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Games with files timestamped Jan 1995
Adventure
| Alternate Titles: | Abenteuer, ADVENT, Adventure in Humongous Cave, Aventura, Aventure, Avontuur, Colossal Adventure - Jewels of Darkness, Colossal Cave, nuntalyli'u, Original Adventure
| | Authors: | William Crowther and Donald Woods | | Genre: | Fantasy>Cave crawl | | Released: | 1976 | | Review: | The original. What more can be said? This was the first adventure game; the whole genre is named after it. Without it, Infocom would have been just another maker of business software, Sierra On-line would be primarily known for adaptations of coin-op videogames, and Volker Blasius would have a life. A detailed description of this game's history and significance can be found in Graham Nelson's "The Craft of Adventure".
Ignoring the profound historical significance for a moment, it's a treasure hunt in a cave, like most of the early adventures (including Zork). It has a verb-noun parser, minimal detail, two big annoying mazes, magic words, nonsense puzzles, and occasional death without warning. None
of this matters. Download it anyway. You cannot consider yourself a true adventurer until you've played this game.
There are many different versions of this game, some of which include
additions by later authors. The original gave a total of 350 points.
Later additions usually award a higher final score.
Rating: ***
Reviewed by Carl Muckenhoupt (03 Jul 2000)
| | Play Online: | Play it at ifiction.org: 350 point version
Play it at ifiction.org: 350 point version (German translation)
Play it at ifiction.org: 350 point version (Spanish translation)
| | Related Links: | The Colossal Cave Adventure Page: A web site all about this game and its history
SPAG reviews
| | Downloads: | - 1997-12-04 adventions.tar.gz (1.08 MB)
- TADS executable (version: 2.0G, additional material by David Baggett, full-sentence parser, all the Adventions games gzipped together)
- 1997-12-04 adventions.zip (1.08 MB)
- TADS executable (version: 2.0G, additional material by David Baggett, full-sentence parser, all the Adventions games zipped together)
- 1993-10-26 ccr.sit.bin (481.13 KB)
- Macintosh executable, TADS source code (version: 1.0, additional material by David Baggett, full-sentence parser)
- 1993-10-26 ccr.sit.hqx (655.11 KB)
- Macintosh executable, TADS source code (version: 1.0, additional material by David Baggett, full-sentence parser)
- 1993-07-25 ccr.oldtr.tar.Z (352.14 KB)
- TADS 2.1 or earlier executable, TADS source code (version: 1.0, additional material by David Baggett, full-sentence parser)
- 1993-07-10 ccr.tar.Z (264.27 KB)
- TADS executable, TADS source code (version: 1.0, additional material by David Baggett, full-sentence parser)
- 1993-07-10 ccr.zip (374.29 KB)
- MS-DOS executable, TADS source code (version: 1.0, additional material by David Baggett, full-sentence parser)
- 1993-07-22 firstadv.zip (159.08 KB)
- AGT executable (version: 1.4, ported by David Gasior, bundled with MS-DOS runtime, full-sentence parser)
- 1993-08-04 hugecave.zip (437.88 KB)
- AGT executable (version: 2.0, additional material by David Malmberg, bundled with MS-DOS runtime, full-sentence parser, 1000 points)
- 1996-07-02 adv350.lha (68.28 KB)
- Amiga executable (ported by Don Ekman and David Kinder, 350 points)
- 1996-11-20 adv350jg.lha (82.26 KB)
- Amiga executable (ported by Jim Gillogly and David Kinder, 350 points)
- 1997-08-03 adv350r4.lha (69.92 KB)
- Amiga executable (version: DECUS release 4, ported by David Kinder, 350 points)
- 1996-02-06 adv430.lha (161.50 KB)
- Amiga executable (version: 2.5, ported by David Kinder, additional material by Donald Woods, 430 points), C source code
- 1996-01-08 adv550.lha (201.46 KB)
