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Games with files timestamped 2002
Joyhouse Adventure
A MIS-Adventure
| Author: | Helmar B. Herman | | Genre: | Slice of life | | Released: | 1993 | | Review: | A small game in which you have to overcome some computer hardware problems
in order to get your program to compile. Two-word parser, split screen,
limited vocabulary. If you use MS-DOS, you probably deal with harder
stuff on a daily basis. No save game feature.
Rating: **
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Downloads: | - 2006-01-17 amis.zip (148.96 KB)
- MS-DOS executable (version: 1.5), hints
|
Adventure
| Alternate Titles: | Abenteuer, ADVENT, Adventure in Humongous Cave, Aventura, Aventure, Avontuur, Colossal Adventure - Jewels of Darkness, Colossal Cave, nuntalyli'u, Original Adventure
| | Authors: | William Crowther and Donald Woods | | Genre: | Fantasy>Cave crawl | | Released: | 1976 | | Review: | The original. What more can be said? This was the first adventure game; the whole genre is named after it. Without it, Infocom would have been just another maker of business software, Sierra On-line would be primarily known for adaptations of coin-op videogames, and Volker Blasius would have a life. A detailed description of this game's history and significance can be found in Graham Nelson's "The Craft of Adventure".
Ignoring the profound historical significance for a moment, it's a treasure hunt in a cave, like most of the early adventures (including Zork). It has a verb-noun parser, minimal detail, two big annoying mazes, magic words, nonsense puzzles, and occasional death without warning. None
of this matters. Download it anyway. You cannot consider yourself a true adventurer until you've played this game.
There are many different versions of this game, some of which include
additions by later authors. The original gave a total of 350 points.
Later additions usually award a higher final score.
Rating: ***
Reviewed by Carl Muckenhoupt (03 Jul 2000)
| | Play Online: | Play it at ifiction.org: 350 point version
Play it at ifiction.org: 350 point version (German translation)
Play it at ifiction.org: 350 point version (Spanish translation)
| | Related Links: | The Colossal Cave Adventure Page: A web site all about this game and its history
SPAG reviews
| | Downloads: | - 1997-12-04 adventions.tar.gz (1.08 MB)
- TADS executable (version: 2.0G, additional material by David Baggett, full-sentence parser, all the Adventions games gzipped together)
- 1997-12-04 adventions.zip (1.08 MB)
- TADS executable (version: 2.0G, additional material by David Baggett, full-sentence parser, all the Adventions games zipped together)
- 1993-10-26 ccr.sit.bin (481.13 KB)
- Macintosh executable, TADS source code (version: 1.0, additional material by David Baggett, full-sentence parser)
- 1993-10-26 ccr.sit.hqx (655.11 KB)
- Macintosh executable, TADS source code (version: 1.0, additional material by David Baggett, full-sentence parser)
- 1993-07-25 ccr.oldtr.tar.Z (352.14 KB)
- TADS 2.1 or earlier executable, TADS source code (version: 1.0, additional material by David Baggett, full-sentence parser)
- 1993-07-10 ccr.tar.Z (264.27 KB)
- TADS executable, TADS source code (version: 1.0, additional material by David Baggett, full-sentence parser)
- 1993-07-10 ccr.zip (374.29 KB)
- MS-DOS executable, TADS source code (version: 1.0, additional material by David Baggett, full-sentence parser)
- 1993-07-22 firstadv.zip (159.08 KB)
- AGT executable (version: 1.4, ported by David Gasior, bundled with MS-DOS runtime, full-sentence parser)
- 1993-08-04 hugecave.zip (437.88 KB)
- AGT executable (version: 2.0, additional material by David Malmberg, bundled with MS-DOS runtime, full-sentence parser, 1000 points)
- 1996-07-02 adv350.lha (68.28 KB)
- Amiga executable (ported by Don Ekman and David Kinder, 350 points)
- 1996-11-20 adv350jg.lha (82.26 KB)
- Amiga executable (ported by Jim Gillogly and David Kinder, 350 points)
- 1997-08-03 adv350r4.lha (69.92 KB)
- Amiga executable (version: DECUS release 4, ported by David Kinder, 350 points)
- 1996-02-06 adv430.lha (161.50 KB)
- Amiga executable (version: 2.5, ported by David Kinder, additional material by Donald Woods, 430 points), C source code
- 1996-01-08 adv550.lha (201.46 KB)
- Amiga executable (ported by David Kinder, additional material by Ken C. Wellsch, 550 points), C source code
- 1996-05-28 adv551.lha (123.36 KB)
- Amiga executable (ported by David Kinder, additional material by Doug McDonald, 551 points)
- 1996-01-08 adv660.lha (274.78 KB)
- C source code, Amiga executable (version: 10.06, ported by David Kinder, additional material by Mike Arnautov, 660 points, requires Kicksart 2.04)
- 1996-11-20 Adventure.lha (644.33 KB)
- Amiga executable (ported by David Kinder, contains all of Kinder's amiga ports listed below)
- 1993-06-30 hugecave.lzh (237.20 KB)
- Amiga executable (additional material by David Malmberg, 1000 points)
- 1995-11-17 atari8gm.zip (790.45 KB)
- Atari 800 executable
- 1992-12-06 adventr.arc (64.75 KB)
- Atari ST executable (ported by Marvin W. Rasmussen)
- 2003-07-06 beebgames.zip (1.32 MB)
- BBC executable (additional material by Mike Austin, Nick Austin, and Pete Austin)
- 1997-02-13 ColossalAdventure.zip (19.77 KB)
- BBC executable (additional material by Mike Austin, Nick Austin, and Pete Austin)
- 1995-03-19 advc64.zip (88.38 KB)
- Commodore executable (ported by Jim Butterfield), BASIC source code (version: 4)
- 1997-06-09 C64adv.zip (2.78 MB)
- Commodore executable
- 1997-05-17 Int-Fic.zip (96.11 KB)
- Commodore executable
- 2005-02-11 cpm-advent-b03.zip (118.01 KB)
- CP/M executable (version: B03, ported by Mike Goetz, 580 points)
- 2000-08-13 cpm-advent.zip (736.95 KB)
- CP/M executable (version: A02, ported by Mike Goetz, 350 points), FORTRAN source code, CP/M executable (version: B00, 550 points), CP/M executable (version: B01, 550 points), CP/M executable (version: A02, 580 points)
- 2002-11-15 advent.blb (190.83 KB)
- Glulx executable (version: 5, ported by Simon Baldwin, GUI enhancements)
- 2000-04-01 advent.ulx (163.50 KB)
- Glulx executable (version: release 5, ported by Andrew Plotkin)
- 1997-01-03 colossal.hex (121.24 KB)
- Hugo 2.2a executable (ported by Kent Tessman)
- 2001-12-19 adv440-linux.tgz (98.93 KB)
- Linux executable (ported by Mike Arnautov, 440 points)
- 2002-01-04 adv550_glk_linux.tar.gz (146.54 KB)
- Linux executable, Linux executable (ported by Mike Arnautov)
- 2002-01-04 adv660_glk_linux.tar.gz (213.96 KB)
- Linux executable (ported by Mike Arnautov, 660 points)
- 2006-12-30 adv770-1.80-linux-glk.tgz (717.16 KB)
- Linux executable (version: 1.80, additional material by Mike Arnautov, 770 points)
- 1993-01-13 adventure-11.hqx (134.81 KB)
- Macintosh executable (version: 1.1, ported by Anthony C. Ard, 550 points)
- 1999-01-29 Adventure.sit (100.93 KB)
- Macintosh executable (version: 2.5.m2, ported by Jacob Munkhammar, additional material by Donald Woods, 430 points)
- 2005-12-02 HCMacPkg.sit (710.41 KB)
- Macintosh executable (version: 1, ported by Al Golden, additional material by David Malmberg, 1000 points), hints, maps in GIF format
- 1994-04-29 advos2.zip (70.15 KB)
- OS/2 2.x executable (ported by John W. Kennedy, additional material by Jerry D. Pohl, three-score version)
- 1992-11-12 adv.arc (55.75 KB)
- MS-DOS executable (ported by Jerry D. Pohl, three-score version)
- 1992-11-12 adv350de.zip (138.78 KB)
- MS-DOS executable (ported by Don Ekman), FORTRAN source code, walkthrough
- 1997-03-05 adv350kb.zip (76.99 KB)
- MS-DOS executable (ported by Kevin Black, 350 points)
- 1994-10-11 adv350kp.zip (220.38 KB)
- FORTRAN source code, MS-DOS executable (ported by Ken Plotkin)
- 1996-09-16 adv370.zip (56.05 KB)
- MS-DOS executable (ported by Paul Munoz-Colman, 370 points)
- 1999-08-21 adv375.zip (60.00 KB)
- MS-DOS executable (additional material by Walt Bilofsky and Jim Gillogly, 375 points)
- 2001-12-30 adv440.zip (124.20 KB)
- MS-DOS executable (ported by Mike Arnautov, 440 points)
- 2002-10-19 adv550_glk.zip (886.27 KB)
- MS-DOS executable (ported by Mike Arnautov and David Kinder, 550 points)
- 1993-07-22 adv550.zip (115.75 KB)
- MS-DOS executable (version: B00, ported by Steve Dover, 550 points)
- 1993-03-25 adv551.zip (118.40 KB)
- MS-DOS executable (version: 6.6, ported by Magnus Olsson, additional material by Doug McDonald, 551 points)
- 2002-10-19 adv660_glk.zip (468.19 KB)
- MS-DOS executable (ported by Mike Arnautov and David Kinder, 660 points)
- 1995-11-29 adv660.zip (199.93 KB)
- MS-DOS executable (version: 10.06, additional material by Mike Arnautov, 660 points)
- 2006-12-30 adv770-1.80-dos.zip (732.34 KB)
- MS-DOS executable (version: 1.80, additional material by Mike Arnautov, 770 points)
- 2006-12-30 adv770-1.80-win-glk.zip (1.17 MB)
- Windows executable (version: 1.80, additional material by Mike Arnautov)
- 1996-06-16 advbds.zip (140.99 KB)
- C source code, MS-DOS executable (ported by Bob Withers, three-score version)
- 1996-02-05 advent25.zip (95.56 KB)
- MS-DOS executable (version: 2.5, additional material by Donald Woods, 430 points)
- 1993-03-25 advtc2.zip (98.40 KB)
- MS-DOS executable (by Jerry D. Pohl, three-score version), C source code
- 2006-10-17 CCave.zip (1.57 MB)
- Windows executable (version: V2006.1.2, ported by C. Young, relies on graphics, music, primitive parser, GUI version)
- 2005-12-02 HCWinPkg.zip (774.07 KB)
- 1000 points, hints in Z-code format, maps in GIF format
- 2004-11-01 advent_rus.zip (259.05 KB)
- MS-DOS executable in Russian, C source code in Russian
- 1992-11-12 winadv21.zip (127.25 KB)
- Windows executable (version: 2.1, ported by Wolfgang Strobl and Ken C. Wellsch, additional material by David Platt, 550 points)
- 2000-12-28 adv350-pdp10.tar.gz (48.85 KB)
- FORTRAN source code
- 2003-04-08 adv350-php.zip (54.47 KB)
- PHP source code (ported by Matt Cox, requires MySQL)
- 1996-11-13 adv350jg.zip (62.31 KB)
- C source code (version: 1.2, ported by Jim Gillogly, 350 points)
- 1997-03-05 adv350kb-src.zip (64.56 KB)
- FORTRAN source code (ported by Kevin Black)
- 2002-11-01 adv350r4_f77.tar.gz (51.85 KB)
- FORTRAN source code (version: DECUS release 4, ported by Linards Ticmanis)
- 1996-12-12 adv350r4.tar.gz (51.06 KB)
- FORTRAN source code (version: DECUS release 4, ported by Kevin Black)
- 1996-09-16 adv370s.zip (181.10 KB)
- FORTRAN source code (ported by Paul Munoz-Colman, 370 points)
- 2001-12-17 adv440.tgz (156.53 KB)
- FORTRAN source code (additional material by Peter Luckett and Jack Pike, 440 points)
- 1993-03-25 adv550s.zip (131.48 KB)
- C source code (ported by Ken C. Wellsch, additional material by David Platt, 550 points)
- 1995-11-29 adv660.tar.Z (227.66 KB)
- C source code (version: 10.06, additional material by Mike Arnautov, 660 points)
- 2006-12-28 adv770-1.80-C-src.tgz (619.12 KB)
- C source code (version: 1.80, additional material by Mike Arnautov)
- 2002-01-04 advent_acode.tar.gz (778.67 KB)
- A-code source code (ported by Mike Arnautov, 550 points), A-code source code (ported by Mike Arnautov, 660 points), solution
- 2003-08-20 advent_forth.zip (56.92 KB)
- Forth source code (350 points, compatible with Gforth, Win32Forth, bigFORTH, VFX Forth, Swiftforth, and PFE)
- 2002-09-30 advent_unisys2200.zip (24.95 KB)
- MAPPER source code (ported by Jared Mathes)
- 2003-03-18 advent-5.2.2-5.tar.gz (161.34 KB)
- FORTRAN source code (version: 5.2/2, ported by Johann Gunnar Oskarsson, additional material by David Long)
- 2003-03-19 advent-orig550.tar.gz (115.35 KB)
- FORTRAN source code (additional material by David Platt, 550 points), PL-6 source code, A-code source code
- 1996-03-18 advent-original.tar.gz (50.42 KB)
- FORTRAN source code (This is the ur-text from which most other versions are derived.)
- 1992-12-21 advent.tar.Z (155.56 KB)
- FORTRAN source code (version: 5.2/2, additional material by David Long, 501 points)
- 1996-01-29 Adventure2.5.tar.gz (67.18 KB)
- C source code (version: 2.5, additional material by Donald Woods, 430 points)
- 1994-04-29 advos2s.zip (58.45 KB)
- C source code (ported by John W. Kennedy, additional material by Jerry D. Pohl, three-score version, for OS/2)
- 1994-02-16 advqnx.tar.gz (38.63 KB)
- C source code (additional material by Jerry D. Pohl, three-score version, for Unix)
- 1992-12-16 advsrc.zip (115.03 KB)
- FORTRAN source code (version: 6.6, additional material by Doug McDonald, 551 points)
- 1993-03-18 cave.zip (45.12 KB)
- AGT source code (350 points)
- 1995-12-29 hugecv-s.zip (216.23 KB)
- AGT source code (additional material by David Malmberg, 1000 points), solution
- 2000-10-12 colossal.hug (121.68 KB)
- Hugo source code (version: Release 2.2a, ported by Kent Tessman)
- 2003-04-26 Avontuur.inf (149.62 KB)
- Inform source code in Dutch (version: 8, translated by Yuri Robbers)
- 2006-11-12 polyadv_320a.zip (1.22 MB)
- TADS source code (version: 3.20a, ported by David Baggett, David Picton, and Bennett Standeven, original 350-point version, 550-point version by David Platt, 551-point version by David Long, 580-point version by Mike Goetz, and combined 701-point versions)
- 2003-07-22 level9.zip (1.26 MB)
- Spectrum executable (optional graphics)
- 1997-11-27 zx.zip (2.88 MB)
- Spectrum executable (optional graphics)
- 2006-11-12 polyadv.gam (849.18 KB)
- TADS executable (version: 3.20 Rev. A, ported by David Baggett, David Picton, and Bennett Standeven, original 350-point version, 550-point version by David Platt, 551-point version by David Long, 580-point version by Mike Goetz, and combined 701-point versions)
- 2006-06-12 Advent.z5 (135.00 KB)
- Z-code 5 executable (version: 9, ported by Graham Nelson, 350 points)
- 2001-11-23 advent.z6 (115.50 KB)
- Z-code 6 executable (version: 10, ported by Jason C. Penney)
- 2003-04-26 Avontuur.z5 (150.00 KB)
- Z-code 5 executable in Dutch (version: 8, translated by Yuri Robbers)
- 2000-05-17 aventure.z5 (126.50 KB)
- Z-code 5 executable in French (translated by Jean-Luc Pontico)
- 1998-04-19 abent.z5 (123.50 KB)
- Z-code 5 executable in German (version: 5, translated by Toni Arnold, full-sentence parser)
- 2005-12-02 HugeCave.z8 (325.00 KB)
- Z-code 8 executable (version: 1, ported by Al Golden, additional material by David Malmberg, 1000 points)
- 2005-12-02 HugeHint.z5 (122.00 KB)
- hints in Z-code format for Humongous Cave 1000-point version
- 2002-12-10 nuntalylihu.z5 (144.50 KB)
- Z-code 5 executable in Lojban (version: 5)
- 1997-12-09 aventura.zip (79.16 KB)
- Z-code executable in Spanish (version: 1, translated by José Luis Díaz)
- 1995-01-19 Craft.Of.Adventure.txt (96.89 KB)
- essay by Graham Nelson, containing quite a bit of background on this game
- 1996-09-24 ColossalAdventure.clues (18.34 KB)
- clue sheet
- 1995-11-24 col-adv.step (6.45 KB)
- solution
- 1998-02-07 Adv_walk.zip (7.51 KB)
- solution and map in GUEmap format for 350 point version
- 1997-09-12 adv660-hints.txt (23.86 KB)
- hints for 660-point version
- 1993-08-02 adven550.sol (25.93 KB)
- solution for the 550-point version
- 1997-08-17 adventure-walkthrough.txt (13.75 KB)
- solution for the 350-point version
- 1992-12-31 adventure.step (10.29 KB)
- solution for the 350-point version
- 1999-12-26 hcavesol.zip (68.01 KB)
- solution to 1000-point "humongous" version
- 1995-11-21 jgunness.zip (159.04 KB)
- Walkthrough for Level 9 version
- 1996-10-15 Sols1.zip (213.57 KB)
- solution
- 1992-12-02 winadsol.zip (29.96 KB)
- solution to the 550-point version
|
Severed Heads
The Tempest
| Author: | Graham Nelson | | Writer: | William Shakespeare | | Genre: | Adaptation>Literary | | Released: | 1997 | | Review: | An adaptation of the Shakespeare play by one of the latter-day demigods of IF. While ample intelligence and creativity went into the making of the game (unsurprisingly, with Graham behind it)--the parser is completely hacked to make all the responses Elizabethan--it doesn't work very well as a game. You get long chunks of the play as cut-scenes, and the game amounts to figuring out what to do to trigger the next cut-scene--but some of the actions are so obscure that having the text of the play on hand doesn't help. Worse, you can't speak to any of the other characters, since that would presumably violate the confines of the play. The Elizabethan responses are amusing, but they're probably the best thing about this game.
Rating: ***
Reviewed by Duncan Stevens (02 Jul 2000)
| Competitions/ Awards: | 25th place, rec.arts.int-fiction competition 1997
Winner, Best Use of Medium, Xyzzy Awards 1997
| | Play Online: | Play it at ifiction.org: Release 3
| | Related Links: | SPAG reviews
| | Downloads: | - 1997-09-29 tempest.z5 (152.00 KB)
- Z-code 5 executable (version: Release 3)
- 2000-03-27 tempest.sol (892 bytes)
- Walkthrough
|
A Bear's Night Out
| Alternate Titles: | Ein Bär Geht Aus, La Intrépida Noche del Osito
| | Author: | David Dyte | | Genres: | Children's
Fantasy | | Released: | 1997 | | Review: | Teddy bears, as anyone who owns one can tell you, come to life when you're
asleep. This game puts you in one bear's shoes, making mischief and
preparing for a big day. Although allegedly an "interactive
children's story", it will probably leave most genuine children baffled,
through both its vocabulary and its several major references to other
prominent text adventures. Small, with good puzzles based on overcoming
the limitations of being two feet tall and made of cloth. Contains an
adaptive hint menu.
Rating: ****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | 5th place, rec.arts.int-fiction competition 1997
Winner, Best Setting, Xyzzy Awards 1997
Finalist, Best Game, Xyzzy Awards 1997
Finalist, Best Individual PC, Xyzzy Awards 1997
Nominados, Mejor Aventura, III Premios Hispanos a la Aventura (2002)
| | Play Online: | Play it at ifiction.org: version: 2, as entered in 1997 competition
Play it at ifiction.org: version: 4, German translation
Play it at ifiction.org: version: 5
| | Related Links: | Feelies.org: Related objects for sale by the author
SPAG review
SPAC review: SPAC review written by Akbarr
| | Downloads: | - 1997-09-24 bear.sol (4.07 KB)
- solution
- 1997-10-13 bear.z5 (103.50 KB)
- Z-code 5 executable (version: 2, as entered in 1997 competition)
- 1999-02-23 bear.z5 (107.00 KB)
- Z-code 5 executable (version: 5)
- 2000-03-31 bearg.z5 (131.50 KB)
- Z-code 5 executable in German (version: 4, translated by Gunther Schmidl)
- 2002-10-02 osito.z5 (125.50 KB)
- Z-code 5 executable in Spanish (version: 4, translated by José Luis Díaz)
- 1998-01-24 bear.sol (1.33 KB)
- solution
|
An Abbreviated Night Before Christmas
Adventureland
Part of Scott Adams Classic Adventures
| Author: | Scott Adams | | Publisher: | Adventure International | | Genre: | Fantasy>Cave crawl | | Released: | 1978 | | License: | Former commercial | | Review: | A game of historical significance: originally written in TRS-80 BASIC, this was the first adventure game to be widely available on microcomputers. It's a minimalist treasure hunt set in and around a cave - an imitation of Colossal Cave, only without the prose. Good sense of freedom, somewhat eccentric design, two-word parser (except the Inform port), magic words, a maze, and a limited light source.
Rating: ***
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Play Online: | Play it at ifiction.org: Graham Nelson port with full sentence parser
| | Downloads: | - 1997-11-27 trs.zip (429.95 KB)
- TRS-80 executable (version: 4.16)
- 1995-11-17 atari8gm.zip (790.45 KB)
- Atari 800 executable
- 2003-07-06 beebgames.zip (1.32 MB)
- BBC executable
- 1997-06-09 C64adv.zip (2.78 MB)
- Commodore executable (ported by Fredrik Ekman)
- 1997-05-17 Int-Fic.zip (96.11 KB)
- Commodore executable (ported by Fredrik Ekman)
- 2000-04-20 adaminte.zip (218.24 KB)
- Spectrum executable (optional graphics)
- 1997-11-27 zx.zip (2.88 MB)
- Spectrum executable (optional graphics)
- 1998-03-29 adamsinform.zip (206.57 KB)
- Z-code 5 executable
- 1996-11-23 Adventureland.z5 (48.00 KB)
- Z-code 5 executable (version: 1, ported by Graham Nelson, full-sentence parser)
- 1993-08-02 advland2.zip (74.75 KB)
- BASIC source code, C source code (ported by Morten Lohre), MS-DOS executable, hints and general information
- 1997-12-03 AdamsGames.zip (104.69 KB)
- ScottFree executable
- 1993-08-25 AdamsHints.tar.Z (39.03 KB)
- hint sheet
- 1993-08-25 AdamsHints.zip (41.81 KB)
- hint sheet
- 1993-02-08 adamssol.zip (37.31 KB)
- solution
- 1995-11-21 jgunness.zip (159.04 KB)
- solution
- 1998-03-20 SAhints.zip (32.95 KB)
- hint sheet and map in GUEmap format
- 1996-10-15 Sols2.zip (38.22 KB)
- solution
- 1996-11-26 Sols3.zip (172.32 KB)
- solution
|
PAEE, Primera Aventura Experimental y Extrana
Babel
| Author: | Ian Finley | | Genres: | Mystery
Science Fiction | | Released: | 1997 | | License: | Shareware | | Review: | You wake up with amnesia in an abandoned research station in the Arctic.
As you explore, psychometric visions give you glimpses of the lives of four
scientists and the tragedy that befell them. Before you can escape,
you'll have to learn your own history. Consistently grim and
claustrophobic in tone, with good character development and plenty
of suspense. Good detail, with lots of special cases handled. More of a
story-game than a puzzle-game, with frequent noninteractive sequences that
somehow manage to avoid feeling intrusive, but contains quite a few mechanical
puzzles all the same.
Rating: ****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | 2nd place, rec.arts.int-fiction competition 1997
Winner, Best Story, Xyzzy Awards 1997
Finalist, Best Game, Xyzzy Awards 1997
Finalist, Best Writing, Xyzzy Awards 1997
Finalist, Best Puzzles, Xyzzy Awards 1997
Finalist, Best Individual PC, Xyzzy Awards 1997
| | Related Links: | SPAG reviews
| | Downloads: | - 1997-09-19 babel.gam (435.31 KB)
- TADS executable (as entered in 1997 competition)
- 1997-09-15 hints.txt (4.76 KB)
- hints
- 1997-09-13 walk1.in (1.89 KB)
- solution
- 2000-03-03 babel-31.hqx (699.46 KB)
- Macintosh executable (version: Release 3.1)
- 2000-02-11 Babel.exe (690.63 KB)
- Windows executable (version: 3.1)
- 2000-02-11 Babel31.gam (454.80 KB)
- TADS executable (version: 3.1)
- 1998-06-17 BabelMap.pdf (248.32 KB)
- map
|
Quest II
Curse of the Pharaoh
The WadeWars Book III: Askin
Der Angstbaum
Ditch Day Drifter
Edge of the Abyss
menagerie
Dateline Titanic
Adventure at Vandenberg A.F.B.
African Adventure
| Alternate Titles: | In Search of Dr. Livingston
| | Authors: | R. B. Fullerton and C. K. Russell | | Released: | 1980 | | Review: | Being a BASIC text adventure from the early 1980-ies, In Search of Dr. Livingston features (quite unsurprisingly) almost no plot and minimalist
descriptions. Those are quite doubtful virtues in themselves; unfortunately, the game has got a few more confusing surprises for the player.
One of them was the way it only understood commands in upper case for the most part; this was especially delusive because some of the commands
(e.g., QUIT) were understood both in upper and in lower case, and as I found out later, at a couple of points in the game lower-case input was required.
Then, there were several minor bugs or, rather, behaviour inconsistencies - sometimes, one action would have different results when repeated for no
apparent reason (like room exits mentioned in the descriptions: some of them were totally unavailable in spite of being listed, but a few of them
would suddenly get you somewhere after you tried entering them several times). The worst of all, however, were the puzzles - mostly of the "try something
random" type. I quickly found myself completely unable to solve the game, and resorted to the source code that came with it. Even then, it wasn't *that*
easy - as mentioned above, the game was written in BASIC, and untangling the spaghetti code turned out to be quite a feat. In fact, I lost patience
before long and gave it up, feeling I already spent more time on it than it was worth. An even harder task, however, was thinking of one single reason
why someone would play this. The only thing I could come up with was nostalgia; since, however, my personal childhood isn't burdened with memories of
playing primitive (or any, for that matter) text adventures, In Search of Dr. Livingston had got no chances on me, sorry.
Rating: *
Reviewed by Valentine Kopteltsev (19 Jul 2004)
| | Downloads: | - 1995-11-17 atari8gm.zip (790.45 KB)
- Atari 800 executable
- 2001-04-30 BASIC_Adventures3.atr (90.02 KB)
- Atari 800 executable
- 1994-11-06 african.sfx (17.66 KB)
- Commodore executable (ported by Gary Driggs, additional material by David Malmberg)
- 1994-11-06 afrsrc.lzh (23.81 KB)
- BASIC source code (additional material by David Malmberg, compatible with C-64 BASIC)
- 1997-06-09 C64adv.zip (2.78 MB)
- Commodore executable (ported by Gary Driggs, additional material by David Malmberg)
- 1997-09-29 african.zip (58.06 KB)
- MS-DOS executable (ported by Tony Baechler, additional material by David Malmberg), BASIC source code
- 2005-10-09 drlvgstn.zip (7.39 KB)
- TRS-80 executable
|
Beyond
| Designer: | Roberto Grassi | | Implementor: | Paolo Lucchesi | | Artist: | Alessandro Peretti | | Released: | 2005 | Competitions/ Awards: | 2nd place, rec.arts.int-fiction competition 2005
Finalist, Best Individual PC, Xyzzy Awards 2005
Winner, Best Individual Puzzle, Xyzzy Awards 2005
Winner, Best Story, Xyzzy Awards 2005
| | Related Links: | SPAG review
| | Downloads: | - 2005-09-30 beyond-walkthrough.txt (3.64 KB)
- solution
- 2005-09-30 beyond.blb (1.24 MB)
- Glulx executable (version: 1, optional graphics)
- 2005-09-28 beyond.cfg (100 bytes)
- support file
- 2005-09-28 beyond.ini (5.67 KB)
- support file
- 2005-09-30 beyond.z8 (313.00 KB)
- Z-code 8 executable (version: 1)
- 2005-09-27 COPYING (12.28 KB)
- license
- 2005-09-27 README (1.66 KB)
- documentation
- 2005-09-30 relinfo (87 bytes)
- release info
- 2005-12-10 Beyond.zip (1.32 MB)
- Glulx executable (version: 2), Z-code 8 executable
- 2005-12-10 Beyond.exe (1.95 MB)
- Glulx executable (version: 2, optional graphics, bundled with Windows runtime, Windows installer)
- 2005-12-10 Beyond_txt.zip (323.25 KB)
- Z-code 8 executable (version: 2)
|
A Sugared Pill
Whom The Telling Changed
Quest for Fire
The Energem Enigma
The Extricator
| Authors: | David Hater, Peter Hoar, Catherine Lamb, and Sean | | Author: | The Eighteam | | Publishers: | Precision Software, Zenobi Software | | Genre: | Science Fiction | | License: | Former commercial | | Review: | Pure old-school minimalism, with one use per item and lots of filler rooms. Your goal is to rescue a captive professor from a poorly-guarded high-tech prison on a remote planet. The parser isn't limited to two words, but it's kind of stupid, with a little guess-the-verb and demanding adjectives for disambiguation even when there's no ambiguity. A few rooms are illustrated, and the illustrations sometimes show crucial items that aren't mentioned in the text descriptions, so keeping the graphics on (and being able to see them) is a must.
Rating: **
Reviewed by Carl Muckenhoupt (22 May 2005)
| | Downloads: | - 2004-11-01 zenobi48k.zip (7.11 MB)
- Spectrum executable (in the subfolder "GI Games/Precis")
|
Cuddles
Nightshade
Time Adventure
Your Choice
| Author: | J. Robinson Wheeler | | Genre: | Surreal | | Released: | 2000 | | Review: | This very short game was probably just a coding exercise. Generic you has received an anonymous threat, and so you are trying to escape from wherever you are to get to somewhere else. Apart from one optional puzzle, this isn't very interesting.
Rating: **
Reviewed by David Welbourn (27 Dec 2002)
| | Downloads: | - 2000-04-14 choice.gam (81.89 KB)
- TADS executable (version: 1)
|
Guard Duty
| Author: | Jason F. Finx | | Genres: | Fantasy>Cave crawl
Fantasy>Zorkian
Humor>Satire | | Released: | 1999 | | Review: | An intriguing premise--you've been hired to guard a cave against a bunch of looting adventurers--but the implementation lets it down. The competition release was entirely unfinishable due to bugs, but there are still plenty of bugs in the latest release. The cave itself is large and well described, so if you enjoy cave settings you may enjoy this, but the game itself needs work.
Rating: ***
Reviewed by Duncan Stevens (28 Jan 2001)
| Competitions/ Awards: | 36th place, rec.arts.int-fiction competition 1999
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 1999-10-01 guard.z8 (338.00 KB)
- Z-code 8 executable (version: Release 1, original competition entry)
- 2000-01-01 guard.zip (241.60 KB)
- Z-code 8 executable (version: 2), debugging history, graphic puzzle clue
|
The Hand That Rocks The Pumpkin
| Author: | Christopher Huang | | Genres: | Horror
Seasonal
Surreal | | Released: | 1998 | | Review: | A rather macabre story where you must find your way to a Halloween party organized by IF author Neil DeMause, with a severed hand as your only guide. Not much of a story really but the writing is good and the 2 puzzles work. See the other Speed IF #2 games for different takes on the same premise.
Rating: ***
Reviewed by George Pappas (25 Jul 2000)
| Competitions/ Awards: | Entered in SpeedIF 2
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 2000-06-16 SpeedIF02.zip (122.37 KB)
- Z-code z5 executable (version: Release 1)
- 2002-09-18 speedIF_2.html (4.86 KB)
- solution
|
The Land of the Cyclops
| Author: | Francesco Cordella | | Translator: | Simone Di Conza | | Genres: | Adaptation>Literary
Fantasy>Mythological | | Released: | 2002 | | Review: | An adaptation of the famous scene from the Odyssey in which Odysseus attempts to escape from the Cyclops; it was designed as an experiment in converting situations from classic literature into IF puzzles. As such, it's only partly successful. The puzzles are fairly easy if you are familiar with the episode in question, but probably impossible otherwise. Interesting nonetheless as a recapitulation of a well-known story.
Rating: ***
Reviewed by Emily Short (03 Aug 2002)
| | Related Links: | IF-Review
| | Downloads: | - 2002-05-05 Cyclops.z5 (76.50 KB)
- Z-code 5 executable (version: 1)
|
Lock & Key
| Author: | Adam Cadre | | Genre: | Fantasy | | Released: | 2002 | | Review: | A neat one-big-puzzle game about dungeon design. Basically, the player lays out doors and deathtraps according to various constraints and then watches an Adventurer try to escape. Highly enjoyable, reasonably deep simulation with a well-thought-out user interface and a good sense of humor (including quite a few references to other games.)
Varicella-style gameplay: a repeated fail-and-restart cycle, with each play-through being fairly short.
Contains graphical elements that, although not strictly necessary for winning the game, help enormously in keeping track of what you've put where.
Rating: ****
Reviewed by Carl Muckenhoupt (23 Feb 2002)
| Competitions/ Awards: | Finalist, Best Game, Xyzzy Awards 2002
Winner, Best Individual Puzzle, Xyzzy Awards 2002
Winner, Best Individual NPC, Xyzzy Awards 2002
Winner, Best NPCs, Xyzzy Awards 2002
Finalist, Best Use of Medium, Xyzzy Awards 2002
Finalist, Best Puzzles, Xyzzy Awards 2002
| | Related Links: | SPAG reviews
IF-Review (Gunther Schmidl)
IF-Review (Paul O'Brian)
SPAC review: SPAC review written by Baltasar el Arquero
| | Downloads: | - 2002-02-10 lock-key.blb (263.54 KB)
- Glulx executable (version: 1.12)
- 2002-02-10 win-lock.zip (352.97 KB)
- Glulx executable (version: 1.12, bundled with Windows runtime)
- 2003-01-28 lock.hnt (9.11 KB)
- solution
|
9:05
Choose Your Own Romance
| Author: | David Dyte | | Genre: | Romance | | Released: | 2002 | | Review: | Brief and charming, though not overwhelmingly coherent, Choose-Your-Own-Adventure-style romance. You determine the destiny of a young and rather flighty woman in some indeterminate premodern period. Not all outcomes reflect the same underlying reality (a la Aisle).
Rating: ***
Reviewed by Emily Short (09 Feb 2003)
| Competitions/ Awards: | Entered in RomanceNovelComp
| | Downloads: | - 2002-02-14 rncomp.sit (240.77 KB)
- Z-code 5 executable
- 2002-02-14 rncomp.zip (239.56 KB)
- Z-code 5 executable
|
Down
| Author: | Kent Tessman | | Genre: | Slice of life | | Released: | 1997 | | Review: | Since this is a small game, and finding out what happened is an important
plot point, all I'll say about the premise is that it's a real-life
emergency situation in which you play hero despite your own injuries.
Dramatic, but a bit buggy and low on detail. Once past a certain point,
your required actions and their motivations become far from obvious.
Rating: ***
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | 20th place, rec.arts.int-fiction competition 1997
| | Related Links: | SPAG review
| | Downloads: | - 1997-09-30 down.hex (92.11 KB)
- Hugo executable (version: Release 1)
- 1997-09-30 down.sol (292 bytes)
- solution, Walkthrough
- 2000-01-14 down.hex (97.23 KB)
- Hugo executable (version: Release 4)
- 2000-01-14 down_source.zip (33.06 KB)
- Hugo source code (version: Release 4)
|
Chico and I Ran
| Author: | J. D. Berry | | Genres: | Adaptation>Screen
Humor>Satire | | Released: | 2000 | | Review: | Hilarious spoof of a broad range of TV shows, including Brady Bunch, Three's Company, the Mary Tyler Moore Show, and Bewitched. Most of the jokes turn on familiarity with those shows (and a few others), so you're unlikely to appreciate this one if you're not well acquainted with the source, but this is nicely done--it captures the feel of the shows even as it mocks them. Features adaptive hints, though they don't always work as well as they might (particularly in the first section).
Rating: ****
Reviewed by Duncan Stevens (21 Jul 2000)
| | Downloads: | - 2000-04-13 chico.exe (204.95 KB)
- MS-DOS executable (version: 1)
- 2000-04-13 chico.z5 (158.50 KB)
- Z-code 5 executable (version: Release 1)
|
Das Amulett
| Author: | Martin Oehm | | Genre: | Fantasy | | Released: | 1996 | | Review: | To play this game, you should have a working knowledge of German. A brief synopsis in English: You wake up in a strange land and have to defeat an evil wizard by solving various puzzles in a Zorkish tradition.
Der Spieler wacht in einer fremden Umgebung auf und erfährt durch einen Brief, dass der Magier Galdor mit Hilfe eines Amulett besiegt werden muss. Außer dieser zugegeben sehr simplen Story bietet Das Amulett eine große Landkarte, ein paar nette Knobeleien und einen relativ guten Parser. Die große Spielumgebung mit weit verstreuten Gegenstände zwingt allerdings zu einigem Umherwandern und beinhaltet ein (sehr kleines) Labyrinth. Außerdem weiß ein Eremit zu allen wichtigen Fragen eine Antwort.
Rating: ***
Reviewed by Matthias Oborski (23 Dec 2002)
| | Related Links: | Das Amulett page: author's notes
Review by Florian Edlbauer
| | Downloads: | - 1998-11-19 amulett.zip (69.14 KB)
- MS-DOS executable in German (version: 2.0)
- 2001-03-10 Amulett.gmp (3.47 KB)
- Map (in GUEmap format)
|
Uncle Zebulon's Will
| Author: | Magnus Olsson | | Genre: | Fantasy | | Released: | 1995 | | Review: | Uncle Zebulon was a crackpot who fancied himself a wizard. Now that he's
dead, you discover that his fancies were true. A pleasant little game set
in a mixed fantasy/modern environment (like much of the Zork
and Unnkulia games), with simple magic-based puzzles.
Rating: ****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | 1st place, TADS, rec.arts.int-fiction competition 1995
| | Related Links: | SPAG review
| | Downloads: | - 1995-08-31 zebulon.zip (67.75 KB)
- TADS executable (version: Release 1, original competition entry)
- 2003-01-16 zeb3src.zip (61.79 KB)
- TADS source code (version: 3.0)
- 2003-01-16 zebulon3.zip (85.02 KB)
- TADS executable (version: 3.0)
- 2000-06-23 zeb.hnt (1.64 KB)
- ROT-13 encoded hints
- 1996-07-26 zebulon.sol (1.62 KB)
- Walkthrough
|
Arthur Yahtzee: The Curse of Hell's Cheesecake
| Author: | Ben Croshaw | | Genres: | Espionage
Humor | | Released: | 2000 | | Review: | Peculiar and highly linear little game. The prologue is interesting, but it ends up being almost entirely irrelevant to the rest of the game; essentially, you find yourself wandering around heaven and hell. Some of the puzzles require rather exact syntax, unfortunately, or require that you foresee various unpredictable results. On the other hand, the writing is solid, and heaven and hell are rendered somewhat imaginatively--there's more than fluffy clouds and fire and brimstone, at least. Not a spectacular effort, but a reasonably entertaining 30 minutes.
Rating: ***
Reviewed by Duncan Stevens (21 Jul 2000)
| | Downloads: | - 2000-03-17 Ccake.zip (79.21 KB)
- MS-DOS executable (version: 1), solution
- 2003-05-27 ccake.zip (52.39 KB)
- Z-code 5 executable (version: 1)
|
Heist
ROWR!
