executable (version: 2.5, ported by David Kinder, additional material by Donald Woods, 430 points), C source code
- 1996-01-08 adv550.lha (201.46 KB)
- Amiga executable (ported by David Kinder, additional material by Ken C. Wellsch, 550 points), C source code
- 1996-05-28 adv551.lha (123.36 KB)
- Amiga executable (ported by David Kinder, additional material by Doug McDonald, 551 points)
- 1996-01-08 adv660.lha (274.78 KB)
- C source code, Amiga executable (version: 10.06, ported by David Kinder, additional material by Mike Arnautov, 660 points, requires Kicksart 2.04)
- 1996-11-20 Adventure.lha (644.33 KB)
- Amiga executable (ported by David Kinder, contains all of Kinder's amiga ports listed below)
- 1993-06-30 hugecave.lzh (237.20 KB)
- Amiga executable (additional material by David Malmberg, 1000 points)
- 1995-11-17 atari8gm.zip (790.45 KB)
- Atari 800 executable
- 1992-12-06 adventr.arc (64.75 KB)
- Atari ST executable (ported by Marvin W. Rasmussen)
- 2003-07-06 beebgames.zip (1.32 MB)
- BBC executable (additional material by Mike Austin, Nick Austin, and Pete Austin)
- 1997-02-13 ColossalAdventure.zip (19.77 KB)
- BBC executable (additional material by Mike Austin, Nick Austin, and Pete Austin)
- 1995-03-19 advc64.zip (88.38 KB)
- Commodore executable (ported by Jim Butterfield), BASIC source code (version: 4)
- 1997-06-09 C64adv.zip (2.78 MB)
- Commodore executable
- 1997-05-17 Int-Fic.zip (96.11 KB)
- Commodore executable
- 2005-02-11 cpm-advent-b03.zip (118.01 KB)
- CP/M executable (version: B03, ported by Mike Goetz, 580 points)
- 2000-08-13 cpm-advent.zip (736.95 KB)
- CP/M executable (version: A02, ported by Mike Goetz, 350 points), FORTRAN source code, CP/M executable (version: B00, 550 points), CP/M executable (version: B01, 550 points), CP/M executable (version: A02, 580 points)
- 2002-11-15 advent.blb (190.83 KB)
- Glulx executable (version: 5, ported by Simon Baldwin, GUI enhancements)
- 2000-04-01 advent.ulx (163.50 KB)
- Glulx executable (version: release 5, ported by Andrew Plotkin)
- 1997-01-03 colossal.hex (121.24 KB)
- Hugo 2.2a executable (ported by Kent Tessman)
- 2001-12-19 adv440-linux.tgz (98.93 KB)
- Linux executable (ported by Mike Arnautov, 440 points)
- 2002-01-04 adv550_glk_linux.tar.gz (146.54 KB)
- Linux executable, Linux executable (ported by Mike Arnautov)
- 2002-01-04 adv660_glk_linux.tar.gz (213.96 KB)
- Linux executable (ported by Mike Arnautov, 660 points)
- 2006-12-30 adv770-1.80-linux-glk.tgz (717.16 KB)
- Linux executable (version: 1.80, additional material by Mike Arnautov, 770 points)
- 1993-01-13 adventure-11.hqx (134.81 KB)
- Macintosh executable (version: 1.1, ported by Anthony C. Ard, 550 points)
- 1999-01-29 Adventure.sit (100.93 KB)
- Macintosh executable (version: 2.5.m2, ported by Jacob Munkhammar, additional material by Donald Woods, 430 points)
- 2005-12-02 HCMacPkg.sit (710.41 KB)
- Macintosh executable (version: 1, ported by Al Golden, additional material by David Malmberg, 1000 points), hints, maps in GIF format
- 1994-04-29 advos2.zip (70.15 KB)
- OS/2 2.x executable (ported by John W. Kennedy, additional material by Jerry D. Pohl, three-score version)
- 1992-11-12 adv.arc (55.75 KB)
- MS-DOS executable (ported by Jerry D. Pohl, three-score version)
- 1992-11-12 adv350de.zip (138.78 KB)
- MS-DOS executable (ported by Don Ekman), FORTRAN source code, walkthrough
- 1997-03-05 adv350kb.zip (76.99 KB)
- MS-DOS executable (ported by Kevin Black, 350 points)
- 1994-10-11 adv350kp.zip (220.38 KB)
- FORTRAN source code, MS-DOS executable (ported by Ken Plotkin)
- 1996-09-16 adv370.zip (56.05 KB)
- MS-DOS executable (ported by Paul Munoz-Colman, 370 points)
- 1999-08-21 adv375.zip (60.00 KB)
- MS-DOS executable (additional material by Walt Bilofsky and Jim Gillogly, 375 points)
- 2001-12-30 adv440.zip (124.20 KB)