- Amiga executable (ported by David Kinder, additional material by Ken C. Wellsch, 550 points), C source code
- 1996-05-28 adv551.lha (123.36 KB)
- Amiga executable (ported by David Kinder, additional material by Doug McDonald, 551 points)
- 1996-01-08 adv660.lha (274.78 KB)
- C source code, Amiga executable (version: 10.06, ported by David Kinder, additional material by Mike Arnautov, 660 points, requires Kicksart 2.04)
- 1996-11-20 Adventure.lha (644.33 KB)
- Amiga executable (ported by David Kinder, contains all of Kinder's amiga ports listed below)
- 1993-06-30 hugecave.lzh (237.20 KB)
- Amiga executable (additional material by David Malmberg, 1000 points)
- 1995-11-17 atari8gm.zip (790.45 KB)
- Atari 800 executable
- 1992-12-06 adventr.arc (64.75 KB)
- Atari ST executable (ported by Marvin W. Rasmussen)
- 2003-07-06 beebgames.zip (1.32 MB)
- BBC executable (additional material by Mike Austin, Nick Austin, and Pete Austin)
- 1997-02-13 ColossalAdventure.zip (19.77 KB)
- BBC executable (additional material by Mike Austin, Nick Austin, and Pete Austin)
- 1995-03-19 advc64.zip (88.38 KB)
- Commodore executable (ported by Jim Butterfield), BASIC source code (version: 4)
- 1997-06-09 C64adv.zip (2.78 MB)
- Commodore executable
- 1997-05-17 Int-Fic.zip (96.11 KB)
- Commodore executable
- 2005-02-11 cpm-advent-b03.zip (118.01 KB)
- CP/M executable (version: B03, ported by Mike Goetz, 580 points)
- 2000-08-13 cpm-advent.zip (736.95 KB)
- CP/M executable (version: A02, ported by Mike Goetz, 350 points), FORTRAN source code, CP/M executable (version: B00, 550 points), CP/M executable (version: B01, 550 points), CP/M executable (version: A02, 580 points)
- 2002-11-15 advent.blb (190.83 KB)
- Glulx executable (version: 5, ported by Simon Baldwin, GUI enhancements)
- 2000-04-01 advent.ulx (163.50 KB)
- Glulx executable (version: release 5, ported by Andrew Plotkin)
- 1997-01-03 colossal.hex (121.24 KB)
- Hugo 2.2a executable (ported by Kent Tessman)
- 2001-12-19 adv440-linux.tgz (98.93 KB)
- Linux executable (ported by Mike Arnautov, 440 points)
- 2002-01-04 adv550_glk_linux.tar.gz (146.54 KB)
- Linux executable, Linux executable (ported by Mike Arnautov)
- 2002-01-04 adv660_glk_linux.tar.gz (213.96 KB)
- Linux executable (ported by Mike Arnautov, 660 points)
- 2006-12-30 adv770-1.80-linux-glk.tgz (717.16 KB)
- Linux executable (version: 1.80, additional material by Mike Arnautov, 770 points)
- 1993-01-13 adventure-11.hqx (134.81 KB)
- Macintosh executable (version: 1.1, ported by Anthony C. Ard, 550 points)
- 1999-01-29 Adventure.sit (100.93 KB)
- Macintosh executable (version: 2.5.m2, ported by Jacob Munkhammar, additional material by Donald Woods, 430 points)
- 2005-12-02 HCMacPkg.sit (710.41 KB)
- Macintosh executable (version: 1, ported by Al Golden, additional material by David Malmberg, 1000 points), hints, maps in GIF format
- 1994-04-29 advos2.zip (70.15 KB)
- OS/2 2.x executable (ported by John W. Kennedy, additional material by Jerry D. Pohl, three-score version)
- 1992-11-12 adv.arc (55.75 KB)
- MS-DOS executable (ported by Jerry D. Pohl, three-score version)
- 1992-11-12 adv350de.zip (138.78 KB)
- MS-DOS executable (ported by Don Ekman), FORTRAN source code, walkthrough
- 1997-03-05 adv350kb.zip (76.99 KB)
- MS-DOS executable (ported by Kevin Black, 350 points)
- 1994-10-11 adv350kp.zip (220.38 KB)
- FORTRAN source code, MS-DOS executable (ported by Ken Plotkin)
- 1996-09-16 adv370.zip (56.05 KB)
- MS-DOS executable (ported by Paul Munoz-Colman, 370 points)
- 1999-08-21 adv375.zip (60.00 KB)
- MS-DOS executable (additional material by Walt Bilofsky and Jim Gillogly, 375 points)
- 2001-12-30 adv440.zip (124.20 KB)
- MS-DOS executable (ported by Mike Arnautov, 440 points)