Textfire Golf
| Author: | Adam Cadre | | Publisher: | Textfire | | Genre: | Adaptation>Game | | Released: | 2001 | Competitions/ Awards: | Finalist, Best Setting, Xyzzy Awards 2001
Finalist, Best NPCs, Xyzzy Awards 2001
Finalist, Best Use of Medium, Xyzzy Awards 2001
Finalist, Best Individual Puzzle, Xyzzy Awards 2001
| | Related Links: | SPAG review
| | Downloads: | - 2001-01-15 golf.exe (313.07 KB)
- MS-DOS executable (version: 1.01)
- 2001-07-13 ACgamesForPalm.zip (638.44 KB)
- Z-code 5 executable (version: 1.01, ported by Trevor Menagh, converted to PalmOS .prc file)
- 2001-01-15 golf.z5 (191.00 KB)
- Z-code 5 executable (version: 1.01)
|
Revenger
A Day for Fresh Sushi
| Author: | Emily Short | | Genres: | Humor
Slice of life | | Released: | 2001 | | Review: | 'Fresh Sushi' is a treat. It's not a challenging or long game: all you need do is feed your friend's pet fish. But it shines in its treatment of its characters. This is most notable with the pet fish, who has a boorish comment or reaction for almost everything you do (including new comments on repeated actions, in some cases). But it's also clear that some thought was put into both the player character's character and also that of your absent friend, whose art studio you are visiting (eg: look at the painting).
Rating: ****
Reviewed by David Welbourn (10 Aug 2002)
| Competitions/ Awards: | Entered in SpeedIF Without Number
| | Downloads: | - 2001-11-20 SpeedIF_WON.zip (166.70 KB)
- Z-code 5 executable (version: 1)
- 2006-10-08 Sushi.zblorb (319.99 KB)
- Z-code executable (version: 1)
- 2002-09-18 speedIF_WON.html (5.80 KB)
- solution
|
Zumpf and Fumping
| Author: | Peter Berman | | Genres: | Fantasy
Humor | | Released: | 2001 | | Review: | A somewhat confusing story about your departure and return to your homeland, and about your confrontation and eventual battle with a Zumpf. Since this game was for a speed-IF, there probably wasn't time for the author to invent many of the details needed to support such a complicated backstory, and thus magical effects and oddly-spelt words are used to help paper over the cracks instead. It almost works.
Rating: **
Reviewed by David Welbourn (09 Aug 2002)
| Competitions/ Awards: | Entered in SpeedIF Without Number
| | Downloads: | - 2001-11-20 SpeedIF_WON.zip (166.70 KB)
- TADS executable
- 2002-09-18 speedIF_WON.html (5.80 KB)
- solution
|
How Many Roads Must a Man Walk Down?
Deadline, or, Being Douglas Adams
Into That Good Night
Adventures of Helpfulman
Panatubo I
Zork
| Alternate Titles: | Dungeon
| | Authors: | Tim Anderson, Marc Blank, Bruce Daniels, and Dave Lebling | | Genres: | Fantasy>Cave crawl
Fantasy>Zorkian | | Released: | 1979 | | Review: | This is the forbear of the Zork trilogy, written at MIT before Infocom was formed. The first game to feature a full-sentence parser, albeit a crude one by today's standards. Very derivative of Adventure, from the maze of twisty little passages to the orange smoke that accompanies ressurrection. Basically, a treasure hunt in a cave. Two mazes (counting the coal mine), a little randomized combat, and a nonsense puzzle or two. Much historical interest, however. Nearly everything in this game can be found in the Zork trilogy, although some crucial details are different. Available in various stages of its development; unlike Adventure, which used a very rigid database, this game
was designed to be easy to modify, and got modified a lot.
Rating: ***
Reviewed by Carl Muckenhoupt (03 Jul 2000)
| | Play Online: | Play it at ifiction.org
| | Related Links: | IF-Review
| | Downloads: | - 1996-01-08 Dungeon.lha (293.90 KB)
- Amiga executable (version: 2.7A, ported by David Kinder)
- 1992-11-30 Dungeon.lzh (179.47 KB)
- Amiga executable (version: 2.5, ported by Loren J. Rittle)
- 1997-06-11 dungeon.spk (191.47 KB)
- Acorn Archimedes executable (version: 2.7A, ported by Julian Arnold)
- 1992-12-06 dungeon.zoo (213.74 KB)
- Atari ST executable (ported by Kurt Olsen)
- 1998-10-19 Dungeon-Glk.sit.hqx (513.01 KB)
- Macintosh executable (version: 3.2B, ported by Andrew Plotkin)
- 1993-01-13 zork-27m.hqx (266.28 KB)
- Macintosh executable (version: Release 2.7, ported by Anthony C. Ard)
- 2002-03-06 dungeon_dosglk.zip (253.04 KB)
- MS-DOS executable (version: 3.2B, ported by Steve Nickolas and Andrew Plotkin, additional material by Robert M. Supnik)
- 2002-10-13 dungeon_winglk.zip (506.32 KB)
- Windows executable (version: 3.2B, ported by Andrew Plotkin, additional material by Robert M. Supnik, requires Glk.dll)
- 2003-04-21 dungn22a.zip (168.50 KB)
- MS-DOS executable (version: 2.2A)
- 2003-04-21 dungn25a.zip (152.93 KB)
- MS-DOS executable (version: 2.5A)
- 1997-03-05 dungn26b.zip (184.18 KB)
- MS-DOS executable (version: 2.6B)
- 2003-04-21 dungn27a.zip (163.37 KB)
- MS-DOS executable (version: 2.7A, ported by Ian Lance Taylor)
- 2003-10-29 dungn32b.zip (374.47 KB)
- FORTRAN source code, MS-DOS executable (version: 32B, ported by Volker Blasius, additional material by Robert M. Supnik)
- 1992-12-21 Dungeon_source.sit (167.38 KB)
- C source code (in MacBinary format)
- 2003-04-21 dungeon-2.5.6.tar.gz (442.31 KB)
- FORTRAN source code (version: 2.5A)
- 1994-10-05 dungeon-3.2A.tar.Z (296.29 KB)
- FORTRAN source code (version: 3.2A, ported by Robert M. Supnik)
- 1994-11-04 dungeon-3.2B.patch (3.19 KB)
- FORTRAN source code (version: 3.2B, patch to 3.2A source code)
- 1997-08-23 dungeon-3.2B.unidiff (4.32 KB)
- FORTRAN source code (version: 3.2B, ported by David Bristow, patch to 3.2A source code, for Larry Wall's)
- 1998-10-19 dungeon-glk.tar.Z (317.09 KB)
- C source code (version: 3.2B, ported by Andrew Plotkin, uses GLK library)
- 1997-03-05 dungn26b-src.zip (157.59 KB)
- FORTRAN source code (version: 2.6B, ported by Kevin Black)
- 2003-04-21 dungn27s.zip (254.99 KB)
- C source code (version: 2.7A)
- 1996-06-06 tads_dungeon.zip (312.58 KB)
- TADS executable (version: Release 0.3, ported by Darin Johnson, game file and source code)
- 2001-08-15 zorkvms.zip (344.89 KB)
- VMS executable (version: 14 Aug 2001), FORTRAN source code
- 2004-09-05 zdungeon.z5 (184.50 KB)
- Z-code 5 executable (version: Release 13, ported to Inform by Ethan Dicks)
- 2001-06-10 Dungeon.zip (8.00 KB)
- maps in GUEmap format
- 1996-03-14 dung-map.zip (21.17 KB)
- map in Postscript format
- 1994-10-25 dungeon.ps (31.80 KB)
- map in Postscript format
- 1994-10-05 dungeon.sol (18.52 KB)
- solution to version 3.1
|
Vicious Cycles
Murder at the Folkestone Inn
Flyaway
Fellowship of the Ring
Prelude to Night
Menagerie!
The Water Bird
| Author: | Athan Skelley | | Released: | 1999 | | Review: | You're a Native American boy charged with saving your village from a monster. Well-researched and nicely done setting, but buggy--the competition release had a bug that made it unfinishable, and while the latest release cleaned up that particular bug, it has lots of others, including one that, again, makes the game unfinishable. It would be nice to see this cleaned up, since it's a setting that's never been done before in IF. As it is, however, it's too buggy to be worth trying.
Rating: **
Reviewed by Duncan Stevens (09 Jul 2000)
| Competitions/ Awards: | 29th place, rec.arts.int-fiction competition 1999
| | Downloads: | - 1999-10-01 waterbrd.gam (272.73 KB)
- TADS executable (version: Release 1, original competition entry)
- 2000-01-01 waterbrd.gam (274.25 KB)
- TADS executable (version: Release 1.1)
- 2001-01-07 Waterbird.wlk (4.99 KB)
- solution
|
La Guarida Valshar
Super Z Trek
| Author: | Mike Mayfield | | Porters: | John Menichelli and Chris Nystrom | | Post-release Contributor: | Bob Leedom | | Publisher: | David Ahl | | Genre: | Abuses>Non-IF game | | Released: | 2000 | | Review: | Another Z-Abuse, this one of the game Super Star Trek--originally written by Mike Mayfield in BASIC and published by Dave Ahl in his book of BASIC programs, with contributions from Bob Leedom. Chris Nystrom ported it to C, and John Menichelli did this port. Basically, you pilot the Enterprise around killing Klingons and refueling; it certainly doesn't lose anything in the Z-machine medium, though it's not inherently thrilling.
Rating: Not rated
Reviewed by Duncan Stevens (16 Jul 2000)
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 2000-02-29 ztrek.inf (51.48 KB)
- Inform source code (version: Inform port)
- 2000-02-29 ztrek.z5 (29.00 KB)
- Z-code 5 executable (version: Inform port)
|
The Big Mama
| Author: | Brendan Barnwell | | Genre: | Slice of life | | Released: | 2000 | | Review: | You're wandering around a beach, engaging in menu-based conversations and ruminating on the meaning of it all. Lots of branching available--there are dozens of endings--and the characters you meet are reasonably interesting. Since most of the action lies in the menus, the interactivity aspect is somewhat limited; once you've covered the major menu choices, the playing experience is limited to going back and searching for branches you might have missed (as opposed to, say, thinking creatively about new ways to experience the game). The beach itself is fairly well rendered, but it doesn't play much of a role. Competent, but limited by its format.
Rating: ***
Reviewed by Duncan Stevens (05 Mar 2001)
| Competitions/ Awards: | 20th place, rec.arts.int-fiction competition 2000
| | Play Online: | Play it at ifiction.org
| | Related Links: | SPAG reviews
| | Downloads: | - 2000-09-28 bigmama.z5 (180.00 KB)
- Z-code 5 executable (version: Release 8)
- 2001-04-08 bigmama.inf (174.44 KB)
- Inform source code (version: Release 8)
|
Undertow
| Author: | Stephen Granade | | Genre: | Mystery | | Released: | 1995 | | Review: | A small murder mystery, very imitative of Infocom's mysteries, set on an
expensive little boat in the middle of the ocean. Lots of irrelevant detail
for the player to sift through. The characters are a bit buggy and
disappointingly mechanical for a character-based genre. The whole game has a
time limit. It is possible to win without figuring everything out, which
gives the game some replayability.
Rating: ****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | 4th place, TADS, rec.arts.int-fiction competition 1995
| | Related Links: | SPAG review
| | Downloads: | - 1995-08-30 tow.zip (88.58 KB)
- TADS executable (version: Release 1, original competition entry, game file and instructions)
- 1995-09-06 tow11.gam (155.75 KB)
- TADS executable (version: Release 1.1)
- 2000-06-10 Undertow.sol (1.35 KB)
- Walkthrough
|
Downtown Tokyo, Present Day
| Author: | John Kean | | Genres: | Horror>Kaiju
Adaptation>Screen
Humor>Satire | | Released: | 1998 | | Review: | B-movie big monster spoof: defend Tokyo, and rescue lovely reporter, from the
ravages of a colossal chicken. Very small, but with opportunity for
irrelevant actions (like dropping live alligators onto ships from a
helicopter). Satisfyingly satirical, with an interesting double perspective
(the player controls both the hero of the movie and a member of the audience).
Title sequence contains character graphics. Has a hint menu.
Rating: ****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | 10th place, rec.arts.int-fiction competition 1998
| | Play Online: | Play it at ifiction.org: Release 1, original competition entry
Play it at ifiction.org: Release 2
| | Related Links: | SPAG reviews
| | Downloads: | - 1998-09-30 tokyo.z5 (78.50 KB)
- Z-code 5 executable (version: Release 1, original competition entry)
- 2000-07-03 Tokyo2.z5 (105.00 KB)
- Z-code 5 executable (version: Release 2)
|
CERCLA
Not Made With Hands
Worlds Apart
| Author: | Suzanne Britton | | Genre: | Fantasy | | Released: | 1999 | | Review: | Extraordinarily rich and imaginative. You wake up on a strange beach with no memory of who or where you are, and you explore the land and your own memory over the course of the game. Learning the rules of the game's universe takes a while--there are ways of interacting with other people and things that take some getting used to--but the learning is well worth it. There are also several well-realized and complex NPCs, whose personalities and faults shape the plot. The level of detail is perhaps the most impressive thing, however--everything that should be examinable is, and all the NPCs can talk about a wide variety of topics. The game points toward a sequel, though the author has said that the sequel may be static fiction rather than IF; still, this one is well worth playing on its own. Unique.
Rating: *****
Reviewed by Duncan Stevens (09 Jul 2000)
| Competitions/ Awards: | Winner, Best Story, Xyzzy Awards 1999
Finalist, Best Game, Xyzzy Awards 1999
Finalist, Best Writing, Xyzzy Awards 1999
Finalist, Best Setting, Xyzzy Awards 1999
Finalist, Best Puzzles, Xyzzy Awards 1999
Finalist, Best NPCs, Xyzzy Awards 1999
Finalist, Best Individual NPC, Xyzzy Awards 1999
Finalist, Best Use of Medium, Xyzzy Awards 1999
| | Related Links: | Worlds Apart page: author's notes and links
SPAG review
IF-Review
IFRC Review
| | Downloads: | - 2000-08-07 worlds-apart-21.hqx (1.61 MB)
- TADS executable (version: Release 2.1, bundled with Mac OS runtime)
- 2005-08-11 worlds.exe (1.52 MB)
- Windows executable (version: 2.2)
- 2005-08-11 worlds.zip (605.98 KB)
- TADS executable (version: 2.2)
|
The Best Man
| Author: | Rob Menke | | Released: | 2000 | | Review: | You're on your way to a friend's wedding when terrorists strike. Not all of the puzzles make a lot of sense, due to technical and game design problems, and the adaptiveness of the hint menu doesn't work very well--it's impossible to read some of the hints until you've already failed to solve the problem (and, often, died as a result) in a given game. Some clever multiple-solution puzzles, though, and generally reasonably solid in an action-movie sort of way (i.e., action-movie suspensions of disbelief are often necessary). The PDF documentation is quite professional-looking.
Rating: ****
Reviewed by Duncan Stevens (01 Mar 2001)
| Competitions/ Awards: | 15th place, rec.arts.int-fiction competition 2000
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 2000-09-30 bestman.z5 (128.50 KB)
- Z-code 5 executable (version: Release 1)
- 2000-09-07 bmanmap.pdf (27.23 KB)
- Map in PDF format (includes spoilers)
- 2000-09-04 bmanpkg.pdf (216.82 KB)
- PDF documentation file (not necessary to complete game, but helpful)
- 2000-09-30 readme.txt (561 bytes)
- author's notes
|
Spodgeville Murphy and the Jewelled Eye of Wossname
| Author: | David Fillmore | | Genres: | Fantasy>Cave crawl
Humor>Satire | | Released: | 1999 | | Review: | You're at the end of an adventure, but now you need to get out of a pit. Short but reasonably entertaining, though one of the funniest bits (the fake full score listing) is stolen from Enlightenment; there are lots of random silly things to try, and the puzzles feel vaguely Zorklike. The competition release had an unfortunate bug that made it very difficult to win the game, so get the more recent release instead.
Rating: ****
Reviewed by Duncan Stevens (12 Jul 2000)
| Competitions/ Awards: | 25th place, rec.arts.int-fiction competition 1999
| | Play Online: | Play it at ifiction.org: Release 5, original competition entry
Play it at ifiction.org: Release 10
| | Downloads: | - 1999-09-27 wossname.z5 (70.00 KB)
- Z-code 5 executable (version: Release 5, original competition entry)
- 2000-02-27 wossname.z5 (75.50 KB)
- Z-code 5 executable (version: Release 10)
|
Lost In New York
| Author: | Mikko Vuorinen | | Genre: | Slice of life | | Released: | 2000 | | Review: | Not to be confused with the epic 'Lost New York' by Neil deMause, "Lost In New York" is a short one-puzzle game. Well at least I believe it is a short one-puzzle game as I just can't solve it!
Rating: ***
Reviewed by Stephen Griffiths (23 Sep 2000)
| | Related Links: | IFRC Review
| | Downloads: | - 2000-01-11 liny.zip (13.86 KB)
- Alan 2.8 executable
|
Augmented Fourth
| Author: | Brian Uri! | | Genres: | Fantasy
Humor | | Released: | 2000 | | Review: | A light fantasy romp about a luckless (and talentless) musician who ends up chucked in an oubliette after offending the King. The result is a puzzle-solving exercise with a humorous touch in the mold of Sorcerer or Frobozz Magic Support. Mild hints are provided by Hitchhiker's Guide-type reference books. The puzzles are creative, but for the most part not too difficult; it's possible to get trapped in one area, but you are warned about this. Surprisingly solid for a first release.
Rating: ****
Reviewed by R. Serena Wakefield (12 Jul 2000)
| Competitions/ Awards: | Finalist, Best Puzzles, Xyzzy Awards 2000
Finalist, Best Individual NPC, Xyzzy Awards 2000
| | Related Links: | SPAG review
IF-Review
IFRC Review
| | Downloads: | - 2000-04-01 Aug4Source.zip (186.36 KB)
- Inform source code (version: Release 1)
- 2000-04-01 Aug4.z8 (351.50 KB)
- Z-code 8 executable (version: release 1)
- 2000-04-01 Aug4Solution.zip (21.98 KB)
- solution
|
The Cove
| Author: | Kathleen M. Fischer | | Genres: | Romance
Slice of life | | Released: | 2000 | | Review: | While The Cove does contain specific puzzles and a list of tasks to accomplish, it's not precisely a text adventure; rather, you live through a pivotal moment in the protagonist's life. The goal of the game is to experience the environment as thoroughly as possible.
The text is expansive and rather poignant. The game's one or two puzzles are for the most part self-evident in their solution, and most of the points are scored by simply looking at the right bits of scenery to trigger your character's memories.
The Cove isn't meant to be a game, and it shows, but it is an excellent example of how a story that would be hopelessly banal in a standard format can be compelling and emotional in IF.
Rating: ****
Reviewed by R. Serena Wakefield (12 Jul 2000)
| Competitions/ Awards: | Best Landscape, 2000 IF Art Show
| | Related Links: | SPAG review
| | Downloads: | - 1999-10-06 cove.z5 (126.50 KB)
- Z-code 5 executable (version: 1)
- 2000-05-26 Cove.z5 (127.00 KB)
- Z-code 5 executable (version: release 3)
|
Danger! Adventurer at Work!
Gerbil Riot of '67
Guilty Bastards
Photopia
| Alternate Titles: | Fotopia
| | Author: | Adam Cadre | | Genre: | Slice of life | | Released: | 1998 | | Review: | Scenes from a handful of ordinary lives alternate with chapters of a
child's colorful science-fantasy. Sweet and sad, and complex enough
that you may need to go through it twice in order to fully understand
how all the fragments fit together.
Very story-driven, with menu-based conversations and virtually no
puzzle content.
My only complaint is that it isn't terribly interactive - indeed,
you're practically driven through it on tracks, and any actions that you
don't take tend to be rendered unnecessary. But the
story is intriguing enough, and well-written enough, and moving enough,
that this seems a small quibble. This is probably the most successful
example I've
seen of interactivity at the service of fiction, rather than vice versa.
The author intended this game to be played with colored text.
Although I normally dislike such things, I agree that it works in
this case. A monochrome version is also provided for those who feel
differently.
(NB: The first release of this game credits Opal O'Donnell as the
author. This was a deliberate deception on the part of the real author,
carried out with the permission of the real Opal O'Donnell.)
Rating: *****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | 1st place, rec.arts.int-fiction competition 1998
Winner, Best Writing, Xyzzy Awards 1998
Winner, Best Story, Xyzzy Awards 1998
Finalist, Best Use of Medium, Xyzzy Awards 1998
Finalist, Best Game, Xyzzy Awards 1998
Finalist, Best NPCs, Xyzzy Awards 1998
Finalist, Best Individual Puzzle, Xyzzy Awards 1998
Finalist, Best Individual NPC, Xyzzy Awards 1998
| | Play Online: | Play it at ifiction.org: version: competition release, black and white version
Play it at ifiction.org: version: competition release
Play it at ifiction.org: version: Release 1.22
Play it at ifiction.org: Spanish translation
| | Related Links: | Photopia Phaq: Author's notes (includes spoilers)
SPAG reviews
| | Downloads: | - 1998-10-07 bug.txt (639 bytes)
- Way to avoid a bug in the competition release
- 1998-09-14 photobw.z5 (183.50 KB)
- Z-code 5 executable (version: competition release, black and white version)
- 1998-09-13 photopia.z5 (184.00 KB)
- Z-code 5 executable (version: competition release)
- 1998-09-16 read1st.txt (1.57 KB)
- blurb
- 2002-03-31 photo201.zip (639.67 KB)
- Glulx executable (version: 2.01, optional graphics, bundled with Windows runtime)
- 1998-12-25 photopia.exe (235.95 KB)
- MS-DOS executable (version: Release 1.22)
- 2001-07-13 ACgamesForPalm.zip (638.44 KB)
- Z-code 5 executable (version: 1.22, ported by Trevor Menagh, converted to PalmOS .prc file)
- 1998-12-25 photopia.z5 (189.50 KB)
- Z-code 5 executable (version: Release 1.22)
- 1999-12-20 fotopia.z5 (209.00 KB)
- Z-code 5 executable in Spanish (translated by José Luis Díaz)
- 2000-07-02 photopia.sol (3.79 KB)
- Walkthrough
|
Break-In
| Author: | Jon Ingold | | Genres: | Surreal
Humor>Satire
Espionage
Fantasy
Mystery | | Released: | 1999 | | Review: | A very strange effort that jumps wildly from genre to genre. It starts out as a detective-style mystery--you're an ex-spy asked to steal some plans from a professor--but quickly turns into something between a farce and a satire, and takes various detours into other realms along the way. There are several clever multi-part, multi-object puzzles along the way, and there are plenty of funny bits, but the whole thing ultimately feels a little disjointed; the game isn't so much a send-up of any particular genre as a grab bag of different settings and conventions, and the player is likely to say "Huh?" a lot. There are a few bugs as well, though they're not major, and there's a hint menu.
Rating: ****
Reviewed by Duncan Stevens (21 Jul 2000)
| Competitions/ Awards: | Finalist, Best Individual Puzzle, Xyzzy Awards 1999
| | Related Links: | SPAG review
| | Downloads: | - 2001-03-28 break-in.z5 (204.00 KB)
- Z-code 5 executable (version: Release 7), Z-code 5 executable (version: 9)
|
Coffins
There Is No Bread
Dreams Run Solid
Exhibition
| Author: | Ian Finley | | Genre: | Slice of life | | Released: | 1999 | | License: | Shareware | | Review: | Closer to static fiction than a game, but still a masterfully done work, Exhibition tells the story of an artist through four people--his wife, a critic, a boy, and a student--exploring the gallery where his paintings are hanging, shortly after he's committed suicide. You play all of the characters; you can switch back and forth between them whenever you want, and the way you go through the story--whether you view all of the paintings as one character before you go on to the next character, or view one painting as all four characters, or some combination--is likely to affect how you experience the story, since the various takes on the artist have very little in common. The writing is terrific; each of the characters has a distinctive voice, and what they say about the artist illuminates them as much as it does the artist. The major drawback, however, is that the interactivity aspect is minimal; there's very little to do other than look at each painting through each set of eyes, meaning that the story doesn't really have any sort of pace; if the player finds the whole thing somewhat distancing, as some have, that may be why. Still, it's an intriguing experiment. There's background music as well--Mussorgsky's "Pictures at an Exhibition," natch--though some have elected to turn it off, since it does get repetitive after a while.
Rating: ****
Reviewed by Duncan Stevens (22 Jul 2000)
| Competitions/ Awards: | 5th place, rec.arts.int-fiction competition 1999
Finalist, Best Writing, Xyzzy Awards 1999
Finalist, Best Individual NPC, Xyzzy Awards 1999
Finalist, Best Individual PC, Xyzzy Awards 1999
| | Related Links: | SPAG review
| | Downloads: | - 1999-09-26 boy.mp3 (801.21 KB)
- Sound file
- 1999-09-26 critic.mp3 (871.43 KB)
- Sound file
- 1999-09-26 exhibit.gam (669.49 KB)
- TADS executable (version: Release 2, original competition entry, not packaged with sounds)
- 1999-09-28 readem.txt (948 bytes)
- Author's notes
- 1999-09-26 student.mp3 (759.18 KB)
- Sound file
- 1999-09-26 wife.mp3 (1.15 MB)
- Sound file
- 2000-02-11 exhibit.exe (4.31 MB)
- Windows executable (version: 2.1, packaged together with sounds)
- 2000-02-11 exhibit21.gam (4.18 MB)
- TADS executable (version: 2.1, packaged together with sounds)
|
Dr. Dumont's Wild P.A.R.T.I.
Life on Gue Street
| Author: | Anonymous | | Genres: | Fantasy>Zorkian
Humor>Satire | | Review: | A very primitive reworking of Zork I, stringing text descriptions of puzzles together (complete with their solutions) and giving you only two real choices at each juncture: continue or quit. Continuing is rewarded by a random string of Zork spoilers. Intended as a satire of postmodern IF, and as an artifact it works; as a game, it's playable for the nostalgia value and that's about it.
Rating: Not rated
Reviewed by R. Serena Wakefield (23 Jul 2000)
| | Related Links: | IFRC Review
| | Downloads: | - 2000-03-26 guestret.z5 (12.50 KB)
- Z-code 5 executable
|
SpeedIF #2
| Author: | J. Robinson Wheeler | | Genres: | Horror
Mystery
Seasonal | | Released: | 1998 | | Review: | Your significant other is missing and all youve got is a threatening invitation for Neil deMauses apartment. A short, but well written piece of Interactive Fiction that manages to build up atmosphere leading to an appropriate ending. See the other Speed IF #2 games for different takes on the same premise.
Rating: ***
Reviewed by George Pappas (24 Jul 2000)
| Competitions/ Awards: | Entered in SpeedIF 2
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 2000-06-16 SpeedIF02.zip (122.37 KB)
- Z-code z5 executable (version: Release 1)
- 2002-09-18 speedIF_2.html (4.86 KB)
- solution
|
The Pumpkin
| Author: | Andrew Schepler | | Genres: | Horror
Mystery
Seasonal | | Released: | 1998 | | Review: | Another SpeedIF 2 game set in the same "visit to Neil Demauses house» theme. This one fits in the horror tradition of tales about cursed objects. Though it does manage to build up the mystery initially, in the end it loses the plot. See the other Speed IF #2 games for different takes on the same premise.
Rating: **
Reviewed by George Pappas (24 Jul 2000)
| Competitions/ Awards: | Entered in SpeedIF 2
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 2000-06-16 SpeedIF02.zip (122.37 KB)
- Z-code z5 executable (version: Release 1), Z-code z5 executable
- 2002-09-18 speedIF_2.html (4.86 KB)
- solution
|
The Gostak
| Author: | Carl Muckenhoupt | | Genre: | Surreal>Wordplay | | Released: | 2001 | Competitions/ Awards: | 21st place, rec.arts.int-fiction competition 2001
Winner, Best Individual Puzzle, Xyzzy Awards 2001
Winner, Best Use of Medium, Xyzzy Awards 2001
Finalist, Best Puzzles, Xyzzy Awards 2001
Finalist, Best Individual NPC, Xyzzy Awards 2001
Golden Banana of Discord, rec.arts.int-fiction competition 2001
| | Related Links: | Gostakian to English Dictionary: David Welbourn's attempt at making sense of this game's vocabulary
SPAG review
| | Downloads: | - 2001-09-29 gostak.z5 (86.00 KB)
- Z-code 5 executable (version: 1)
- 2002-03-05 gostak.z5 (86.00 KB)
- Z-code 5 executable (version: 2)
|
Silicon Castles
The Mulldoon Murders
Part of Mulldoon
| Author: | Jon Ingold | | Genre: | Mystery | | Released: | 2002 | | Review: | Puzzle-fest epilogue to the long and sprawling Mulldoon Legacy, set in some of the same locations. The puzzles in "Murders" are mostly quite ingenious, and several make good use of liquid simulations and heat and cold. A few seem a bit unfair, but there are not too many of those.
Mood is also strong: there's a sense of isolation and an ominous quality that tinge much of the game. It's not full-blown horror, exactly, but it is surreal and somewhat frightening, and grows more so as the plot progresses.
As story it's a little less successful. There was some newsgroup discussion about the meaning of the ending, but it doesn't seem to be universally obvious. (Some people speculated hopefully about a forthcoming Mulldoon III to tie off the ends.)
While it may be best as a follow-on to Legacy, Mulldoon Murders is playable even if you haven't played the first game. People who found Legacy dauntingly enormous may still enjoy this installment.
Rating: ****
Reviewed by Emily Short (30 May 2004)
| | Related Links: | SPAG reviews
| | Downloads: | - 2002-02-14 Mullmurd.z5 (226.00 KB)
- Z-code 5 executable (version: 3)
|
Mystery Science Theater 3000 Presents "A Fable"
| Author: | Graeme Cree | | Genres: | Humor>Satire
Surreal | | Released: | 1996 | | Review: | What MST3K Presents "Detective" is to Detective, this game is to
A Fable. Since the MiSTing was performed by a different author,
however, there is some difference in style. This time, the
emphasis is less on the game's bugs and more on its
pretentions. On the whole, it doesn't work as well
as MST3K1, mostly because it doesn't do as much with the
raw material.
Features colored text and sounds and images ripped from the
MST3K TV show, flagrantly violating copyright.
Rating: Not rated
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Related Links: | SPAG review
| | Downloads: | - 1997-02-02 mst2snds.zip (576.34 KB)
- Optional sounds for the AGT version
- 1997-02-01 mst3k2.zip (400.46 KB)
- AGT executable (optional graphics, bundled with MS-DOS runtime)
- 2000-07-15 MST3K2src.zip (26.86 KB)
- Inform source code (version: Release 5)
- 2000-07-23 mst3k2.z5 (118.50 KB)
- Z-code 5 executable (version: 5, ported by Stuart Moore, no multimedia)
|
Not Just A Game
| Author: | John Menichelli | | Genres: | Adaptation>Game
Surreal | | Released: | 2000 | | Review: | It's time for your Go lesson, but your teacher has mysteriously disappeared. Can you find her and figure out what's really going on? Contains some actual puzzles, but also a huge pseudo-maze and whole lot of busywork; doesn't actually require much Go knowledge until the endgame. An interesting diversion, but it could have been so much more.
Rating: ****
Reviewed by R. Serena Wakefield (29 Jul 2000)
| | Related Links: | SPAG review
IFRC Review
| | Downloads: | - 2000-03-20 njag2.z5 (144.00 KB)
- Z-code 5 executable (version: 2)
|
Three Steps to the Left
Deephome: A Telleen Adventure
| Author: | Joshua Wise | | Genres: | Fantasy>Cave crawl
Horror | | Released: | 1999 | | Review: | You're a Dwarven Reclaimer, who is charged with going into ancient Dwarven cities and cleaning them up for future habitation. In the case of this particular city, this includes getting the power and water working again, surveying the city itself, and exorcising three ghosts. Your basic fantasy puzzle-fest, including a bit of random combat, mechanical puzzles, a maze you don't need to map and some spellcasting. Some minor bugs involving the rail-car. An afternoon's entertainment.
Rating: ****
Reviewed by R. Serena Wakefield (30 Jul 2000)
| | Related Links: | Official Telleen Homepage: includes hints and walkthrough
SPAG review
| | Downloads: | - 1999-12-10 deephome.z5 (130.00 KB)
- Z-code 5 executable (version: 1)
- 2000-01-18 deephome.sol (3.64 KB)
- Solution
|
The Devil Made Me Do It
Pryde
| Alternate Titles: | Pryde and the Pink Flamingo
| | Author: | Christopher Huang | | Genres: | Humor
Slice of life | | Released: | 1998 | | Review: | Suburban hysteria is a rarely used theme in interactive fiction and this SpeedIF game is a worthy take. The fight for your front lawns decoration is delivered with effective prose and simple puzzles that promote the story. See the other Speed IF #3 games for different takes on the same premise.
Rating: ****
Reviewed by George Pappas (01 Aug 2000)
| Competitions/ Awards: | Entered in SpeedIF 3
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 2000-06-16 SpeedIF03.zip (150.92 KB)
- Z-code 5 executable (version: Release 1)
- 2002-09-18 speedIF_3.html (6.40 KB)
- solution
|
Sif3
| Author: | Anonymous | | Genre: | Surreal | | Released: | 1998 | | Review: | An Iguana magically produces a series of objects that were included in the premise for SpeedIF #3. Not much of a game, more of an inside joke. If you are not into it, it's a waste of time. See the other Speed IF #3 games for different takes on the same premise.
Rating: **
Reviewed by George Pappas (01 Aug 2000)
| | Downloads: | - 2000-06-16 SpeedIF03.zip (150.92 KB)
- TADS executable
|
Mystery Mansion
Olvido Mortal
| Alternate Titles: | Dead Reckoning, Shattered Memory
| | Author: | Andrés Viedma Peláez | | Genre: | Fantasy>Mythological>Afterlife | | Released: | 2000 | | Review: | Of the two English translations available, "Dead Reckoning" is preferable; it has been translated by a native speaker of English, and avoids some of the vague and confusing elements of "Shattered Memory" that may make the game hard to play.
With that out of the way, the play experience is somewhat surreal. This is another game that starts with the player's amnesia, though the explanation this time is somewhat different from the usual. Gameplay is mostly not terribly difficult, except for some guess-the-phrasing problems, and one or two places where the action required is not something that one would consider common in IF. Fortunately the hints provided for "Shattered Memory" are general enough to be used with "Dead Reckoning" as well.
This is a short game without a lot of puzzles that most reminded me of a Twilight Zone episode. It does have a distinctive flavor that seems to set it apart a bit from most English-language IF, and is worth a try.
Rating: ****
Reviewed by Emily Short (26 Sep 2003)
| Competitions/ Awards: | 2nd place, Premio a la Aventura Mejor Escrita, I Premios Hispanos a la Aventura (1999-2000)
9th place, Premio a la Aventura con Juego más Limpio, I Premios Hispanos a la Aventura (1999-2000)
3rd place, Premio a la Aventura con Mejor PSI, I Premios Hispanos a la Aventura (1999-2000)
1st place, Premio a la Mejor Aventura, I Premios Hispanos a la Aventura (1999-2000)
Mejor Aventura Breve, I Concurso de aventuras breves en castellano (I Brevecomp)
11th place, Premio a la Aventura con Mejor Puzzle, I Premios Hispanos a la Aventura (1999-2000)
7th place, Premio a la Aventura más Interactiva, I Premios Hispanos a la Aventura (1999-2000)
5th place, Premio a la Aventura más Original, I Premios Hispanos a la Aventura (1999-2000)
| | Related Links: | Olvido Mortal homepage: From here, you can download the original Spanish version of this game.
IF-Review
Dead Reckoning (a translation of Olvido Mortal): Nick Montfort's page about the game and the translation he made
| | Downloads: | - 2001-10-07 clues.z5 (10.50 KB)
- hint menu in Z-code format
- 2001-09-29 readme.txt (3.68 KB)
- documentation
- 2001-09-29 shattmem.z5 (83.50 KB)
- Z-code 5 executable (version: 8, "bad English" version)
- 2003-07-31 deadreck.z5 (85.00 KB)
- Z-code 5 executable (version: 1, translated by Nick Montfort, "good English" version)
- 2002-01-22 Olvido.zip (53.91 KB)
- Z-code 5 executable in Spanish (version: 3)
|
A Boy And His Goat
| Author: | Ola Sverre Bauge | | Genre: | Humor | | Released: | 1998 | | Review: | Taking the goat to the butcher may have a potential as a theme but there is no evidence of that in this SpeedIF game. Sparse prose, non-existant puzzles and awkward handling of the minimal plot showcase the limits of the concept. See the other Speed IF #3 games for different takes on the same premise.
Rating: **
Reviewed by George Pappas (01 Aug 2000)
| Competitions/ Awards: | Entered in SpeedIF 3
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 2000-06-16 SpeedIF03.zip (150.92 KB)
- Z-code 5 executable (version: Release 1)
- 2002-09-18 speedIF_3.html (6.40 KB)
- solution
|
I don't remember why this game is called "Onion"
| Author: | Dan Shiovitz | | Genres: | Humor
Science Fiction | | Released: | 1999 | | Review: | Martians are into the habbit of building replicas of earth's monuments in this simple little game. As in many SpeedIF games the puzzles are almost non-existant and the whole game feels quite rushed. Still could bring a smile if you are into the spirit of SpeedIF. See the other Speed IF #4 games for different takes on the same premise.
Rating: **
Reviewed by George Pappas (10 Aug 2000)
| Competitions/ Awards: | Entered in SpeedIF 4
| | Downloads: | - 2000-06-16 SpeedIF04.zip (488.14 KB)
- TADS executable (version: Release 1)
- 2002-09-18 speedIF_4.html (9.30 KB)
- solution
|
(untitled)
| Author: | Lenny Pitts | | Genres: | Historical
Romance | | Released: | 1999 | | Review: | A small life moment during history making. You are meeting yor lover after a long time in the Eiffel tower, in a sequence with an almost dream like atmosphere as the world gradually retreats to the background. Shame that the only puzzle spoils the mood. The game contains graphics. See the other Speed IF #4 games for different takes on the same premise.
Rating: ***
Reviewed by George Pappas (10 Aug 2000)
| Competitions/ Awards: | Entered in SpeedIF 4
| | Downloads: | - 2000-06-16 SpeedIF04.zip (488.14 KB)
- TADS executable (version: Release 1)
- 2002-09-18 speedIF_4.html (9.30 KB)
- solution
|
Digging for Onions
Nostradamus's Onion Sandwich
OnNoEf
The Onion of Destiny
The Profesee
Tears May Fall
Dog Star Adventure
A Matter of Time
Space Mule
Psionics
Knot To Be Undone
| Author: | Lelah Conrad | | Genre: | Surreal | | Released: | 1999 | | Review: | An almost puzzle-less one-room joke game set in a shop providing solutions. This WackyComp entry stays true to the competition's spirit mainly thanks to its prose that is filled with wordplays. The wacky plot satirizes adventure conventions quite effectively for such a small effort
Rating: ***
Reviewed by George Pappas (20 Jul 2000)
| Competitions/ Awards: | Entered in WackyComp
| | Downloads: | - 2000-08-16 knot4.zip (9.81 KB)
- Alan source code
- 1999-03-20 wackycmp.zip (36.56 KB)
- Alan 2.8 executable (Requires Alan 2.8 interpreter)
- 1999-03-24 WackyComp.txt (1.04 KB)
- The rules of David Glasser's 1999 WackyComp
|
Rockstar
| Author: | Anonymous | | Released: | 1989 | | License: | Shareware | | Review: | A menu-driven, character-graphics-based rock band simulation in which you regulate your promotional activities and drug intake in an attempt to maintain your health and creativity without going broke. Not a text adventure, but if you're here for 1980's shareware nostalgia, you could hardly do better.