- MS-DOS executable (ported by Mike Arnautov, 440 points)
- 2002-10-19 adv550_glk.zip (886.27 KB)
- MS-DOS executable (ported by Mike Arnautov and David Kinder, 550 points)
- 1993-07-22 adv550.zip (115.75 KB)
- MS-DOS executable (version: B00, ported by Steve Dover, 550 points)
- 1993-03-25 adv551.zip (118.40 KB)
- MS-DOS executable (version: 6.6, ported by Magnus Olsson, additional material by Doug McDonald, 551 points)
- 2002-10-19 adv660_glk.zip (468.19 KB)
- MS-DOS executable (ported by Mike Arnautov and David Kinder, 660 points)
- 1995-11-29 adv660.zip (199.93 KB)
- MS-DOS executable (version: 10.06, additional material by Mike Arnautov, 660 points)
- 2006-12-30 adv770-1.80-dos.zip (732.34 KB)
- MS-DOS executable (version: 1.80, additional material by Mike Arnautov, 770 points)
- 2006-12-30 adv770-1.80-win-glk.zip (1.17 MB)
- Windows executable (version: 1.80, additional material by Mike Arnautov)
- 1996-06-16 advbds.zip (140.99 KB)
- C source code, MS-DOS executable (ported by Bob Withers, three-score version)
- 1996-02-05 advent25.zip (95.56 KB)
- MS-DOS executable (version: 2.5, additional material by Donald Woods, 430 points)
- 1993-03-25 advtc2.zip (98.40 KB)
- MS-DOS executable (by Jerry D. Pohl, three-score version), C source code
- 2006-10-17 CCave.zip (1.57 MB)
- Windows executable (version: V2006.1.2, ported by C. Young, relies on graphics, music, primitive parser, GUI version)
- 2005-12-02 HCWinPkg.zip (774.07 KB)
- 1000 points, hints in Z-code format, maps in GIF format
- 2004-11-01 advent_rus.zip (259.05 KB)
- MS-DOS executable in Russian, C source code in Russian
- 1992-11-12 winadv21.zip (127.25 KB)
- Windows executable (version: 2.1, ported by Wolfgang Strobl and Ken C. Wellsch, additional material by David Platt, 550 points)
- 2000-12-28 adv350-pdp10.tar.gz (48.85 KB)
- FORTRAN source code
- 2003-04-08 adv350-php.zip (54.47 KB)
- PHP source code (ported by Matt Cox, requires MySQL)
- 1996-11-13 adv350jg.zip (62.31 KB)
- C source code (version: 1.2, ported by Jim Gillogly, 350 points)
- 1997-03-05 adv350kb-src.zip (64.56 KB)
- FORTRAN source code (ported by Kevin Black)
- 2002-11-01 adv350r4_f77.tar.gz (51.85 KB)
- FORTRAN source code (version: DECUS release 4, ported by Linards Ticmanis)
- 1996-12-12 adv350r4.tar.gz (51.06 KB)
- FORTRAN source code (version: DECUS release 4, ported by Kevin Black)
- 1996-09-16 adv370s.zip (181.10 KB)
- FORTRAN source code (ported by Paul Munoz-Colman, 370 points)
- 2001-12-17 adv440.tgz (156.53 KB)
- FORTRAN source code (additional material by Peter Luckett and Jack Pike, 440 points)
- 1993-03-25 adv550s.zip (131.48 KB)
- C source code (ported by Ken C. Wellsch, additional material by David Platt, 550 points)
- 1995-11-29 adv660.tar.Z (227.66 KB)
- C source code (version: 10.06, additional material by Mike Arnautov, 660 points)
- 2006-12-28 adv770-1.80-C-src.tgz (619.12 KB)
- C source code (version: 1.80, additional material by Mike Arnautov)
- 2002-01-04 advent_acode.tar.gz (778.67 KB)
- A-code source code (ported by Mike Arnautov, 550 points), A-code source code (ported by Mike Arnautov, 660 points), solution
- 2003-08-20 advent_forth.zip (56.92 KB)
- Forth source code (350 points, compatible with Gforth, Win32Forth, bigFORTH, VFX Forth, Swiftforth, and PFE)
- 2002-09-30 advent_unisys2200.zip (24.95 KB)
- MAPPER source code (ported by Jared Mathes)
- 2003-03-18 advent-5.2.2-5.tar.gz (161.34 KB)
- FORTRAN source code (version: 5.2/2, ported by Johann Gunnar Oskarsson, additional material by David Long)
- 2003-03-19 advent-orig550.tar.gz (115.35 KB)
- FORTRAN source code (additional material by David Platt, 550 points), PL-6 source code, A-code source code
- 1996-03-18 advent-original.tar.gz (50.42 KB)
- FORTRAN source code (This is the ur-text from which most other versions are derived.)