- 2002-10-19 adv550_glk.zip (886.27 KB)
- MS-DOS executable (ported by Mike Arnautov and David Kinder, 550 points)
- 1993-07-22 adv550.zip (115.75 KB)
- MS-DOS executable (version: B00, ported by Steve Dover, 550 points)
- 1993-03-25 adv551.zip (118.40 KB)
- MS-DOS executable (version: 6.6, ported by Magnus Olsson, additional material by Doug McDonald, 551 points)
- 2002-10-19 adv660_glk.zip (468.19 KB)
- MS-DOS executable (ported by Mike Arnautov and David Kinder, 660 points)
- 1995-11-29 adv660.zip (199.93 KB)
- MS-DOS executable (version: 10.06, additional material by Mike Arnautov, 660 points)
- 2006-12-30 adv770-1.80-dos.zip (732.34 KB)
- MS-DOS executable (version: 1.80, additional material by Mike Arnautov, 770 points)
- 2006-12-30 adv770-1.80-win-glk.zip (1.17 MB)
- Windows executable (version: 1.80, additional material by Mike Arnautov)
- 1996-06-16 advbds.zip (140.99 KB)
- C source code, MS-DOS executable (ported by Bob Withers, three-score version)
- 1996-02-05 advent25.zip (95.56 KB)
- MS-DOS executable (version: 2.5, additional material by Donald Woods, 430 points)
- 1993-03-25 advtc2.zip (98.40 KB)
- MS-DOS executable (by Jerry D. Pohl, three-score version), C source code
- 2006-10-17 CCave.zip (1.57 MB)
- Windows executable (version: V2006.1.2, ported by C. Young, relies on graphics, music, primitive parser, GUI version)
- 2005-12-02 HCWinPkg.zip (774.07 KB)
- 1000 points, hints in Z-code format, maps in GIF format
- 2004-11-01 advent_rus.zip (259.05 KB)
- MS-DOS executable in Russian, C source code in Russian
- 1992-11-12 winadv21.zip (127.25 KB)
- Windows executable (version: 2.1, ported by Wolfgang Strobl and Ken C. Wellsch, additional material by David Platt, 550 points)
- 2000-12-28 adv350-pdp10.tar.gz (48.85 KB)
- FORTRAN source code
- 2003-04-08 adv350-php.zip (54.47 KB)
- PHP source code (ported by Matt Cox, requires MySQL)
- 1996-11-13 adv350jg.zip (62.31 KB)
- C source code (version: 1.2, ported by Jim Gillogly, 350 points)
- 1997-03-05 adv350kb-src.zip (64.56 KB)
- FORTRAN source code (ported by Kevin Black)
- 2002-11-01 adv350r4_f77.tar.gz (51.85 KB)
- FORTRAN source code (version: DECUS release 4, ported by Linards Ticmanis)
- 1996-12-12 adv350r4.tar.gz (51.06 KB)
- FORTRAN source code (version: DECUS release 4, ported by Kevin Black)
- 1996-09-16 adv370s.zip (181.10 KB)
- FORTRAN source code (ported by Paul Munoz-Colman, 370 points)
- 2001-12-17 adv440.tgz (156.53 KB)
- FORTRAN source code (additional material by Peter Luckett and Jack Pike, 440 points)
- 1993-03-25 adv550s.zip (131.48 KB)
- C source code (ported by Ken C. Wellsch, additional material by David Platt, 550 points)
- 1995-11-29 adv660.tar.Z (227.66 KB)
- C source code (version: 10.06, additional material by Mike Arnautov, 660 points)
- 2006-12-28 adv770-1.80-C-src.tgz (619.12 KB)
- C source code (version: 1.80, additional material by Mike Arnautov)
- 2002-01-04 advent_acode.tar.gz (778.67 KB)
- A-code source code (ported by Mike Arnautov, 550 points), A-code source code (ported by Mike Arnautov, 660 points), solution
- 2003-08-20 advent_forth.zip (56.92 KB)
- Forth source code (350 points, compatible with Gforth, Win32Forth, bigFORTH, VFX Forth, Swiftforth, and PFE)
- 2002-09-30 advent_unisys2200.zip (24.95 KB)
- MAPPER source code (ported by Jared Mathes)
- 2003-03-18 advent-5.2.2-5.tar.gz (161.34 KB)
- FORTRAN source code (version: 5.2/2, ported by Johann Gunnar Oskarsson, additional material by David Long)
- 2003-03-19 advent-orig550.tar.gz (115.35 KB)
- FORTRAN source code (additional material by David Platt, 550 points), PL-6 source code, A-code source code
- 1996-03-18 advent-original.tar.gz (50.42 KB)
- FORTRAN source code (This is the ur-text from which most other versions are derived.)