Rating: Not rated
Reviewed by Carl Muckenhoupt (07 Sep 2000)
| | Downloads: | - 2000-05-03 rockstar.zip (115.49 KB)
- MS-DOS executable
|
CIA Adventure
shrapnel
| Author: | Adam Cadre | | Genres: | Science Fiction>Time Travel
Historical
Horror
Surreal | | Released: | 2000 | | Review: | This is one of those games that you can't say very much about without weakening the impact, but I'll say what I can. The content can be broadly described by two words: violence and gimmicks. Despite some structural allusions to Zork, it's story-driven (or possibly gimmick-driven) with no puzzles, except insofar as the story itself is rather puzzling. Nightmarish, disjointed, short enough to be played at one sitting, does some interesting things technically (including some tricks that I didn't notice until poking around in my second play-through). Far from perfect as a work of art, but I don't count the time spent playing it as wasted.
Rating: ****
Reviewed by Carl Muckenhoupt (19 Sep 2000)
| Competitions/ Awards: | Winner, Best Use of Medium, Xyzzy Awards 2000
Finalist, Best Story, Xyzzy Awards 2000
Finalist, Best Setting, Xyzzy Awards 2000
| | Related Links: | The Remains of the Game: An essay by the author, describing how this game was written.
SPAG reviews
IF-Review
| | Downloads: | - 2000-02-12 shrapnel.exe (142.45 KB)
- MS-DOS executable (version: 1.01)
- 2001-07-13 ACgamesForPalm.zip (638.44 KB)
- Z-code 5 executable (version: 1.01, ported by Trevor Menagh, converted to PalmOS .prc file)
- 2000-02-12 shrapnel.txt (998 bytes)
- Author's notes
- 2000-02-12 shrapnel.z5 (96.00 KB)
- Z-code 5 executable (version: Release 1.01)
|
Quest to Verona... When Stupidity Strikes!
Camp Windy Lake
Time: All Things Come to an End
| Author: | Andy Phillips | | Genre: | Science Fiction>Time Travel | | Released: | 1996 | | Review: | A time-travel game with a Doctor Who-ish story involving a dystopian
future, the ruins of Atlantis, Nazi England, Time's Guardian and Time's
Enemy. A huge game with diverse settings, but ruined by unduly hard puzzles
and bad design. If you don't know why "linearity" is considered a bad
thing in adventure games, give this one a try - it persistently locks the
player into small areas, where you must already have the right equipment
(often hidden where it's easily missed) to do the thing that takes you to
the next small area (often within a time limit). No going back to regions
you visited before, either - perhaps this is meant as indicative of the nature
of time, but it hardly makes a good game. Other than that, competently built,
with a high code-to-bug ratio, weak prose (it describes things as "feeling
evil" so often it becomes funny), and a few nice puzzles amidst all the
mediocre ones.
Rating: ***
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | Finalist, Best Game, Xyzzy Awards 1996
Finalist, Best Story, Xyzzy Awards 1996
Finalist, Best Puzzles, Xyzzy Awards 1996
| | Related Links: | SPAG reviews
| | Downloads: | - 2000-02-04 Tatctae.zip (249.24 KB)
- MS-DOS executable (version: 7)
- 1997-05-21 tatctae.z8 (369.50 KB)
- Z-code 8 executable (version: Release 7)
- 1996-10-29 time.sol (18.41 KB)
- Walkthrough
|
Enigma
Oceana
The Treasure of Elgon
Little Billy
| Author: | Okey Ikeako | | Genre: | Horror | | Released: | 2000 | | Review: | A laughably bad attempt at pathos and moral anguish: "I just can't believe that dear little Billy, the kid I used to sit on my knee, became a murderer." If the writing weren't bad enough, the only input the player has is at the very beginning and the very end. The rest of the time, you just page through endless "Click here to continue" prompts. It's all CYOA-style, and yet the author couldn't even be bothered to give us the occasional illusion of choice. Instead, we have what may as well be a noninteractive short story, except you have to read it through an inconvenient hypertext thingy.
If you feel you must play it, the easiest way is to select the file Child.dxr using a Shockwave-enabled browser. (You spare yourself two megabytes of download time that way, too.) If you must play it offline, you'll need all of the files (including Child.dxr), with the files ending in .x32 in a subdirectory called "Xtras". If you're going to be downloading the other Competition 2000 games, I suggest grabbing the complete set instead, which will have it already set up correctly when unpacked. But no matter how you download this work, it isn't worth the trouble.
Also, be warned that some of the filenames have spaces in them, and thus might require special handling. In fact, I had to rewrite sections of this Guide's back-end just to accomodate this lousy game, which leaves me not at all inclined to be charitable in this review.
Rating: *
Reviewed by Carl Muckenhoupt (17 Apr 2001)
| Competitions/ Awards: | 50th place, rec.arts.int-fiction competition 2000
| | Downloads: | - 2000-09-30 Child.dxr (378.75 KB)
- Online version (requires Shockwave)
- 2000-01-09 Dirapi.dll (946.00 KB)
- Driver
- 2000-01-09 Iml32.dll (385.00 KB)
- Driver
- 2000-09-30 quest.exe (102.65 KB)
- Windows executable (version: competition release, Requires the above dll's in the same directory and x32 files in a subdirectory called Xtras.)
- 1999-12-29 Font Asset.x32 (48.00 KB)
- Multimedia file
- 1999-12-29 Font Xtra.x32 (225.00 KB)
- Multimedia file
- 1999-12-29 Text Asset.x32 (49.50 KB)
- Multimedia file
- 1999-12-29 TextXtra.x32 (326.00 KB)
- Multimedia file
|
The Wizard's Castle
| Alternate Titles: | The Orb of Zot, Temple of Loth
| | Author: | Joseph R. Power | | Genres: | Fantasy
RPG | | Review: | A primitive RPG set in an 8x8x8 dungeon with randomized contents. Accepts one-word commands and usually only pays attention to the first letter. Way retro, and exists in many variants (most of which are not at the Archive). If Wumpus is the antecedent of text adventures, this is the antecedent of Roguelike games.
Rating: **
Reviewed by Carl Muckenhoupt (30 Sep 2000)
| | Downloads: | - 2000-08-07 wizards-castle.zip (33.15 KB)
- MS-DOS executable (ported by J. F. Stetson)
- 2002-02-17 temple.zip (21.01 KB)
- BASIC source code (version: 4.2, by John Belew, optional graphics, sound, compatible with GWBASIC)
- 2004-10-03 wizard.zip (9.88 KB)
- BASIC source code (ported by J. F. Stetson)
- 2000-09-18 wcastle.inf (57.03 KB)
- Inform source code (version: initial release)
- 2000-09-18 wcastle.z5 (33.50 KB)
- Z-code 5 executable (version: initial release, ported by Adam Biltcliffe)
|
Losing Your Grip
| Author: | Stephen Granade | | Released: | 1998 | | Review: | An exceedingly well-crafted game, and a pleasure to play. Originally released as freeware with an optional registration (to get "feelies" and hints), but now the feelies are free too. Features multiple paths and a surreal atmosphere.
Rating: ****
Reviewed by Mark Musante (02 Jan 2002)
| | Review: | Large, highly complex and introspective game. You're a fellow named Terry, in rehab for nicotine addiction, and the drug you're put on sets you on an internal journey of sorts. Nearly everything in the game functions on a symbolic level, and trying to unravel everything is challenging--there's been no little debate on the rec.*.int-fiction newsgroups about what everything means. Thematically rich, but also plenty of fun as a game--the puzzles are challenging but fair, on the whole. What's notable about this is that, for the most part, the puzzles serve the purposes of the story rather than getting in the way of the story--the author manages to weave the plot into the obstacles to be overcome. The central relationship in the game is a puzzle in itself--much as the protagonist doesn't fully understand the relationship, you the player spend most of the game trying to figure out the dynamics. At two points in the game, the plot branches (in a sufficiently subtle way that you may not realize there was another choice), such that two lengthy sections of the game have two entirely separate paths through them (after which the paths rejoin). Complex, but thoroughly rewarding. Originally shareware, but the author has now released it as freeware.
Rating: *****
Reviewed by Duncan Stevens (01 May 2001)
| Competitions/ Awards: | Finalist, Best Setting, Xyzzy Awards 1998
Finalist, Best Puzzles, Xyzzy Awards 1998
Finalist, Best Individual Puzzle, Xyzzy Awards 1998
Finalist, Best Story, Xyzzy Awards 1998
| | Related Links: | Feelies.org: Related objects for sale by the author
SPAG review
IF-Review
| | Downloads: | - 2001-11-30 gripsrc.zip (356.57 KB)
- Source code to version 5.0
- 2001-11-30 grip.gam (696.44 KB)
- TADS executable (version: Release 5)
- 2001-12-04 gripfeelies.zip (9.71 MB)
- additional PDF documents (including registration key for hints)
- 1998-05-15 grip.sol (15.43 KB)
- Walkthrough
- 2001-08-20 Losing_Your_Grip_Solution.zip (11.65 KB)
- solution
|
Akron
Crime Adventure
| Author: | Steven Neighorn | | Genre: | Mystery | | Released: | 1987 | | License: | Shareware | | Review: | You're the only witness to a kidnapping, and must go to the rescue.
Two-word parser with some pre-defined function key macros. Split-window
format. Straightforward puzzles, although you could get stuck if you miss
one of the clues.
Rating: **
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Downloads: | - 2000-08-21 Crime_Adventure.taf (14.72 KB)
- Adrift executable (ported by Mark Whitmore, full-sentence parser)
- 1993-02-24 crimeadv.zip (42.59 KB)
- MS-DOS executable
- 1993-02-25 crimeadv.sol (1.03 KB)
- solution
|
LASH -- Local Asynchronous Satellite Hookup
| Author: | Paul O'Brian | | Genres: | Historical
Science Fiction | | Released: | 2000 | | Review: | The Second American Civil War has passed, and you're picking through the rubble for loot, via satellite link to your trusty robot. An interesting spin on the division between PC and protagonist, since the game actually involves a character manipulating a machine (and certain key points indicate that the analogy is no accident). The second half or so of the game takes a sharp turn, one that some have called heavy-handed; whether or not you find it that was, it's the sort of story that needs emotional impact to make it work, and the impact wasn't really there for me. Your mileage may vary, of course, and it's certainly a well-crafted work: the writing is impeccable, the setting thoroughly described, and generally there's plenty of attention to detail. Alternate endings abound, and it's impossible to see even most of the text on a given play through, so there's lots of replayability. In short, it's well put together, even if the message doesn't resonate in quite the way the author intended.
Rating: ****
Reviewed by Duncan Stevens (22 Jul 2000)
| Competitions/ Awards: | Finalist, Best Game, Xyzzy Awards 2000
Finalist, Best Story, Xyzzy Awards 2000
Finalist, Best Setting, Xyzzy Awards 2000
Finalist, Best Individual PC, Xyzzy Awards 2000
| | Related Links: | SPAG review
IF-Review
IFRC Review
| | Downloads: | - 2000-08-31 LASH-r11.hqx (471.79 KB)
- Macintosh executable (version: Release 11)
- 2000-08-07 LASH.zip (259.91 KB)
- MS-DOS executable (version: Release 11)
- 2000-08-07 LASH.z8 (361.50 KB)
- Z-code 8 executable (version: 11)
|
Quest
Mystery Science Theater 3000 Presents "Detective"
| Author: | C. E. Forman | | Porter: | Graeme Cree | | Post-release Contributor: | Stuart Moore | | Genres: | Mystery
Humor>Satire | | Released: | 1995 | | Review: | For those unfamiliar with the television program, Mystery Science
Theater 3000 consists of bad sci-fi movies with humorous heckling
added. This game changes the medium, but keeps the spirit. Matt Barringer's Detective
is mercilessly lambasted in imitation
of the show's silly and irreverent style. If you've never seen the show, you
might not get much out of it; if you've neither seen the show nor played
Detective, you'll probably want to give this one a miss, although
the use of multiple narrative voices (the original game and the commentary) is
interesting once you notice it.
Rating: Not rated
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | 4th place, Inform, rec.arts.int-fiction competition 1995
| | Play Online: | Play it at ifiction.org: Release 101, original competition release
Play it at ifiction.org: Release 101, Silver Screen Edition
Play it at ifiction.org: Release 7
| | Related Links: | SPAG reviews
| | Downloads: | - 1997-01-31 mst1agt.zip (202.16 KB)
- AGT executable (version: Release 101, ported by Graeme Cree, bundled with MS-DOS runtime)
- 1995-08-15 mst3k1.zip (84.08 KB)
- Z-code 5 executable (version: Release 101, original competition release (includes source code, game file, and walkthrough))
- 1996-09-12 mst3k1.inf (129.53 KB)
- Inform source code (version: Release 101, Silver Screen Edition)
- 2000-07-15 MST3K1src.zip (35.13 KB)
- Inform source code (version: Release 7)
- 2000-07-23 mst3k1_2.z5 (138.00 KB)
- Z-code 5 executable (version: Release 7, Latest version (no color scheme))
- 1999-06-14 mst3k1.z5 (103.50 KB)
- Z-code 5 executable (version: Release 101, Silver Screen Edition)
|
Why did the Dino cross the Road?
Return to Doom
Part of Peter Killworth's Doom series
Countdown to Doom
Part of Peter Killworth's Doom series
The Mulldoon Legacy
Part of Mulldoon
| Author: | Jon Ingold | | Genres: | Fantasy
Science Fiction>Time Travel | | Released: | 1999 | | Review: | A massive work, solidly built on the same principles as Curses!.
This will take you months to solve. The sheer quantity of puzzles is staggering, and virtually every kind of puzzle you've ever seen in a text adventure is represented (excluding the maze of twisty litte passages all alike, but including a liquid measurement problem and a cryptic crossword clue).
The story concerns a search for an elderly relative in his museum. The museum turns out to be a museum of magic, and the magic turns out to be strange stuff indeed. From the museum, the player can sometimes escape into self-contained sub-worlds through visions, time travel, or other means, often learning more about the nature of magic or the history of the Mulldoons in the process.
Alternate solutions abound, and many parts of the museum can be reached in more than one way.
Humorous, imaginative, full of surprises, and most of all, devious.
Relies on character graphics in a couple of places.
Rating: *****
Reviewed by Carl Muckenhoupt (02 Apr 2002)
| Competitions/ Awards: | Winner, Best Puzzles, Xyzzy Awards 1999
Finalist, Best Game, Xyzzy Awards 1999
Finalist, Best Story, Xyzzy Awards 1999
Finalist, Best Setting, Xyzzy Awards 1999
Finalist, Best NPCs, Xyzzy Awards 1999
Finalist, Best Individual Puzzle, Xyzzy Awards 1999
| | Play Online: | Play it at ifiction.org: Release 6
| | Related Links: | SPAG review
IFRC Review
| | Downloads: | - 2000-08-04 Mulldoon.z8 (458.00 KB)
- Z-code 8 executable (version: 6)
- 2000-01-06 mulldoon2.sol (34.21 KB)
- solution
- 2002-04-19 mulldoonmaze.sol (1.79 KB)
- erratum to solution
|
Kissing the Buddha's Feet
| Author: | Leon Lin | | Genres: | Collegiate
Slice of life | | Released: | 1996 | | Review: | Your roommate is cramming for an important exam, and if he doesn't
pass, you'll have to endure his company for another semester. You have
to clear the apartment of distractions - a task made difficult when
four of his friends drop by for an all-night party. A small game
with exceptionally rich detail and a good sense of humour. Has a time
limit, but it's so large compared to the game that I don't expect
anyone will run afoul of it without trying to do so.
Rating: ****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | 5th place, rec.arts.int-fiction competition 1996
Winner, Best Individual NPC, Xyzzy Awards 1996
Winner, Best NPCs, Xyzzy Awards 1996
| | Related Links: | SPAG review
| | Downloads: | - 1996-10-17 kissing.gam (201.57 KB)
- TADS executable (version: Release 1, original competition entry)
- 1996-10-17 kissing.sol (3.16 KB)
- Walkthrough
- 2000-10-22 kissing.zip (114.17 KB)
- TADS executable (version: Release 2.1)
- 2000-10-16 kissing.sol (3.24 KB)
- solution
|
Village of Lost Souls
Oskar und der Tod
| Author: | Uwe Pilz | | Genre: | Mystery | | Released: | 1997 | | Review: | The English translation of the title is "Oskar and the Death". To play this game, you should have a working knowledge of German. However, here is a brief synopsis in English: As private eye T. Fink, you have to find out who is trying to poison your client in his own house.
Privatdetektiv T. Fink macht sich auf den Weg nach Dodeleben, um herauszufinden, wer seinem Klienten Oskar Lintzmeyer nach dem Leben trachtet, dessen Gesundheitszustand sich immer weiter verschlechtert. Im Hause seines Klienten sucht er nach Indizien, die zum Schuldigen führen könnten.
Die technischen Mängel sowie Rechtschreib- und Grammatikfehler trüben leider den Eindruck. Schade, denn eine ausgereiftere Version dieses Spiels wäre ein netter kleiner Zeitvertreib für zwischendurch.
Rating: **
Reviewed by Matthias Oborski (19 Dec 2002)
| | Related Links: | Review by Florian Edlbauer
| | Downloads: | - 1997-03-12 oskar.zip (24.59 KB)
- Alan 2.6(2) executable in German (version: 1.1)
- 2001-02-09 Oskar.gmp (1.50 KB)
- Map (in GUEmap format)
| | See also: | Hermetisch verschlossen |
Cave of Wonders
House of the Damned
The Twilight
Wrecked
Castle of the Alchemists
| Author: | Anonymous | | Genre: | Fantasy | | Released: | 1991 | | Downloads: | - 2000-08-15 Alchemist.zip (136.09 KB)
- AGT executable (version: 1.2)
|
The Lost Stone Mansion
Lost Property
Sir Guy Gallant and the Deadly Warning
Helvera - Mistress of the Park
The Books of Tarotia: Book 1 - Restoring the Cups
The Darkest Road
Part of the Black Wanderer trilogy
| Author: | Clive Wilson | | Publisher: | Zenobi Software | | Genre: | Fantasy | | Released: | 1991 | | License: | Shareware | | Review: | The fearsome Black Wanderer threatens the land with darkness and sorrow, only an elf with the gift of Silent Song can stop him, yadda yadda. Old-school generic fantasy, with occasional misused words ("...it has no handle and no keyhole. How to open it, you surmise?")
Starts in a sparse and reasonably explorable outdoors section, then drops into a linear series of locked doors and guardians where progress often depends on having poked at the right bit of random scenery in a location that you can't get back to. Difficult puzzles, some syntax-guessing; in one place, "examine room" is necessary.
Rating: **
Reviewed by Carl Muckenhoupt (10 Jan 2004)
| Competitions/ Awards: | Honorable Mention, Softworks AGT contest 1993
| | Downloads: | - 2000-08-14 Wanderer1.zip (69.94 KB)
- AGT executable (version: 1.0a)
- 2004-11-01 zenobi48k.zip (7.11 MB)
- Spectrum executable
|
The Unborn One
Part of the Black Wanderer trilogy
'Twas a Time of Dread
Part of the Black Wanderer trilogy
Aggravatron
Part of Annoyotron
| Author: | Ben Parrish | | Genre: | Humor>Joke | | Released: | 2001 | | Review: | Same basic idea as Annoyotron, shorter hallway, slightly different punchline.
Rating: *
Reviewed by Carl Muckenhoupt (14 Mar 2001)
| | Downloads: | - 2001-03-02 annoy2.hex (65.20 KB)
- Hugo executable (version: 0.98b)
|
Die Zeitreise
| Authors: | Patrick Hennig, Ole Petersen, Ingo Schüler, Vanessa Traude, and Thorsten Wolf | | Implementor: | Bernd Röhling | | Publisher: | PIVOT | | Genre: | Science Fiction>Time Travel | | Released: | 1997 | | Review: | The English translation of the title is "The Time Travel". To play this game, you should have a working knowledge of German. A brief synopsis in English: After a lightning-stroke, you are transported into the future. Your goal is to find the way back to your time, collecting various items and tools.
Du bist ein Betreuer des Jugendtreffs in Neuwarmbüchen und findest dich nach einem Blitzeinschlag in der Zukunft wieder. Um wieder in deine Zeit zurückzukehren, müssen diverse Gegenstände gefunden und zusammengebaut werden, nicht ohne vorher einen Teleporter, ein Raumschiff vom Melmac und einige Einwohner besucht zu haben. Viele Orte sind äußerst karg beschrieben, der Zwei-Wort-Parser ist sehr unkomfortabel. Dafür bietet das Spiel eine automatische Karte und in einigen Szenen (optionale) Schwarzweiß-Fotos.
Dieses Spiel ist das Ergebnis eines Jugendprojektes, um die Programmierung in Pascal zu veranschaulichen.
Rating: **
Reviewed by Matthias Oborski (03 Jan 2003)
| | Related Links: | Computerprojekt im Jugendtreff: Information regarding the game
PIVOT home page
| | Downloads: | - 1998-01-09 ztreise.exe (215.58 KB)
- MS-DOS executable in German (version: 1.1)
- 2001-02-02 Zeitreise.gmp (1.65 KB)
- Map (in GUEmap format)
|
Pyramid of Doom
Part of Scott Adams Classic Adventures
The Adventures of Buckaroo Banzai
Part of Scott Adams Classic Adventures
Pirate Adventure
Part of Scott Adams Classic Adventures
Voodoo Castle
Part of Scott Adams Classic Adventures
Strange Odyssey
Part of Scott Adams Classic Adventures
Adventure Quest
Castle of Riddles
Dragon's Tooth
Dungeon Adventure
Gateway to Karos
The Growing Pains of Adrian Mole
The Haunted Abbey
The Hobbit
Kayleth
Labyrinths of LaCoshe
Lancelot
Lord of the Rings: Game One
| Alternate Titles: | The Fellowship of the Ring Software Adventure
| | Author: | Philip Mitchell | | Publisher: | Melbourne House | | Genres: | Adaptation>Literary
Fantasy>Tolkienesque | | Released: | 1985 | | License: | Former commercial | | Review: | Appallingly drab follow-up to The Hobbit. Given the source material available, it's criminal just what a wasted opportunity this game was although it's clear considerable effort was expended upon it. In another game the advanced (for the time) parser would have been a blessing but here it merely gets bogged down by the dire gameplay and less than enthralling storyline. Even being able to order your companions around and carry items for you (a clever feat at the time the game was released) pales after a while. Pure randomness plays a large factor at one point during LOTR, meaning that the sinister Black Riders may well catch you no matter what you do. As with its predecessor, this game is a nightmare to map with locations often listing half a dozen exits which lead pretty much nowhere. One to avoid. Go play Bored of the Ring instead, a parody way superior to the game it is based upon.
Rating: *
Reviewed by David Whyld (16 Jun 2004)
| | Related Links: | Lord of the Rings: Game One: Tolkien Computer Games
| | Downloads: | - 2003-07-06 beebgames.zip (1.32 MB)
- BBC executable
- 1997-06-09 C64adv.zip (2.78 MB)
- Commodore executable
- 2000-04-21 melbourn.zip (427.28 KB)
- Spectrum executable
- 1997-11-27 zx.zip (2.88 MB)
- Spectrum executable
|
Lords of Time
Part of Time and Magik
Oxbridge
The Hulk
Part of Questprobe
Red Moon
Part of Time and Magik
Rick Hanson
Part of Saga of a Spy
Project Thesius
Part of Saga of a Spy
Myorem
Part of Saga of a Spy
The Secret Diary of Adrian Mole
Secret Sam Mission 2
Star Trek Adventure
The Stolen Lamp
Twin Kingdom Valley
The Initial State
| Author: | Matt Barton | | Genre: | Science Fiction | | Released: | 2006 | | Review: | One of the most pessimistic games of the Competition. Features a self-made parser, which isn't too advanced; however, the game manages to circumvent its limitations pretty well. Not really a masterpiece, but pretty effective in its own way (although it's still not enough for a rating of three stars).
Rating: **
Reviewed by Valentine Kopteltsev (28 Sep 2007)
| Competitions/ Awards: | 28th place, rec.arts.int-fiction competition 2006
| | Downloads: | - 2006-09-30 fixed_objects (26.71 KB)
- A supporting file
- 2006-09-30 game (3.27 KB)
- A supporting file
- 2006-09-30 Initial_State.exe (256.00 KB)
- Main executable. Requires all supporting files to run.
- 2006-09-30 mobile_objects (14.08 KB)
- A supporting file
- 2006-09-30 rooms (14.64 KB)
- A supporting file
- 2006-09-30 verbs (405 bytes)
- A supporting file
|
Return to Eden
Part of Silicon Dreams
Kaged
| Author: | Ian Finley | | Genre: | Science Fiction | | Released: | 2000 | | Review: | A nicely done dystopia, with plenty of atmosphere and some well-executed twists. Rather linear--about halfway through, the game sort of locks you onto a certain track, and there's really never more than one thing to do from that point on. The game does justify the linearity, however, and the puzzles are good enough that the player doesn't feel like he's just pushing the story along. The music and graphics enhance the game experience considerably, so be sure to use an HTML-TADS runtime. A worthy heir to the tradition of dystopian IF.
Rating: ****
Reviewed by Duncan Stevens (05 Feb 2001)
| Competitions/ Awards: | 1st place, rec.arts.int-fiction competition 2000
Finalist, Best NPCs, Xyzzy Awards 2000
| | Related Links: | SPAG reviews
| | Downloads: | - 2000-09-30 kaged.gam (647.92 KB)
- TADS executable (version: Release 1)
- 2000-09-28 kaged.rs1 (335.82 KB)
- Multimedia file
- 2000-09-28 kaged.rs2 (6.19 MB)
- Multimedia file
- 2000-10-01 kaged.rs3 (5.03 MB)
- Multimedia file
- 2000-09-23 khint.txt (9.39 KB)
- Hints
- 2000-09-27 kwalk.txt (1.44 KB)
- Walkthrough
- 2000-12-24 kaged_s.exe (1.88 MB)
- TADS executable (version: Release 2, Post-competition shareware release, with images but no music)
- 2000-12-24 kaged_s.gam (1,007.69 KB)
- TADS executable (version: Release 2, post-competition shareware release, with images but no music)
|
My Angel
| Author: | Jon Ingold | | Genres: | Fantasy
Romance | | Released: | 2000 | | Review: | A hauntingly told tale whose most important conceit can't be given away here without spoilers, this is largely puzzleless; the focus is on the story, and on the protagonist's relationship with the main NPC. Both you and the NPC are telepaths, and you communicate by sharing thoughts; at times, it's as if you're two characters rather than one. It's told in the first person with an unusual formatting trick: the game gives you the option of shifting all parser responses to the subject line and putting the main text together as if it were static prose. The technical details are done well--there are even reasonably logical paragraphs--but it's still easy to get repetitive text. Still, My Angel is worth playing--it's much more notable for the relationship it depicts (and for the twist at the end) than for its formatting experiments.
Rating: ****
Reviewed by Duncan Stevens (06 Feb 2001)
| Competitions/ Awards: | 6th place, rec.arts.int-fiction competition 2000
Winner, Best Story, Xyzzy Awards 2000
Finalist, Best Individual NPC, Xyzzy Awards 2000
Finalist, Best Writing, Xyzzy Awards 2000
| | Play Online: | Play it at ifiction.org
| | Related Links: | SPAG review
| | Downloads: | - 2000-09-12 ang_walk.txt (6.74 KB)
- Walkthrough
- 2000-09-25 my_angel.z5 (242.50 KB)
- Z-code 5 executable (version: Release 1, original competition release)
- 2000-12-18 My_Angel.z5 (251.50 KB)
- Z-code 5 executable (version: Release 2)
|
Metamorphoses
| Author: | Emily Short | | Genre: | Fantasy | | Released: | 2000 | | Review: | You're a slave girl on a mission of sorts for your master, though it's difficult to say what the mission is. The game's world is split between the literal and the figurative, and most of what you accomplish is significant more on the symbolic than on the concrete level. Idealized forms are a key thematic element, and most of the puzzles revolve around the transformation of those forms. The game provides two devices that can transform various objects, and the range and complexity of the transformations handled is impressive--the objects, by and large, behave sensibly in all their various forms. There are lots of puzzle solutions and a wide variety of endings, and the game manages to both tell a story and allow ample freedom in exploration. Beautifully described and impressively thoughtful.
Rating: *****
Reviewed by Duncan Stevens (05 Feb 2001)
| Competitions/ Awards: | 2nd place, rec.arts.int-fiction competition 2000
Winner, Best Writing, Xyzzy Awards 2000
Finalist, Best Setting, Xyzzy Awards 2000
Finalist, Best Puzzles, Xyzzy Awards 2000
Finalist, Best Use of Medium, Xyzzy Awards 2000
| | Play Online: | Play it at ifiction.org
| | Related Links: | Author's home page: some notes about the game
SPAG review
| | Downloads: | - 2000-09-30 metamorp.z5 (163.50 KB)
- Z-code 5 executable (version: Release 1, original competition entry)
- 2000-09-30 metawalk.txt (1.77 KB)
- Walkthrough
- 2001-03-07 fracture.z5 (108.50 KB)
- Z-code 5 executable (version: "fractured" demo, incomplete)
- 2002-02-22 metamorp.z5 (173.50 KB)
- Z-code 5 executable (version: Release 4)
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Pytho's Mask
| Author: | Emily Short | | Genre: | Romance | | Released: | 2001 | | Review: | Intrigue and romance at a fantastical royal court on the brink of astrological derangement. You play a capable young woman from a secret order, invited to the ball by a cloaked and masked stranger. It continues in that vein. Very good atmosphere, with timed events independent of the player.
Heavily story-oriented, with a large cast for a relatively small game and lots of conversation, but contains puzzles as well. In fact, the whole story leads to a problem of detection that can be approached in multiple ways (including trial-and-error).
Features an experimental conversation system (later used in Best of Three) that combines aspects of ASK/TELL and menu-based conversation in a fairly natural and inobtrusive manner, although it is pretty easy to run out of things to say to a person - not because there are few things to say, but because the system encourages one to talk a lot.
Rating: ****
Reviewed by Carl Muckenhoupt (08 Mar 2003)
| Competitions/ Awards: | Entered in SmoochieComp
Winner, Best NPCs, Xyzzy Awards 2001
Finalist, Best Game, Xyzzy Awards 2001
Finalist, Best Writing, Xyzzy Awards 2001
Finalist, Best Story, Xyzzy Awards 2001
Finalist, Best Setting, Xyzzy Awards 2001
Finalist, Best Individual Puzzle, Xyzzy Awards 2001
| | Related Links: | SPAG review
IF-Review
| | Downloads: | - 2002-02-23 pytho.blb (427.16 KB)
- Glulx executable (version: 4)
- 2002-02-23 pytho.z8 (286.50 KB)
- Z-code 8 executable (version: 3)
- 2001-02-14 smoochie.zip (568.46 KB)
- Z-code 8 executable (version: 1)
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Being Andrew Plotkin
| Author: | J. Robinson Wheeler | | Genres: | Adaptation>Screen
Humor>Satire | | Released: | 2000 | | Review: | A parody of the movie Being John Malkovich; here, the target is IF luminary Andrew Plotkin, a.k.a. Zarf, author of Spider and Web, So Far, and other well-regarded games. In-jokey, to some extent--you'll probably get more out of this if (a) you've seen the movie and (b) you're familiar both with Zarf's games and with the IF community as a whole--but still playable without knowledge of the in-jokes. Highly linear with very few puzzles; you really can't get very far from the path the game sets out. This is a very funny effort, though, and it's amusing in a knowing way--the fights over identity that the movie depicts are adapted to the IF context in a way that acknowledges the confusion of the player-PC relationship.
Rating: ****
Reviewed by Duncan Stevens (05 Feb 2001)
| Competitions/ Awards: | 3rd place, rec.arts.int-fiction competition 2000
Winner, Best Game, Xyzzy Awards 2000
Winner, Best NPCs, Xyzzy Awards 2000
Finalist, Best Story, Xyzzy Awards 2000
Finalist, Best Individual Puzzle, Xyzzy Awards 2000
Finalist, Best Individual NPC, Xyzzy Awards 2000
Finalist, Best Individual PC, Xyzzy Awards 2000
| | Play Online: | Play it at ifiction.org
| | Related Links: | SPAG reviews
| | Downloads: | - 2000-09-24 bap_walk.txt (1.61 KB)
- Walkthrough
- 2000-09-28 bap.z5 (198.50 KB)
- Z-code 5 executable (version: Release 1)
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Ad Verbum
| Author: | Nick Montfort | | Genres: | Humor
Surreal>Wordplay | | Released: | 2000 | | Review: | A wordplay game reminiscent in some respects of Infocom's Nord and Bert Couldn't Make Head or Tail of It. Some of the puzzles work better than others--a few are just obscure--but there's one section of the game that's simply astounding. Specifically, there are alliterative rooms where the parser has been rewritten to allow only commands in which every word begins with a certain letter--and all the responses are likewise rewritten. For example, >EXAMINE EFFIGY elicits "Enemy effigy. Extreme enormity evident. Execrable evildoer!" The puzzles in this section involve figuring out the appropriate commands to take certain objects and get out of the rooms, but it's more rewarding simply to try to push the limits of the game's literacy (and it takes a lot of pushing). The rest of Ad Verbum doesn't quite live up to that portion of the game, but the alliterative section alone makes it worth trying.
Rating: ****
Reviewed by Duncan Stevens (05 Feb 2001)
| Competitions/ Awards: | 4th place, rec.arts.int-fiction competition 2000
Winner, Best Puzzles, Xyzzy Awards 2000
Finalist, Best Individual Puzzle, Xyzzy Awards 2000
Finalist, Best Use of Medium, Xyzzy Awards 2000
| | Play Online: | Play it at ifiction.org
| | Related Links: | SPAG reviews
| | Downloads: | - 2000-09-28 adverbum.z5 (132.50 KB)
- Z-code 5 executable (version: Release 1, original competition entry)
- 2006-09-05 adverbum.z5 (135.00 KB)
- Z-code 5 executable (version: 11)
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A Walk Through Forever
CompXX
| Author: | Lucian P. Smith | | Released: | 1996 | | Review: | A front-end for the yearly rec.arts.int-fiction competition, updated each year. Has basic information about each competition entry and a handy "rack" for recording and sorting your scores; the main purpose of the front end is to let you randomize the order in which you play the entries, so that each game tends to get an equal number of votes (rather than having the well-known authors get lots of votes because everyone plays their games first). A handy tool.
Rating: Not rated
Reviewed by Duncan Stevens (08 Jul 2000)
| | Play Online: | Play it at ifiction.org: Release 1, For 1996 competition
Play it at ifiction.org: Release 3, for 1997 competition
Play it at ifiction.org: Release 1, for 1998 competition
Play it at ifiction.org: Release 2, for 1999 competition
Play it at ifiction.org: Release 1, for 2000 competition
| | Downloads: | - 2000-10-02 Comp00.z5 (174.50 KB)
- Z-code 5 executable (version: Release 1, for 2000 competition)
- 2001-09-30 Comp01.z5 (165.50 KB)
- Z-code 5 executable (version: 1, for 2001 competition)
- 2002-09-28 Comp02.z5 (111.50 KB)
- Z-code 5 executable (version: Release 1, for 2002 competition)
- 2003-09-28 Comp03.z5 (109.50 KB)
- Z-code executable (version: 1, for 2003 competition)
- 2004-10-06 Comp04.z5 (114.00 KB)
- Z-code 5 executable (version: 1, for 2004 competition)
- 2005-10-01 Comp05.z5 (113.50 KB)
- Z-code 5 executable (version: 1, for 2005 competition)
- 2006-10-03 Comp06.z5 (146.00 KB)
- Z-code 5 executable (version: 2, for 2006 competition)
- 2008-10-03 Comp08.z5 (141.00 KB)
- Z-code 5 executable (version: 2, for 2008 competition)
- 1997-10-09 comp97.z5 (101.00 KB)
- Z-code 5 executable (version: Release 3, for 1997 competition)
- 1998-10-03 comp98.z5 (119.50 KB)
- Z-code 5 executable (version: Release 1, for 1998 competition)
- 1999-10-05 comp99.z5 (157.50 KB)
- Z-code 5 executable (version: Release 2, for 1999 competition)
- 2000-02-19 Comp99.zip (138.73 KB)
- Inform source code (version: Release 2, for 1999 competition)
- 1997-06-26 Comp96.z5 (83.00 KB)
- Z-code 5 executable (version: Release 1, For 1996 competition)
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Transfer
| Author: | Tod Levi | | Genre: | Science Fiction | | Released: | 2000 | | Review: | Science fiction in the malfunctioning-experiment genre, but well put together. You're part of a team that's attempting to perfect the transfer of consciousness between bodies, including across species. Most of the puzzles turn on novel applications of the central gimmick, and some are pretty creative. The characters aren't as well done, unfortunately; they pretty much ignore you no matter how suspicious your various doings might seem. Conventional, but enjoyable and not too hard.
Rating: ****
Reviewed by Duncan Stevens (05 Feb 2001)
| Competitions/ Awards: | 5th place, rec.arts.int-fiction competition 2000
| | Play Online: | Play it at ifiction.org
| | Related Links: | SPAG review
| | Downloads: | - 2000-09-30 transfer.txt (6.09 KB)
- Walkthrough
- 2000-09-30 transfer.z5 (181.00 KB)
- Z-code 5 executable (version: Release 9)
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Nevermore
| Author: | Nate Cull | | Genres: | Horror>Lovecraftian
Adaptation>Literary | | Released: | 2000 | | Review: | An adaptation of Poe's "The Raven," though a very loose adaptation--the author has embellished considerably on the scene set in the poem. The result is highly imaginative and, in many ways, faithful to the gothic Poe spirit, though it may be difficult to get used to if you're familiar with the poem and expecting the story to track what's in the text of the poem. The puzzles are mostly good, despite some game design sins--there's repetitive death, for one thing, and a bunch of guidebooks whose "consult" routines are randomized. The atmosphere is nicely done, though, and in a Poe adaptation, that's the most important thing. Has a hint menu.
Rating: ****
Reviewed by Duncan Stevens (06 Feb 2001)
| Competitions/ Awards: | 7th place, rec.arts.int-fiction competition 2000
Finalist, Best Setting, Xyzzy Awards 2000
Finalist, Best Puzzles, Xyzzy Awards 2000
Finalist, Best Individual PC, Xyzzy Awards 2000
| | Play Online: | Play it at ifiction.org
| | Related Links: | SPAG review
| | Downloads: | - 2000-09-30 never.wlk (55.60 KB)
- Walkthrough
- 2000-09-28 never.z5 (131.50 KB)
- Z-code 5 executable (version: Release 10)
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Masquerade
| Author: | Kathleen M. Fischer | | Genres: | Historical
Romance | | Released: | 2000 | | Review: | A romance in the spirit of Plundered Hearts, though the scope is somewhat narrower--it's closer to being a series of connected scenes. At the end, however, there's suddenly quite a bit of branching--there are at least 10 possible endings. There aren't many puzzles, but the story is entertaining and reasonably unpredictable. The best thing about the game, arguably, is the PC, who is far more vividly characterized than most (again, somewhat in the spirit of Plundered Hearts, whose PC had much more personality than those of most Infocom games). A good entry in an underpopulated IF genre.
Rating: ****
Reviewed by Duncan Stevens (06 Feb 2001)
| Competitions/ Awards: | 8th place, rec.arts.int-fiction competition 2000
Finalist, Best Story, Xyzzy Awards 2000
| | Related Links: | SPAG reviews
| | Downloads: | - 2000-10-01 mask.z5 (218.00 KB)
- Z-code 5 executable (version: Release 3, original competition release)
- 2001-01-22 Mask.z5 (220.00 KB)
- Z-code 5 executable (version: Release 4)
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Jarod's Journey
| Author: | Tim Emmerich | | Genre: | Religious | | Released: | 2000 | | Review: | As the young pilgrim Jarod, you visit various cities, and encounter a number of situations, each of them llustrating a postulate/commandment of Christianity. Since this game has got neither puzzles nor atmosphere, and only a rudimentary plot, I doubt it can be an enjoyable experience for anyone. For me, its most amusing feature is the HELP command, which, if entered several times, shows the ultimate in getting as close to telling the player "you're a complete moron if you need help for *THAT*" as possible, without actually saying it (in order to avoid offending people).