- 1992-12-21 advent.tar.Z (155.56 KB)
- FORTRAN source code (version: 5.2/2, additional material by David Long, 501 points)
- 1996-01-29 Adventure2.5.tar.gz (67.18 KB)
- C source code (version: 2.5, additional material by Donald Woods, 430 points)
- 1994-04-29 advos2s.zip (58.45 KB)
- C source code (ported by John W. Kennedy, additional material by Jerry D. Pohl, three-score version, for OS/2)
- 1994-02-16 advqnx.tar.gz (38.63 KB)
- C source code (additional material by Jerry D. Pohl, three-score version, for Unix)
- 1992-12-16 advsrc.zip (115.03 KB)
- FORTRAN source code (version: 6.6, additional material by Doug McDonald, 551 points)
- 1993-03-18 cave.zip (45.12 KB)
- AGT source code (350 points)
- 1995-12-29 hugecv-s.zip (216.23 KB)
- AGT source code (additional material by David Malmberg, 1000 points), solution
- 2000-10-12 colossal.hug (121.68 KB)
- Hugo source code (version: Release 2.2a, ported by Kent Tessman)
- 2003-04-26 Avontuur.inf (149.62 KB)
- Inform source code in Dutch (version: 8, translated by Yuri Robbers)
- 2006-11-12 polyadv_320a.zip (1.22 MB)
- TADS source code (version: 3.20a, ported by David Baggett, David Picton, and Bennett Standeven, original 350-point version, 550-point version by David Platt, 551-point version by David Long, 580-point version by Mike Goetz, and combined 701-point versions)
- 2003-07-22 level9.zip (1.26 MB)
- Spectrum executable (optional graphics)
- 1997-11-27 zx.zip (2.88 MB)
- Spectrum executable (optional graphics)
- 2006-11-12 polyadv.gam (849.18 KB)
- TADS executable (version: 3.20 Rev. A, ported by David Baggett, David Picton, and Bennett Standeven, original 350-point version, 550-point version by David Platt, 551-point version by David Long, 580-point version by Mike Goetz, and combined 701-point versions)
- 2006-06-12 Advent.z5 (135.00 KB)
- Z-code 5 executable (version: 9, ported by Graham Nelson, 350 points)
- 2001-11-23 advent.z6 (115.50 KB)
- Z-code 6 executable (version: 10, ported by Jason C. Penney)
- 2003-04-26 Avontuur.z5 (150.00 KB)
- Z-code 5 executable in Dutch (version: 8, translated by Yuri Robbers)
- 2000-05-17 aventure.z5 (126.50 KB)
- Z-code 5 executable in French (translated by Jean-Luc Pontico)
- 1998-04-19 abent.z5 (123.50 KB)
- Z-code 5 executable in German (version: 5, translated by Toni Arnold, full-sentence parser)
- 2005-12-02 HugeCave.z8 (325.00 KB)
- Z-code 8 executable (version: 1, ported by Al Golden, additional material by David Malmberg, 1000 points)
- 2005-12-02 HugeHint.z5 (122.00 KB)
- hints in Z-code format for Humongous Cave 1000-point version
- 2002-12-10 nuntalylihu.z5 (144.50 KB)
- Z-code 5 executable in Lojban (version: 5)
- 1997-12-09 aventura.zip (79.16 KB)
- Z-code executable in Spanish (version: 1, translated by José Luis Díaz)
- 1995-01-19 Craft.Of.Adventure.txt (96.89 KB)
- essay by Graham Nelson, containing quite a bit of background on this game
- 1996-09-24 ColossalAdventure.clues (18.34 KB)
- clue sheet
- 1995-11-24 col-adv.step (6.45 KB)
- solution
- 1998-02-07 Adv_walk.zip (7.51 KB)
- solution and map in GUEmap format for 350 point version
- 1997-09-12 adv660-hints.txt (23.86 KB)
- hints for 660-point version
- 1993-08-02 adven550.sol (25.93 KB)
- solution for the 550-point version
- 1997-08-17 adventure-walkthrough.txt (13.75 KB)
- solution for the 350-point version
- 1992-12-31 adventure.step (10.29 KB)
- solution for the 350-point version
- 1999-12-26 hcavesol.zip (68.01 KB)
- solution to 1000-point "humongous" version
- 1995-11-21 jgunness.zip (159.04 KB)
- Walkthrough for Level 9 version
- 1996-10-15 Sols1.zip (213.57 KB)
- solution
- 1992-12-02 winadsol.zip (29.96 KB)
- solution to the 550-point version
|
Zork
| Alternate Titles: | Dungeon
| | Authors: | Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling | | Genres: | Fantasy>Cave crawl
Fantasy>Zorkian | | Released: | 1979 | | Review: | This is the forbear of the Zork trilogy, written at MIT before Infocom was formed. The first game to feature a full-sentence parser, albeit a crude one by today's standards. Very derivative of Adventure, from the maze of twisty little passages to the orange smoke that accompanies ressurrection. Basically, a treasure hunt in a cave. Two mazes (counting the coal mine), a little randomized combat, and a nonsense puzzle or two. Much historical interest, however. Nearly everything in this game can be found in the Zork trilogy, although some crucial details are different. Available in various stages of its development; unlike Adventure, which used a very rigid database, this game
was designed to be easy to modify, and got modified a lot.