- 1992-12-21 advent.tar.Z (155.56 KB)
- FORTRAN source code (version: 5.2/2, additional material by David Long, 501 points)
- 1996-01-29 Adventure2.5.tar.gz (67.18 KB)
- C source code (version: 2.5, additional material by Donald Woods, 430 points)
- 1994-04-29 advos2s.zip (58.45 KB)
- C source code (ported by John W. Kennedy, additional material by Jerry D. Pohl, three-score version, for OS/2)
- 1994-02-16 advqnx.tar.gz (38.63 KB)
- C source code (additional material by Jerry D. Pohl, three-score version, for Unix)
- 1992-12-16 advsrc.zip (115.03 KB)
- FORTRAN source code (version: 6.6, additional material by Doug McDonald, 551 points)
- 1993-03-18 cave.zip (45.12 KB)
- AGT source code (350 points)
- 1995-12-29 hugecv-s.zip (216.23 KB)
- AGT source code (additional material by David Malmberg, 1000 points), solution
- 2000-10-12 colossal.hug (121.68 KB)
- Hugo source code (version: Release 2.2a, ported by Kent Tessman)
- 2003-04-26 Avontuur.inf (149.62 KB)
- Inform source code in Dutch (version: 8, translated by Yuri Robbers)
- 2006-11-12 polyadv_320a.zip (1.22 MB)
- TADS source code (version: 3.20a, ported by David Baggett, David Picton, and Bennett Standeven, original 350-point version, 550-point version by David Platt, 551-point version by David Long, 580-point version by Mike Goetz, and combined 701-point versions)
- 2003-07-22 level9.zip (1.26 MB)
- Spectrum executable (optional graphics)
- 1997-11-27 zx.zip (2.88 MB)
- Spectrum executable (optional graphics)
- 2006-11-12 polyadv.gam (849.18 KB)
- TADS executable (version: 3.20 Rev. A, ported by David Baggett, David Picton, and Bennett Standeven, original 350-point version, 550-point version by David Platt, 551-point version by David Long, 580-point version by Mike Goetz, and combined 701-point versions)
- 2006-06-12 Advent.z5 (135.00 KB)
- Z-code 5 executable (version: 9, ported by Graham Nelson, 350 points)
- 2001-11-23 advent.z6 (115.50 KB)
- Z-code 6 executable (version: 10, ported by Jason C. Penney)
- 2003-04-26 Avontuur.z5 (150.00 KB)
- Z-code 5 executable in Dutch (version: 8, translated by Yuri Robbers)
- 2000-05-17 aventure.z5 (126.50 KB)
- Z-code 5 executable in French (translated by Jean-Luc Pontico)
- 1998-04-19 abent.z5 (123.50 KB)
- Z-code 5 executable in German (version: 5, translated by Toni Arnold, full-sentence parser)
- 2005-12-02 HugeCave.z8 (325.00 KB)
- Z-code 8 executable (version: 1, ported by Al Golden, additional material by David Malmberg, 1000 points)
- 2005-12-02 HugeHint.z5 (122.00 KB)
- hints in Z-code format for Humongous Cave 1000-point version
- 2002-12-10 nuntalylihu.z5 (144.50 KB)
- Z-code 5 executable in Lojban (version: 5)
- 1997-12-09 aventura.zip (79.16 KB)
- Z-code executable in Spanish (version: 1, translated by José Luis Díaz)
- 1995-01-19 Craft.Of.Adventure.txt (96.89 KB)
- essay by Graham Nelson, containing quite a bit of background on this game
- 1996-09-24 ColossalAdventure.clues (18.34 KB)
- clue sheet
- 1995-11-24 col-adv.step (6.45 KB)
- solution
- 1998-02-07 Adv_walk.zip (7.51 KB)
- solution and map in GUEmap format for 350 point version
- 1997-09-12 adv660-hints.txt (23.86 KB)
- hints for 660-point version