Rating: **
Reviewed by Valentine Kopteltsev (27 Dec 2002)
| Competitions/ Awards: | 47th place, rec.arts.int-fiction competition 2000
| | Downloads: | - 2000-09-30 jarod.gam (253.69 KB)
- TADS executable (version: Release 1.0)
- 2000-09-30 jarod.rs0 (102.73 KB)
- Multimedia file
- 2000-09-30 jarod.rs1 (397.30 KB)
- Multimedia file
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Yes, Another Game with a Dragon!
| Alternate Titles: | YAGWAD
| | Author: | John Kean | | Genres: | Fantasy>Cave crawl
Humor>Satire | | Released: | 2000 | | Review: | An entertaining little romp that's sometimes straight fantasy and sometimes more akin to parody of fantasy, as indicated by the name (which adverts to the r*if community's well-aired dislike for games involving dragons). A few of the puzzles are a bit obscure, but most are both challenging and reasonable, and there's substantially more plot than the typical canonical fantasy game offers. Funny and well-written.
Rating: ****
Reviewed by Duncan Stevens (07 Feb 2001)
| Competitions/ Awards: | 9th place, rec.arts.int-fiction competition 2000
| | Play Online: | Play it at ifiction.org
| | Related Links: | SPAG review
| | Downloads: | - 2000-09-30 yagwad.z5 (162.50 KB)
- Z-code 5 executable (version: Release 1, original competition entry)
- 2000-11-20 yagwad.z5 (164.00 KB)
- Z-code 5 executable (version: Release 2)
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Shade
| Author: | Andrew Plotkin | | Genre: | Travel | | Released: | 2000 | | Review: | The author's tag-line for this game is "A one-room game set in your apartment," and it's difficult to say much more about it without spoilers. Suffice it to say that it's extremely well crafted and very, very creepy--this is "mess with your head" IF par excellence. Precisely what happens, particularly at the end, is open to multiple interpretations. There's also a lot going on, in a sense, so you may want to replay it a few times once you're done. Not to everyone's taste--it's not an upbeat game by any means--but masterfully done.
Rating: *****
Reviewed by Duncan Stevens (07 Feb 2001)
| Competitions/ Awards: | 10th place, rec.arts.int-fiction competition 2000
Winner, Best Setting, Xyzzy Awards 2000
Finalist, Best Game, Xyzzy Awards 2000
Finalist, Best Writing, Xyzzy Awards 2000
Finalist, Best Story, Xyzzy Awards 2000
Finalist, Best Use of Medium, Xyzzy Awards 2000
Finalist, Best Individual PC, Xyzzy Awards 2000
| | Play Online: | Play it at ifiction.org
| | Related Links: | SPAG review
| | Downloads: | - 2000-09-28 shade.z5 (104.50 KB)
- Z-code 5 executable (version: Release 1, original competition entry)
- 2000-11-28 Shade-R3.hqx (278.39 KB)
- Macintosh executable (version: Release 3)
- 2002-08-11 shade-src.tar.Z (58.52 KB)
- Inform source code (version: 3)
- 2000-11-28 shade.z5 (106.00 KB)
- Z-code 5 executable (version: Release 3)
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Guess the Verb!
| Author: | Leonard Richardson | | Genre: | Humor | | Released: | 2000 | | Review: | Several mini-games in one--there's a device that transports you into various scenes--and also several mini-parodies in one, since most of the scenes poke fun at one genre or another. As a game, there's not a lot there; most of the puzzles are pretty easy, and it's possible to get through the game without seeing all of the scenes. But the humor makes this work--there are loads of funny responses, and even the instructions are hilarious. Not a perfect effort, but as a satirical take on IF, it works.
Rating: ****
Reviewed by Duncan Stevens (07 Feb 2001)
| Competitions/ Awards: | 11th place, rec.arts.int-fiction competition 2000
| | Play Online: | Play it at ifiction.org
| | Related Links: | SPAG reviews
| | Downloads: | - 2000-09-30 guess.z5 (195.00 KB)
- Z-code 5 executable (version: Release 3, original competition entry)
- 2000-12-10 guess.z5 (229.50 KB)
- Z-code 5 executable (version: Release 4)
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Letters from Home
| Author: | Roger Firth | | Genres: | Humor
Surreal>Wordplay | | Released: | 2000 | | Review: | Half interactive fiction and half Games Magazine extract, Letters From Home is strewn with challenging wordplay puzzles, among them collecting all the letters of the alphabets (disguised in various forms) and solving cryptic crossword clues. Packed with subtle humor and IF references, so there's fun to be had even if cryptic crosswords aren't your thing. Some of the puzzles are a bit obscure, but on the whole everything works impressively well.
Rating: ****
Reviewed by Duncan Stevens (08 Feb 2001)
| Competitions/ Awards: | 12th place, rec.arts.int-fiction competition 2000
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 2000-09-30 letters.txt (3.44 KB)
- Walkthrough
- 2000-09-28 letters.z5 (179.50 KB)
- Z-code 5 executable (version: Release 4)
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Rameses
| Author: | Stephen Bond | | Genre: | Slice of life | | Released: | 2000 | | Review: | You're an unhappy teenager in an unpleasant Irish boarding school, remembering your happier younger days and putting up with the present as best you can. It's not very interactive, but it's an noninteractivity that serves the purposes of the story--the central character doesn't have the courage to speak honestly with others, so he hardly speaks at all, and the frustration the player feels mirrors the PC's frustrations. There are no puzzles, and the game essentially progresses whatever you do, but as a story and a characterization, it works extremely well.
Rating: ****
Reviewed by Duncan Stevens (08 Feb 2001)
| Competitions/ Awards: | 13th place, rec.arts.int-fiction competition 2000
Winner, Best Individual PC, Xyzzy Awards 2000
Finalist, Best Game, Xyzzy Awards 2000
Finalist, Best Writing, Xyzzy Awards 2000
Finalist, Best Story, Xyzzy Awards 2000
Finalist, Best NPCs, Xyzzy Awards 2000
Finalist, Best Use of Medium, Xyzzy Awards 2000
| | Play Online: | Play it at ifiction.org
| | Related Links: | SPAG reviews
| | Downloads: | - 2000-09-28 rameses.z5 (159.00 KB)
- Z-code 5 executable (version: Release 1, original competition entry)
- 2006-11-02 rameses.zblorb (163.25 KB)
- Z-code 5 executable (version: Release 3)
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The Djinni Chronicles
| Author: | J. D. Berry | | Genre: | Fantasy | | Released: | 2000 | | Review: | You're a djinn, or rather a series of them, trying both to serve your various masters' commands and to achieve your own purposes. Well implemented and richly imagined--the game devises a djinni cosmology that's extremely involved and makes sense of your motivations and the limitations on your movement. You need to tune into a sort of djinni ethics to figure out why things work as they do. Not very long, with just a few puzzles, but the thoroughness of the worldbuilding makes up for the brevity.
Rating: ****
Reviewed by Duncan Stevens (08 Feb 2001)
| Competitions/ Awards: | 14th place, rec.arts.int-fiction competition 2000
| | Play Online: | Play it at ifiction.org
| | Related Links: | SPAG review
| | Downloads: | - 2000-09-30 djinni.z5 (103.00 KB)
- Z-code 5 executable (version: Release 1, original competition entry)
- 2000-09-29 eywtkas.txt (19.84 KB)
- Author's notes and walkthrough
- 2000-11-17 djinni.exe (149.45 KB)
- MS-DOS executable (version: Release 2)
- 2000-11-17 djinni.z5 (103.00 KB)
- Z-code 5 executable (version: Release 2)
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Jeenin Tonn-nx
The Dragon Diamond
Four in One
| Author: | J. Robinson Wheeler | | Genre: | Humor | | Released: | 1998 | | Review: | A highly unusual effort. You're Sam Wood, film director, trying to put together the last scene of the latest Marx Brothers picture--but that means getting the brothers to stay in one place for more than a few minutes, which, as one reviewer aptly observed, is akin to herding cats. Finishing the game depends in part on discovering how the Marx family dynamics work, but also in part on randomness, which means that this can be one frustrating game; so much trial and error is necessary that the fun tends to wane after a while. On the other hand, the writing is impeccable, Groucho's one-liners are hilarious, the attention to detail is impressive--lots of Easter eggs are scattered around--and there are literally dozens of reasonably realistic NPCs. It's a richly done game world, and if the central puzzle were just a little less maddening, this would be a whole lot of fun; as it is, it's still worth a look.
Rating: ****
Reviewed by Duncan Stevens (17 Jul 2000)
| Competitions/ Awards: | 16th place, rec.arts.int-fiction competition 1998
| | Related Links: | SPAG reviews
| | Downloads: | - 1998-10-01 fourin1.gam (287.29 KB)
- TADS executable (version: Release 1)
- 2000-07-10 fourin1.sit (419.61 KB)
- Macintosh executable (version: Release 1.1.7)
- 2000-07-10 fourin1.zip (323.73 KB)
- MS-DOS executable (version: Release 1.1.7)
- 2000-07-10 4in1_src.zip (145.88 KB)
- TADS source code (version: Release 1.1.7, zipped together with development logs and an essay about the game)
- 2000-07-10 fourin1.gam (297.29 KB)
- TADS executable (version: Release 1.1.7)
- 1999-05-29 fourin1.sol (4.80 KB)
- Solution
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Sensory Jam
| Author: | Andrew Plotkin | | Released: | 2000 | | Review: | A little demo of Glulx multimedia capabilities. No plot or puzzles or anything. Only really of interest if you're testing a new Glulx interpreter or are trying to decide between Glulx and HTML-TADS for your next game.
Rating: Not rated
Reviewed by Carl Muckenhoupt (15 Feb 2001)
| | Downloads: | - 2000-04-01 sensory.blb (197.52 KB)
- Glulx executable (version: 4)
- 2000-04-01 sensory.tar.z (153.51 KB)
- Glulx executable (version: 4, graphics and sound are bundled in separate files, which your Glulx interpreter may not be able to read)
- 2000-04-01 sensory.ulx (129.50 KB)
- Glulx executable (version: 4, does not include graphics and sound resources)
- 2000-03-29 sensory.inf (19.53 KB)
- Inform source code (version: Release 4)
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A Crimson Spring
| Author: | Robb Sherwin | | Genre: | Superhero | | Released: | 2000 | | Review: | A thoroughly dark superhero game--you're a superhero out to avenge your girlfriend's (gruesome and minutely described) death. The multimedia aspect is good (the sound is better than the graphics), the writing's strong, and the plot is fairly complex--and the PC is nicely rendered as well; this is no stock jut-jawed invincible superhero. There are some implementation problems, though--at one point, SEARCH ROOM is a required command), and some of the event triggers are easy to miss. Plenty of sex and violence here, so this is not for the faint of heart.
Rating: ****
Reviewed by Duncan Stevens (05 Mar 2001)
| Competitions/ Awards: | 23rd place, rec.arts.int-fiction competition 2000
| | Related Links: | SPAG review
| | Downloads: | - 2000-09-30 acs_walk.txt (77.50 KB)
- Walkthrough
- 2000-09-30 scourge.hex (348.10 KB)
- Hugo executable (version: Release 1.0, original competition entry)
- 2000-09-30 SCOURGE1 (15.22 MB)
- Multimedia file
- 2000-12-06 scourgdos.hex (363.10 KB)
- Hugo executable (version: 1.0.04, no graphics or sound)
- 2000-12-06 scourge.zip (19.47 MB)
- Hugo executable (version: 1.0.04, graphics and sound resources included)
- 2001-06-03 Scourge.hug (383.00 KB)
- Hugo source code (version: 1.0.04)
|
Sabotage on the Century Cauldron
Escape from S.S.A.D.B.
Underhill
Twilight in the Garden of Exile
| Author: | Alan Stanley Long | | Released: | 2001 | | Review: | An obscure, literary entry in the Walkthrough Comp, it is (like most other games in the competition) not playable on its own -- but even when played from the walkthrough, it is somewhat unclear exactly what's going on. One senses that a deep meaning is intended; it's just hard to say what that is.
Rating: ***
Reviewed by Emily Short (02 Jun 2003)
| Competitions/ Awards: | Entered in WalkthroughComp
| | Downloads: | - 2001-05-23 walkthrough.zip (727.72 KB)
- Z-code 5 executable (version: 1)
|
And the Waves Choke the Wind
| Author: | Gunther Schmidl | | Genres: | Historical>Pirates
Horror>Lovecraftian | | Released: | 2000 | | Review: | You have a run-in with some shipmates and are set adrift in a dinghy. Written as a prologue to a longer game. Polished, with lots of bells and whistles (footnotes and specialized commands), but there isn't a lot to do in terms of actual playing. (The middle section allows for some exploration, but very little interaction with what you find.) Nicely ambiguous and cliffhangery endings.
Rating: ****
Reviewed by Duncan Stevens (01 Mar 2001)
| Competitions/ Awards: | 16th place, rec.arts.int-fiction competition 2000
| | Related Links: | SPAG review
| | Downloads: | - 2000-09-28 atwctw.z8 (172.50 KB)
- Z-code 8 executable (version: Release 1)
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Once and Future
| Author: | G. Kevin Wilson | | Genres: | Historical
Science Fiction>Time Travel
Fantasy>Arthurian | | Released: | 1998 | | Review: | You're a soldier in Vietnam who gets mysteriously tossed into an Arthurian story and transported between a variety of settings and times. The story behind this game is arguably better known than the game itself--the author worked on it for five years, during which it was eagerly awaited in the IF community (and often joked about). It was then released commercially through Cascade Mountain Publishing, a company run by Infocom implementor Mike Berlyn which has since gone under, and now is available as freeware. As a game, it's quite good, though it suffers somewhat from having been begun in 1993--standards of IF design changed a good deal by the time the game was released. Similarly, the tone and style of the writing vary, as you might expect when a game is written over a period of five years. Some terrific puzzles, particularly one involving a mousehole, though many are obstacles for their own sake in a way that's more reminiscent of golden-age IF than present-day games. Lots of NPCs, some quite well developed. A very, very large game, one of the largest ever written, but the various pieces work reasonably well together--there's enough story, and the story is good enough, that the game doesn't feel like a random collection of puzzles. There are also plenty of endings and optional puzzles, affording some replay potential. Not a perfect effort--some of the puzzles require some mind-reading and some syntax-guessing--but still a noteworthy game.
Rating: ****
Reviewed by Duncan Stevens (01 May 2001)
| Competitions/ Awards: | Winner, Best NPCs, Xyzzy Awards 1998
Finalist, Best Game, Xyzzy Awards 1998
Finalist, Best Setting, Xyzzy Awards 1998
Finalist, Best Puzzles, Xyzzy Awards 1998
Finalist, Best Use of Medium, Xyzzy Awards 1998
| | Related Links: | SPAG reviews
IF-Review
| | Downloads: | - 2001-04-01 oaf.sit.hqx (635.83 KB)
- Macintosh executable (version: Release 2.1)
- 2001-04-01 oaf.zip (465.22 KB)
- TADS executable (version: Release 2.1)
- 2002-03-29 OAFMaps.zip (7.44 KB)
- maps in GUEmap format
- 2002-09-03 oaf.html (25.15 KB)
- solution
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At Wit's End
| Author: | Mike Sousa | | Released: | 2000 | | Review: | You're a baseball player thrown into a series of wacky mishaps. Strong storyline--this is one IF game that can't be dismissed as an excuse for a bunch of puzzles--but the puzzles themselves vary a bit in quality. The more complicated ones are also highly frustrating, and it's pretty easy to get something wrong without realizing it and to have to backtrack. Still, the writing is good, there's all sorts of funny stuff around the edges, and the story itself is wildly improbable but no less fun for that. One of the year's most entertaining entries.
Rating: ****
Reviewed by Duncan Stevens (02 Mar 2001)
| Competitions/ Awards: | 17th place, rec.arts.int-fiction competition 2000
| | Related Links: | SPAG review
| | Downloads: | - 2000-09-29 awe.gam (437.29 KB)
- TADS executable (version: Release 1.0, original competition entry)
- 2000-09-29 awe.sol (4.90 KB)
- Walkthrough
- 2001-04-23 awe.gam (437.87 KB)
- TADS executable (version: Release 1.2)
|
Planet of the Infinite Minds
| Author: | Alfredo Garcia | | Genre: | Science Fiction | | Released: | 2000 | | Review: | Highly peculiar game that's heavy on the abstract math and physics. You're spun through a variety of cosmic absurdities to no obvious purpose--the author appears to be experimenting with the capability of IF to render concrete and interesting various concepts. In other words, your mileage will most certainly vary. The game itself is quite difficult if you're not on the author's wavelength; absurdism and in-jokes are plentiful. Still, the intentions are good, and those with a taste for abstract science may well enjoy this.
Rating: ****
Reviewed by Duncan Stevens (02 Mar 2001)
| Competitions/ Awards: | 19th place, rec.arts.int-fiction competition 2000
| | Related Links: | SPAG reviews
| | Downloads: | - 2000-09-28 planmind.gam (328.20 KB)
- TADS executable (version: Release 1)
- 2000-09-20 planwalk.txt (10.40 KB)
- Walkthrough
|
Dinner with Andre
| Author: | Liza Daly | | Genres: | Humor
Romance | | Released: | 2000 | | Review: | You're on a date, getting ambushed by all sorts of embarrassments and trying to save face. Fun puzzles and nicely goofy feel, though your character can be a bit of a drag--she's so insecure that you may want to shake some sense into her rather than going along with her schemes. Still, everything works well, and there's an enormously funny take on snooty waiters that makes the game worth trying all by itself.
Rating: ****
Reviewed by Duncan Stevens (02 Mar 2001)
| Competitions/ Awards: | 18th place, rec.arts.int-fiction competition 2000
Finalist, Best Puzzles, Xyzzy Awards 2000
| | Play Online: | Play it at ifiction.org
| | Related Links: | SPAG review
| | Downloads: | - 2000-09-29 dinner.z5 (154.50 KB)
- Z-code 5 executable (version: Release 1)
|
Punk Points
| Author: | Jim Munroe | | Genre: | Slice of life | | Released: | 2000 | | Review: | You're a teenager trying to demonstrate to yourself and to your peers how angry and rebellious you are. The attitude comes across well, and the puzzles do a reasonably good job of conveying the challenges a would-be punk faces (and the punk's approach to overcoming them)--the main problem is that some of the solutions are a bit obscure and insufficiently clued (or encounter syntax problems). The implementation isn't perfect, but it's adequate, and the writing occasionally shines. A hint system and a bug cleanup from being a top-notch effort.
Rating: ****
Reviewed by Duncan Stevens (05 Mar 2001)
| Competitions/ Awards: | 22nd place, rec.arts.int-fiction competition 2000
Finalist, Best NPCs, Xyzzy Awards 2000
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 2000-09-30 punkpnts.z5 (124.50 KB)
- Z-code 5 executable (version: Release 1, original competition entry)
- 2001-01-11 punkpnts.z5 (133.50 KB)
- Z-code 5 executable (version: Release 2)
|
Im Bannkreis
| Author: | Martin Oehm | | Genre: | Fantasy>Zorkian | | Released: | 2000 | | Review: | To play this game, you should have a working knowledge of German. Here is a brief synopsis in English: As a sorcerer's apprentice, you have to escape your master's ban circle he has put around the house. After all, you do want to join the festival in the village to meet Amanda.
Als Zauberlehrling versuchst Du, dem Bannkreis Deines Meister zu entkommen, den er um das Haus gelegt hat. Kartoffeln schälen, Holz hacken und Aufräumen sind heute Deine häuslichen Pflichten. Zu dumm, denn ausgerechnet jetzt findet im Dorf ein Fest statt, auf dem auch Amanda auf Dich wartet. Ein der Enchanter-Trilogie entlehntes Magiesystem hilft Dir in Deinem Bestreben, dem Bannkreis zu entkommen. Viele Details und witzige Antworten selbst auf ungewöhnliche Aktionen garantieren ein kurzweiliges Spielvergnügen, das auch für Einsteiger geeignet ist. Schade nur, dass Spielwelt und Spieldauer ein wenig zu klein geraten sind.
Rating: ****
Reviewed by Matthias Oborski (03 Jan 2003)
| | Related Links: | Im Bannkreis page: author's notes
| | Downloads: | - 2001-01-15 bann_tam.zip (114.54 KB)
- T.A.G. executable in German (version: 20.12.2000, bundled with MS-DOS runtime)
- 2001-01-15 bann.zip (59.33 KB)
- T.A.G. executable in German (version: 20.12.2000)
|
Outside Satyricon
World
The Liquid Cow Shop
The Frenetic Five vs. Mr. Redundancy Man
Part of Frenetic Five
| Author: | Neil deMause | | Genres: | Humor
Superhero | | Released: | 1999 | | Review: | Smaller and tighter than the first entry in the series, and funnier as well. You and the gang are chasing the title character, and you overcome some amusingly mundane obstacles. Mr. Redundancy Man is hilarious, as is another fellow named the Validator, who praises everything you do, and your sidekicks have lots of funny asides. An immensely amusing half hour or so.
Rating: ****
Reviewed by Duncan Stevens (01 May 2001)
| Competitions/ Awards: | Finalist, Best NPCs, Xyzzy Awards 1999
Finalist, Best Individual Puzzle, Xyzzy Awards 1999
| | Related Links: | SPAG reviews
IFRC Review
| | Downloads: | - 2000-01-02 fren5-2.hqx (142.94 KB)
- Macintosh executable (version: 1.1)
- 2000-01-02 fren5-2.zip (104.35 KB)
- TADS executable (version: Release 1.2)
|
Kill Justin
Hortulus
| Author: | Florian Edlbauer | | Genre: | Historical | | Released: | 2000 | | Review: | The English translation of the Latin title is "Small (Herbal) Garden". It is also the title of a poem by Walahfrid Strabo, a medieval abbot. To play this game, you should have a working knowledge of German. A brief synopsis in English: On Reichenau Island in Lake Constance, Brother Thomas has to find a cure for the illness of his abbot. Unfortunately, Thomas is only a cook, and the regular medicus Brother Martin is currently absent.
Im mittelalterlichen Kloster auf der Insel Reichenau im Bodensee ist der Abt erkrankt. Da der Heiler des Klosters, Bruder Martin, gerade verreist ist, übernimmt Bruder Thomas dessen Rolle. Als Koch hat schließlich auch er mit Kräutern zu tun. Leider kennt Thomas die Heilwirkungen der einzelnen Pflanzen nicht so genau, sodass Walahfrid Strabos kräuterkundliches Gedicht "Hortulus" zum wichtigsten Hilfsmittel wird.
Die Klosteranlage ist überschaubar, schnell erkundet und weist keine schwierigen Rätsel auf. So können auch Einsteiger nach kurzer Spielzeit eins der mehreren möglichen Enden erreichen. Lediglich das sich wiederholende Nachschlagen der Pflanzenarten sowie die Befragung der anwesenden Personen ob desselben Themas wird mit der Zeit etwas mühsam.
Rating: ***
Reviewed by Matthias Oborski (23 Dec 2002)
| | Related Links: | Hortulus home page
http://www.edlbauer.de/textadventures/hortulus/hortulus.html: author's notes
| | Downloads: | - 2000-11-22 Hortulus.zip (131.78 KB)
- T.A.G. executable in German (version: 1.00, bundled with MS-DOS runtime)
|
Farao
Dracula Avontuur
Futz Mutz
| Author: | Tim Simmons | | Released: | 2000 | | Review: | You've somehow been turned into a dog and hauled off to a pet store, and you're trying to get back home. Reasonably well implemented, with fairly presentable multimedia, but lots of attitude--including some tasteless slaps at other IF authors--and a generally juvenile sense of humor. There are some reasonably good puzzles, though, and the writing is competent.
Rating: ***
Reviewed by Duncan Stevens (22 Mar 2001)
| Competitions/ Awards: | 25th place, rec.arts.int-fiction competition 2000
| | Downloads: | - 2000-09-27 futzmutz.gam (1.18 MB)
- TADS executable (version: Release 1)
- 2000-09-28 walkthru.doc (2.37 KB)
- Walkthrough
|
Enlisted
| Author: | G.F. Berry | | Genre: | Science Fiction>Space Exploration | | Released: | 2000 | | Review: | A Sci-Fi puzzlefest, covering your joining the Space Troopers, your training
course, as well as your first mission. Includes a maze with a twist (however,
this twist doesn't make it easier to solve). You can choose your gender at
the beginning, though your choice barely affects the story or the gameplay.
Finally, there are two alternate winning endings, but reaching one of them
depends on a somewhat obscure move. The game suffers a bit from insufficient
beta-testing; I've rated it **** nevertheless, for a number of its puzzles
really are creative.
Rating: ****
Reviewed by Valentine Kopteltsev (10 Jan 2003)
| Competitions/ Awards: | 23rd place, rec.arts.int-fiction competition 2000
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 2000-09-30 enlisted.z5 (168.50 KB)
- Z-code 5 executable (version: Release 1)
- 2000-09-30 walkthru.txt (12.60 KB)
- Walkthrough
|
Unnkulia X
Desert Heat
| Author: | Papillon | | Genres: | Mystery
Romance | | Released: | 2000 | | Review: | A CYOA tale of intrigue and sexual slavery--you're an Arab woman at the center of some nefarious plots and romantic entanglements. The branching usually doesn't go very deep--most of the branches rejoin the main story before long--but there's enough variety to justify several trips through the story, and the choices you make do affect the text you see later on. The sexual content is fairly explicit, though, I thought, not gratuitously so, and it does reflect the story. As with any CYOA story, there's not a lot of interactivity here, but it's still a pretty good story.
Rating: ***
Reviewed by Duncan Stevens (22 Mar 2001)
| Competitions/ Awards: | 28th place, rec.arts.int-fiction competition 2000
| | Related Links: | SPAG review
| | Downloads: | - 2000-09-28 desert.gam (112.97 KB)
- TADS executable (version: Release 1)
|
Got ID?
| Author: | Marc Valhara | | Genre: | Humor | | Released: | 2000 | | Review: | You're a self-esteem-challenged teenager trying to buy alcohol to bring to a party. Fairly difficult puzzles--the steps you take are more than a little extreme given the object, though I suppose it could be argued that it's a wry comment on the the nature of teenagers' quest for popularity. The game misses no opportunity to heap derision on you and generally display its attitude, which gets wearying after a while. There are some funny moments, though, and in a way it's refreshing to find something that really accomplishes what it strives for--i.e., grunge and lots of attitude. Includes a hint menu, though not a very helpful one--fake hints outnumber real hints, and the real hints are often partial solutions at most.
Rating: ****
Reviewed by Duncan Stevens (26 Mar 2001)
| Competitions/ Awards: | 29th place, rec.arts.int-fiction competition 2000
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 2000-09-29 gotid.z5 (123.50 KB)
- Z-code 5 executable (version: Release 1)
|
Castle Amnos
| Author: | John Evans | | Genre: | Fantasy | | Released: | 2000 | | Review: | Fantasy quest inside a castle. The contents of the castle are wildly diverse in the manner of very early fantasy quests, so the atmosphere suffers a bit. Reasonably solid, technically, but suffers from some poor game design choices, including a large and frustrating maze and a randomized elevator. There are some good large-scale puzzles, and the writing and overall plot are quite strong, but the game design makes things more difficult than they should be.
Rating: ***
Reviewed by Duncan Stevens (26 Mar 2001)
| Competitions/ Awards: | 30th place, rec.arts.int-fiction competition 2000
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 2000-09-30 amnos01.z5 (121.50 KB)
- Z-code 5 executable (version: Release 1)
|
Masque of the Last Faeries
| Author: | Ian Ball | | Genre: | Mystery | | Released: | 2000 | | Review: | Intrigue at a masquerade ball. Interesting concept, hindered by poor implementation--there are lots of characters, but trying to interact with them intelligently is often an adventure, and it's easy to do something out of order and get lost in the plot. There's a play-within-the-game that's entirely in verse; unfortunately, the writing is not glorious. The author gets credit for ambition, since there's a lot going on and the plot comes together in a reasonably interesting way, but the technical details are pretty shaky.
Rating: ***
Reviewed by Duncan Stevens (26 Mar 2001)
| Competitions/ Awards: | 31st place, rec.arts.int-fiction competition 2000
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 2000-09-29 masque.z5 (158.50 KB)
- Z-code 5 executable (version: Release 1)
|
Infil-traitor
| Author: | Chris Charla | | Genre: | Espionage | | Released: | 2000 | | Review: | This game is a mystification of sorts: its author passed it off as a text
adventure from the early 1980-s he'd found in a shop by accident. This
probably predestined the choice of the game's main theme - you're a CIA agent
who has got to steal some secret plans from the Soviets. The game parser seems
weak even by the standards of those old times; it's a very limited, two-word
one, and doesn't support system commands like SAVE, RESTORE, UNDO (heck, even
RESTART and QUIT aren't recognized!) Combined with a time limit, and only
occasional mentioning of available exits in room descriptions (this annoying
characteristic is diminished somewhat, because Infil-traitor is only aware of
the 4 cardinal directions), this almost inevitably provides for a few (and
with less clever players like myself for QUITE a few) program terminations,
which accompany the PC's death in this work of IF. The puzzles are trivial
for the most part (there has been one puzzle I've found enjoyable, but I
suspect it only has impressed me by contrast to other puzzles therein). On
the positive side, Infil-traitor featured some wonderfully rude jokes that
made it worth playing for me (I'm fond of black humour), and earned the
game's rating an extra star.
Rating: **
Reviewed by Valentine Kopteltsev (14 Mar 2002)
| Competitions/ Awards: | 48th place, rec.arts.int-fiction competition 2000
| | Downloads: | - 2000-09-30 back.jpg (47.66 KB)
- Part of fake manual
- 2000-09-30 cover.jpg (52.92 KB)
- Part of fake manual
- 2000-09-30 infil.bas (38.83 KB)
- BASIC source code
- 2000-09-30 infil2.exe (72.46 KB)
- MS-DOS executable (version: Release 2, original competition release (buggy))
- 2000-10-04 infil3.exe (72.46 KB)
- MS-DOS executable (version: Release 3, fixed competition release)
- 2000-09-30 infila2.bas (37.46 KB)
- BASIC source code
- 2000-09-30 page2.jpg (80.41 KB)
- Part of fake manual
- 2000-09-30 page3.jpg (68.73 KB)
- Part of fake manual
- 2000-09-30 readme.txt (10.91 KB)
- Author's notes (extended story of rediscovering game written in 1982, entirely fictional)
- 2000-10-04 update.txt (672 bytes)
- Announcement of bug fix
|
The Trip
| Author: | Cameron Wilkin | | Genre: | Surreal | | Released: | 2000 | | Review: | You come to a small backwater town to meet your friends from high school who are as much losers as yourself. However, consciousness-expanding experiments (with drugs and hallucinogenic plants) trigger off a chain of events that finally make you change your whole life. I found some puzzles somewhat obscure, though the bulk of them can be bypassed - due to a bug. Since we're talking about puzzles and bugs - the game has several optional puzzles that are even more obscure, and is rather bug-ridden. The proper
rating for this work probably would be ***, but I'm adding an extra star for the game's unique atmosphere reminiscent of works by Carlos Castaneda, which I'm very fond of.
Rating: ****
Reviewed by Valentine Kopteltsev (30 Sep 2002)
| Competitions/ Awards: | 33rd place, rec.arts.int-fiction competition 2000
| | Downloads: | - 2000-09-30 hint.txt (2.33 KB)
- Hint file
- 2000-09-30 trip.gam (167.71 KB)
- TADS executable (version: Release 1.31)
- 2000-09-30 walkthru.txt (968 bytes)
- Walkthrough
|
Survival
The Pickpocket
| Author: | Alex Weldon | | Released: | 2000 | | Review: | Well-written game, mostly technically competent, but marred by some unfortunate design choices. Your wallet's been stolen by a young urchin and you're trying to get it back. Unfortunately, the game requires that you go to some rather extreme lengths to accomplish that end, and that, combined with the lack of hints or walkthrough, makes the game more difficult than probably was intended.
Rating: ***
Reviewed by Duncan Stevens (26 Mar 2001)
| Competitions/ Awards: | 32nd place, rec.arts.int-fiction competition 2000
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 2000-09-29 ppocket.z5 (126.00 KB)
- Z-code 5 executable (version: Release 1.35)
|
The Dungeons of Dunjin
| Author: | Magnus Olsson | | Genre: | Fantasy>Cave crawl | | Released: | 1991 | | License: | Former shareware | | Review: | Another treasure hunt in a cave, albeit a rather polished one. Your
ultimate goal is the Holy Grail, although other treasures improve your
score. Limited multi-word parser. Built-in hints. Has a small maze.
Most puzzles are fairly straightforward and mechanical. The Mac version
has an enhanced user interface.
Rating: ***
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Related Links: | SPAG reviews
| | Downloads: | - 1993-08-18 Dunjin44.cpt.hqx (290.97 KB)
- Macintosh executable (version: 4.4)
- 2001-03-20 dunjin45.zip (203.14 KB)
- MS-DOS executable (version: 4.50)
- 1993-07-22 dunjin.hints (3.86 KB)
- hints
- 1996-09-23 dunjin43.sol (6.32 KB)
- solution
|
Return to Zork: Another Story
| Author: | Stefano Canali | | Genres: | Adaptation>Game
Fantasy>Zorkian | | Released: | 2000 | | Review: | A rather traditional text adventure set in the Zorkian universe. Well, it's not *entirely* traditional - for the author tries to inject RPG-elements into it - in form of quests the NPCs entrust the player character with; however, since these quests were trivial, they didn't add much (at least, for me). The game has got a branching story with two different "winning" endings, but since entering one of the plot branches depends on a pretty unmotivated and obscure action somewhere in the middle of the story, it's not very likely for the player to find it on his/her own. The setting is rich and detailed, though an assortment of randomly scattered minor bugs spoil the impression a bit. I think my main complaint about this work was, the puzzles just were too easy. On the other hand, going through familiar rooms of the Zork trilogy, the descriptions of which received a new interpretation, was a great feeling, so that a certain amount of nostalgic value surely was present.
Rating: ***
Reviewed by Valentine Kopteltsev (27 Dec 2002)
| Competitions/ Awards: | 26th place, rec.arts.int-fiction competition 2000
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 2000-09-29 rtzas.z8 (271.00 KB)
- Z-code 8 executable (version: Release 0)
- 2000-09-25 Back.htm (8.95 KB)
- Background material
- 2000-09-07 flame.class (8.51 KB)
- Graphics file (for background material)
- 2000-09-25 Index.htm (5.00 KB)
- Main page for background material
- 2000-09-01 1.JPG (20.12 KB)
- Graphics file (for background material)
- 1999-12-12 2.JPG (18.73 KB)
- Graphics file (for background material)
- 1999-12-12 3.JPG (14.65 KB)
- Graphics file (for background material)
- 1999-12-12 4.JPG (5.53 KB)
- Graphics file (for background material)
- 1999-12-25 5.JPG (13.10 KB)
- Graphics file (for background material)
- 1999-12-25 6.JPG (15.78 KB)
- Graphics file (for background material)
- 1999-11-21 Barfull.gif (2.39 KB)
- Graphics file (for background material)
- 1999-02-11 Bull014.gif (979 bytes)
- Graphics file (for background material)
- 2000-05-28 CHURCH.JPG (14.23 KB)
- Graphics file (for background material)
- 1999-02-11 Emu_blue.gif (267 bytes)
- Graphics file (for background material)
- 2000-09-07 Endless.jpg (6.54 KB)
- Graphics file (for background material)
- 1999-12-29 Envelope.jpg (110.52 KB)
- Graphics file (for background material)
- 2000-09-01 INDEX2.GIF (9.29 KB)
- Graphics file (for background material)
- 2000-09-01 Maintit1.gif (9.32 KB)
- Graphics file (for background material)
- 2000-09-01 Mount16.gif (12.70 KB)
- Graphics file (for background material)
- 2000-09-07 PLAZA.JPG (12.98 KB)
- Graphics file (for background material)
- 2000-09-01 Under16.gif (8.13 KB)
- Graphics file (for background material)
- 2000-09-01 WestS16.gif (9.91 KB)
- Graphics file (for background material)
- 2000-09-08 XYZZY.JPG (8.64 KB)
- Graphics file (for background material)
- 2000-09-25 Maps.htm (2.93 KB)
- Background material
- 2000-09-25 Next.htm (4.38 KB)
- Background material
- 2000-09-25 Photos.htm (2.79 KB)
- Background material
- 2000-09-25 readme.txt (4.37 KB)
- Author's notes
- 2000-09-25 Secrets.htm (10.13 KB)
- Background material
- 2000-09-25 Solution.htm (27.76 KB)
- Walkthrough
- 2000-09-25 solution.txt (14.61 KB)
- Walkthrough
- 2000-09-25 Times.htm (11.27 KB)
- Background material
|
Kismet
The End Means Escape
| Author: | Steve Kodat | | Genre: | Surreal | | Released: | 2000 | | Review: | Abstract and surreal little game. The first scenario--in which you interact with a variety of inanimate objects, most of which have complex relationships with each other and highly distinct personalities--works very well; the implementation is thorough and the whole thing is imaginatively done. After that, things tail off a bit--the puzzles get rather obscure and the implementation becomes rather slipshod in parts. Still, the first scene alone makes this one worth trying.
Rating: ****
Reviewed by Duncan Stevens (05 Mar 2001)
| Competitions/ Awards: | 21st place, rec.arts.int-fiction competition 2000
Finalist, Best Puzzles, Xyzzy Awards 2000
| | Related Links: | SPAG reviews
| | Downloads: | - 2000-09-30 endmeans.gam (271.46 KB)
- TADS executable (version: competition release)
- 2003-05-26 EndMeansEscape.sol (5.00 KB)
- solution
|
Hunt the Wumpus
| Author: | Gregory Yob | | Porter: | Magnus Olsson | | Publisher: | David Ahl | | Genre: | Fantasy | | Released: | 1972 | | Review: | A faithful rendering of the earliest known IF game--even earlier than Colossal Cave--ported to Inform; it became famous when Ahl included it in his book of Basic programs. Essentially, you're wandering through a network of numbered caves, looking for the Wumpus; when it's nearby, you'll smell it, and you can try to kill it by shooting into one of the caves that's near you. If you wander into the same cave as the Wumpus, you die. Other hazards include bats--which pick you up and dump you somewhere else--and pits, which kill you. The interface is rather primitive--you can shoot, move, or quit at any given time--but what did you expect in 1972? The main innovation in this port is that you can choose the design of the cave--Moebius strip, dodecahedron, etc. Not much of a game, but good for a nostalgia trip. The port was inspired by Andrew Plotkin's Hunter, in Darkness, an altogether novel take on the original.
Rating: ***
Reviewed by Duncan Stevens (12 Jul 2000)
| Competitions/ Awards: | Most Obfuscated Packaging, International Obfuscated C Code Contest 1994
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 2001-09-02 wumpus.bas (6.30 KB)
- BASIC source code (compatible with GW-BASIC)
- 1999-12-16 wumpus.inf (16.96 KB)
- Inform source code (version: Release 1)
- 2003-03-07 IOCCC-1994-dodsond2.zip (5.79 KB)
- C source code (ported by Don Dodson, entry in 1994 IOCCC)
- 1999-12-16 wumpus.z5 (12.50 KB)
- Z-code 5 executable (version: Release 1)
|
A Simple Theft
| Author: | Mark Musante | | Genre: | Fantasy>Cave crawl | | Released: | 2000 | | Review: | Tiny fantasy game, written as a prequel to a longer game. You're apprenticed to a master who directs you to steal a jewel from a castle and report back to him. Interesting take on a fantasy world--magic is no longer under control, and your master is hoping that the jewel will give him magical powers--but too short to do much with the premise. Still, the full-length game might be intriguing.
Rating: ***
Reviewed by Duncan Stevens (10 Jul 2000)
| | Related Links: | SPAG review
IFRC Review
| | Downloads: | - 2000-08-15 quick.gam (72.85 KB)
- TADS executable (version: Release 1)
|
Samhain
| Alternate Titles: | Pick up the Pumpkin and KILL
| | Author: | Marc Valhara | | Released: | 2000 | | Downloads: | - 2000-10-22 samhain.z5 (67.50 KB)
- Z-code 5 executable (version: Release 1)
|
Schooldays
Happy Ever After
Sycamora Tree
| Author: | David Dyte | | Genre: | Humor>Joke | | Released: | 2000 | | Review: | A parody based on a Swedish company's attempt to start a commercial IF venture--their request for games, posted to the newsgroup rec.arts.int-fiction, stipulated, among other things that the game should have "at least 300 or more words at every long description such as GET KEY, OPEN DOOR." This is a tiny, very funny game fulfilling that requirement.