Rating: ***
Reviewed by Carl Muckenhoupt (03 Jul 2000)
| | Play Online: | Play it at ifiction.org
| | Related Links: | IF-Review
| | Downloads: | - 1996-01-08 Dungeon.lha (293.90 KB)
- Amiga executable (version: 2.7A, ported by David Kinder)
- 1992-11-30 Dungeon.lzh (179.47 KB)
- Amiga executable (version: 2.5, ported by Loren J. Rittle)
- 1997-06-11 dungeon.spk (191.47 KB)
- Acorn Archimedes executable (version: 2.7A, ported by Julian Arnold)
- 1992-12-06 dungeon.zoo (213.74 KB)
- Atari ST executable (ported by Kurt Olsen)
- 1998-10-19 Dungeon-Glk.sit.hqx (513.01 KB)
- Macintosh executable (version: 3.2B, ported by Andrew Plotkin)
- 1993-01-13 zork-27m.hqx (266.28 KB)
- Macintosh executable (version: Release 2.7, ported by Anthony C. Ard)
- 2002-03-06 dungeon_dosglk.zip (253.04 KB)
- MS-DOS executable (version: 3.2B, ported by Steve Nickolas and Andrew Plotkin, additional material by Robert M. Supnik)
- 2002-10-13 dungeon_winglk.zip (506.32 KB)
- Windows executable (version: 3.2B, ported by Andrew Plotkin, additional material by Robert M. Supnik, requires Glk.dll)
- 2003-04-21 dungn22a.zip (168.50 KB)
- MS-DOS executable (version: 2.2A)
- 2003-04-21 dungn25a.zip (152.93 KB)
- MS-DOS executable (version: 2.5A)
- 1997-03-05 dungn26b.zip (184.18 KB)
- MS-DOS executable (version: 2.6B)
- 2003-04-21 dungn27a.zip (163.37 KB)
- MS-DOS executable (version: 2.7A, ported by Ian Lance Taylor)
- 2003-10-29 dungn32b.zip (374.47 KB)
- FORTRAN source code, MS-DOS executable (version: 32B, ported by Volker Blasius, additional material by Robert M. Supnik)
- 1992-12-21 Dungeon_source.sit (167.38 KB)
- C source code (in MacBinary format)
- 2003-04-21 dungeon-2.5.6.tar.gz (442.31 KB)
- FORTRAN source code (version: 2.5A)
- 1994-10-05 dungeon-3.2A.tar.Z (296.29 KB)
- FORTRAN source code (version: 3.2A, ported by Robert M. Supnik)
- 1994-11-04 dungeon-3.2B.patch (3.19 KB)
- FORTRAN source code (version: 3.2B, patch to 3.2A source code)
- 1997-08-23 dungeon-3.2B.unidiff (4.32 KB)
- FORTRAN source code (version: 3.2B, ported by David Bristow, patch to 3.2A source code, for Larry Wall's)
- 1998-10-19 dungeon-glk.tar.Z (317.09 KB)
- C source code (version: 3.2B, ported by Andrew Plotkin, uses GLK library)
- 1997-03-05 dungn26b-src.zip (157.59 KB)
- FORTRAN source code (version: 2.6B, ported by Kevin Black)
- 2003-04-21 dungn27s.zip (254.99 KB)
- C source code (version: 2.7A)
- 1996-06-06 tads_dungeon.zip (312.58 KB)
- TADS executable (version: Release 0.3, ported by Darin Johnson, game file and source code)
- 2001-08-15 zorkvms.zip (344.89 KB)
- VMS executable (version: 14 Aug 2001), FORTRAN source code
- 2004-09-05 zdungeon.z5 (184.50 KB)
- Z-code 5 executable (version: Release 13, ported to Inform by Ethan Dicks)
- 2001-06-10 Dungeon.zip (8.00 KB)
- maps in GUEmap format
- 1996-03-14 dung-map.zip (21.17 KB)
- map in Postscript format
- 1994-10-25 dungeon.ps (31.80 KB)
- map in Postscript format
- 1994-10-05 dungeon.sol (18.52 KB)
- solution to version 3.1
|
Atomia Akorny
| Author: | Magnus Olsson | | Genre: | Fantasy>Cave crawl | | Released: | 1984 | | Review: | This crown-quest was originally written for the Acorn Atom. The author's
documentation describes it thusly:
If you're looking for a good game, this program is probably nothing
for you. In fact, the game is almost ridiculously primitive, and the
parser is so stupid and the messages so terse that some puzzles must
be almost unsolvable without reading the source.