- 1993-08-02 adven550.sol (25.93 KB)
- solution for the 550-point version
- 1997-08-17 adventure-walkthrough.txt (13.75 KB)
- solution for the 350-point version
- 1992-12-31 adventure.step (10.29 KB)
- solution for the 350-point version
- 1999-12-26 hcavesol.zip (68.01 KB)
- solution to 1000-point "humongous" version
- 1995-11-21 jgunness.zip (159.04 KB)
- Walkthrough for Level 9 version
- 1996-10-15 Sols1.zip (213.57 KB)
- solution
- 1992-12-02 winadsol.zip (29.96 KB)
- solution to the 550-point version
|
Night of the Walking Dead
| Author: | John Olsen | | Genre: | Horror>Zombie | | Released: | 1992 | | License: | Shareware | | Review: | You have to retrieve a locket from the morgue, but the dead try to
stop you. Some tolerable puzzles for the simple technology used, but
it settles into a tedious pattern of repeatedly getting knocked unconscious
by a zombie and having to hunt for the crucial item it stole from you.
Rating: **
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Related Links: | SPAG review
| | Downloads: | - 1993-04-15 horror30.zip (50.52 KB)
- MS-DOS executable (version: 3.0)
- 1995-01-21 hor30sol.zip (2.69 KB)
- solution
|
Lost in Space: Dr. Smith Goes Home
| Alternate Titles: | Tossed into Space: Dr. Schmidt Goes Home
| | Author: | Graeme Cree | | Genres: | Science Fiction
Adaptation>Screen | | Released: | 1993 | | Review: | A one-sitting game based on the 1960's TV series. You play Dr. Smith;
your goal is to ditch the Robinsons and reach Earth on your own.
Mr. Cree clearly knows his Lost In Space well: the
descriptions are full of LIS minutiae, and additional files explain how
the game was desinged both to provide the series with an ending and to
explain some of its inconsistencies. Contains AGT-style monsters and a
weapon with limited charges.
After its initial release, the author, possibly concerned about
copyright infringement, decided to re-release it, with all the names
changed, as Tossed into Space: Dr. Schmidt Goes Home. The
Schmidt version lacks the original's theme song (played on
the PC internal speaker) and some of the additional files, but does come
with source code.
Rating: ***
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | Honorable Mention, Softworks AGT contest 1993
| | Related Links: | SPAG review
| | Downloads: | - 1995-03-03 lostinsp.zip (139.18 KB)
- AGT executable (version: Smith, optional sound, bundled with MS-DOS runtime), solution
- 1995-01-02 tossed.zip (136.63 KB)
- AGT source code, AGT executable (version: Schmidt, bundled with MS-DOS runtime), solution
|
A Dudley Dilemma
| Author: | Lane Barrow | | Genre: | Collegiate | | Released: | 1988 | | Review: | A game set at Harvard, with an engagingly cartoony sense of exaggeration.
Contains a T. S. Eliot scene, two mazes, puzzles based on wordplay, puzzles
based on trivia, and a few special-purpose verbs you'll have to figure out
(like "borrow", a verb only applicable to books at a library.) Starts off
linear, but broadens a lot once you're past a certain point. The goal is
unclear until very near the end. The enhanced version contains background
music and occasional photographic illustrations.