Rating: ****
Reviewed by Duncan Stevens (25 Mar 2001)
| | Related Links: | Sycamora Tree web site: The guidelines that the game mocks are long gone, but the vapor still burns.
| | Downloads: | - 2000-02-15 sycamora.z5 (53.00 KB)
- Z-code 5 executable (version: Release 2)
|
Fit for a Queen
Constraints
The Visitor
Camel
Escape from the Starship Zenon
| Author: | Andrew Gawthorpe | | Genre: | Science Fiction>Space Exploration | | Released: | 2000 | | License: | Shareware | | Review: | Alas, this game is not worth your time, and definitely not worth the five pounds that the author's asking for. The premise is you've been accused of, um, "multi-planeterial murder", and tossed into a, haha, "high-security" brig of a starship. It's so high-security they lock the key in with you. And you murdered who, you ask? Like it matters. You'll meet no less than five other people on your way to freedom, and not one of them cares that you're a mass murderer on the run. But we're on a starship, right? Cool stuff to look at? Why, sure. Just take a look!!: >x controls A load of buttons and switches. The Controls is currently switched off. Exciting, isn't it? As you might imagine, there are lots of spelling and grammar errors, sparse furnishings, sparse handling for non-optimal actions, puzzles that only work because the author said so, and lots and lots of empty hallways. Oh, well. The game is short and uses the word "knobkerrie", so it's not completely without merit.
Rating: *
Reviewed by David Welbourn (23 Apr 2003)
| | Downloads: | - 2000-12-24 zenon.z5 (66.00 KB)
- Z-code 5 executable (version: Release 2)
|
Rematch
| Author: | Andrew D. Pontious | | Released: | 2000 | | Review: | Like Aisle, this is a game that only lasts one move; you're expected to repeat that move many, many times. Unlike Aisle, though, this is a puzzle game--there's a problem you're trying to solve in that one move. It's a pretty complex problem, moreover, and the parser is accordingly expanded--in some syntaxes, up to five nouns, well beyond the norm. Not only is the puzzle difficult, but there are some red herrings that make the puzzle even harder--but it's also very satisfying when you finally do solve it. Both funny and grim--lots of amusing stuff around the edges, but the puzzle itself isn't particularly funny. A few nudges are included in the game, but no explicit spoilers.
Rating: ****
Reviewed by Duncan Stevens (25 Mar 2001)
| Competitions/ Awards: | Winner, Best Individual Puzzle, Xyzzy Awards 2000
| | Related Links: | SPAG review
IF-Review
| | Downloads: | - 2000-08-22 Rematch.gam (238.29 KB)
- TADS executable (version: Release 1.0.4)
- 2006-02-23 rematch.txt (3.10 KB)
- solution
|
Rox
Part of IF Arcade
| Alternate Titles: | Asteroids
| | Author: | L. Ross Raszewski | | Genres: | Adaptation>Game
Science Fiction>Space Exploration | | Released: | 2001 | | Review: | An impressively elaborate adaptation of the classic videogame Asteroids to text-adventure form. In fact, too elaborate to be played easily, even apart from the transformation of immediately-apprehensible visual cues cartesian coordinates.
Rating: ***
Reviewed by Carl Muckenhoupt (21 Jun 2001)
| | Downloads: | - 2001-01-16 arcade.zip (621.62 KB)
- Z-code executable (version: 1)
- 2001-06-05 rox.z5 (69.50 KB)
- Z-code 5 executable (version: 2)
|
Centipede
Part of IF Arcade
| Author: | J. Robinson Wheeler | | Genres: | Adaptation>Game
Science Fiction | | Released: | 2001 | | Review: | A brief look at the possible backstory of a videogame that defies explanation. Centipede is revealed to be a hellish war story, like a psychedelic version of Starship Troopers. Very linear, with no real puzzles, and as far as I can tell, impossible to win.
Rating: ****
Reviewed by Carl Muckenhoupt (31 Mar 2001)
| | Downloads: | - 2001-01-16 arcade.zip (621.62 KB)
- Z-code executable (version: 1)
- 2005-12-01 centipede.sol (3.07 KB)
- solution
|
Prodly the Puffin
| Authors: | Jim Crawford and Craig Timpany | | Genres: | Adaptation>Cartoon
Humor>Satire
Surreal | | Released: | 2000 | | Review: | A work spoofing a not too widely known parody on a cartoon that "has long faded into obscurity".
In spite of its second-hand (or, rather, third-hand) nature, Prodly the Puffin is a fairly solidly done
game. One of its memorable characteristics is the intense use of cartoon logic, though, again,
it certainly isn't the first game that does this kind of thing. Considering that it's quite short, and
thus won't take too much of your time, you probably should give it a try; just don't be too
exigent.
Rating: ****
Reviewed by Valentine Kopteltsev (02 Jun 2003)
| Competitions/ Awards: | 35th place, rec.arts.int-fiction competition 2000
| | Play Online: | Play it at ifiction.org
| | Related Links: | Pokey the Penguin site
SPAG review
| | Downloads: | - 2000-09-28 prodly.z5 (114.00 KB)
- Z-code 5 executable (version: Release 1), Z-code 5 executable
|
Withdrawal Symptoms
Aftermath
| Author: | Graham Somerville | | Released: | 2000 | | Review: | A striking beginning--you find yourself at the bottom of a pile of bodies--but there's not much else that's good here. You're on a battlefield after the battle's over, solving arbitrary puzzles; to be fair, there's a semblance of a plot (you're trying to build a memorial), but it's more an excuse for a scavenger hunt than an actual story. Buggy, with lots of writing errors.
Rating: **
Reviewed by Duncan Stevens (11 Jan 2002)
| Competitions/ Awards: | 37th place, rec.arts.int-fiction competition 2000
| | Downloads: | - 2000-09-30 aftrmath.gam (116.17 KB)
- TADS executable (version: Release 1.2)
- 2000-09-30 aftrmath.txt (1.96 KB)
- Author's notes and walkthrough
- 2002-08-18 aftrmath.txt (1.23 KB)
- solution
|
The Clock
| Author: | Cleopatra Kozlowski | | Genre: | Surreal | | Released: | 2000 | | Review: | Your arrival at your friend Kitty's house is just the beginning of an action-packed story (admitted,
I found it artificially complicated rather than fancy, but that's probably just me). However,
to get to this story, you need to overcome many obstacles, including room descriptions omitting details
crucial for success, puzzles of the "guess the author's mind" type, and a maze you have to
master with a light source that lasts only a short time. A cat demanding food every 90 turns,
and a few randomly scattered bugs top it off. I know I made it sound like complete trash, but
it isn't; in spite of everything, it represents a quite ambitious (although somewhat amateurish) effort,
and the fact I didn't like it doesn't mean you aren't going to, either. Still, I suggest you'll keep a
walkthrough handy while playing it - otherwise, it'll take you much more time than it's worth.
Rating: ***
Reviewed by Valentine Kopteltsev (03 Jun 2003)
| Competitions/ Awards: | 38th place, rec.arts.int-fiction competition 2000
| | Downloads: | - 2000-09-28 clock.gam (143.93 KB)
- TADS executable (version: competition release)
- 2000-09-30 clockwalk.txt (7.83 KB)
- Walkthrough
|
Threading the Labyrinth
| Author: | Kevin F. Doughty | | Released: | 2000 | | Review: | An experimental work, in which you've got to address single words in a
sentence to advance the story (story? Uhm, rather, the game author's thoughts
and comments on various topics). Many reviewers pointed out it wasn't *that*
groundbreaking, since Andrew Plotkin's Space Under The Window had used the
same device a long time ago; however, I can't tell, for I haven't played the
latter. Anyway, TTL is done sufficiently well to be enjoyable on its own, and
is short enough to avoid making you feel bored. This piece represents what we
call "puzzleless IF" alright, but you might have some troubles getting ahead
nonetheless; to get around them, just remember that, in IF, some additional
exploration never harms.
Rating: Not rated
Reviewed by Valentine Kopteltsev (02 Jun 2003)
| | Review: | Somewhat in the style of Andrew Plotkin's Space Under the Window, TTL allows you to navigate by selecting words from the visible text; a new text is then presented. There's no world-model, narrative, or puzzle. The effect is more like hypertext than like traditional IF.
As for what it's about, it seems to be a sort of meditation on the nature of interactive writing in the broader sense (or ergodic literature, if you will).
Rating: Not rated
Reviewed by Emily Short (09 May 2003)
| Competitions/ Awards: | 40th place, rec.arts.int-fiction competition 2000
| | Downloads: | - 2000-09-30 ttl.gam (65.31 KB)
- TADS executable (version: competition release)
|
Void: Corporation
1-2-3...
| Author: | Chris Mudd | | Genre: | Horror | | Released: | 2000 | | Review: | Short and highly linear game in which you're a serial killer (and your killings are described in graphic detail, so skip this if that's not your cup of tea). Creepy in places, but suffers from the straitjacketedness of it all--there's very little you can do for most of the game, and in the killing scenes you don't get any control at all, natch--as well as from a dreadfully clunky conversation system in which the NPCs give you elaborate prompts for you to ask them about certain topics. (As in, "don't you want to ask me about...") Not a total failure, but far from a success.
Rating: **
Reviewed by Duncan Stevens (17 May 2001)
| Competitions/ Awards: | 42nd place, rec.arts.int-fiction competition 2000
| | Play Online: | Play it at ifiction.org
| | Related Links: | SPAG review
| | Downloads: | - 2000-09-29 1-2-3.z5 (85.00 KB)
- Z-code 5 executable (version: Release 1)
- 2000-09-30 123wthru.txt (1.76 KB)
- Walkthrough
|
Escape from Crulistan
Stupid Kittens
Marooned
Jigsaw 2
| Author: | Adam Cadre | | Genre: | Humor>Joke | | Released: | 2001 | | Review: | An extremely trivial one-joke game; funny for as long as it takes to play. Only worth bothering with if you are familiar with the Graham Nelson original.
Rating: ***
Reviewed by Emily Short (09 Feb 2003)
| Competitions/ Awards: | Entered in WalkthroughComp
| | Downloads: | - 2001-05-23 walkthrough.zip (727.72 KB)
- Z-code 5 executable
|
Joust
Part of IF Arcade
| Author: | Jennifer Earl | | Genres: | Adaptation>Game
Fantasy | | Released: | 2001 | | Review: | A prose interpretation of the arcade game, with a colorful setting added. Nicely done. Although very small, it actually invites a certain amount of tactical thought.
Rating: ***
Reviewed by Carl Muckenhoupt (01 Apr 2001)
| | Downloads: | - 2001-01-16 arcade.zip (621.62 KB)
- Z-code 5 executable (version: 1)
|
Only After Dark
| Author: | Gunther Schmidl | | Genre: | Horror | | Released: | 1999 | | Review: | Highly linear little game about werewolves that sometimes plays more like a series of cut-scenes than conventional IF--as in, your actions lead to long, detailed scenes over which you have no control. The writing is good, and, other than a rather guess-the-verby moment, everything works fine, but the interactivity quotient is kinda low.
Rating: ***
Reviewed by Duncan Stevens (28 Aug 2000)
| Competitions/ Awards: | 17th place, rec.arts.int-fiction competition 1999
| | Play Online: | Play it at ifiction.org: Release 1, original competition entry
| | Downloads: | - 1999-09-15 oad.z5 (73.50 KB)
- Z-code 5 executable (version: Release 1, original competition entry)
- 2000-09-13 oad.z5 (76.50 KB)
- Z-code 5 executable (version: Release 2)
- 2000-08-27 oad.walkthrough.txt (487 bytes)
- solution
|
Detective
| Author: | Matt Barringer | | Genre: | Mystery | | Released: | 1993 | | Review: | Another obvious first attempt. Although it's billed as a mystery, the only
real goal in this game is to travel from your starting location to the
location where you win, without wandering into any of the locations that
automatically kill you. The room descriptions contain plot events (which
seldom makes sense the second time you visit a room), and connections between
rooms are often mishandled. It's pretty clear that the author has only a
vague understanding of what adventure games are, and would probably be more
comfortable writing hyperfiction.
However, fans of Mystery Science Theater 3000 should check out MST3K Presents Detective
, an Inform port with adaptive heckling.
Rating: *
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Related Links: | SPAG reviews
| | Downloads: | - 1994-04-12 detect13.zip (58.92 KB)
- AGT executable (bundled with MS-DOS runtime)
- 2000-07-15 Detectivesrc.zip (16.56 KB)
- Inform source code (version: Release 1, ported by Stuart Moore)
- 2000-07-15 detective.z5 (105.50 KB)
- Z-code 5 executable (version: Release 1, ported by Stuart Moore)
|
Comp00ter Game
Asendent
| Authors: | Nate Cull and Doug Jones | | Genres: | Humor>Joke
Surreal | | Released: | 2000 | | Review: | Asendent (the title is presumably deliberately misspelled) attempts to evoke the spirit of Rybread Celsius, though it's hard to tell whether the game is supposed to be an homage or a parody. Full of misspellings and grammar errors (again, presumably deliberate), nothing makes much sense, and the only saving grace is that it doesn't last very long. Even if you like this sort of thing, you'll probably prefer the originals, which, if nothing else, have a sort of warped sincerity; Asendent is just a misconceived attempt at humor.
Rating: **
Reviewed by Duncan Stevens (11 Jan 2002)
| Competitions/ Awards: | 51st place, rec.arts.int-fiction competition 2000
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 2000-09-28 asendent.z5 (60.00 KB)
- Z-code 5 executable (version: Release 2)
|
What-IF?
| Author: | David Ledgard | | Genre: | Historical | | Released: | 2000 | | Review: | A bunch of historical essays dealing with questions like "What'd happen if Columbus didn't discover America", or "How would the world history develop if the revolution in Russia failed". Might be interesting for fans of that kind of historical speculation; however, the analysis isn't
very deep.
And it isn't IF. By no means.
Rating: Not rated
Reviewed by Valentine Kopteltsev (22 Jul 2002)
| Competitions/ Awards: | 52nd place, rec.arts.int-fiction competition 2000
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 2000-09-29 what_if.z5 (90.00 KB)
- Z-code 5 executable (version: Release 1)
|
Breaking the Code
A Fable
| Author: | Stan Heller | | Genre: | Surreal | | Released: | 1985 | | Review: | A peculiar little psychodrama in which you wander dreamlike through the
protagonist's thoughts and memories. Written, oddly enough, in the third
person. Not very interactive, with only three objects and one puzzle. Some
events are embedded in room descriptions, the sure sign of someone not quite
grasping how the development system works. This game was floating around -
first on BBS's, then on the net - for ten years before the author found out
and issued a disclaimer. Apparently, it was written as demo code for AGT,
and was never intended for public release.
Rating: *
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Related Links: | SPAG review
| | Downloads: | - 1995-09-06 fable.zip (57.99 KB)
- AGT executable (bundled with MS-DOS runtime)
- 1995-09-06 fablesrc.zip (6.51 KB)
- AGT source code
- 2000-07-15 Fablesrc.zip (11.84 KB)
- Z-code 5 executable (version: Release 3, ported by Stuart Moore)
- 2000-07-15 fable.z5 (93.50 KB)
- Z-code 5 executable (version: Release 3, ported by Stuart Moore)
|
A New Life
| Author: | A O Muniz | | Genre: | Fantasy | | Released: | 2005 | | Review: | A game with a very thoroughly worked out world and a fancy plot (in fact, so fancy I had troubles
following it). Features quite a few (sometimes rather obscure) puzzles, and several paths to
play through. All in all, it reminds of a commercial RPG series with a more or less long-standing
story full of cobwebs only true fans could find their way through. Fortunately, the similarity
doesn't end just here, and also includes the overall "quality of finish and polish".
Rating: ****
Reviewed by Valentine Kopteltsev (16 Sep 2006)
| Competitions/ Awards: | 2nd place, rec.arts.int-fiction competition 2005
Finalist, Best Use of Medium, Xyzzy Awards 2005
| | Downloads: | - 2005-09-30 goblin.z5 (254.50 KB)
- Z-code 5 executable (version: 1)
- 2005-09-30 walkthru.txt (3.63 KB)
- solution
|
Lost
| Author: | Eric Mayer | | Genre: | Slice of life | | Released: | 2001 | | Review: | A short story about a man stopping by a woods on a snowy evening, ostensibly to recover some orienteering equipment, but really to mull over the sorry state of his life. Good prose, stingingly lonely and depressed, dense with scenery objects and triggered flashbacks. Scant on interactivity, though, especially toward the end. Definitely more of a story than a game. Features occasional optional photographic illustrations.
Rating: ***
Reviewed by Carl Muckenhoupt (26 Mar 2001)
| | Related Links: | SPAG review
IFRC Review
| | Downloads: | - 2001-03-30 lost.zip (93.69 KB)
- Adrift 3.90 executable, walkthrough
|
Dig Dug
Part of IF Arcade
| Author: | Anonymous | | Genres: | Adaptation>Game
Humor>Joke
Pornographic | | Released: | 2001 | | Review: | A brief and, erm, rather unusual prose adaptation of the old videogame involving the little man who crawls into a tunnel to pump monsters. You might want to give this one a thorough look before letting your children play it.
Rating: ***
Reviewed by Carl Muckenhoupt (31 Mar 2001)
| | Downloads: | - 2001-01-16 arcade.zip (621.62 KB)
- TADS executable (version: 1.0)
|
Chicks Dig Jerks
| Author: | Robb Sherwin | | Genres: | Horror
Pornographic
Surreal | | Released: | 1999 | | Review: | Schizophrenic in the extreme: in the first half of the game, you're at a bar trying to pick up chicks, but in the second half, you're a grave robber. It's not clear whether the sole reason for this is to provide for some dreadful jokes in the first half--e.g., you tell some of the women in the bar that you hang around with a bunch of stiffs--or whether there was something more to it, but the two halves really don't belong together. The other problem is that you're one of the jerks of the title, and it's hard to get all excited about being someone as thoroughly repellent as you are here. (There are hints at there being something more to you than sheer jerkishness, but they're not well developed.) The writing isn't bad, and it's almost poetic in places, but the author hasn't put his writing skills to their best use here. The competition release was extremely buggy; the latest release is cleaned up, though the split personality remains.
Rating: ***
Reviewed by Duncan Stevens (21 Jul 2000)
| Competitions/ Awards: | 31st place, rec.arts.int-fiction competition 1999
| | Play Online: | Play it at ifiction.org: Release 1, original competition entry
Play it at ifiction.org: Release 2
| | Related Links: | SPAG review
| | Downloads: | - 1999-10-01 chix.txt (19.76 KB)
- Walkthrough
- 1999-10-01 chix.z5 (141.00 KB)
- Z-code 5 executable (version: Release 1, original competition entry)
- 1999-11-25 chix.hqx (361.54 KB)
- Macintosh executable (version: Release 2)
- 1999-11-25 chix.exe (248.45 KB)
- MS-DOS executable (version: 2)
- 2000-05-20 chix.inf (255.05 KB)
- Inform source code (version: Release 2)
- 1999-11-25 chix.z5 (202.00 KB)
- Z-code 5 executable (version: 2)
|
Hunter, in Darkness
| Author: | Andrew Plotkin | | Genres: | Adaptation>Game
Fantasy | | Released: | 1999 | | Review: | The plot--you're exploring a cave, hunting a mysterious beast called a Wumpus--is derived from the ancient minimalist BASIC game Hunt the Wumpus, but the similarity ends there. This is arguably the most richly described cave in the history of IF, and your experience of it is thoroughly and harrowingly described. In fact, the cave is as much your adversary as the Wumpus itself, and it takes just as great a toll on you. The puzzles are fairly conventional (though the last one is rather elegant), and they include a maze that isn't really a maze. But the story is brilliantly executed--the plot branches and rejoins so seamlessly that you're unlikely to notice that there are multiple ways through the game--and the writing is terrific; Plotkin is adept at using all the senses. Hunter... breathes new life into a very tired genre, no small feat.
Rating: *****
Reviewed by Duncan Stevens (17 Jul 2000)
| Competitions/ Awards: | 8th place, rec.arts.int-fiction competition 1999
Winner, Best Setting, Xyzzy Awards 1999
Winner, Best Individual Puzzle, Xyzzy Awards 1999
Finalist, Best Individual NPC, Xyzzy Awards 1999
Finalist, Best Use of Medium, Xyzzy Awards 1999
| | Play Online: | Play it at ifiction.org: Release 3, original competition entry
Play it at ifiction.org: Release 4
| | Related Links: | SPAG review
| | Downloads: | - 1999-09-19 huntdark.z5 (112.00 KB)
- Z-code 5 executable (version: Release 3, original competition entry)
- 1999-11-20 HuntDark-R4.hqx (283.46 KB)
- Macintosh executable (version: Release 4)
- 2000-10-23 huntdark-src.tar.Z (66.40 KB)
- Inform source code (version: Release 4)
- 1999-11-20 huntdark.z5 (113.50 KB)
- Z-code 5 executable (version: Release 4)
- 2000-05-29 huntdark.sol (1.36 KB)
- solution
|
Killing the Doctor
| Author: | Victor Verbitsky | | Genre: | Espionage | | Released: | 2001 | | Review: | An extremely brief and fairly silly game featuring sudden-death rooms, unmentioned exits, and a lot of undescribed scenery. You are some sort of agent, and you must defeat an Evil Villain and save the world, except that the evil villain turns out to be fairly unmenacing and your part in the affair consists of slaughtering a couple of characters who weren't doing anything particularly heinous at the time.
The spelling and usage errors are probably not surprising given that English seems not to be the author's first language, but they do detract a bit from the gameplay as well.
Rating: *
Reviewed by Emily Short (09 May 2003)
| | Downloads: | - 2001-02-21 killing.zip (41.57 KB)
- Z-code 5 executable (version: Release 1), Inform source code, walkthrough
|
Donkey Kong
Part of IF Arcade
| Author: | Andrew Plotkin | | Genres: | Adaptation>Game
Humor>Joke | | Released: | 2001 | | Review: | A brief textual adaptation of the arcade classic, casting the player in the role of the bad guy. Cute idea, but it comes to little more than an extended joke.
Rating: **
Reviewed by Carl Muckenhoupt (31 Mar 2001)
| | Downloads: | - 2001-01-16 arcade.zip (621.62 KB)
- Z-code 5 executable (version: 3)
|
Lode Runner
Part of IF Arcade
| Author: | Anonymous | | Genre: | Adaptation>Game | | Released: | 2001 | | Review: | A look at how bizarre and disturbing the videogame of the same name would be if it were real. Very brief and linear.
Rating: ***
Reviewed by Carl Muckenhoupt (03 Apr 2001)
| | Downloads: | - 2001-01-16 arcade.zip (621.62 KB)
- Z-code 5 executable (version: 1)
|
Marble Madness
Part of IF Arcade
| Author: | Emily Short | | Genre: | Adaptation>Game | | Released: | 2001 | | Review: | A prose adaptation of the first level of the videogame. Captures well the abstract, crystalline beauty of being a marble and striving towards the Goal.
Rating: ***
Reviewed by Carl Muckenhoupt (03 Apr 2001)
| | Downloads: | - 2001-01-16 arcade.zip (621.62 KB)
- Z-code 5 executable (version: 1)
|
Invaders
Part of IF Arcade
Space Invaders!
Part of IF Arcade
Night Driver
Part of IF Arcade
Tilt!
Part of IF Arcade
| Alternate Titles: | Pinball
| | Author: | Mona Wuerz | | Genre: | Adaptation>Game | | Released: | 2001 | | Review: | Pinball from the ball's perspective, all rapid motion and terrain that tosses you around. Very brief, no puzzles.
Rating: ***
Reviewed by Carl Muckenhoupt (03 Apr 2001)
| | Downloads: | - 2001-01-16 arcade.zip (621.62 KB)
- TADS executable
|
Pong
Part of IF Arcade
| Author: | Stephen Granade | | Genre: | Adaptation>Game | | Released: | 2001 | | Review: | A textual adaptation of the videogame, with amusingly stilted descriptions, like "Accursed opponent blocks ball from fated date with gap." There are lots of alternate descriptions, and their enthusiasm is infectious, but the gameplay is so tedious that you're still unlikely to finish a game.
Includes Ben Parrish's 1994 "Pong FAQ".
Rating: ***
Reviewed by Carl Muckenhoupt (03 Apr 2001)
| | Downloads: | - 2001-01-16 arcade.zip (621.62 KB)
- TADS executable (version: 1)
|
Tapper
Part of IF Arcade
| Author: | Doug Jones | | Genres: | Adaptation>Game
Slice of life | | Released: | 2001 | | Review: | A brief vignette, showing what happens after the videogame of the same name is over: the battered bartender sweeps up the debris and goes home. Poignant in a way, but too short to really develop this.
Rating: **
Reviewed by Carl Muckenhoupt (03 Apr 2001)
| | Downloads: | - 2001-01-16 arcade.zip (621.62 KB)
- TADS executable (version: 1)
|
MC
Part of IF Arcade
Friar Bacon's Secret
d2d
Encryptment
Dinosaur Love
Dino Hunt
A Stegosaur's Night Out
A Dino's Night Out
Very Old Dog
Deep Brow Lifter
Dinosaur Dinnertime!
An Important Appointment
The Loneliness of the Long Distance Runner
The Damsel and the Dragon
| Author: | Richard Bos | | Genre: | Humor>Joke | | Released: | 2000 | | Review: | A simple one-room joke game where, to be a hero, you must help a Damsel turn off her Dragon computer. Feel free to look around and try the non-obvious; for a joke game, it may surprise you with its depth.
Rating: ***
Reviewed by David Welbourn (21 Dec 2002)
| Competitions/ Awards: | Entered in DragonComp
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 2000-04-24 DragonComp.zip (307.92 KB)
- Z-code 5 executable (version: 1)
|
Dragon!
At the Bottom of the Garden
| Author: | Adam Biltcliffe | | Genre: | Fantasy | | Released: | 2000 | | Review: | A short but charming effort. A series of dragons are landing in and wrecking your yard just before your party begins, so you need to defend your turf. Not as difficult as it sounds--these aren't especially imposing dragons--but fun. The game is a little misleading about what you need to do, though, so you may find that you've won before you expected.
Rating: ****
Reviewed by Duncan Stevens (11 Jan 2002)
| Competitions/ Awards: | Entered in DragonComp
| | Play Online: | Play it at ifiction.org
| | Related Links: | SPAG review
| | Downloads: | - 2000-04-24 DragonComp.zip (307.92 KB)
- Z-code 5 executable (version: 1)
|
Dragon Resources Stories
Here Be Dragons!!!
The Last Laugh
Dragon George and the Man
| Author: | Marnie Parker | | Genres: | Fantasy
Humor | | Released: | 2000 | | Review: | You are a young dragon, eager to increase your draconic stature. He's a knight, foe of the cute and trite. Together, this odd couple has an adventure. There's humour, most of it from the man's anachronistic reactions to everything. (He tries so hard not to break mimesis, it's funny.) The game also features an adaptive hint menu, red herrings, sub-optimal endings, and some guess-the-verb puzzles.
Rating: ****
Reviewed by David Welbourn (21 Dec 2002)
| Competitions/ Awards: | Entered in DragonComp
| | Play Online: | Play it at ifiction.org
| | Downloads: | - 2000-04-24 DragonComp.zip (307.92 KB)
- Z-code 5 executable (version: 1)
|
ManoZ
August
| Author: | Matt Fendahleen | | Genre: | Romance | | Released: | 2001 | | Review: | This may have been an entry in the SmoochieComp, but it's not particularly snuggly--lots of bloodshed and hatred and dreary castles and such. Lots of backstory, enough that this feels more like a preview to a game than a game in itself, as the thing ends just as you begin to figure out what's going on. There are some intriguing relationships and some gestures toward development of interesting characters. Plenty of implementation problems, but still reasonably enjoyable.
Rating: ***
Reviewed by Duncan Stevens (11 Jan 2002)
| Competitions/ Awards: | Entered in SmoochieComp
| | Downloads: | - 2001-02-14 smoochie.zip (568.46 KB)
- Z-code 5 executable (version: 1)
|
Even Bantams get the Blues
Dead of Winter
Second Honeymoon
Sparrow's Song
The Tale of the Kissing Bandit
Voices
Burnt Toast
This Is The Toaster
The Yellow Stone
One Night in the North Atlantic
The Great Ritual
Diorama
The Lion in Winter
FIRST WAVE, Then Jump Up and Down Screaming
Toasterama
Revenge of the Chalupa
The Courier Who Missed Me
Doomsday
The Spy Who Always Wears Gloves Now
SLUDGE
speed5
| Author: | Lenny Pitts | | Genre: | Espionage | | Released: | 1999 | | Review: | Typical SpeedIF siliness, and not much of it, involving a spy on a snow-covered baseball field. Hits all the requirements of the comp, then ends.
Rating: **
Reviewed by Carl Muckenhoupt (17 Apr 2002)
| Competitions/ Awards: | Entered in SpeedIF 5
| | Downloads: | - 2000-06-16 SpeedIF05.zip (235.79 KB)
- TADS executable
- 2002-09-18 speedIF_5.html (7.66 KB)
- solution
|
Spy in the Snow
Kids Shouldn't Have to Save The World
SpeedIF6 - A Top Hat for Eddie
When I Grow Up I Want To Be A Firetruck
Titanic: Leo's Revenge
TRUDGE
| Author: | Neil deMause | | Genre: | Surreal | | Released: | 1999 | | Review: | A bizarre and frustrating trek up an "iceburg". Although the game technically fulfils the requirements of the speed-IF for which it was written, it is not cohesive and it fails to provide any guidance for the poor player as to what he or she is supposed to do next. Except to go up, and you'll do that a lot.
TRUDGE also features one of the worst read-author's-mind puzzles ever. At one point, you must ask a character about roller coasters, even though roller coasters are never referred to elsewhere in the game, and the character is unresponsive to all other topics or actions.
Rating: *
Reviewed by David Welbourn (09 Aug 2002)
| Competitions/ Awards: | Entered in SpeedIF 6
| | Downloads: | - 2000-06-16 SpeedIF06.zip (221.01 KB)
- TADS executable
- 2002-09-18 speedIF_6.html (7.44 KB)
- solution
|
The Oily Deeps
Sinking the Lily Jane
Tanker and Webb
Tears Keep Getting In My Dr. Pepper
The Bloody Mess
| Author: | Doug Jones | | Genre: | Slice of life | | Released: | 1999 | | Review: | Another speed-if game. This time, you're a stowaway on an oil tanker, not entirely by choice, and there's one wee little problem. Very short, very easy, and features the word "agapantha".
Rating: **
Reviewed by David Welbourn (29 Dec 2002)
| Competitions/ Awards: | Entered in SpeedIF 7
| | Downloads: | - 2000-06-16 SpeedIF07.zip (181.20 KB)
- TADS executable (version: -3.1415)
- 2002-09-18 speedIF_7.html (7.04 KB)
- solution
|
Kids, don't...
| Alternate Titles: | Kids, don't eat your Halloween candy without having your parents inspect it first because there are SICKOS out there who will pu
| | Author: | Dan Shiovitz | | Genres: | Humor
Surreal | | Released: | 1998 | | Review: | The game with what is probably the longest title in IF (42 words!) is appropriately totally offbeat. The premise is set in a foggy New York as you search for Neil Demauses house but it's not really important. An energetic writing manages to create a surreal environment, hiding the lack of any interactivity, or point really. See the other Speed IF #2 games for different takes on the same premise.
Rating: ***
Reviewed by George Pappas (24 Jul 2000)
| Competitions/ Awards: | Entered in SpeedIF 2
| | Downloads: | - 2000-06-16 SpeedIF02.zip (122.37 KB)
- TADS executable
- 2002-09-18 speedIF_2.html (4.86 KB)
- solution
|
Moral Me This
(untitled)
Blue Head Yurt
| Author: | Peter Berman | | Released: | 1999 | | Review: | A very small and very easy speed-if game in the little used genre of archaeology. You're at a yurt (think 'hut') to investigate and study, not loot for treasure. There's not much to this game, but what there is is rather nice.
Rating: **
Reviewed by David Welbourn (29 Dec 2002)
| Competitions/ Awards: | Entered in SpeedIF 5.5
| | Downloads: | - 2000-06-16 SpeedIF05.5.zip (270.43 KB)
- TADS executable (version: 3)
- 2002-09-18 speedIF_5_5.html (7.30 KB)
- solution
|
Carnival
Don't Fire Until You See The Yellows Of Their Niblets
A Rock and a Hard Place
The Lake
Your mind is gone, it must be brought, you have some rock candy.
Planet Y
Mr. Remote Mom
SpeedApocalypse
You are a Chef!
A Freak Accident Leaves Seattle Pantsless
I Went to the WTO Ministerial Conference and All I Got Was This Souvenir Delegate From Mauritius
Pantsless in Seattle
A Freak Accident Leaves Seattle Pantsless III: Endgame
Under Cover of Darkness
LegBreaker 3k!
EPISODE 2: Revenge of the Mutant Spiders
Fun and Games
Stairs
Living Room
Fido and the Dead Body
SpeedIF 11, part six
DEATH DEATH DEATH DEATH
| Author: | Gunther Schmidl | | Genres: | Humor>Joke
Humor>Satire | | Released: | 2000 | | Review: | This extremely short "game" contains offensive language, gunplay, "Tnson Aurner", and death. And nothing else. Since I don't know who "Tnson Aurner" is (or was), I found this interactive rant to be utterly pointless.
Rating: *
Reviewed by David Welbourn (10 Aug 2002)
| Competitions/ Awards: | Entered in SpeedIF 10
| | Downloads: | - 2000-07-30 SpeedIF10.zip (114.07 KB)
- Z-code 5 executable (version: 1)
- 2002-09-18 speedIF_10.html (3.74 KB)
- solution
|
Freedom
TAXES
| Author: | Josh Giesbrecht | | Genre: | Humor>Joke | | Released: | 2000 | | Review: | A rude and crude game about getting even with the taxman. In the game's favor: one, the game is very short; and two, for once, violence is the answer. Offensive language. Avoid.
Rating: *
Reviewed by David Welbourn (09 Aug 2002)
| Competitions/ Awards: | Entered in SpeedIF 10
| | Downloads: | - 2000-07-30 SpeedIF10.zip (114.07 KB)
- Z-code 5 executable
- 2002-09-18 speedIF_10.html (3.74 KB)
- solution
|
The Hose
Pantheon, Party On
Plaque
A scurvy gift for Bosn Chuck
Elephants and the Afterlife
Garden of the Dragon
Health Inspector
Service with a Smile
The Blair Bee Project
Death Waif
The Pumpkin Contest
| Author: | Alex Weldon | | Genre: | Seasonal | | Released: | 2000 | | Review: | A brief tale about doing whatever it takes to win, no matter how trivial the contest. Decent for speedIF: the implementation is minimal, but it's coherent and actually has reasonable puzzles.
Rating: **
Reviewed by Carl Muckenhoupt (18 Apr 2003)
| Competitions/ Awards: | Entered in SpeedIF 14
| | Downloads: | - 2001-01-21 SpeedIF14.zip (172.34 KB)
- Z-code 5 executable (version: 1)
- 2002-09-18 speedIF_14.html (6.82 KB)
- solution
|
Hallowe'en
worm
Tooth Ow Zunden Won!
The Crescent City at the Edge of Disaster
The Crouton Caper
Destiny of the Chihuahua
Inspiration
Infiltration on Io
Tall Tales in the Big Easy
Moon Over Jupiter
Battle of the Planets
Tommy the Toaster
Got Toast?
(You're) TOAST!
Masters of Toasting
Spitting Crumbs
Catch That Haggis
Deadline
| Author: | Marc Blank | | Porter: | Volker Lanz | | Publisher: | Infocom | | Genre: | Mystery | | Released: | 1981 | | License: | Former commercial | | Review: | A port of one of Infocom's better games, with the permission of Activision. Not on the archive in compiled form, for some reason (possibly at Activision's request--it's not clear). The game itself is a mystery--you're solving a murder--and it's very, very hard; it's easy to miss important events simply by not being in the right place at the right time. Still, the character interaction is pretty extensive, a remarkable feat for 1982, and as a game it's pretty solid--there were some bugs in the NPC movement daemons in the original, but this port appears to be cleaner.
Rating: ****
Reviewed by Duncan Stevens (11 Jan 2002)
| | Related Links: | SPAG review
| | Downloads: | - 2000-12-17 Deadline.zip (125.97 KB)
- Inform source code (version: Release 3)
- 1995-02-10 Deadline.inv (26.08 KB)
- transcribed Invisiclues hint book
- 1992-12-06 deadline.txt (5.95 KB)
- solution
- 1994-12-06 sample.from.deadline (7.93 KB)
- sample transcript from original documentation
- 1995-02-22 hints.many (16.10 KB)
- hints
- 2002-03-03 deadlineinv.z5 (29.00 KB)
- Invisiclues in Z-code format
- 1996-10-15 Sols1.zip (213.57 KB)
- solution
- 1996-11-26 Sols3.zip (172.32 KB)
- solution
- 1998-03-10 deadline.zip (18.10 KB)
- THL hint file
|
The Incredible Shrinking Woman, Too!
The Relentless Adventures of Captain Speedo, Episode 42: So Long, and Thanks for All the Books
No Earthly Use
Highland Chef
Common Ground
| Author: | Stephen Granade | | Genre: | Slice of life | | Released: | 1999 | | Review: | A three-chapter game (with an epilogue) in which you're a different character in each chapter. The twist is that each chapter covers roughly the same space of time, and you interact with the other two characters, to varying degrees, when you're in each pair of shoes. The gameplay is a bit restrictive--the game doesn't allow for a lot of variation--but the characters themselves are well developed and the interactions feel reasonably realistic. The game even does a passable job of recording the actions you take when you're one character and playing them back when you're a different character, observing the antics of the first. Very short--20-30 minutes to play through at most--but worth playing; it largely eschews puzzles in favor of character interaction in a way that little IF attempts.
Rating: ****
Reviewed by Duncan Stevens (30 Apr 2001)
| Competitions/ Awards: | Finalist, Best Story, Xyzzy Awards 1999
| | Related Links: | SPAG review
IF-Review (Emily Short)
IF-Review (Jonathan Rosebaugh)
IFRC Review
| | Downloads: | - 2000-01-18 Ground_src.zip (142.52 KB)
- TADS source code (version: Release 2)
- 2000-01-18 Ground.gam (256.17 KB)
- TADS executable (version: Release 2)
|
First Things First
Metroid
Part of IF Arcade
Doomed Xycanthus
| Author: | Eric Mayer | | Genre: | Fantasy | | Released: | 2001 | | Review: | A game about exploring a jungle area and the ruins of an ancient city. Some of the imagery is intriguing and quite memorable, and the game does a fair job of implying the existence of a larger world and history beyond the boundaries of the narrative you experience. The pacing seems somewhat off, in that for much of the game it seems as though you're exploring what must be merely the prologue, and then suddenly you have already arrived at the conclusion.
All the same, worth playing if you're in the mood for a brief game with archaeology and fantasy themes.
Rating: ****
Reviewed by Emily Short (07 May 2003)
| | Review: | The opening scenes of this game left me with the impression that I was playing a hunt-the-wizard adventure but that turned out not to be the case. Instead the wizard Malevol, initially portrayed as the game's main villain, doesn't make another appearance and Doomed Xycanthus is actually about the exploration of a ruined city (the Xycanthus of the title) and what you find within. No big problem really as the city itself and its surroundings make for an interesting if frustrating adventure. Death strikes the player often, many times killing you off without so much as a warning; other times warnings are given in such a vague way that you might never even notice them. Several difficult puzzles - including one with a statue - really gave me pause for thought but I can say this was one game I enjoyed playing.