Seldom has an author's assessment of his own work been so accurate. The
game is of some interest, however, for how it is implemented: Olsson wrote
a small Atom emulator in C to run the original BASIC source code.
Rating: *
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Downloads: | - 1992-12-21 atomia.zoo (30.66 KB)
- MS-DOS executable, BASIC source code
- 1993-03-03 atomia.sol (1.11 KB)
- solution
|
The Key to Time
T-Zero
| Author: | Dennis Cunningham | | Genres: | Fantasy
Science Fiction>Time Travel
Surreal
Surreal>Wordplay | | Released: | 1991 | | License: | Shareware | | Review: | A peculiar game of wordplay and paradox, kind of like Nord and
Bert crossed with Trinity under the direction of Douglas
Hofstadter.
The setting is a surreal land, dominated by a black obelisk that houses Count
Zero's machinery of oppression. You must to put an end to his schemes
through time travel.
Many of the puzzles are more associative than logical, and in many cases
rely on literary allusion. Lots of freedom, lots of good puzzles, one novel
but mappable maze, a T. S. Eliot scene, a couple of drug references, and an
approximate average of three or four puns per sentence (which, oddly,
enhances the atmosphere). An irritating beep fanfare plays when your score
increases. Allegedly, it can be disabled by the SOUND command, which, on my
system, simply causes the program to break.
Notable nonstandard features include the commands "WHERE", which tells you the
last location whre you saw an object or character, and "FIND", which puts
you on autopilot bound for that location. These commands are not available
from the beginning, but must be activated within the plot of the game.
Normally, I would frown on such confusion of form and content, but it
actually fits the self-referential tone of the work.
Rating: ****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Related Links: | SPAG reviews
| | Downloads: | - 1992-12-14 t-zero.zip (237.96 KB)
- MS-DOS executable (version: 1.04)
- 1996-07-15 t-zero.sol (10.46 KB)
- solution
|
Deadline
| Author: | Marc Blank | | Porter: | Volker Lanz | | Publisher: | Infocom | | Genre: | Mystery | | Released: | 1981 | | License: | Former commercial | | Review: | A port of one of Infocom's better games, with the permission of Activision. Not on the archive in compiled form, for some reason (possibly at Activision's request--it's not clear). The game itself is a mystery--you're solving a murder--and it's very, very hard; it's easy to miss important events simply by not being in the right place at the right time. Still, the character interaction is pretty extensive, a remarkable feat for 1982, and as a game it's pretty solid--there were some bugs in the NPC movement daemons in the original, but this port appears to be cleaner.
Rating: ****
Reviewed by Duncan Stevens (11 Jan 2002)
| | Related Links: | SPAG review
| | Downloads: | - 2000-12-17 Deadline.zip (125.97 KB)
- Inform source code (version: Release 3)
- 1995-02-10 Deadline.inv (26.08 KB)
- transcribed Invisiclues hint book
- 1992-12-06 deadline.txt (5.95 KB)
- solution
- 1994-12-06 sample.from.deadline (7.93 KB)
- sample transcript from original documentation
- 1995-02-22 hints.many (16.10 KB)
- hints
- 2002-03-03 deadlineinv.z5 (29.00 KB)
- Invisiclues in Z-code format
- 1996-10-15 Sols1.zip (213.57 KB)
- solution
- 1996-11-26 Sols3.zip (172.32 KB)
- solution
- 1998-03-10 deadline.zip (18.10 KB)
- THL hint file
|
Zork I
|