Rating: ***
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | 1st place, Softworks AGT contest 1988
| | Downloads: | - 1995-01-06 dudley.zip (135.12 KB)
- AGT executable (bundled with MS-DOS runtime), solution
- 1998-02-15 dudley2.zip (767.45 KB)
- AGT executable (version: 2.0, optional graphics, music, bundled with MS-DOS runtime), solution
- 1993-01-13 dudley.sit.hqx (266.35 KB)
- AGT executable (version: 1.2, bundled with Mac OS runtime)
- 1995-01-12 dudley_s.zip (46.25 KB)
- AGT source code
- 1995-01-17 dudley.sol (10.79 KB)
- solution
|
The Gorreven Papers
Enhanced
| Authors: | Hans Persson and Dominik Zemmler | | Genre: | Science Fiction | | Released: | 1994 | | License: | Shareware | | Review: | This is the first episode of a cyberpunk trilogy in progress. In desperate
need of cash, you volunteer for a scientific experiment. You are given
special abilities - primarily, the ability to link your mind with electronic
devices by touching their I/O leads. Your goal is to use your new abilities
to escape the laboratory before the researchers can find your new limits of
survivability. The enhancements are a good conceit, and well-implemented:
you really have to think in terms of them in order to win. The chief flaw of
this game is that you will frequently find it necessary to go back to an
earlier save because of things that you didn't know would be necessary.
There is also a time limit and a few time-sensitive puzzles.
Rating: ****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Related Links: | SPAG review
| | Downloads: | - 1995-01-23 Enhanced.sea.hqx (269.54 KB)
- Macintosh executable (version: 3)
- 1995-01-23 Enhanced.zip (171.16 KB)
- MS-DOS executable (version: 3)
- 1995-01-23 Enhanced.tar.Z (143.56 KB)
- TADS executable (version: 3)
- 1994-04-27 enhanced.sol (5.12 KB)
- solution
|
The Golden Fleece
Frustration
Pork 2: The Gizzard of Showbiz
| Author: | Bill Larkins | | Genres: | Fantasy>Zorkian
Humor>Satire | | Released: | 1989 | | Review: | A parody of Zork 2: The Wizard of Frobozz, with an urban
setting and a tapdancing chicken organ as the villain. Smaller,
easier, sillier, and less biting than
Pork 1. Entirely based on scenes from Zork 2 - thus, only of
interest to people familiar with that game, and even to them, only as
a mild amusement. Contains a LGOP-style "Lewd mode" which only
affects one scene. The copy of the AGT runtime included seems to have
the same problems with saved games as
.
Rating: ***
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | Honorable Mention, Softworks AGT contest 1989
| | Downloads: | - 1994-05-25 pork2a.zip (67.14 KB)
- AGT executable (bundled with MS-DOS runtime)
- 1995-01-06 pork2src.zip (15.22 KB)
- AGT source code
|
The Star Portal
| Author: | Michael Detlefsen | | Genre: | Science Fiction>Space Exploration | | Released: | 1988 | | Review: | The portal in the name is a booth capable of teleporting you at
random to various other booths like it throughout the galaxy.
Thus, an exploration of various planets (eight in all). Atmospheric
in some places, funny in others.
It is possible to win without visiting a planet twice, but only if you
know what you're doing. The author shows some disdain for mazes, but
still includes outdoor mazelike areas. Suffers badly from early AGT
parsing - many objects can only be referred to with the right verb,
and some verbs are unintuitive (for example, the only way to use a
swiss army knife is to "open" the appropriate tool.)
A few time limits, a smattering of death, two GAGS monsters, and one
riddle. One of the few games with convincing cave scenes.
Rating: ***
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | Honorable Mention, Softworks AGT contest 1988
| | Downloads: | - 1993-12-07 portal.zip (237.93 KB)
- AGT executable (version: 1.03, bundled with MS-DOS runtime)
- 1995-01-12 portal_s.zip (58.30 KB)
- AGT source code (version: 1.01)
|
Susan, a Lustful Game
| Author: | Bill Larkins | | Genre: | Pornographic | | Released: | 1988 | | Review: | A minimally erotic game - basically, Susan won't make love until you
complete a series of errands. Definitely lightweight. The only
significant obstacle is a maze.