Rating: ****
Reviewed by David Whyld (28 Aug 2004)
| | Related Links: | IF-Review
SPAG review
| | Downloads: | - 2001-11-22 xycanthus.taf (113.60 KB)
- Adrift 3.90 executable,
| | See also: | Lost |
All Alone
| Author: | Ian Finley | | Genre: | Horror | | Released: | 2000 | | Review: | Stalker horror--the author calls it "play-in-the-dark-ware." Very short, but effectively creepy--most of the thrill is not knowing what exactly is going on. That effect continues when the game's over, in fact, since it's far from clear what happens at the end, and the game ends pretty abruptly. If you like stalker horror, though, this is a good example of how IF can do that genre well.
Rating: ****
Reviewed by Duncan Stevens (01 May 2001)
| | Related Links: | SPAG review
| | Downloads: | - 2000-07-03 alone1.gam (150.48 KB)
- TADS executable
|
Roots
Kingsley's Mansion
Final Soul
The Keys of the Kingdom
| Author: | Anonymous | | Genre: | Religious | | License: | Shareware | | Review: | Look at the release year (1988), and you will have a pretty good idea of the
game. Yes, it features a crude two-word parser you sometimes have got to
fight with, minimalistic descriptions, and primitive characters. To make
things worse, it's a religious game. Therefore, the author constantly tries
to convert the player to Christianity, and you might find his blatant and
clumsy attempts rather naive (or annoying, if you are less forgiving).
Furthermore, the religious theme stipulates that some of the puzzles can't be
solved without a reference to The Bible, so that you better keep it handy
during playing (if you don't know it by heart, that is). Alternatively, you
could use the wonderful walkthrough by David Welbourn (see the link below); I
only can take my hat off to him with admiration - if not for him, I'd
probably still wonder how to get past the axemen. However, with all the
game's sins and faults, it had at least one puzzle that was satisfying to
solve. Together with the fact that (as far as I can tell) it's impossible to
make it unwinnable, or to die (well, OK, there is one way to do that, but
really, one have to do it on purpose; and at some points, you loose
all your posessions, but after that, you can collect them again) it earns the game's rating an extra
star.
Rating: **
Reviewed by Valentine Kopteltsev (26 Dec 2003)
| | Related Links: | http://www.plover.net/~davidw/sol/keysking.html: Solution for the game
| | Downloads: | - 2001-04-22 kingdmgm.zip (89.21 KB)
- MS-DOS executable
|
Shape Shifter Adventure!
| Author: | Eric Colomb | | Released: | 1995 | | License: | Shareware | | Downloads: | - 2002-07-16 Shifter.zip (92.64 KB)
- AGT executable
- 2001-04-22 shifter.zip (280.55 KB)
- AGT executable (bundled with MS-DOS runtime, packed in MS-DOS self-extracting archive)
|
Songtan: The Next Morning
The Weapon
| Author: | Sean Barrett | | Genre: | Science Fiction | | Released: | 2001 | | Review: | In the aftermath of an intergalactic war, researchers puzzle over an abandoned weapon system vast enough to include stars as components. You're the only one with the skill to unlock its secrets, but no one trusts you near it.
Thus, you face challenges from both the roomful of alien tech around you and your suspicious partner-cum-captor.
It's like solving a puzzlebox while wearing handcuffs.
Reasonably short. I found one of the puzzles obscure, but the built-in hints are thorough and gentle.
Rating: ****
Reviewed by Carl Muckenhoupt (22 Apr 2002)
| Competitions/ Awards: | Finalist, Best Puzzles, Xyzzy Awards 2001
Finalist, Best Individual NPC, Xyzzy Awards 2001
| | Related Links: | SPAG reviews
IF-Review
| | Downloads: | - 2001-07-07 weapon.zip (123.93 KB)
- Z-code 5 executable
|
Above and Beyond!
| Author: | Mike Sousa | | Genre: | Espionage | | Released: | 2000 | | Review: | Skullduggery in an office environment. Your first day at a new job yields ceaseless snooping around and breaking rules, partly due to the mundane frustrations of the workplace, but ultimately tying into the mysterious disappearance of several coworkers. Gameplay is organized into three chapters, each of which is pretty much linear - in particular, the last section basically consists of a sequence of locked or guarded doors. Good programming, good sense of place, several very fiddly multi-stage puzzles, lots of characters (although only a few truly distinct ones). Careful attention to the text is necessary; many subtle hints are not repeated. One nice feature is the "winnable" command, which lets you know if you've locked yourself out of victory (although the reply can be rendered inaccurate by time limits in a few places). Features built-in hints that gently guide you onto the right path without revealing solutions.
Rating: ****
Reviewed by Carl Muckenhoupt (04 Jul 2000)
| Competitions/ Awards: | Finalist, Best Individual Puzzle, Xyzzy Awards 2000
| | Related Links: | SPAG reviews
IFRC Review
| | Downloads: | - 2001-04-23 above.gam (535.53 KB)
- TADS executable (version: 1.22)
- 2000-06-21 above.sol (10.28 KB)
- solution
|
Spiderman
Part of Questprobe
Fantastic Four
Part of Questprobe
Savage Island, Part I
Part of Scott Adams Classic Adventures
Sorcerer of Claymorgue Castle
Part of Scott Adams Classic Adventures
Secret Mission
Part of Scott Adams Classic Adventures
Bored of the Rings
| Author: | Fergus McNeill | | Publishers: | CRL Group PLC, Delta 4, Zenobi Software | | Genres: | Adaptation>Literary
Fantasy>Tolkienesque
Humor>Satire | | Released: | 1985 | | License: | Former commercial | | Review: | A vastly superior game to the one it is based on and one that makes far better usage of the source material available. Bored of the Rings is a downright silly game in places with the humour often verging on slapstick; that said, it is very, very funny and even when you're cringing at the bad jokes you'll still be laughing. Too many empty locations (due to lack of memory from a time when computer games had to fit within a certain size limit) mar the game and stop it becoming the classic it should have been, but even with problems like this BOTR is a great game which everyone should try.
Rating: ****
Reviewed by David Whyld (16 Jun 2004)
| | Downloads: | - 2003-07-22 delta4.zip (747.60 KB)
- Spectrum executable
- 2004-11-01 zenobi48k.zip (7.11 MB)
- Spectrum executable
- 1997-11-27 zx.zip (2.88 MB)
- Spectrum executable
|
The Big Sleaze
| Author: | Fergus McNeill | | Publishers: | CRL Group PLC, Delta 4, Zenobi Software | | Genre: | Mystery | | Released: | 1987 | | License: | Former commercial | | Review: | Text adventures from the 80's are an acquired taste these days but I find "The Big Sleaze" every bit as hilarious now as I did when it first came out. The storyline is nothing special - you play a detective hired to solve a mystery - but the game is written with such wry and witty humour that it's often easy to overlook such minor failings. Guess the verb mars the gameplay in a few places (a common characteristic of adventures from that time) and the time-based system (certain things only occur at certain times and if you happen to miss them they're missed for good) doesn't help matters, but for a pure slice of 80's comedy nostalgia, you can't come across much better than this.
Rating: ****
Reviewed by David Whyld (24 May 2004)
| | Downloads: | - 2003-07-22 delta4.zip (747.60 KB)
- Spectrum executable
- 2004-11-01 zenobi48k.zip (7.11 MB)
- Spectrum executable
- 1997-11-27 zx.zip (2.88 MB)
- Spectrum executable
|
The Colour of Magic
| Authors: | Colin Buckett, Judith Child, and Fergus McNeill | | Publisher: | Delta 4 | | Genres: | Adaptation>Literary
Fantasy
Humor>Satire | | Released: | 1986 | | License: | Former commercial | | Review: | A poor adaptation of the Terry Pratchett novel. Much of the game is spent simlpy waiting for things to happen, and the rest is spent fighting with the parser. The story model is unusually fragile, too: you can put in an unwinnable state by leaving a room when something is about to happen. Pratchett's humor shines, but if you've read the book, you've seen it all already. If you're enough of a Pratchett completist to still want to play this, I strongly suggest following a walkthrough from start to finish.
The conversation system is a little odd: before you can speak by using the "SAY" command, you have to indicate who you're addressing by using the "TALK TO" command.
Uses Discworld directions (Hubward, Rimward, Turnwise, Widdershins) instead of normal compass directions for travel.
Features occasional area illustrations that frankly don't add anything.
Rating: **
Reviewed by Carl Muckenhoupt (17 Jan 2005)
| | Downloads: | - 2003-07-22 delta4.zip (747.60 KB)
- Spectrum executable
- 1997-11-27 zx.zip (2.88 MB)
- Spectrum executable
|
The Dragonstar Trilogy
Galaxias
Quest for the Holy Joystick
| Authors: | Fergus McNeill and Jason Somerville | | Artist: | Mad Mac | | Publishers: | Delta 4, Zenobi Software | | Genre: | Humor>Satire | | Released: | 1984 | | License: | Former commercial | | Review: | A satirical exploration of the mid-80's British adventure game scene, with scenes set at the offices of various game companies as well as inside their games. Minimalist, with only a few interactive objects - the real point of the thing is to wander around and chuckle at the jokes in the room descriptions. Unfortunately, you probably won't get a lot of them unless you're British and were into adventure games in the mid 80's. Features occasional stroked-in illustrations.
Rating: **
Reviewed by Carl Muckenhoupt (29 Dec 2001)
| | Downloads: | - 2003-07-22 delta4.zip (747.60 KB)
- Spectrum executable
- 2004-11-01 zenobi48k.zip (7.11 MB)
- Spectrum executable (in the subfolder "GI Games/Fergus M")
|
Return of the Joystick
Murder Off Miami
Robin of Sherlock
Emerald Isle
The Saga of Erik the Viking
The Price of Magik
Part of Time and Magik
Snowball
Part of Silicon Dreams
The Worm in Paradise
Part of Silicon Dreams
Dodgy Geezers
Hampstead
Shadows of Mordor
Sherlock
Terrormolinos
| Authors: | Peter Jones and Trevor Lever | | Implementors: | James Byrne and Roger Taylor | | Artist: | Mike Robinson | | Publisher: | Melbourne House | | Genres: | Humor
Travel | | Released: | 1985 | | License: | Former commercial | | Review: | A humorous look at a family vacation at a seedy Spanish resort. Your goal is to take ten good snapshots. The puzzles aren't too difficult, as long as you don't leave a crucial item at home. Has guess-the-verb problems, however; I had to resort to the walkthrough to find out how to attach the flash cubes.
Lots of ways to end the game prematurely: sunstroke, forgetting your passport, running out of film, etc.
Two-word parser, occasional beep sound effects, catroonish graphics displayed on death or successful photography.
Rating: **
Reviewed by Carl Muckenhoupt (02 Aug 2002)
| | Downloads: | - 2000-04-21 melbourn.zip (427.28 KB)
- Spectrum executable
- 1997-11-27 zx.zip (2.88 MB)
- Spectrum executable
- 1995-11-21 jgunness.zip (159.04 KB)
- solution
|
Bears, Bears, Bears
Anal frustriert
| Author: | Robin Haberkorn | | Genre: | Humor | | Released: | 1996 | | Review: | The English translation of the title is "Anally frustrated". To play this game, you should have a working knowledge of German. (On the other hand, you really shouldn't learn German just to play this game.) A brief synopsis in English: You managed to lock yourself into your bathroom and must find your way out. Through the toilet, that is...
Nachdem du dich selbst auf der Toilette eingeschlossen hast, entkommst du durch selbige, begegnest in den Katakomben einem Guru, den Autonomen Alkoholikern (sic!) und suchst u.a. nach einem Urinstein. Zwei-Wort-Parser und Textqualität entsprechen dem völlig bescheuerten und kindischen Handlungsverlauf, der den Schreiber dieser Zeilen nicht motivieren konnte, sich das Spiel bis zum Finale anzutun. Immerhin: für sechs- bis achtjährige vielleicht amüsant.
Rating: *
Reviewed by Matthias Oborski (23 Dec 2002)
| | Downloads: | - 2001-05-25 anal_frustriert.exe (562.37 KB)
- MS-DOS executable in German (version: 1.00, self-extracting Windows (!) archive), solution
|
Flexible Pants
RANS
Colditz
Greedy Gulch
The Knight's Quest
Magic Mountain
The Terrors of Trantoss
The Pharaoh's Tomb
Twice Shy
Valkyrie 17
A Tight Spot
| Author: | Quim K. Holland | | Genre: | Abuses>Non-IF game | | Released: | 2001 | | Review: | An Inform implementation of Sokoban, the classic block-pushing puzzle game.
True, Zokoban did it first, but not like this. Zokoban was basically just a proof-of-concept, and this is a full-featured implementation with a good user interface, multiple levels of undo, and literally thousands of levels - an impressive feat of data compression. It's probably the best implementation of Sokoban I've seen for any platform.
Rating: Not rated
Reviewed by Carl Muckenhoupt (20 Nov 2001)
| | Downloads: | - 2001-09-23 atssrc.tar.gz (282.76 KB)
- Inform source code (version: 1)
- 2001-09-23 ats.z8 (378.00 KB)
- Z-code 8 executable (version: 1)
|
Biscuit
| Author: | Petar Kanuritch | | Genre: | Slice of life | | Released: | 2001 | | Review: | A game about preparing a family pet's funeral from a first-time author, and unfortunately, it shows. One major problem is the complete lack of compass directions in any room description. Another problem is that there are a multitude of objects in the game, few of which are useful or relevant. And almost none of the objects are described at any length, or with any emotional colour. It all adds up to mind-numbing tedium, as you hunt through this urban wasteland of empty containers for something useful. And when you do find them, you may be frustrated by name collisions, lack of synonyms, lack of alternate ways to phrase a command, or outright bugs in the code. The game's puzzles themselves aren't that hard, but between the tedium and the interface problems, what should be a two hour game will take considerably longer to play through.
Also note: There's some Brit-speak in the game, eg: a "plaster" is a bandage, and "secateurs" are pruning shears. It is possible to die or get trapped into an unwinnable situation. There is in-game help.
Rating: **
Reviewed by David Welbourn (29 Dec 2002)
| | Downloads: | - 2001-03-12 Biscuit.z5 (134.50 KB)
- Z-code 5 executable (version: 1)
|
Heroine's Mantle
| Author: | Andy Phillips | | Released: | 2000 | | Review: | Massive, and massively ambitious, this game combines a sweeping and complex plot with some of the most fiendish puzzles in existence. You are a young woman swept into the role of superheroine, and the game provides enough hair-raising adventures to fill a half-dozen lesser works of IF. There are many, many locations, NPCs, and scenarios; action scenes worthy of a John Woo movie; and utterly ludicrous challenges to overcome.
Speaking of ludicrous, the puzzle design needs quite a lot of work. The superheroine has certain powers, which are rather fun, and which the game allows the player to learn in a fairly effective manner. Not all of the puzzles turn on these powers, however, and others don't use them in obvious ways; there are many, many places where the game requires syntax that might not be obvious and that is non-standard to IF. Likewise, some puzzles are only solvable by a complex sequence of read-the-author's-mind maneuvers.
Finally, some people may have mixed reactions to the game's treatment of gender -- the overt feminist propaganda sits a bit oddly next to a sometimes voyeuristic treatment of individual women.
In other words, this is a game with higher highs and lower lows than most; where it's good, it's great, and where it's bad, it's terrible. On the whole it comes out worth playing -- set aside a few weeks for the task, because it is not a small game -- but have the solution handy. Some of these puzzles are just not going to make sense any other way.
Rating: ****
Reviewed by Emily Short (01 Jun 2003)
| Competitions/ Awards: | Finalist, Best Story, Xyzzy Awards 2000
Finalist, Best Puzzles, Xyzzy Awards 2000
Finalist, Best NPCs, Xyzzy Awards 2000
| | Related Links: | IF-Review
IFRC Review
SPAG review
| | Downloads: | - 2000-12-12 Heroine.z8 (511.50 KB)
- Z-code 8 executable (version: 3)
- 2001-01-05 Heroine.sol (22.41 KB)
- solution
|
Fail-Safe
| Author: | Jon Ingold | | Genre: | Science Fiction | | Released: | 2000 | | Review: | A brief game with a novel premise that it would be disastrous to describe. This work plays some interesting games with the player/player-character/parser identities. It also turns off meta-verbs, so be prepared for the fact that you won't be able to save and restore. The game is so brief, thought, that it probably won't matter much. Definitely worth a try.
Rating: ****
Reviewed by Emily Short (09 Feb 2003)
| Competitions/ Awards: | Finalist, Best Individual NPC, Xyzzy Awards 2000
| | Related Links: | SPAG reviews
IF-Review
IFRC Review
| | Downloads: | - 2000-12-18 FailSafe.z5 (76.50 KB)
- Z-code 5 executable
|
Last Days of Doom
Part of Peter Killworth's Doom series
The Hunt for Relief
Degeneracy
| Author: | Leonard Richardson | | Genres: | Fantasy
Surreal | | Released: | 2001 | | Review: | A knight stands above his slain foe, his quest accomplished. But the dead man has planned a posthumous revenge. Short, strong sense of style, good puzzles, not buggy at all. The slow realization of what's going on is handled well, with a creepy twist as the time limit closes in.
Rating: ****
Reviewed by Carl Muckenhoupt (20 Feb 2002)
| Competitions/ Awards: | Finalist, Best Puzzles, Xyzzy Awards 2001
| | Related Links: | SPAG review
| | Downloads: | - 2001-03-31 degen.z5 (163.50 KB)
- Z-code 5 executable (version: 0.50)
|
Midpoints
| Author: | Mike Hnatushko | | Genre: | Surreal | | Released: | 2001 | | Review: | When you find yourself in public wearing nothing but a shirt, and nobody seems to mind, it's a safe bet that you're in a dream sequence. This particular dream quest straddles the boundary between the odd (a vending machine that dispenses shoes) and the crude (a urination puzzle) as you struggle to obtain pants. Contains red herrings. The ending thrusts you into an unrelated plot - apparently, this is the first chapter of an unfinished larger work.
Rating: ***
Reviewed by Carl Muckenhoupt (19 Dec 2001)
| | Downloads: | - 2001-03-31 midpoints.zip (54.37 KB)
- Z-code 5 executable (version: 1)
|
The Treasures of Barboz
The Black Hole
Kidnapped
Nothing More, Nothing Less
The Ticket
Galaxian
Part of IF Arcade
| Author: | Stacy Cowley | | Genres: | Adaptation>Game
Science Fiction | | Released: | 2001 | | Review: | A very short work about what it must be like to be a space pilot in a videogame, facing wave after wave of enemies. Utterly minimal, and not very interactive, but at least it has the sense to stop once it's made its point.
Rating: **
Reviewed by Carl Muckenhoupt (31 Mar 2001)
| | Downloads: | - 2001-01-16 arcade.zip (621.62 KB)
- Z-code executable (version: 1)
|
Galatea
| Author: | Emily Short | | Genre: | Fantasy>Mythological | | Released: | 2000 | | Review: | Retells the myth of Pygmalion, the sculptor whose statue came to life; here, you're interacting with the statue herself (she's on a pedestal in a museum as an "animate"), and getting her perspectives on a wide variety of things. As such, this is a one-room game that consists entirely of interactions with one NPC--but what an NPC it is. This is the only IF I've ever seen that tried to give an NPC a thoroughly complex psychology--the same question can elicit a wide variety of responses depending on the character's mood, which in turn depends on a variety of things, including the progress of the conversation up to that point. Nor is this simply a portrait of a complex character--your developing relationship with her affects both how you see her and how she reacts. There are no puzzles as such, but the game offers numerous endings that resolve the conversation one way or another, and some of the endings are more satisfying than others. A hint at what NPCs can be with enough attention; considering that the Z-machine code runs to nearly 260K, bigger than many good-sized games, Galatea also suggests that the amount of programming needed to achieve this degree of complexity is not small. Intriguing and rewarding.
Rating: ****
Reviewed by Duncan Stevens (18 May 2001)
| Competitions/ Awards: | Best of Show, 2000 IF Art Show
Winner, Best Individual NPC, Xyzzy Awards 2000
Finalist, Best Game, Xyzzy Awards 2000
Finalist, Best NPCs, Xyzzy Awards 2000
| | Related Links: | The author's page about this game: including essays on multilinear IF and NPC conversation
SPAG review
IF-Review
| | Downloads: | - 1999-10-08 galatea.z5 (183.00 KB)
- Z-code 5 executable (version: 1)
- 2006-10-08 Galatea.zblorb (431.63 KB)
- Z-code 8 executable (version: 3)
|
Pac-Man
Part of IF Arcade
| Author: | Adam Cadre | | Genre: | Adaptation>Game | | Released: | 2001 | | Review: | The game that started the IF Arcade. This is a very loose adaptation of the videogame, casting Pac-Man as a guilt-addled junkie. Clever but short, with no puzzles.
Rating: ***
Reviewed by Carl Muckenhoupt (03 Apr 2001)
| | Downloads: | - 2001-01-16 arcade.zip (621.62 KB)
- Z-code 5 executable (version: 1)
|
Anchorhead
| Author: | Michael S. Gentry | | Genre: | Horror>Lovecraftian | | Released: | 1998 | | Review: | Lovecraft-inspired gothic horror at its best: a small town full of secrets,
a gruesomely deformed monstrosity, a vast uncaring force awaiting its day.
Despite the overblown style typical of the genre, this game
generally works, and can get quite unnerving at times (especially in some
of the NPC interactions).
Highly open and explorable environment (aside from an abundance of locked
doors), puzzles well-integrated into the
storyline (including many optional puzzles and alternate solutions),
lots of backstory revealed in an impressive variety of ways.
Gets a bit sticky towards the end, with many tight time limits.
Has a Sierra-style time system: the day ends when a certain point in the
plot is reached. Features a female protagonist, two small mazes
(one optional), references to incest, and a certain amount of strong
language, gore, and really bad things happening to people.
Rating: *****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | Winner, Best Setting, Xyzzy Awards 1998
Finalist, Best Story, Xyzzy Awards 1998
Finalist, Best Game, Xyzzy Awards 1998
Finalist, Best Writing, Xyzzy Awards 1998
Finalist, Best Puzzles, Xyzzy Awards 1998
Finalist, Best Individual NPC, Xyzzy Awards 1998
| | Play Online: | Play it at ifiction.org
| | Related Links: | SPAG review
IF-Review
SPAC review
| | Downloads: | - 2007-02-02 AnchorheadDemo.gblorb (621.07 KB)
- Glulx executable (version: 2, incomplete, "Special Edition")
- 1999-02-07 anchor.z8 (508.00 KB)
- Z-code 8 executable (version: 5)
- 1998-05-18 anchmap.zip (4.77 KB)
- map in GUEmap format
- 1998-05-18 anchor.sol (28.37 KB)
- solution
- 2000-08-15 AnchorSolve.txt (8.61 KB)
- solution
|
The Bungle Brothers
Stranded
Space Aliens Laughed at my Cardigan
| Author: | Andre M. Boyle | | Genres: | Science Fiction>Alien Visitation
Humor>Satire | | Released: | 1992 | | License: | Shareware | | Review: | This game seems like something a bored twelve-year-old wrote in the span
of an hour without going back to change anything he had written. It
exudes a consistent awfulness that earns it the lowest degree of honor
available in this guide. It violates every known principle of game
design, with arbitrary deaths and arbitrary puzzles, but that's not all:
this game was apparently never debugged. Half the commands simply do not
work. The faulty mechanics are complemented by hideous spelling (it took
me hours to realize what a "sionide pill" is) and a sense of humor about as
sharp as a bale of cotton. The plot: The aliens didn't just laugh at your
cardigan, they destroyed it. You have to get a replacement before Mom finds
out. I really suggest that you try this game, if only to see how vile a
game can be.
Rating: *
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | Honorable Mention, Softworks AGT contest 1992
| | Related Links: | SPAG reviews
| | Downloads: | - 1994-07-16 cardigan.zip (118.11 KB)
- AGT executable (bundled with MS-DOS runtime)
- 1995-12-04 aliens.zip (31.08 KB)
- AGT source code (See if you can fix it!), solution
- 2000-12-11 aliens.sol (1.97 KB)
- solution
| | See also: | Still Laughing at my Cardigan |
Busted!
| Authors: | Jon Drukman and Derek Pizzuto | | Genre: | Collegiate | | Released: | 1993 | | Review: | This game, which takes place on an unidentified college campus, places you
in the position of having to destroy all your drug paraphernalia before the
cops find it. Witty and thematic - many of the puzzles are drug-based,
and things like videogames and religion are described in the imagery of
addiction. The Inform port is quite sloppily implemented, with bugs of
varying severity (one puzzle can be avoided completely if you use the right
phrasing) and more instances of bad noun resolution ("Which do you mean, the
information desk receptionist or the information desk?") than in any other
game I care to remember. Contains some constrictive time limits and many
opportunities to lock yourself out of victory.
Rating: ***
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Related Links: | SPAG review
| | Downloads: | - 1993-07-08 busted.dat (77.24 KB)
- AdvSys 1.2 executable (version: 1, The AdvSys data file)
- 1994-12-28 busted.zip (52.39 KB)
- Z-code 5 executable (version: 4)
- 2000-06-23 busted.hnt (3.28 KB)
- ROT-13 encoded hints
- 1997-03-07 busted.sol (5.80 KB)
- solution
|
Inheritance
| Author: | Eric Toth | | Released: | 1999 | | Review: | Inoffensive little game in the well-worn searching-for-your-uncle's-will genre. A few good puzzles, a few not-so-good ones, but nothing really remarkable--the puzzles are the whole story. Technically solid.
Rating: ***
Reviewed by Duncan Stevens (01 May 2001)
| | Related Links: | SPAG reviews
IFRC Review
| | Downloads: | - 1999-11-20 inherit.gam (103.90 KB)
- TADS executable
- 2000-05-31 inherit.sol (7.50 KB)
- solution
|
The Plant
| Author: | Michael J. Roberts | | Genres: | Espionage
Science Fiction | | Released: | 1998 | | Review: | Entertaining action caper that requires significant suspension of disbelief, but is well-crafted enough to be enjoyable anyway. Your car breaks down near a mysterious factory, and you stumble on some strange secrets. Impossible to die or otherwise render the game unwinnable, perhaps not the best design choice for this particular game (since the nature of the plot requires that you be in danger now and again, and the danger doesn't seem all that real if you know it can't do anything to you), but good for general player-friendliness. Lots of clever large-scale puzzles, lots of gadgetry to manipulate, and generally a well-built world with plenty of attention to detail.
Rating: ****
Reviewed by Duncan Stevens (08 Jul 2000)
| Competitions/ Awards: | 3rd place, rec.arts.int-fiction competition 1998
Finalist, Best Individual Puzzle, Xyzzy Awards 1998
| | Related Links: | SPAG reviews
| | Downloads: | - 1998-09-30 plant.gam (336.91 KB)
- TADS executable (version: Release 1, original competition entry)
- 1998-09-24 walkthru.txt (4.48 KB)
- Walkthrough
- 2002-06-01 plantsrc_2.zip (147.46 KB)
- TADS source code (version: 2)
- 2002-06-01 plant_2.zip (192.96 KB)
- TADS executable (version: 2), solution
- 2000-06-23 plant.hnt (4.45 KB)
- ROT-13 encoded hints
|
Shades of Gray
| Authors: | Mark Baker, Steve Bauman, Belisana, Hercules, Mike Laskey, Judith Pintar, and Cindy Yans | | Genres: | Surreal
Historical | | Released: | 1992 | | Review: | WARNING: High Tarot content.
An imaginative psychodrama of self-confrontation and moral dilemma, by way of
Haiti, Sherwood Forest, and an American Civil War battlefield. One of the
most intriguing storylines I've seen in any game. You wander the city
streets, or possibly the castle grounds, with a sense of temporal dislocation
and confused memories of vampires, until a friendly fortune-teller helps you
put your head back together through a series of visions about your past and
what it means to you. Written by seven strangers, the game is divided into
self-contained segments of highly variable style, subject matter, and quality.
This is at once the game's greatest strength and its greatest weakness. Just
about everything you hate in games can be found here - mazes, time limits,
obscure "guess-the-word" puzzles - but the flawed parts fit into the
frame-tale so well, the effect is dazzling. Given a better parser and the
removal of some of the more annoying puzzles, this one would easily rate five
stars.
Rating: ****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | Group Effort, Softworks AGT contest 1992
| | Related Links: | SPAG reviews
| | Downloads: | - 1993-06-28 soggy.zip (411.35 KB)
- AGT executable (bundled with MS-DOS runtime, Original release)
- 1997-01-15 soggy97.zip (414.54 KB)
- AGT executable (bundled with MS-DOS runtime, hint menu, Includes UHS hints plus, for some reason, LGOP hints)
- 1993-06-28 sogpop.zip (65.73 KB)
- pop-up hints only. MS-DOS only.
- 2000-06-23 soggy.hnt (5.83 KB)
- hints
|
The One That Got Away
| Author: | Leon Lin | | Genre: | Slice of life | | Released: | 1995 | | Review: | A fish story - can you catch the legendary Big One? A small game that
emphasizes the fiction aspect of IF - the puzzles are few and simple, but
there's a lot of description and dialogue (kind of like A Mind Forever
Voyaging, except funnier and about fish.) Good fishing simulation.
Exaggerates wildly. Probably good for beginners. Be sure to ask Bob about
everything in the game.
Rating: ****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | 3rd place, TADS, rec.arts.int-fiction competition 1995
| | Related Links: | SPAG reviews
| | Downloads: | - 1995-08-31 TheOne.zip (53.88 KB)
- TADS executable (version: Release 1), solution
- 2000-10-16 the_one.zip (59.02 KB)
- TADS executable (version: Release 1.2)
- 2000-10-16 the_one.sol (1.03 KB)
- solution
|
Verb!
Part of Textfire 12-pack
| Author: | Neil deMause | | Publisher: | Textfire | | Genres: | Humor>Joke
Surreal | | Released: | 1998 | | License: | Demo | | Review: | You are the verb! One of the more playable Textfire "demos", this game puts you in the role of the word "take" and challenges you to find as many different things you can do as possible. Due to idioms, there's a lot more to do than you might think. Interesting.
Rating: ***
Reviewed by Carl Muckenhoupt (20 Feb 2001)
| | Downloads: | - 1998-04-01 12pack.zip (522.48 KB)
- TADS executable
- 2000-05-28 verb.sol (927 bytes)
- solution
|
Visualizing
| Author: | Marnie Parker | | Genre: | Slice of life | | Released: | 1999 | | Review: | A short pleasant game where you visualize yourself in a peaceful wooded area. Your surroundings are initially sparse, but as you interact with them, they gain detail, and new items and options appear. The few puzzles in the game are simple and optional; they're not meant to be challenging. The tone is tranquil throughout. A relaxing diversion.
Rating: ****
Reviewed by David Welbourn (08 Aug 2002)
| | Downloads: | - 2000-03-09 visual.inf (138.78 KB)
- Inform source code
- 2000-02-18 visual.z5 (95.50 KB)
- Z-code 5 executable (version: 1.70)
|
Wheel
Words Get Twisted Round and Tumble Down
| Author: | Gunther Schmidl | | Genre: | Abuses | | Released: | 2000 | | Review: | An art object in Z-code (perversely, the little-used Version 4), in which pressing a key brings up what can probably be best decribed as typographical poems.
Rating: Not rated
Reviewed by Carl Muckenhoupt (16 May 2001)
| Competitions/ Awards: | Entered in 2000 IF Art Show
| | Downloads: | - 2000-03-13 art.z4 (5.50 KB)
- Z-code 4 executable
- 2000-04-08 untitled.txt (98 bytes)
- author's note
|
Custard
Guitar of the Immortal Bard
Sparky and Boots
The Statuette
Knight Orc
Zork I
Deep Space Drifter
| Authors: | Steve McAdams and Michael J. Roberts | | Genre: | Science Fiction | | Released: | 1988 | | License: | Shareware | | Review: | You are a deep space explorer in distress who docks on an abandoned space
station seeking rescue. Structurally, DSD is split into two parts - the first
one taking place in the station itself, and the second - on the planet the
station is orbiting around. The first part has a nice (albeit non-exceptional
by modern standards) setting with not-too-hard puzzles (I'd got the feeling
they were intended as appetizers for the next part). The second section of
the game effectively is a sketchily implemented bunch of puzzles; the puzzles
themselves, however, are of top quality - very elaborate, logical, fun to
solve, and immensely satisfying.
The development process for DSD has been described by Mike Roberts in his TADS
manual, and I agree with him in that the entire game reflects its history. I'd
especially recommend it to beginning IF-authors, since it shows pretty clearly
that even a great authoring talent, and excellent programming skills won't
help you if you don't plan your work thoroughly.
Rating: ****
Reviewed by Valentine Kopteltsev (14 Mar 2002)
| | Related Links: | SPAG review
| | Downloads: | - 1993-01-13 deepspacedrifter1.0.sit.hqx (245.94 KB)
- Macintosh executable (version: 1.0)
- 2002-06-01 deep_src.zip (59.29 KB)
- TADS source code (version: 1.0)
- 2002-06-01 deepspace.zip (122.15 KB)
- TADS executable (version: 1.0)
- 2000-06-13 dsd_maps.zip (551.35 KB)
- maps
- 1995-10-31 deepspace.step (3.49 KB)
- solution
|
Avon
| Authors: | Jonathan Partington and Jon Thackray | | Publisher: | Topologika | | License: | Former commercial | | Review: | A large, solidly built game with a promisingly starting plot. And even if the latter finally doesn't live up to the
expectations, turning into a treasure hunt; the parser is rather primitive by modern standards; the player is treated
most unfairly (not to mention such trifles as sudden deaths without the possibility of undoing the fatal action, and
landing in a "cul-de-sac" without warning, this is the only game I've ever encountered that can be made unwinnable by
simply saving it! As the authors explain, that's done to avoid "brute-force" solutions to some of the puzzles; still,
it'd be nice if the players at least received a warning about it); and the game requires from you to slay a few people
for no apparent reason, this work still remains admirable in several respects. Among them are the clever Shakespeare
references (the game starts with the player character being magically transferred to Shakespearian time), the humour
(admitted, it may appear odd to some people, but fortunately for me, I seem to share the authors' preferences in this
regard), and, of course, the fulcrum of the whole game, the puzzles (to tell the truth, the ones in the last of the
three structural sections of the game appeared to overuse the "try a random object in a random situation and see
what happens" kind of approach (at least, to me), but most of them were logical and elegant). Thus, if you are a
puzzle-lover, and the aforementioned issues don't scare you away, you should give it a try.
Rating: ***
Reviewed by Valentine Kopteltsev (01 Jun 2005)
| | Related Links: | IF-Review
| | Downloads: | - 1999-10-19 Avon.zip (69.92 KB)
- MS-DOS executable
- 2001-10-22 Avon (129.07 KB)
- T/SAL source code
- 2000-03-08 avon_solve.pdf (61.72 KB)
- solution
- 2000-03-08 avon_solve.tex (17.91 KB)
- solution
- 1999-12-02 Avon_Murdac.pdf (1.57 MB)
- documentation
- 2000-03-17 topologika_manuals.zip (42.50 KB)
- documentation in HTML format
|
Spy Snatcher
Acheton
Hezarin
Kingdom of Hamil
Monsters of Murdac
| Author: | Jonathan Partington | | Publisher: | Topologika | | Genre: | Fantasy | | Released: | 1987 | | License: | Former commercial | | Review: | Regarding its overall concept, this game is very similar to Zork, except it's playing in a lower league - being
smaller in size, and having a weaker parser, terser descriptions, and much less versatile characters. One good
aspect of Monsters of Murdac is its hint system (you have got to download the game "feelies" available at the IF-Archive to be able to use it). On the other hand, I thought one couldn't do without the hints to win, because at least 30% of the puzzles were quite obscure (at least to my taste), and the whole thing was anything but fair (one illustration: at the very beginning (which effectively means - from the very first move), the player has got to solve a tightly timed puzzle crucial for his further progress, not even being told there's a problem to deal with). And, as with the vast majority of old-school games, there's a maze (admitted, it's a slight variation of
the standard, but it still requires being mapped out). The aforementioned accompanying materials, as well as the intro to the game, hint at a fancy story, but these promises remain unfulfilled. In spite of all these flaws, I can't say I'm regretting the time spent on Murdac - some puzzles were fun, and, being a former commercial game, it's very well polished and thoroughly tested. Plus (although that's not applicable to me), it possesses a certain nostalgic value. Still, if puzzles aren't your main attraction in text adventures, you'd better try something else.
Rating: ***
Reviewed by Valentine Kopteltsev (13 Mar 2005)
| | Downloads: | - 1999-10-19 Murdac.zip (48.04 KB)
- MS-DOS executable
- 2001-10-22 Murdac (87.67 KB)
- T/SAL source code
- 1999-12-02 Avon_Murdac.pdf (1.57 MB)
- documentation
- 2000-03-17 topologika_manuals.zip (42.50 KB)
- documentation in HTML format
|
Philosopher's Quest
The Relentless Adventures of Captain Speedo, Episode 16: Let them "heat" cake!
Triumphant Return of the Evil Sea Grape
The Wizard's Castle
Catcher in the Rye
R-Space I: Viktor's Escape
The Lobster
fractalz
| Author: | Peter De Wachter | | Genre: | Abuses | | Released: | 2001 | | Review: | A Mandelbrot set viewer written in Inform, using character graphics for display. An interesting abuse of the Z-machine, but not "interactive fiction" in any sense.
Rating: Not rated
Reviewed by Carl Muckenhoupt (21 Aug 2001)
| | Downloads: | - 2001-07-26 fractalz.inf (8.05 KB)
- Inform source code (version: 1)
|
Burglar!
Prologue to the Return to the Colossal Cave
The Newcomer
La Isla de Tokland
| Author: | Ángel Ros Campillo | | Genre: | Adaptation>Literary | | Released: | 2000 | Competitions/ Awards: | 15th place, Premio a la Aventura con Juego más Limpio, I Premios Hispanos a la Aventura (1999-2000)
13th place, Premio a la Aventura con Mejor Puzzle, I Premios Hispanos a la Aventura (1999-2000)
14th place, Premio a la Aventura con Mejor Puzzle, I Premios Hispanos a la Aventura (1999-2000)
12th place, Premio a la Aventura más Interactiva, I Premios Hispanos a la Aventura (1999-2000)
11th place, Premio a la Mejor Aventura, I Premios Hispanos a la Aventura (1999-2000)
| | Related Links: | SPAC review: SPAC review written by Urbatain
| | Downloads: | - 2001-06-16 tokland.zip (78.94 KB)
- Z-code 5 executable in Spanish (version: 5, zipped together with author's notes)
|
Bugged
| Author: | Anssi Raisanen | | Genre: | Surreal | | Released: | 2001 | | Review: | A clever and silly thinking-outside-the-box piece in the tradition of A New Day and Cheater. Your cousin has written a terrible text adventure in a generic fantasy setting, riddled with bugs which make it impossible to progress by normal means. Can you finish the game by abnormal means? Short, linear, very forgiving. Contains gentle hints.
Rating: ****
Reviewed by Carl Muckenhoupt (21 Jun 2001)
| | Related Links: | SPAG review
| | Downloads: | - 2002-12-01 bugged.zip (42.97 KB)
- Alan executable (version: 1.2)
|
Cow V: The Great Egg Quest
| Author: | J. Suchman | | Genre: | Slice of life | | Released: | 1992 | | Review: | A game so bad, so small, and so dull, it makes You Were Doomed From The Start look good. That this so-called game is the fifth part of a series boggles the mind. Almost no commands are understood at all, including basics like "examine" and "inventory". Even directions like "north" aren't understood if you can't travel in that direction, and you can just forget about abbreviating "north" to "n".
I'd wonder why the author bothered to write it at all if I hadn't read the far more interesting accompanying documentation: he wanted players to give $10 to zoos towards buying hippos. Sadly, I doubt this game would convince anyone to do anything other than delete it from their hard drive as soon as possible.
Rating: *
Reviewed by David Welbourn (11 Dec 2002)
| | Downloads: | - 2001-05-20 wincow.zip (15.70 KB)
- Windows executable
|
Pick Up the Phone Booth and Aisle
| Authors: | Ola Sverre Bauge, Steve Bernard, Jon Blask, John Cater, Liza Daly, David Dyte, Stephen Granade, Iain Merrick, Rob Noyes, Dan Schmidt, Dan Shiovitz, Emily Short, and J. Robinson Wheeler | | Genre: | Humor>Satire | | Released: | 2001 | | Review: | Take the structure of the poetic and experimental one-move game Aisle, combine with the premise and stupidity of the one-gag game Pick Up the Phone Booth and Die, and add a liberal sprinkling of in-jokes and references to other games. The result: self-indulgent silliness. Sample quotation:
"Pants? What pants?"
Rating: Not rated
Reviewed by Carl Muckenhoupt (24 Jun 2001)
| Competitions/ Awards: | Finalist, Best Use of Medium, Xyzzy Awards 2001
| | Related Links: | SPAG review
| | Downloads: | - 2001-06-18 PUTPBAA.z5 (129.00 KB)
- Z-code 5 executable (version: 2)
- 2001-08-05 putpbaa.sol (3.04 KB)
- list of endings
|
Yoshi's Birthday
| Alternate Titles: | Happy Birthday, Yoshi!
| | Author: | Chris Kugler | | Released: | 1996 | | Review: | There are enough games in the Archive, which deserve a rating of 1, but which I have rated one star higher just
because of a single feature that I found amusing. This is not the case with Happy Birthday, Yoshi!: it's surprisingly
well-balanced. Sure, the plot isn't too fancy (you just have got to find a birthday present for your friend Yoshi),
but at least it makes sense. The game has got a rather limited two-word parser, but the overall game structure
and the selection of puzzles provide for it never really getting in the way. The puzzles aren't the most advanced
ones, but one couldn't call them illogical, either. To put it short, HBY! honestly works off its rating, and maybe
even does better than that, although it's still a bit too meagre for three stars.
Rating: **
Reviewed by Valentine Kopteltsev (06 Dec 2004)
| | Downloads: | - 2001-05-23 yoshi.zip (91.52 KB)
- MS-DOS executable (version: 4.0)
|
Dangerous Curves
I-0
| Author: | Adam Cadre | | Genres: | Travel
Pornographic | | Released: | 1997 | | Review: | Here's one game that actually allows you a gret deal of freedom to
determine the plot. As Tracy Valencia, a nearly-18-year-old college
student, you're stuck in the middle of the American desert with a broken
car. Has sexual content that can vary from merely suggestive to
downright raunchy, depending on how it's played. Any particular session
will be quite short, but the game is highly replayable due to its many
alternate paths and solutions. Has a large time limit. Some paths
require long periods of waiting.
Rating: ****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | Winner, Best Game, Xyzzy Awards 1997
Winner, Best Individual PC, Xyzzy Awards 1997
Finalist, Best Writing, Xyzzy Awards 1997
Finalist, Best Story, Xyzzy Awards 1997
Finalist, Best Setting, Xyzzy Awards 1997
Finalist, Best NPCs, Xyzzy Awards 1997
Finalist, Best Individual NPC, Xyzzy Awards 1997
Finalist, Best Use of Medium, Xyzzy Awards 1997
| | Play Online: | Play it at ifiction.org: Release 4 (v 1.21)
Play it at ifiction.org: Release 4 (v 1.21), Spanish translation
| | Related Links: | SPAG review
| | Downloads: | - 1999-04-08 I-0.exe (220.95 KB)
- MS-DOS executable (version: release 4 (v 1.21))
- 2001-07-13 ACgamesForPalm.zip (638.44 KB)
- Z-code 5 executable (version: 1.21, ported by Trevor Menagh, converted to PalmOS .prc file)
- 1997-03-07 I-0.z5 (174.50 KB)
- Z-code executable (version: release 4 (v1.21))
- 2000-06-30 i-0esp.z5 (213.50 KB)
- Z-code 5 executable in Spanish (version: 4 (v1.21), translated by José Luis Díaz, Antonio Márquez Marín, and Miguel Villaverde Rodal)
- 1998-08-07 I-0.sol (12.59 KB)
- plot tree
|
Varicella
| Author: | Adam Cadre | | Genres: | Espionage
Horror | | Released: | 1999 | | Review: | Twisted, bleak, and filled with dark humor, Varicella is perhaps the most disturbing work of IF ever written--but it's also one of the best. You're the Palace Minister in an Italian court, the king has just died, the prince isn't yet ready to take power, and you have to cement your hold on power by bumping off your fellow aspirants to the throne. The PC is a fascinating character, a cross between Machiavelli and an interior decorator, and while the various NPCs aren't quite as interesting--most of them run the gamut from very evil to very very evil--unraveling the various palace intrigues makes for plenty of nasty fun. Varicella is not, however, meant to be solved in one try; there are so many things to do in so little time that saved games are unlikely to be useful (though it's not a major drawback, since the game lasts less than 100 moves). The writing is top-notch, the puzzles are ingenious, and the game's world is vividly conveyed, but it's the ending, which forces the player to take another look at everything that's come before, that makes this an instant classic. Unedifying, to be sure, but brilliant.
Rating: *****
Reviewed by Duncan Stevens (12 Jul 2000)
| Competitions/ Awards: | Winner, Best Game, Xyzzy Awards 1999
Winner, Best NPCs, Xyzzy Awards 1999
Winner, Best Individual NPC, Xyzzy Awards 1999
Winner, Best Individual PC, Xyzzy Awards 1999
Finalist, Best Writing, Xyzzy Awards 1999
Finalist, Best Story, Xyzzy Awards 1999
Finalist, Best Puzzles, Xyzzy Awards 1999
Finalist, Best Use of Medium, Xyzzy Awards 1999
| | Play Online: | Play it at ifiction.org
| | Related Links: | SPAG review
| | Downloads: | - 1999-09-02 vgame.exe (536.45 KB)
- MS-DOS executable (version: Release 1.14)
- 2001-07-13 ACgamesForPalm.zip (638.44 KB)
- Z-code 5 executable (version: 1.14, ported by Trevor Menagh, converted to PalmOS .prc file)
- 1999-08-31 vgame.z8 (490.00 KB)
- Z-code 8 executable (version: Release 1.14)
- 1999-10-03 varic.jpg (63.56 KB)
- map
- 1999-10-03 varic.txt (4.37 KB)
- Walkthrough
|
Aayela
| Author: | Magnus Olsson | | Genre: | Fantasy>Cave crawl | | Released: | 1996 | | Review: | An interesting experiment in the presentation of darkness. To save
your kingdom, you must find the legendary Stone of Aayela (a crystal
that imprisons a powerful spirit of light) by exploring the dark
cave where it lies by sense of touch and sound. A small game that
exposes some of the untapped potential of the medium.
Rating: ****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | 10th place, rec.arts.int-fiction competition 1996
Finalist, Best Writing, Xyzzy Awards 1996
| | Related Links: | SPAG reviews
| | Downloads: | - 1996-10-15 aayela.gam (99.02 KB)
- TADS 2.2 executable (version: 1.1, as entered in 1996 competition)
- 1996-10-15 readme (163 bytes)
- a brief note about the game
- 1996-10-17 walkthru.txt (826 bytes)
- solution
- 2001-08-16 aayelasrc.zip (37.05 KB)
- TADS source code (version: 1.2)
- 2001-08-16 aayela.gam (108.16 KB)
- TADS executable (version: 1.2)
- 2004-02-29 aayela_walk.txt (1.79 KB)
- solution
|
Moments Out of Time: Renegade Version
One Foot Down
| Author: | Jason Reigstad | | Genre: | Slice of life | | Released: | 1999 | | Review: | A mediocre game that's well aware it's mediocre, and isn't ashamed of this fact. The
author's position in this regard, as well as his sober estimation of his creation command
respect for him; the work itself, however, is much less impressing. One could think of many
suggestions for improving One Foot Down; the most obvious would probably be, adding more
customized behaviour to things, and fixing the spelling mistake in the very first room
description. Further on, the game suffers a bit from "guess the verb & read the author's
mind" puzzles; and while it isn't really that bad - not more than 5% of the game's puzzles
fall within the aforementioned category - it still makes using the walkthrough practically
a necessity for successful completion. Besides, the only reason One Foot Down failed to
insult me is, I'm just not an easily offended person - the game certainly isn't suitable
for children, as well as for too sensitive adults. All in all, I'd agree with what the
author said in his notes about the game - it's not the best choice for getting introduced
to IF, but it could be entertaining for the more experienced (and illusion-free) player,
although this entertainment is somewhat recherché.
Rating: ***
Reviewed by Valentine Kopteltsev (17 Jul 2005)
| | Downloads: | - 1999-02-12 ofd.gam (205.29 KB)
- TADS executable (version: Release 2)
- 2001-07-08 ofd.sol (5.50 KB)
- solution
|
Ribbons
| Author: | J. D. Berry | | Genre: | Slice of life | | Released: | 2001 | | Review: | An interesting puzzleless still life of four exhibits at an art show. Curious patterns weave through it, and built-in critical commentary from different perspectives raises questions about art and how we judge it. Food for thought, food for thought.
Rating: ****
Reviewed by Carl Muckenhoupt (21 Aug 2001)
| Competitions/ Awards: | Best of Show, 2001 IF Art Show
| | Related Links: | SPAG reviews
| | Downloads: | - 2001-07-02 ribbons.z5 (107.50 KB)
- Z-code 5 executable (version: 2)
|
Sagamore
Idol of the Incas
The Dungeon of Traps
Another Day, Another Sea Monster
A Night at Milliways
The Death of Two Great Minds
Lovesong
Adventure Shell
The Heart of Gold
The Shrunken Adventurer
Tutorial Game
| Alternate Titles: | Zork I demo
| | Author: | Anonymous | | Author: | Infocom | | Genre: | Fantasy>Zorkian | | Released: | 1984 | | Review: | A small promotional demo and tutorial that explains the basics of IF an how to play it. After guiding the player step-by-step through catching a butterfly, you can explore a small section from the beginning of Zork I.
Rating: Not rated
Reviewed by Carl Muckenhoupt (03 Sep 2001)
| | Downloads: | - 2001-05-14 zork_1_demo.zip (123.03 KB)
- Z-code 3 executable (version: 15)
|
The Crimson Crown
| Alternate Titles: | Transylvania II
| | Author: | Antonio Antiochia | | Publisher: | Penguin Software | | Genres: | Horror>Vampire
Fantasy | | Released: | 1982 | | License: | Former commercial | | Review: | The sequel to Transylvania
. Larger than the original, with better art and a more consistent tone.
This time, you accompany Princess Sabrina (a spellcaster) and Prince Erik
(a fighter type, and heir to the throne) on another vampire hunt. Comes
in two largely independent halves, one with roughly the same geography
as Transylvania. Uses the "person, command" syntax to give orders to
your companions. Completely dependent on graphics.
Rating: **
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Downloads: | - 1996-09-21 crown.clue (548 bytes)
- essential documentation
- 1996-09-21 crown.zip (169.91 KB)
- Apple II executable (disk image)
- 2001-10-01 CrimsonCrown.zip (427.00 KB)
- Atari ST executable
- 1997-06-15 crownpc.zip (154.47 KB)
- MS-DOS executable (disk image)
- 1996-03-15 CrimsonCrown.sol (2.28 KB)
- solution
- 1996-11-26 Sols3.zip (172.32 KB)
- solution
|
J. D. Spy
On a Horse with No Name
Pants on the Run
The Hobbit: The True Story
Comp01ter Game: N0n C0mp0s Ment1s
Large Machine
The Great
You Were Doomed From the Start
| Author: | Jeremy Carey-Dressler | | Genre: | Fantasy>Cave crawl | | Released: | 2001 | | Review: | Only the creator of this trivial programming exercise could explain why he thought it was worth releasing to the public, let alone entering in a competition. It's a small collection of awkwardly-described rooms (the author is highly enamored of periods of ellipsis) in which anything remotely resembling a puzzle is solved automatically, leaving the player with nothing to do but enter the one command - the same command in every room - that toggles the room's one bit of alterable state.
Rating: *
Reviewed by Carl Muckenhoupt (19 Feb 2002)
| Competitions/ Awards: | 51st place, rec.arts.int-fiction competition 2001
| | Downloads: | - 2001-09-29 Doomed.cpp (42.41 KB)
- C source code (version: 1.0)
- 2001-09-29 DOOMED.EXE (48.77 KB)
- MS-DOS executable (version: 1.0)
- 2001-09-29 Pause.H (136 bytes)
- C source code (version: 1.0)
- 2001-09-29 Pause1.h (132 bytes)
- C source code (version: 1.0)
- 2001-09-29 Read_ME.txt (4.33 KB)
- documentation
|
Prized Possession
Return to the Colossal Cave
Schroedinger's Cat
The Chasing
| Author: | Anssi Raisanen | | Genre: | Fantasy | | Released: | 2001 | | Review: | A pleasant and reasonably easy jaunt through the countryside of a sort of Edwardian fantasy world at a time when there's no great treasure to unearth or evil wizard to defeat. You're a landed gentleman in pursuit of seven escaped horses, each named for a significant quality of character (Courage, Defiance, etc.)
I was impressed with how good-natured it all is: all the NPC's are friendly and eager to help, pretty much all the areas are described as pleasant, picturesque, or elegant (to the point where this constitutes a weakness in the prose), and everything the player does exhibits goodwill and strength of character.
Rating: ****
Reviewed by Carl Muckenhoupt (29 Dec 2001)
| Competitions/ Awards: | 14th place, rec.arts.int-fiction competition 2001
| | Downloads: | - 2002-12-01 chasing.zip (58.86 KB)
- Alan executable (version: 1.1)
- 2001-09-29 chasing.acd (141.00 KB)
- Alan executable (version: 1.0, original competition entry, also need chasing.dat)
- 2001-09-29 chasing.dat (98.00 KB)
- Alan executable (version: 1.0, original competition entry, also need alan.acd)
- 2001-09-29 solution.txt (920 bytes)
- solution
|
Zork: The Undiscovered Underground
Dragon Hunt
ZK
Mystery Manor
The Cave of Morpheus
| Author: | Mark Silcox | | Genres: | Fantasy>Cave crawl
Surreal | | Released: | 2001 | | Review: | Amusingly written if somewhat on the short side, The Cave of Morpheus is a strange little game. You awake in your college dorm one morning to discover you have an exam in five minutes and your clothes don't seem to be anywhere around. Grab your clothes and get moving! Outside your room, the college is presented as a bizarre place: an endless corridor, a fountain in which can be seen the face of your sister. The Grim Reaper himself even shows up at one point!
A very easy game to finish, TCOM contains no real puzzles but is well worth the 5-10 minutes it takes to run through.
Rating: ***
Reviewed by David Whyld (24 Jul 2004)
| Competitions/ Awards: | 32nd place, rec.arts.int-fiction competition 2001
| | Downloads: | - 2001-09-29 tcom.taf (36.54 KB)
- Adrift executable (part 1)
- 2001-09-29 tcom2.taf (66.19 KB)
- Adrift executable (part 2)
|
The Test
The Isolato Incident
To Otherwhere and Back
Best of Three
| Author: | Emily Short | | Genre: | Slice of life | | Released: | 2001 | | Review: | Consists entirely of one conversation, as with the author's Galatea, but it's an extremely immersive and wide-ranging conversation; you meet up with an old flame of sorts, and the exchange that results is in various measures adversarial and revelatory. The conversation system is a further development of the one used in Pytho's Mask, which combines ASK/TELL and conversation menus to obtain the freedom of the former and the natural speech of the latter. Both your character and the lone NPC of significance are well developed; many have found the NPC irritating, but I thought he was interesting, at least, even if not always endearing. In short: not much as a game, but terrific as NPC interaction, PC characterization, and general storytelling.
Rating: ****
Reviewed by Duncan Stevens (11 Jul 2003)
| Competitions/ Awards: | 7th place, rec.arts.int-fiction competition 2001
Finalist, Best Game, Xyzzy Awards 2001
Finalist, Best Writing, Xyzzy Awards 2001
Finalist, Best NPCs, Xyzzy Awards 2001
Finalist, Best Individual NPC, Xyzzy Awards 2001
Finalist, Best Use of Medium, Xyzzy Awards 2001
Finalist, Best Individual PC, Xyzzy Awards 2001
| | Related Links: | SPAG review
| | Downloads: | - 2001-09-29 Bestof3.blb (908.88 KB)
- Glulx executable (version: 1)
|
Weaving a Basket (or Something)
Carma
| Author: | Marnie Parker | | Genre: | Humor | | Released: | 2001 | | Review: | The main idea of this game is, before starting writing anything (be it a novel or an adventure game), the author
should learn how to properly use the main tool of the trade - namely, the language. Since this postulate is brought home to the player not always by means of humane methods, it's recommended for the player to possess a sense of humour, a tolerance to critique, and the ability not to take her/himself too seriously. Some of the people also might be scared away by the rather unusual puzzles (one of them, for instance, represents none other than a grammar test), and some railroading. Those who decide to play Carma despite the aforementioned issues, will be rewarded with great graphic effects of highest quality (the word "effects" is an understatement; I'd call this work "a semi-graphic adventure", rather than a "text adventure", or even "illustrated text adventure"). Also, a couple of episodes were real masterpieces, which I'm never going to forget.
Rating: ****
Reviewed by Valentine Kopteltsev (25 Dec 2004)
| Competitions/ Awards: | 16th place, rec.arts.int-fiction competition 2001
| | Related Links: | SPAG review
| | Downloads: | - 2001-09-29 carma.blb (10.69 MB)
- Glulx executable (version: 1)
- 2001-09-29 hints.txt (2.52 KB)
- hints
- 2001-09-29 terps.txt (2.29 KB)
- list of compatible Glulx interpreters
|
Secret Agent
Stiffy Makane: The Undiscovered Country
Timeout
You Are Here
Bane of the Builders
| Author: | Bogdan Baliuc | | Genre: | Science Fiction>Space Exploration | | Released: | 2001 | | Review: | Mostly competent if uninspiring sci-fi effort in which you're looking for a professor who's disappeared on an alien planet. There's one nicely done sequence with an event that has effects in multiple directions at once, progressing over time, so that you see some of the immediate effects in some places and see the aftermath elsewhere. The rest, though, isn't particularly interesting--there's a maze (though a very easy one), and some puzzles whose logic is apparent only in retrospect. Standard sci-fi with a few good moments.
Rating: ***
Reviewed by Duncan Stevens (11 Jan 2002)
| Competitions/ Awards: | 28th place, rec.arts.int-fiction competition 2001
| | Downloads: | - 2001-09-29 bb.inf (68.88 KB)
- Inform source code (version: 6)
- 2001-09-29 bb.z5 (88.50 KB)
- Z-code 5 executable (version: 6)
- 2001-09-29 walk.txt (611 bytes)
- solution
|
Oo-Topos
Colours
The Last Just Cause
All Roads
| Author: | Jon Ingold | | Genres: | Historical
Science Fiction>Time Travel | | Released: | 2001 | | Review: | Supernatural espionage thriller set in a quasi-medieval Venice (oh, that old genre again). You jump around in space and time through a series of apparently disconnected scenes, and eventually, if you're paying enough attention, things come together. Largely puzzleless, in the conventional sense; there's one puzzle toward the beginning of the game, but most of the rest of the story pretty much flows by. In another sense, though, the whole game is a puzzle, and it's a pretty clever one--the game drops progressively more obvious clues as you go along and fills in some, but not all, of the blanks at the end. You'll probably need to replay, and think a good deal, to figure everything out). Pleasantly confusing, though very much on rails--there's only one path through the game, and not much deviation is allowed for. Unusual and rewarding.
Rating: *****
Reviewed by Duncan Stevens (11 Jan 2002)
| Competitions/ Awards: | 1st place, rec.arts.int-fiction competition 2001
Winner, Best Game, Xyzzy Awards 2001
Winner, Best Story, Xyzzy Awards 2001
Winner, Best Setting, Xyzzy Awards 2001
Finalist, Best Writing, Xyzzy Awards 2001
Finalist, Best Individual Puzzle, Xyzzy Awards 2001
| | Related Links: | SPAG review
| | Downloads: | - 2001-09-29 AllRoads.z5 (168.00 KB)
- Z-code 5 executable (version: 1, as entered in 2001 competition)
- 2001-09-29 roadwalk.txt (2.08 KB)
- solution
- 2001-11-19 AllRoads.z5 (168.00 KB)
- Z-code 5 executable (version: 1, actually the second release)
|
The Last Sonnet of Marie Antoinette
Earth and Sky
Part of Earth and Sky
| Author: | Paul O'Brian | | Genre: | Superhero | | Released: | 2001 | | Review: | Charming first installment in the Earth and Sky superhero series, involving a brother and sister who discover unusual powers and seek to rescue their lost parents. Though brief, this episode establishes the characters, their powers, and the major motivation, and incorporates a couple of simple puzzles. Upbeat and highly enjoyable.
Rating: ****
Reviewed by Emily Short (09 Feb 2003)
| Competitions/ Awards: | 8th place, rec.arts.int-fiction competition 2001
| | Related Links: | SPAG review
SPAC review
| | Downloads: | - 2001-09-29 eas.z5 (174.50 KB)
- Z-code 5 executable (version: 1, as entered in 2001 competition)
- 2001-09-29 easinfo.txt (2.33 KB)
- documentation
- 2001-12-17 eas.zip (105.14 KB)
- Z-code 5 executable (version: 2)
- 2001-11-21 eas.wlk (1.38 KB)
- solution
|
Elements
Film at Eleven
The Evil Sorcerer
The Sofa At The End Of The Universe
Fine Tuned
| Author: | Dennis Jerz | | Genre: | Historical | | Released: | 2001 | | Review: | A light-hearted melodrama set ca. 1910 about a heroic manly autoist, his sidekick, and a beautiful young opera singer. It features fairly easy and accessible puzzles and a good deal of humor.
The version of the game as originally released in the competition was beset by some unfortunate bugs, but the author has put in a lot of work and rendered out something that is now, as far as I could tell, more or less bug-free -- at least, I didn't run into any in the course of playing. On the other hand, there are still a few ways in which its implementation seems to let it down, most notably in that the plot does not reach a full conclusion (and it is not entirely clear whether the promised 'continuation' will ever appear).
All the same, the setting is fresh and entertaining; several puzzles have multiple solutions, and many of the possible points are optional; and the NPCs are amusingly characterized and have quite a lot to say.
Rating: ****
Reviewed by Emily Short (02 Jun 2003)
| Competitions/ Awards: | 18th place, rec.arts.int-fiction competition 2001
Finalist, Best Setting, Xyzzy Awards 2001
Finalist, Best Individual PC, Xyzzy Awards 2001
| | Related Links: | SPAG review
| | Downloads: | - 2001-09-29 finetune.sol (2.79 KB)
- solution
- 2001-09-29 finetune.z8 (265.00 KB)
- Z-code 8 executable (version: 1)
- 2001-09-29 readme.txt (285 bytes)
- documentation
- 2002-05-20 FineTune.exe (394.86 KB)
- MS-DOS executable (version: 8)
- 2002-05-20 FineTune.z8 (287.00 KB)
- Z-code 8 executable (version: 8)
- 2002-01-01 FineTune.sol (2.38 KB)
- solution
|
Heroes
| Author: | Sean Barrett | | Genre: | Fantasy | | Released: | 2001 | | Review: | Five stories in a fantasy city setting. You play five stock fantasy characters, each pursuing the same goal, but with different abilities and limitations and (most interestingly) different ways of perceiving the world. You'll have to see things from everyone's perspective to understand what has happened and what is about to happen, and even then, the details of the backstory can be confusing. Good design and puzzles. Each chapter can in theory be solved alone, but each contains information that makes other chapters easier; it's suggested that you switch between characters frequently.
Rating: ****
Reviewed by Carl Muckenhoupt (08 Dec 2002)
| Competitions/ Awards: | 3rd place, rec.arts.int-fiction competition 2001
Finalist, Best Setting, Xyzzy Awards 2001
Finalist, Best Use of Medium, Xyzzy Awards 2001
| | Related Links: | Feelies.org: Related objects for sale by the author
SPAG reviews
| | Downloads: | - 2001-09-29 a.txt (805 bytes)
- walkthrough for the Adventurer chapter
- 2001-09-29 d.txt (377 bytes)
- walkthrough for the Dragon chapter
- 2001-09-29 e.txt (862 bytes)
- walkthrough for the Enchanter chapter
- 2001-09-29 heroes.txt (97 bytes)
- documentation
- 2001-09-29 heroes.z5 (195.50 KB)
- Z-code 5 executable (version: 1, as entered in 2001 Competition)
- 2001-09-29 r.txt (657 bytes)
- walkthrough for the Royalty chapter
- 2001-09-29 t.txt (412 bytes)
- walkthrough for the Thief chapter
- 2001-09-29 walkthru.txt (688 bytes)
- comment on the walkthroughs
- 2001-11-30 heroes.zip (112.93 KB)
- Z-code 5 executable (version: 2), solution
|
Jump
Moments Out of Time
| Author: | L. Ross Raszewski | | Genre: | Science Fiction>Time Travel | | Released: | 2001 | | Review: | A poking-and-searching game about historical research via time travel. You have a limited time to explore an ordinary home in the days just before a major war turns nuclear. Your main objective is revelatory documents, not so much about the political situation, which is well-known, but about how people lived. After your return, you are quizzed on your findings and evaluated. Loads of backstory, often given through large infodumps. Good degree of detail in the environment, with the aim of giving a sense of the absent characters. Decent prose, but no particular dramatic structure - the story is part of the setting, rather than vice versa. Many, many locked doors and hidden keys. One optional puzzle is rendered unsolvable by a bug, but I notied no bugs beyond that.
Exploration is aided by a variety of gadgets, including an automapper and a hint dispenser, but you can only bring a few of them with you in a given session. Which tools you choose to bring will affect what parts of the game you can see, and it'll probably take you multiple sessions with different loadouts to get a satisfactoy picture of the family. It's possible to get a favorable evaluation at the end with most loadouts, but some tools make it a lot easier. (Perfectionists take note: A perfect mission is impossible. Even the author says he's never gotten a mission evaluation above 93% or so.)
Features an ambitious extension of the user interface, adding an elaborate system of nested menus to the bottom of the screen. This does not work properly on some interpreters, and can be disabled without affecting gameplay through the command "MENU OFF". I personally liked the "compass" option, which turns the menu into a list of exits, but didn't use it for anything else.
Rating: ****
Reviewed by Carl Muckenhoupt (28 Aug 2002)
| Competitions/ Awards: | 2nd place, rec.arts.int-fiction competition 2001
| | Related Links: | SPAG review
Temporal Sciences Commission website
| | Downloads: | - 2001-09-29 moments.blb (1.41 MB)
- sound effects, which probably won't work under your interpreter
- 2001-09-29 moments.z6 (296.50 KB)
- Z-code 6 executable (version: 1)
- 2001-09-29 walkthru.txt (9.94 KB)
- solution
|
Begegnung am Fluss
SURREAL
| Author: | Matthew Lowe | | Genre: | Surreal | | Released: | 2001 | | Review: | Myst has inspired countless mediocre imitations, but this is the only mediocre Myst imitation I've ever seen attempted in text. Consists mostly of scenery with a generally unplanned feel to it. Some guess-the-verb; remember that this is in GAGS and therefore can only use the dozen or so built-in GAGS verbs. Contains occasional character graphics.
Rating: **
Reviewed by Carl Muckenhoupt (20 Jan 2002)
| Competitions/ Awards: | 45th place, rec.arts.int-fiction competition 2001
| | Downloads: | - 2001-09-29 ADVENT.000 (14.25 KB)
- data file
- 2001-09-29 ADVENT.001 (10.50 KB)
- data file
- 2001-09-29 ADVENT.002 (20.50 KB)
- data file
- 2001-09-29 ADVENT.COM (28.52 KB)
- MS-DOS executable (version: 1.0)
- 2001-09-29 README.doc (1.39 KB)
- documentation
- 2001-09-29 SURREAL.BAT (16 bytes)
- data file
- 2001-09-29 SURREAL.DAT (27.83 KB)
- data file
|
The Beetmonger's Journal
| Author: | Scott Starkey | | Released: | 2001 | | Review: | Nicely layered plot--you're a professor's assistant on an archeological dig, and you discover a journal that flashes you back into another point of view--and the premise, which involves persecution of beet-sellers, is amusing. There are two paths through the game, both reasonably plausible (given the game's assumptions) and well implemented. A few minor glitches, and not very long, but on the whole a good effort.
Rating: ****
Reviewed by Duncan Stevens (11 Jan 2002)
| Competitions/ Awards: | 5th place, rec.arts.int-fiction competition 2001
Finalist, Best Individual PC, Xyzzy Awards 2001
| | Related Links: | SPAG review
| | Downloads: | - 2001-09-29 Beet.gam (447.64 KB)
- TADS executable (version: 1.0, as entered in 2001 competition)
- 2001-09-29 BeetHint.txt (5.04 KB)
- hints
- 2001-09-29 BeetWalk.txt (10.22 KB)
- solution
- 2001-09-29 Readme.txt (1.20 KB)
- documentation
- 2002-04-24 beet.zip (319.83 KB)
- TADS executable (version: 1.1), solution
|
The Coast House
Fusillade
Grayscale
Journey from an Islet
No Time To Squeal
Kallisti
| Author: | James Mitchelhill | | Genres: | Pornographic
Religious | | Released: | 2001 | | Review: | Startlingly dreadful. The pornographic elements are tasteless and banal; the narrative voice is turgid and self-consciously "literary"; and the gameplay consists largely of guess-the-topic puzzles (during the seduction) and guess-the-verb moments (during the culmination). Other games that are merely incompetent have a hard time competing with the deliberate awfulness of this piece.
Rating: *
Reviewed by Emily Short (09 Feb 2003)
| Competitions/ Awards: | 31st place, rec.arts.int-fiction competition 2001
| | Downloads: | - 2001-09-29 kallisti.gam (225.16 KB)
- TADS executable (version: 1)
|
A Night Guest
Stranded
Triune
Volcano Isle
Goofy
Invasion of the Angora-fetish Transvestites from the Graveyards of Jupiter
2112
| Author: | George K. Algire | | Genre: | Science Fiction | | Released: | 2001 | | Review: | Standard-issue science fiction--you're a kid visiting Mars--but reasonably polished, especially considering it's a homebrew parser. Lots of puzzles, but most aren't all that hard. The game occasionally closes off without warning, however, so save often.
Rating: ****
Reviewed by Duncan Stevens (11 Jan 2002)
| Competitions/ Awards: | 24th place, rec.arts.int-fiction competition 2001
| | Downloads: | - 2001-09-29 2112.exe (2.91 MB)
- Windows executable (version: 1.03)
- 2001-09-29 2112.ICO (4.60 KB)
- icon
- 2001-09-29 DataI (182.48 KB)
- game data
- 2001-09-29 DataP (1.19 KB)
- game data
- 2001-09-29 DataR (157.72 KB)
- game data
- 2001-09-29 s1.wav (31.99 KB)
- sound file
- 2001-09-29 s10.wav (60.54 KB)
- sound file
- 2001-09-29 s11.wav (20.06 KB)
- sound file
- 2001-09-29 s12.wav (603.24 KB)
- sound file
- 2001-09-29 s13.wav (84.60 KB)
- sound file
- 2001-09-29 s14.wav (36.31 KB)
- sound file
- 2001-09-29 s15.wav (19.72 KB)
- sound file
- 2001-09-29 s16.wav (221.89 KB)
- sound file
- 2001-09-29 s17.wav (68.68 KB)
- sound file
- 2001-09-29 s18.wav (84.62 KB)
- sound file
- 2001-09-29 s19.wav (8.93 KB)
- sound file
- 2001-09-29 s2.wav (316.12 KB)
- sound file
- 2001-09-29 s20.wav (51.98 KB)
- sound file
- 2001-09-29 s21.wav (44.98 KB)
- sound file
- 2001-09-29 s22.wav (129.46 KB)
- sound file
- 2001-09-29 s23.wav (11.23 KB)
- sound file
- 2001-09-29 s24.wav (15.68 KB)
- sound file
- 2001-09-29 s25.wav (117.60 KB)
- sound file
- 2001-09-29 s26.wav (131.31 KB)
- sound file
- 2001-09-29 s27.wav (152.17 KB)
- sound file
- 2001-09-29 s28.wav (40.51 KB)
- sound file
- 2001-09-29 s29.wav (23.83 KB)
- sound file
- 2001-09-29 s3.wav (113.43 KB)
- sound file
- 2001-09-29 s30.wav (14.58 KB)
- sound file
- 2001-09-29 s31.wav (7.15 KB)
- sound file
- 2001-09-29 s32.wav (126.82 KB)
- sound file
- 2001-09-29 s33.wav (17.54 KB)
- sound file
- 2001-09-29 s34.wav (11.87 KB)
- sound file
- 2001-09-29 s35.wav (13.18 KB)
- sound file
- 2001-09-29 s36.wav (9.93 KB)
- sound file
- 2001-09-29 s37.wav (128.18 KB)
- sound file
- 2001-09-29 s4.wav (10.12 KB)
- sound file
- 2001-09-29 s5.wav (91.33 KB)
- sound file
- 2001-09-29 s6.wav (196.03 KB)
- sound file
- 2001-09-29 s7.wav (125.04 KB)
- sound file
- 2001-09-29 s8.wav (53.52 KB)
- sound file
- 2001-09-29 s9.wav (71.64 KB)
- sound file
- 2001-09-29 Help.txt (4.03 KB)
- instructions
- 2001-09-29 Readme.txt (4.93 KB)
- documentation
- 2001-09-29 Richtx32.ocx (199.51 KB)
- library used by the game
- 2001-09-29 WalkThru.txt (20.09 KB)
- solution
|
Crusade
The Cruise
Doom, Death, Destruction and All That
Behold!
A Night at the XYZZYies
Zig-zy
Tragedy strikes at the XYZZY awards!
Assignment
| Author: | Matthew A. Murray | | Genre: | Slice of life | | Released: | 2001 | | Review: | Your only task in this short game is trivial: to find and mail your assignment. This is the author's first published work in Inform, so it was kept simple intentionally. Perhaps it's best to think of this as a coding exercise, rather than a game, then.
Rating: *
Reviewed by David Welbourn (09 Aug 2002)
| Competitions/ Awards: | Entered in SpeedIF 15
| | Downloads: | - 2001-11-20 SpeedIF15.zip (300.09 KB)
- Z-code 5 executable (version: 1)
- 2002-09-18 speedIF_15.html (8.81 KB)
- solution
|
Help! My Vacuum Cleaner Is Broken
The Unfortunate Training of Frank Lee, Monkey Butler to Be
| Author: | Josh Giesbrecht | | Genre: | Humor>Joke | | Released: | 2001 | | Review: | Unfortunate, indeed. Not only is the game extremely short and sparsely implemented even by speed-IF standards, but also it suffers from guess-the-verb syndrome. The player should note that the subtitle of the game is "An Interactive Fling" (hint, hint).
Rating: *
Reviewed by David Welbourn (09 Aug 2002)
| Competitions/ Awards: | Entered in SpeedIF 15
| | Downloads: | - 2001-11-20 SpeedIF15.zip (300.09 KB)
- Z-code 5 executable, Inform source code
- 2002-09-18 speedIF_15.html (8.81 KB)
- solution
|
Basket of Destiny
| Author: | John Cater | | Genre: | Slice of life | | Released: | 2001 | | Review: | A somewhat middle-of-the-road speed-IF game about weaving a basket for a hit tv show. Somehow, it doesn't register as particularly bad, nor particularly good. It's not even all that wacky. There are a couple puzzles, but neither are difficult. (shrug) It's okay for a speed-IF, I guess, but I can't be very enthusiastic about it.
Rating: **
Reviewed by David Welbourn (26 Apr 2003)
| Competitions/ Awards: | Entered in SpeedIF 15
| | Downloads: | - 2001-11-20 SpeedIF15.zip (300.09 KB)
- Z-code 5 executable (version: 1)
- 2002-09-18 speedIF_15.html (8.81 KB)
- solution
|
The Relentless Adventures of Captain Speedo, Episode 14: Victim of the Vacuum!
The Five Tutors
| Author: | Peter Berman | | Genres: | Humor>Joke
Superhero | | Released: | 2001 | | Review: | The sole point of this short game is to gleefully and repeatedly stab to death bizarrely-garbed total strangers who have barged into your home, and who are also trying to kill each other. If that doesn't sound like fun, best try another game.
Rating: *
Reviewed by David Welbourn (10 Aug 2002)
| Competitions/ Awards: | Entered in SpeedIF 15
| | Downloads: | - 2001-11-20 SpeedIF15.zip (300.09 KB)
- TADS executable
- 2002-09-18 speedIF_15.html (8.81 KB)
- solution
|
Danger School
Ralph
House on Haunted Hill
The Black Ladder
Part of Werner's Quest
Stellar Agent
One Week
| Author: | Papillon | | Genre: | Slice of life | | Released: | 2001 | | License: | Shareware | | Review: | Uses the CYOA interface to produce a remarkably cohesive and entertaining game about juggling the demands and problems of a high school senior. (Unlike some CYOA, this one returns to the same decision points instead of branching out wildly -- but what you've done already affects what options you have at future decisions. You can only spend money you've earned, for instance, and if you've spent the week goofing off instead of working, well, you're out of luck.)
Your choices over the course of the week described in the game create a profile of your character -- morally, socially, and academically -- leading to one of a very large number of endings. There are no puzzles, except inasmuch as the player may want to try for specific outcomes. Fun.
Rating: Not rated
Reviewed by Emily Short (02 Jun 2003)
| Competitions/ Awards: | Entered in LoTech Comp
| | Related Links: | IF-Review
| | Downloads: | - 2004-01-26 lotech.zip (481.26 KB)
- TADS executable (LoTech Comp version)
- 2002-03-15 oneweek.zip (486.33 KB)
- Windows executable
|
Rance the Dungeonkeeper
Part of Werner's Quest
Silver Gauntlet
Banana Apocalypse and the Rocket Pants of Destiny
Triple Bear Beer
Floyd
Wurm
Practical Astrology
A speedIF O entry
Getting to know the General
The Parallax Moon Bar Conspiracy
A Parallax Dream
Peter Theta Fixes the Holodeck
The Grade 3 Parallax
Pick Up the IF-Archive and Pi
The Relentless Adventures of Captain Speedo, Episode 112: Alert on Aleph V!
Squeaky on the Moon
The Theta Point
December 31, 2002
2604
Why does my New Year's Eve always crash and burn?
A Stroll on the Roof
Tooth Ow Zunden Too
| Author: | Duncan Cross | | Genre: | Humor>Joke | | Released: | 2001 | | Review: | Being locked in a room while hidden danger threatens is a nice start, but unfortunately, you are just an observer in this game and can't really do anything. (The author ran out of time before any puzzles could be added.) There are some mildly amusing absurdities, but that's about it.
Rating: *
Reviewed by David Welbourn (09 Aug 2002)
| Competitions/ Awards: | Entered in SpeedIF 17
| | Downloads: | - 2001-11-20 SpeedIF17.zip (205.13 KB)
- Z-code 5 executable (version: 1)
- 2002-09-18 speedIF_17.html (6.75 KB)
- solution
|
stupidgame
| Author: | Sam Kabo Ashwell | | Genres: | Horror
Humor | | Released: | 2001 | | Review: | One little puzzle: how will you, equipped only with an axe and a sarcastic demon, prevent a basement full of nitroglycerine from exploding? Macabre, yet humourous, too.
Rating: **
Reviewed by David Welbourn (16 Aug 2002)
| Competitions/ Awards: | Entered in SpeedIF 17
| | Downloads: | - 2001-11-20 SpeedIF17.zip (205.13 KB)
- TADS executable
- 2002-09-18 speedIF_17.html (6.75 KB)
- solution
|
Leather
Finding Henry
The Carthage Corn Maze
| Author: | Peter Berman | | Genre: | Surreal | | Released: | 2001 | | Review: | This game isn't really IF; it's more like an arcade game masquerading as IF. The maze isn't a real maze, either; it's a small set of bizarre theme rooms linked together in mostly a straight line. Not very maze-like.
What you do get is a race against two opponents to retrieve one's preferred prize first. Unfortunately, the way things are set up, you have almost no hope of succeeding. That is to say, your opponents have the advantage. Your opponents do throw the game if they succeed first, but that just makes your win less satisfying.