Rating: **
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | Honorable Mention, Softworks AGT contest 1988
| | Downloads: | - 1995-03-03 susan.zip (80.26 KB)
- AGT executable (bundled with MS-DOS runtime)
- 1995-01-12 susan_s.zip (8.87 KB)
- AGT source code
|
Starship Solitaire
The Holy Grail
Tark Simmons, Priestess of the First Church, in her battle against the Demon of Dark Desire
| Author: | W. P. Kegelmeyer | | Genre: | Fantasy | | Released: | 1988 | | Review: | Tark is a D&D cleric, summoned to the Astral Plane to confront
a demon who imprisons artists' souls for some dark end. I hope this
game once came with more docs than it has now - there's a
crucial undocumented special verb ("away", to banish undead), and
the player must answer riddles requiring more knowledge of Tark's
world than be found in the game. At least the spellcasting
commands are documented. There's a system of hit points,
spell points, and alignment points, any of which you can choose to
conserve at the expense of the others - it's an interesting attempt
at a good general framework for a game, but largely fails through
bad parsing. Contains monsters that only D&D players will
recognize. See The Battle of Philip against the Forces of Creation for a better game involving Tark.
Rating: **
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | Honorable Mention, Softworks AGT contest 1988
| | Downloads: | - 1995-03-03 tark.zip (144.80 KB)
- AGT executable (bundled with MS-DOS runtime)
- 1995-01-12 tark_s.zip (51.28 KB)
- AGT source code
|
Mindshadow
| Author: | Bill Heineman | | Publisher: | Interplay | | Genre: | Mystery | | Released: | 1984 | | License: | Former commercial | | Review: | Loosely inspired by The Bourne Identity,
this is an early (possibly the earliest) example of the now-cliché device of amnesia as a way to plausibly throw the player character into an unknown environment. After your return to civilization from the desert island where you begin, the goal turns from mere survival to a search (whilst dodging assassins) for the protagonist's missing past, revealed piecemeal through the special command "REMEMBER". Once you've remembered everything, the game ends abruptly. Rather short and reasonably easy, largely due to the simplicity of the world model. The cartoonish illustrations contain vital information not mentioned in the text.
Rating: **
Reviewed by Carl Muckenhoupt (01 Aug 2002)
| | Downloads: | - 1997-11-27 zx.zip (2.88 MB)
- Spectrum executable
- 1995-11-21 jgunness.zip (159.04 KB)
- solution
- 1995-01-02 Mindshadow.step (1.68 KB)
- solution
- 1995-01-15 mindshadow.txt (3.36 KB)
- solution
- 1996-10-15 Sols1.zip (213.57 KB)
- solution
- 1996-10-15 Sols2.zip (38.22 KB)
- solution
- 1996-11-26 Sols3.zip (172.32 KB)
- solution
|
Save Princeton
| Authors: | Karine Schaefer and Jacob Weinstein | | Genre: | Collegiate | | Released: | 1991 | | License: | Shareware | | Review: | Princeton University has been suddenly and inexplicably taken over by
an invading army, and you're the only one who will bother to save the
day. One of the better collegiate games - the puzzles are solid and
the inevitable in-jokes are relatively unobtrusive.
Lots of self-reference, some red herrings, and a sort of anti-maze.
The TADS module contains a few Macintosh-specific characters that won't
print correctly on other systems.
Rating: ****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Related Links: | SPAG review
| | Downloads: | - 1995-03-21 saveprinceton20.hqx (418.87 KB)
- Macintosh executable (version: Release 2.0)
- 1993-11-30 savepton191.zip (286.40 KB)
- MS-DOS executable (version: Release 1.91)
- 1995-03-21 saveprinceton20.gam (267.41 KB)
- TADS executable (version: Release 2.0)
- 2004-11-25 saveprinceton.z8 (281.50 KB)
- Z-code 8 executable (version: 21, ported by Mike Caesar)
- 1995-01-30 SavePrinceton.sol (3.97 KB)
- solution
|
The Boggit
Frankenstein's Legacy
The Sea Phantom
| Author: | John Olsen | | Genre: | Horror>Haunted House | | Released: | 1992 | | License: | Shareware | | Review: | You seek a legendary pirate's treasure, but before you can find it,
you have to lay the pirate's ghost to rest by following concealed
instructions. Although minimalist and technically simple, this is probably
Olsen's most difficult adventure.
Rating: **
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Related Links: | SPAG review
| | Downloads: | - 1993-04-15 horror30.zip (50.52 KB)
- MS-DOS executable (version: 3.0)
- 1995-01-21 hor30sol.zip (2.69 KB)
- solution
|
The Mask of the Sun
The Pawn
|