See also 'Kiss Chase' (from SpeedIF Orange) by the same author for a variant on this NPCs-in-a-maze theme.
Rating: *
Reviewed by David Welbourn (10 Aug 2002)
| Competitions/ Awards: | Entered in SpeedIF Third Anniversary
| | Downloads: | - 2001-11-20 SpeedIF_3A.zip (119.45 KB)
- TADS executable
- 2002-09-18 speedIF_3a.html (5.68 KB)
- solution
|
Leatherworld
Literacy
Discord
WOODEN CAT vs. ROBOT MONKEY
Hank Buzzcrack Has A Job To Do, God Damn It
Screw the Boston Tea Party
Generic Title
Vacation Gone Awry
an apple from nowhere
| Author: | Brendan Barnwell | | Genre: | Surreal | | Released: | 2001 | | Review: | Free-association IF--essentially a stream of apparently random images and ideas, some interesting and many not. Virtually no interactive possibility and no way to win or anything, but hey, it's got interesting images. From the farthest edges of avant-garde IF.
Rating: ***
Reviewed by Duncan Stevens (11 Jan 2002)
| Competitions/ Awards: | 37th place, rec.arts.int-fiction competition 2001
| | Downloads: | - 2001-09-29 aafn.ulx (159.25 KB)
- Glulx executable (as entered in 2001 competition)
- 2001-12-18 aafn.ulx (159.50 KB)
- Glulx executable (latest version)
|
Stick it to the man
Balances
| Author: | Graham Nelson | | Genre: | Fantasy>Zorkian | | Released: | 1994 | | Review: | A small unofficial sequel to Infocom's Enchanter trilogy,
based partly on their sample transcripts and partly on the need for a
better look at the last four cubes in Spellbreaker. The
main reason this game was written was to show off the more advanced
features of Inform, such as dynamic vocabulary and indistinguishable
objects. It's still a pretty good little game in its own right, with
loads of clever spellcasting. One required action is completely
motivationless and somewhat suicidal, but you might hit on it if
you try things just to see what happens.
Rating: ****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Related Links: | SPAG review
| | Downloads: | - 2002-03-21 balances.blb (374.55 KB)
- Glulx executable (version: 5, ported by L. Ross Raszewski, optional graphics, GUI enhancements)
- 1996-12-19 Balances.z5 (73.50 KB)
- Z-code 5 executable (version: 5)
- 1994-12-13 Balances.solve (8.37 KB)
- solution
|
Dungeons of Thuria
Uno zombie a Deadville
Unchanter
Part of Werner's Quest
Eschew as if you were She
| Author: | W. M. Wellman | | Genres: | Romance
Seasonal | | Released: | 2001 | | Review: | This is closer to poetry than a game. As far as I can tell, there are no goals to complete, no objects to create, change, or destroy. What you can do is visit the four locations representing the four seasons, pick up a few seasonal props, examine them, and try to give them to a woman referred to only as "She", to see her somewhat brief and cryptic responses to the same item in different seasons. There's not much more to it than that.
Rating: **
Reviewed by David Welbourn (10 Aug 2002)
| Competitions/ Awards: | Entered in SpeedIF O
| | Downloads: | - 2002-01-21 SpeedIF_O.zip (134.23 KB)
- Z-code 5 executable (version: 1)
- 2002-09-18 speedIF_O.html (5.63 KB)
- solution
|
Chaos in Space!
The Man from DEFRA
| Author: | Kevan Davis | | Released: | 2002 | | Review: | A short game (precisely 6 puzzles long) starring an abnormally clever goat in danger of unjustified slaughter by over-eager health officials. It can be difficult to get started - the lack of opposable thumbs is something of a handicap - but as it goes on, it develops a few very nice situational puzzles, the kind where you have to think about what your goals are before you can get anywhere.
Rating: ***
Reviewed by Carl Muckenhoupt (01 Aug 2002)
| Competitions/ Awards: | Entered in 24 Hours of Inform 2002
| | Downloads: | - 2002-02-28 defra.z5 (96.00 KB)
- Z-code 5 executable (version: 1)
|
Revenge of the Thing-Fish
Part of Werner's Quest
Adventure Castle
Dream Prisoner
Depravity Bites
Pick Up the Phone Booth and Dye
The Farmer's Daughter
Escape from Hiddenite
| Author: | Anonymous | | License: | Shareware | | Downloads: | - 2001-08-15 efh.zip (34.00 KB)
- BASIC source code (version: 1.2b, compatible with QBASIC)
|
Westfront PC: The Trials of Guilder
Winchester's Nightmare
| Author: | Nick Montfort | | Genres: | Science Fiction>Time Travel
Historical
Surreal | | Released: | 1999 | | Review: | An odd effort--compelling in spots, but often frustrating as well. You're Sarah Winchester, wife of the gun manufacturer, haunted by the horrors you've loosed on the world, and you bounce between a simpler, less violent past and the future you have helped create. It's a thoughtful and complex work, packed with metaphor and unusual connections. The implementation, however, needs help: the game is written in the third person, and the ">" prompt has been replaced by "Sarah decides to," with most familiar abbreviations disabled. The idea may have been to tell the story without reliance on IF conventions, but requiring that the player type needlessly long-winded commands is likely to yank him or her out of the story. The game also is sufficiently story-oriented that the puzzles, when they do come along, feel out of place; moreover, there are lots of locations that initially help make the landscape feel complete, but which the player ends up having to revisit toward the end in hopes of solving a puzzle, which lessens the overall enjoyment. Plenty of thought went into this, in short, but ultimately it doesn't work as well as it might.
Rating: ****
Reviewed by Duncan Stevens (12 Jul 2000)
| Competitions/ Awards: | Finalist, Best Individual PC, Xyzzy Awards 1999
| | Related Links: | SPAG review
IFRC Review
| | Downloads: | - 2002-01-31 winchest.z8 (287.00 KB)
- Z-code 8 executable (version: 5)
|
Toho Academy
Albridge Manor
| Author: | Woody Ross | | Genre: | Horror>Haunted House | | Released: | 2002 | | Review: | Disappointing haunted house game. The introduction is at least reasonably competent but things go rapidly downhill soon after and the ending is particularly poor. A few guess-the-verbs hassles make a not very involving game sometimes a chore to play although there's nothing overly bad about Albridge Manor. Unfortunately there's nothing overly good about it either.
Rating: **
Reviewed by David Whyld (27 May 2004)
| | Downloads: | - 2002-07-13 albridgemanor.zip (32.58 KB)
- Adrift 3.90 executable
|
Madrigals of War and Love
At Wit's End Again
The Waterhouse Women
Private Cyborg
The Magic Flute
Virus
Artifiction
TimeTrap
| Author: | D. R. Porterfield | | Genre: | Science Fiction>Time Travel | | Released: | 2002 | | Review: | A promising first chapter to a time-travel game, but no more than that: after you solve a couple of puzzles and escape the atomic doom of your city into another era, the game ends with a promise of a complete version in March of 2003. Good level of detail, but rather eager to kill the player character.
Rating: ***
Reviewed by Carl Muckenhoupt (08 Apr 2003)
| Competitions/ Awards: | Entered in IntroComp 2002
| | Downloads: | - 2002-03-21 introcomp02.zip (563.02 KB)
- Z-code 5 executable (incomplete), solution
|
Genie
| Author: | Stark Springs | | Genre: | Fantasy | | Released: | 2002 | | Review: | In this mini-game (intended as the introduction to a much longer piece that's never been finished), you play a genie summoned by a not-very-imaginative master. The gameplay is fairly trivial, descriptions sparse, and the prose gives evidence that the author is not a native speaker of English. (His subsequent "Words of Power" does much better on all fronts, as well as being a complete game.)
Rating: ***
Reviewed by Emily Short (01 Jun 2003)
| Competitions/ Awards: | Entered in IntroComp 2002
| | Downloads: | - 2002-03-21 introcomp02.zip (563.02 KB)
- Glulx executable
|
The Maintenance Man
...from the Files of Sigmund Sigmund Praxis, Guerrilla Therapist
Amishville
Amissville
| Author: | Gunther Schmidl | | Genre: | Humor>Satire | | Released: | 2002 | | Review: | A brief and dreadful game designed as a joke on some occurrences in rec.arts.int-fiction in early 2002. Unlikely to appeal, or even make any sense, to anyone who was not following the newsgroup at the time.
Rating: Not rated
Reviewed by Emily Short (21 May 2003)
| | Downloads: | - 2002-04-09 amiss.z5 (140.50 KB)
- Z-code 5 executable (version: 1)
|
Death By Monkey
baZic
| Author: | David Given | | Genre: | Abuses>Programming Language | | Released: | 2001 | | Review: | Not a work of IF itself, but an incomplete implementation of the BASIC programming language in Z-code. In theory, this could be expanded to produce a platform-independent implementation of BASIC that could run old works of IF, but it seems unlikely that this will happen. Contains an embedded copy of Wumpus.
Rating: Not rated
Reviewed by Carl Muckenhoupt (17 Apr 2002)
| | Downloads: | - 2002-02-15 bazic-0.1.tar.gz (16.63 KB)
- Inform source code (version: 0.1)
- 2002-02-15 bazic-0.1.zip (13.59 KB)
- Z-code 5 executable (version: 0.1)
| | See also: | Lists and Lists |
Passing Familiarity
Dwenodon
Lazy Gods of Earth
Scavenger Hunt
Taipan
Bmissfille
Unease
| Author: | Brendan J. O'Brien | | Genres: | Fantasy
Romance | | Released: | 2002 | | Review: | A representative of the SciFi/Fantasy genre with a somewhat vague plot, and a slight erotic touch (well, it's slight
by modern standards, a few decades ago it'd probably be considered the purest porn). Contains several really
atmospheric pieces (in particular, the depiction of dazed conditions has been the author's success). The puzzles,
however, aren't as good: the object intercommunications aren't always clear, at least one solution would never have worked
in real life, and I suspect I was able to finish the game by using an "illegal" way at one point. The built-in
adaptive hints are helpful in most cases, yet they don't give away the final solution, and aren't always available
when you need them. Also, there're a couple of bugs, although nothing fatal. With all these issues, it's still definitely
worth playing.
Rating: ****
Reviewed by Valentine Kopteltsev (08 Jun 2005)
| | Downloads: | - 2002-09-09 unease.gam (403.18 KB)
- TADS executable (version: 2.0)
|
Encounter 1: Tim's Mom
Katana
| Author: | Matt Rohde | | Genres: | Fantasy>Eastern
Historical | | Released: | 2002 | | Review: | Set in the modern day, but with magical flashbacks to historical Japan, reconstructing some details about your character's distant ancestors. Some of the puzzles are either clichéd or of the variety where you would have to read the author's mind, but they're lent charm by the Japanese mythological details. Worth playing for the atmosphere.
Rating: ****
Reviewed by Emily Short (03 Aug 2002)
| | Related Links: | IF-Review
SPAG review
| | Downloads: | - 2002-05-08 Katana.bin (1.52 MB)
- Macintosh executable (version: 2.0)
- 2002-05-08 Katana.hqx (2.07 MB)
- Macintosh executable (version: 2.0)
- 2002-05-08 katana.gam (808.63 KB)
- TADS executable (version: 2.0)
|
Westfront Omega: The Amulet of Vega
Barton
| Author: | Ricardo Dague | | Genres: | Fantasy
Slice of life | | Released: | 2001 | | Review: | A short game. You have one last task to do at the movie studio before you can go home for the day. Unhappily, this speed-IF game (like many others) lacks polish. Objects are left undescribed, there's a takeable door, and worst of all, you're not told that you're playing a dog until you try to carry two items at once. But hey, the elevator works.
Rating: *
Reviewed by David Welbourn (09 Aug 2002)
| Competitions/ Awards: | Entered in SpeedIF Y
| | Downloads: | - 2001-11-20 SpeedIF_Y.zip (224.55 KB)
- Z-code 5 executable (version: 1)
- 2002-09-18 speedIF_Y.html (7.77 KB)
- solution
|
Potsticker
Appallatron: Annoyotron 3
Part of Annoyotron
Perdition's Flames
| Author: | Michael J. Roberts | | Genres: | Horror>Haunted House
Humor>Satire
Fantasy>Mythological>Afterlife | | Released: | 1993 | | Review: | Hell has been modernized, with bureaucracy and tacky suburban
housing replacing the traditional fire and brimstone. As
a newly departed soul, you get to explore this wonderland and
perhaps seek a way out. Wide-ranging settings, some hellish,
some not, some taking subtle advantage of the fact that you're dead.
Very puzzlish puzzles (including simple logic problems), with
good re-use of puzzle elements. Lots of hidden objects, with some
inconsistency about finding them - "examine x" will sometimes find
things that "search x" will not. Impossible to die (for obvious
reasons) or otherwise make the game unwinnable, unless you're
unlucky enough to hit a bug involving some randomized values.
Rating: ****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Related Links: | SPAG review
| | Downloads: | - 2002-06-01 flames_src.zip (118.16 KB)
- TADS source code (version: Release 930912)
- 2005-07-02 flames_manual.dvi (97.36 KB)
- manual
- 2005-07-02 flames_manual.pdf (214.08 KB)
- manual
- 2005-07-02 flames_manual.ps (305.19 KB)
- manual
- 2002-06-01 flames.zip (194.29 KB)
- TADS executable (version: Release 930912)
- 1997-03-03 perdflam.sol (10.11 KB)
- solution
|
The Oracle
Der fünfte Raum
Tinseltown Blues
Doctor Who and the Vortex of Lust
The Rift
Jack of Hartz
Sir Arthur
Still Laughing at my Cardigan
Dragons In Chocolate Land
The Second Pit
The New Castle
Die Bewerbung
Kingdom of Amphibia: The Shipwreck
Sea Hunter
Z-Chess
I'll
| Author: | Sean Barrett | | Released: | 2000 | | Review: | Like its predecessor Aisle, I'll is a game where you have one turn to do something, and then the game ends. There's a reason for the game ending in one turn: it's the end of the world. It's an entertaining diversion, certainly, to find all the different endings. However, it's not as deep a game as Aisle. The range of handled actions is smaller, and every ending seems to belong to a different world; there's no sense of a shared reality between the divergences.
Rating: Not rated
Reviewed by David Welbourn (08 Dec 2002)
| | Related Links: | SPAG review
| | Downloads: | - 2002-04-22 ill.z5 (71.50 KB)
- Z-code 5 executable (version: 1)
|
The Gamma Gals
Flamel
The Hippo and the Flute
Professor Von Witt's Fabulous Flying Machine
Manna
The Suffering Supplicant
Zymurgy
Oth.
And Then is Heard no More
| Author: | H. A. Helfgott | | Genre: | Adaptation>Literary | | Released: | 2002 | | Review: | Welcome to the final scene of Shakespeare's Hamlet. As Hamlet, you are already locked in fatal swordplay versus Laertes, while the rest of the Danish court makes comments in iambic pentameter. If you're unfamiliar with the details of the play, you won't understand who anyone is or why you're fighting, and the game makes little attempt to clarify things (this is a speed-if game, remember). Most of the game is just the bard's verse, echoed verbatim, but punctuated with textual speed-bumps to give you a chance to read it all.
Even if you are familiar with the play, that won't help you, since your aim is to survive the duel. Unfortunately, almost every action has no effect, and the useful actions are nigh impossible to guess. If you can't read the author's mind, use a disassembler, or read my walkthrough for the game.
Rating: *
Reviewed by David Welbourn (27 Dec 2002)
| Competitions/ Awards: | Entered in SpeedIF EXTREME
| | Downloads: | - 2002-08-16 SpeedIF_EXTREME.zip (165.96 KB)
- Z-code 5 executable (version: 1)
- 2002-09-18 speedIF_extr.html (6.88 KB)
- solution
|
Fish and Spaceships
Glossary
| Author: | Caleb Wilson | | Genres: | Fantasy>Mythological
Humor | | Released: | 2002 | | Review: | As Glossary, the diety of envy, you must respond to a threat to your existence from Isle, an annoying diety of passion (or something like that). This is an extremely short speed-IF game, and suitably wacky.
Rating: **
Reviewed by David Welbourn (27 Apr 2003)
| Competitions/ Awards: | Entered in SpeedIF 18
| | Downloads: | - 2002-08-16 SpeedIF18.zip (166.94 KB)
- Z-code 5 executable (version: 1)
- 2002-09-18 speedIF_18.html (6.33 KB)
- solution
|
Romeo, Juliet and the Dog
Tightest
The Weird Sister
Apocolyptica
Captain Speedo: The New Generation Series Premiere: Missed by a hair - but not forgotten!
Final Assault of the Big Green Cliches
A Perfect Day for Candiru
Descent of Man
Kiss Chase
| Author: | Peter Berman | | Released: | 2002 | | Review: | Like many other SpeedIFs, "Kiss Chase" is short, silly, and a little buggy. What makes it stand out is that it uses the Reactive Agent Planner extension to create goal-seeking NPCs who wander around the map trying to accomplish their objectives. If you're not careful, one of them will turn out to be better at the game than you are yourself...
Rating: ***
Reviewed by Emily Short (28 Jun 2004)
| Competitions/ Awards: | Entered in SpeedIF Orange
| | Downloads: | - 2002-08-16 SpeedIF_Orange.zip (98.56 KB)
- TADS executable
- 2002-09-18 speedIF_oran.html (6.62 KB)
- solution
|
Ocaso Mortal
| Alternate Titles: | Ocaso Mortal I: The Bug
| | Author: | Daniel Garrido | | Released: | 2001 | Competitions/ Awards: | Nominados, Jugabilidad, II Premios Hispanos a la Aventura (2001)
Ganador, Mejor Juego, II Premios Hispanos a la Aventura (2001)
Nominados, Guión o Desarrollo del Juego, II Premios Hispanos a la Aventura (2001)
Nominados, Mejor PSI individual, II Premios Hispanos a la Aventura (2001)
Ganador, Aventura con Mejores Puzzles, II Premios Hispanos a la Aventura (2001)
Ganador, Interactividad, II Premios Hispanos a la Aventura (2001)
Nominados, Ambientación o Puesta en Escena, II Premios Hispanos a la Aventura (2001)
Nominados, Argumento o Historia, II Premios Hispanos a la Aventura (2001)
Nominados, Calidad Literaria, II Premios Hispanos a la Aventura (2001)
Nominados, Aventura con Mejores PSIs, II Premios Hispanos a la Aventura (2001)
Nominados, Originalidad, II Premios Hispanos a la Aventura (2001)
Ganador, Mejor Puzzle Individual, II Premios Hispanos a la Aventura (2001)
Mejor PSI, I Concurso de aventuras cómicas breves (I Comedycomp)
Mejores chistes, I Concurso de aventuras cómicas breves (I Comedycomp)
| | Related Links: | Author's info about the game
| | Downloads: | - 2002-05-03 ocaso.zip (97.74 KB)
- Z-code 5 executable in Spanish (version: 4)
|
Dithyrambic Bastards
Glacial Rift of the Dick Cavett
The Travels of Fitzwilliam Pound
The Circus of Sadness
The Count of Monte Cristo
Pecos Town
Shangri La
Soul-Searching
A Spliff in Time
Toxic Sewage (A (Love) Story)
Pick up the phone booth and Cry
Witchfinder
Fred's Backyard
| Author: | Anonymous | | Released: | 1991 | | Review: | A bizarre little game, where you rescue Fred from a sea serpent who is terrorizing a puzzle-filled forest and hotel, and who can be repelled with square roots. Expect a two-word parser, primitive graphics, several math-based puzzles, and sudden death. Fortunate, then, that the game knows about "save" and "restore".
But the most annoying feature is that many puzzles don't stay solved; they have their own screen apart from the gameworld and are used like doors between locations. This means that you might have to solve some puzzles multiple times, just to get around. On the plus side, there is a helpful map, so you at least know where the trouble spots are.
Rating: **
Reviewed by David Welbourn (04 Dec 2002)
| | Downloads: | - 2002-08-21 FredsBackyard.zip (229.83 KB)
- MS-DOS executable (version: 1.00)
|
Oklib's Revenge
Savoir Faire
| Author: | Emily Short | | Genre: | Fantasy | | Released: | 2002 | | Review: | In 18 century France, a young man in urgent need of money visits his aristocratic adoptive father's house, only to find the inhabitants mysteriously vanished. Fortunately, he is not without resources: he is a student of the "lavori d'Aracne", an interesting form of magic based on weaving links between similar objects, so that anything that happens to one happens to both.
This is in many ways an old-school treasure hunt, full of locked doors and no NPC's, but with rich detail (you'll have to look very hard to find a noun that isn't implemented), an impressive degree of simulation (especially in the handling of liquids), and many puzzles with alternate solutions. A real joy to play, and the kind of game that you'll keep toying with after you've finished it.
Some bugs (as of version 6, at least). It is possible to lock yourself out of victory without realizing it.
Rating: *****
Reviewed by Carl Muckenhoupt (02 May 2002)
| Competitions/ Awards: | Winner, Best Game, Xyzzy Awards 2002
Winner, Best Story, Xyzzy Awards 2002
Winner, Best Individual PC, Xyzzy Awards 2002
Finalist, Best Writing, Xyzzy Awards 2002
Finalist, Best Setting, Xyzzy Awards 2002
Finalist, Best Individual Puzzle, Xyzzy Awards 2002
Finalist, Best Use of Medium, Xyzzy Awards 2002
Winner, Best Puzzles, Xyzzy Awards 2002
| | Related Links: | The author's page about this game
Feelies.org: Related objects for sale by the author
SPAG reviews
IF-Review
SPAC review: SPAC review written by Urbatain
Invisiclues-style Hints
| | Downloads: | - 2006-10-08 Savoir-Faire.zblorb (431.85 KB)
- Z-code 8 executable (version: 8)
- 2002-09-18 savoir.html (46.33 KB)
- walkthrough
|
Westfront to Apse II
Return to Silli Productions
| Author: | Eric Schmidt | | Genres: | Humor>Satire
Surreal | | Released: | 2002 | | Review: | A bizarre and frustrating game experience where you try to infiltrate the Silli Productions building in order to play, then destroy, the game known as Amissville. Amongst the misspellings, illogic, poorly described rooms, missing implied objects, insufficient number of synonyms, and a notable lack of player direction, there lurks a cunning puzzle or two -- and several ways to die. To succeed, try anything and everything. Knowing how to deal with usenet trolls will help, too.
Rating: **
Reviewed by David Welbourn (21 Dec 2002)
| | Downloads: | - 2003-06-18 silli.inf (21.47 KB)
- Inform source code (version: 1)
- 2002-09-12 silli.z5 (58.00 KB)
- Z-code 5 executable (version: 1)
- 2003-02-22 silli.step (1.35 KB)
- solution
|
Barsoom Adventure 1: The Lost City
A Party to Murder
Four Mile Island
Earth and Sky 2: Another Earth, Another Sky
Part of Earth and Sky
| Author: | Paul O'Brian | | Genre: | Superhero | | Released: | 2002 | | Review: | This game continues the charming vein of Earth and Sky, this time from the point of view of the brother in the brother-sister pair. This episode is longer than the first one, with relatively easy but well-designed puzzles and a compact, memorable setting. It features entertaining NPC dialogue, and advances the unfolding narrative arc quite nicely. Uses Glulx's multimedia abilities to include comic-book-style sound effects -- a very satisfying touch.
Rating: ****
Reviewed by Emily Short (09 Feb 2003)
| Competitions/ Awards: | 1st place, rec.arts.int-fiction competition 2002
Finalist, Best Game, Xyzzy Awards 2002
Winner, Best Use of Medium, Xyzzy Awards 2002
Finalist, Best Writing, Xyzzy Awards 2002
Finalist, Best Setting, Xyzzy Awards 2002
Finalist, Best Puzzles, Xyzzy Awards 2002
Finalist, Best Individual NPC, Xyzzy Awards 2002
| | Related Links: | SPAG review
SPAC review
| | Downloads: | - 2002-09-25 eas2.blb (822.53 KB)
- Glulx executable (version: 1, original competition entry)
- 2002-09-25 eas2.zip (668.69 KB)
- Glulx executable (version: 1, original competition entry), documentation, hints
- 2002-09-07 eas2hint.html (19.96 KB)
- hints
- 2002-09-25 eas2info.txt (4.01 KB)
- documentation
- 2003-01-12 EAS2.zip (663.44 KB)
- Glulx executable (version: 2)
|
The PK Girl
| Author: | Robert Goodwin | | Artist: | Nanami Nekono | | Composers: | Oya-G and Helen Trevillion | | Genres: | Romance
Science Fiction | | Released: | 2002 | | Review: | Exceptional ADRIFT game and the first to bring the platform to a wider audience, The PK Girl is a giant of a game in every sense of the word. The storyline may bear more than a passing resemblance to a corny 60's sci-fi show but the writing is top notch and the character interaction - rampant sexism aside - first rate. With eight possible endings available there is a considerable amount of replay value and the game itself is far too large for the player to see everything in a single session.
Few ADRIFT games use sound and graphics as extensively as The PK Girl which is either a good thing or a bad thing depending on your preference. Personally I found the graphics cute but unnecessary and the sound irritating, but as both can be turned off this wasn't really an issue.
The PK Girl is a benchmark by which future generations of ADRIFT games will be judged and, for the most part, be found wanting.
Rating: *****
Reviewed by David Whyld (04 Jun 2004)
| Competitions/ Awards: | 6th place, rec.arts.int-fiction competition 2002
Finalist, Best NPCs, Xyzzy Awards 2002
| | Related Links: | The PK Girl website
SPAG review
| | Downloads: | - 2006-08-18 the_pk_girl.taf (1.57 MB)
- Adrift executable (version: 3)
- 2002-09-27 the_pk_girl.taf (1.55 MB)
- Adrift executable (original competition entry)
- 2002-09-27 walkthru.txt (2.71 KB)
- minimal solution
- 2002-11-16 pk_hints.htm (55.93 KB)
- hints
|
Evacuate
Moonbase
Identity Thief
| Author: | Rob Shaw-Fuller | | Genre: | Science Fiction | | Released: | 2002 | | Review: | A story of a high-tech burglar with surgically-implanted identity spoofing tools getting more than he bargained for. One of the few self-proclaimed cyberpunk games to grasp the attitude and prose style of cyberpunk, rather than just the gadgetry. Puzzles are mostly straightforward, although I sometimes had difficulty communicating what I wanted to do, partly because of the way the vocabulary is overloaded. Short enough that the plot development felt a bit too fast to me, with some opportunity to miss things important to the story.
Rating: ****
Reviewed by Carl Muckenhoupt (21 Feb 2003)
| Competitions/ Awards: | 13th place, rec.arts.int-fiction competition 2002
| | Downloads: | - 2002-09-28 IDthief.z5 (137.00 KB)
- Z-code 5 executable (version: 1)
- 2002-09-27 Walkthru.txt (1.11 KB)
- solution
|
MythTale
| Author: | Temari Seikaiha | | Genre: | Fantasy>Mythological | | Released: | 2002 | | Review: | This game spins around two tightly entwined themes - mythology of Ancient
Greece, and cats. It is done very solidly, with well-constructed puzzles,
and an interesting plot. Don't get irritated by the fact that this review's
tone isn't as expressive as it might have been - MythTale is definitely
worth playing; the thing is, I just prefer dogs;).
Rating: ****
Reviewed by Valentine Kopteltsev (26 Dec 2003)
| Competitions/ Awards: | 11th place, rec.arts.int-fiction competition 2002
| | Related Links: | SPAG review
| | Downloads: | - 2002-09-04 mythtale_walk.txt (1.79 KB)
- solution
- 2002-09-04 MythTale.z5 (207.50 KB)
- Z-code 5 executable (version: 1)
|
Scary House Amulet!
| Author: | Ricardo Dague | | Genres: | Horror>Haunted House
Humor | | Released: | 2002 | | Review: | This one makes quite an effort to look like an amateurish work, but honestly,
I don't believe it is; it rather appears to be a very competently done parody
on a badly implemented horror story. Thus, it features a set of puzzles one
might expect to encounter in this kind of game (including a maze, which,
however, isn't too cruel), oh-so-frightful characters, and exaggeratedly
tasteless text formatting. You may (and almost certainly will) have ambiguous
feelings about The Scary House Amulet; in any case, don't take it too
seriously - it doesn't seem as it was meant to be; in fact, I think it
represents one big joke.
Rating: ****
Reviewed by Valentine Kopteltsev (26 Dec 2003)
| Competitions/ Awards: | 31st place, rec.arts.int-fiction competition 2002
| | Downloads: | - 2002-09-26 shamulet.z5 (72.50 KB)
- Z-code 5 executable (version: 1)
|
The Temple
Eric's Gift
Hammurabi
La Cueva Oscura
Murder at the Diogenes Club
Part of Sherlock Holmes Solo Mysteries
De Erfenis
William Tell: The Game!!!!!!!!!!!
The Sound of One Hand Clapping
| Author: | Erica Sadun | | Genres: | Fantasy>Eastern
Religious | | Released: | 1993 | | License: | Shareware | | Review: | An evocative game in a beautiful setting with Buddhist decor. Your
task is to banish Black Dragon from the World Beyond. To do this, you will
have to get the cooperation of the other dragons (who symbolize various
elemental forces), despite the uncertainty of their own fate if you succeed.
Intriguing but simple puzzles, good sense of freedom, built-in hints in the
form of visions gained from meditating. It is possible to get into no-win
situations without realizing it.
Rating: ****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Related Links: | SPAG review
| | Downloads: | - 1993-03-09 onehand.tar.Z (145.06 KB)
- AdvSys 1.2 executable (version: 1, The AdvSys data file and source code for an
AdvSys runtime)
- 1993-12-20 onehand.zip (104.41 KB)
- AdvSys 1.2 executable (version: 1, bundled with MS-DOS runtime, The AdvSys data file and source code for an AdvSys runtime)
- 2002-12-16 onehand.html (119.64 KB)
- solution
|
Words of Power
| Author: | Stark Springs | | Genre: | Fantasy | | Released: | 2002 | | Review: | Easy, generous game-play, a reasonably effective plot, and a nifty magic mechanic combine to make this game accessible and charming. The game offers interesting graphical enhancements to the standard features of interactive fiction, including images of all the NPCs and a set of buttons that simplify spell-casting. Not all aspects of the work shine equally -- the prose has its rough moments, object descriptions tend to be little more than restatements of what you already saw in the room description, and some elements of the fantasy setting seem a bit tired. There is enough that's fresh to keep the game going, however, and it's short and entertaining enough not to wear out its welcome.
Rating: ****
Reviewed by Emily Short (01 Jun 2003)
| | Related Links: | IF-Review
SPAG review
| | Downloads: | - 2002-12-29 words-ns.zip (2.23 MB)
- Glulx executable (version: 4, no sound)
- 2002-12-29 words.zip (5.91 MB)
- Glulx executable (version: 4)
|
The Frenetic Five vs. the Seven Deadly Dwarves
Part of Frenetic Five
| Author: | Neil deMause | | Genres: | Humor>Satire
Superhero | | Released: | 2002 | | Review: | Parody of both Interactive Fiction conventions and the conventions of the superhero genre. Strong on verbal humor and puns, with several sidekick NPCs; puzzles are (deliberately) rather arbitrary. Probably frustrating to new IF players.
Rating: ****
Reviewed by Emily Short (09 Feb 2003)
| Competitions/ Awards: | Finalist, Best NPCs, Xyzzy Awards 2002
| | Related Links: | IF-Review
| | Downloads: | - 2002-12-30 fren5-3.gam (371.82 KB)
- TADS executable (version: 1.0)
|
Silence of the Lambs 2
| Author: | The Thief of Bad Gags | | Released: | 2002 | | Review: | A rather slight game about a journey to a dairy. It features one deceptive non-puzzle, a really bad pun, and some hilarious character graphics. The reward for finishing is also quite nice, in that (I think I'm not spoiling much here) one winds up in a room full of many varieties of cheese, all with lovingly-described smells, tastes, and appearances. In structure, then, it resembles an IF Art Show piece appended to a work of Speed-IF.
The puzzles are tricky and not always fairly clued, and there's not much by way of plot. It's mostly worth playing if you really, really like cheese, or if you are in a very silly mood.
Rating: ***
Reviewed by Emily Short (28 Apr 2003)
| | Downloads: | - 2002-12-29 lambs2.z5 (58.50 KB)
- Z-code 5 executable (version: 1)
|
Z-snake
Wichtel
| Author: | Maximilian Kalus | | Genre: | Fantasy | | Released: | 2000 | | Review: | This game is in German and very short. An English synopsis:
Minutes ago you were a happy gnome, about to meet Wilda the gnomette for tea
- but now the humans have captured you. And you've lost your tea and cake!
Wilda will be so disappointed.
Der Titelwichtel muss aus dem Auto der neugierigen Menschen entkommen, und
idealerweise Ersatz für seine verlorenen Fressalien finden. Ein sehr kurzes
Spiel mit nur zwei obligatorischen Rätseln (eine Tür, ein Wächter) und einem
Hindernis, das gar keines ist. Die Lösung des Löwenproblems erfordert
programmierungsbedingt ein wenig heiteres Objekteraten, was Kinder (zumindest vom
Thema her die Zielgruppe dieses Werks) frustrieren könnte. Insgesamt aber eine
witzige Miniatur.
Rating: ***
Reviewed by Alexander Deubelbeiss (14 Mar 2002)
| | Related Links: | Play it online: version: 2
| | Downloads: | - 2002-10-06 wichtel.z5 (86.50 KB)
- Z-code 5 executable in German (version: 2)
|
99Y
Disappearance!
Castle Ralf
| Authors: | Doug Clutter and Steve Vance | | Released: | 1987 | | License: | Shareware | | Review: | A puzzle romp.
The premise: You've gotten lost on the road and wind up at an abandoned
castle. The former occupant is some kind of mad genius who left puzzles
and other oddities scattered around to get in the way of anyone exploring
the place. The style is goofy and full of self-consciously
text-adventure-like situations.
Puzzles are hard, but fair. The user interface is interesting: the player
has the option of typing verbs or choosing them from a menu. Thus, you
have in front of you at all times a list of all the necessary verbs in the
game. Features automapping.
Rating: ***
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Downloads: | - 1993-01-09 c-ralf.zip (196.86 KB)
- MS-DOS executable (version: 4-2)
- 2002-12-12 castle_ralf_hints.zip (9.45 KB)
- hints
|
Goldilocks is a FOX!
Augustine
The Granite Book
| Author: | James Mitchelhill | | Genre: | Surreal | | Released: | 2002 | | Review: | A decidedly strange game that runs mostly on atmosphere. It's often creepy, with a first-person-plural player character (or set of characters?) and an environment suggestive of (maybe) some kind of ancient religion. Exactly what all the peculiar imagery means is a bit less clear. At times the writing is quite evocative, but there are also points where it seems to go over the top. The gameplay is likewise mixed, with one action in particular that is unnecessarily finicky about exact phrasing and behavior. In the end, though, it's the strange imagery that sticks in one's memory.
Rating: ****
Reviewed by Emily Short (01 Jun 2003)
| Competitions/ Awards: | 16th place, rec.arts.int-fiction competition 2002
| | Related Links: | SPAG review
| | Downloads: | - 2002-09-22 granite.gam (129.61 KB)
- TADS executable (version: 1.0)
- 2002-08-20 hints.html (26.60 KB)
- hints
- 2002-08-20 hints.rtf (27.13 KB)
- hints
- 2002-09-22 readme.txt (1.24 KB)
- documentation
|
BOFH
Photograph
Eterna Corp
| Author: | Christopher Cole | | Genre: | Pornographic | | Released: | 2002 | | Review: | A short example of AIF (Adult IF) where you play a man who has sex with a virtual reality sim of your female co-worker. Apart from some initial puzzles (finding the program disk, getting into the VR room), it's just straightforward VR sex with no surprises. I was mildly disappointed (though not surprised) that although the female sim has a few erogenous zones of interest, the male PC has only one.
Rating: ***
Reviewed by David Welbourn (18 Dec 2002)
| | Downloads: | - 2002-10-08 eterna.zip (71.85 KB)
- TADS executable
|
Chateau Le Mont
ZBefunge
| Author: | Francis Irving | | Genre: | Abuses>Programming Language | | Released: | 1998 | | Review: | An implementation of the 2D programming language Befunge. I don't know much about the language, but this looks like a reasonably useful tool, with lots of commands implemented and a pretty user-friendly interface.
Rating: Not rated
Reviewed by Duncan Stevens (16 Jul 2000)
| | Downloads: | - 2002-11-28 zbefunge.zip (42.99 KB)
- Z-code 5 executable (version: 0.7 beta, zipped together with source code)
| | See also: | ZedFunge |
El gorrón del tren
Strange Tale
El Anillo Regente
| Author: | José Baltasar García Perez-Schofield | | Genre: | Fantasy>Tolkienesque | | Released: | 2002 | Competitions/ Awards: | Nominados, Originalidad, III Premios Hispanos a la Aventura (2002)
Nominados, Aventura con Mejores PSIs, III Premios Hispanos a la Aventura (2002)
3rd place, Originalidad, I Concurso de aventuras ambientadas en la Tierra Media (I ESDAComp)
6th place, Fidelidad al mundo de Tolkien, I Concurso de aventuras ambientadas en la Tierra Media (I ESDAComp)
5th place, Mejor Aventura, I Concurso de aventuras ambientadas en la Tierra Media (I ESDAComp)
6th place, Literatura, I Concurso de aventuras ambientadas en la Tierra Media (I ESDAComp)
6th place, Interactividad, I Concurso de aventuras ambientadas en la Tierra Media (I ESDAComp)
Nominados, Interactividad, V Premios Hispanos a la Aventura (2004)
| | Downloads: | - 2003-01-22 regente.zip (168.54 KB)
- Glulx executable in Spanish (version: 3)
- 2004-10-10 regente.zip (250.48 KB)
- Glulx executable in Spanish (version: 5)
|
Provenance
Cacahuetes, Sal y Aceite
| Author: | José Baltasar García Perez-Schofield | | Released: | 2000 | Competitions/ Awards: | 10th place, Premio a la Aventura con Juego más Limpio, I Premios Hispanos a la Aventura (1999-2000)
4th place, Mejor Nano-Aventura, I Concurso de nano-aventuras en español (I Nanocomp)
4th place, Nano-Aventura Más Rara, I Concurso de nano-aventuras en español (I Nanocomp)
2nd place, Nano-Aventura Más Breve, I Concurso de nano-aventuras en español (I Nanocomp)
3rd place, Nano-Aventura Más Original, I Concurso de nano-aventuras en español (I Nanocomp)
12th place, Premio a la Aventura más Original, I Premios Hispanos a la Aventura (1999-2000)
| | Downloads: | - 2003-01-22 csa.zip (52.39 KB)
- Z-code 5 executable in Spanish (version: 2), Inform source code in Spanish
|
Death at Appledore Towers
Part of Sherlock Holmes Solo Mysteries
Color and Number
Terrible Lizards
Jane
| Author: | Joseph Grzesiak | | Genre: | Slice of life | | Released: | 2002 | | Review: | A serious, story-heavy look at the problem of domestic abuse. Similar to Photopia in its basic design, this doesn't have much by way of puzzles, but presents a narrative from the viewpoint of several different player characters. Reactions have been somewhat mixed, but this is a moderately effective piece despite the generic characterizations of the major players. Not particularly light-hearted or fun.
Rating: ****
Reviewed by Emily Short (09 Feb 2003)
| Competitions/ Awards: | 10th place, rec.arts.int-fiction competition 2002
| | Related Links: | SPAG review
| | Downloads: | - 2002-09-26 jane.z5 (167.50 KB)
- Z-code 5 executable (version: 1)
- 2002-09-23 walkthrough.txt (1.10 KB)
- solution
|
Janitor
| Authors: | Kevin Lynn and Peter Seebach | | Genres: | Fantasy>Cave crawl
Surreal | | Released: | 2002 | | Review: | A terrifically entertaining cave-crawl parody in which you play a janitor whose job it is to clean up an adventure environment and reset everything for the next player. Puzzles are a nice moderate level of difficulty, it is difficult to get too stuck, and the humor level is well maintained. There are plenty of entertaining extras that make it worth going back and playing with the game further even after you have completed the main storyline.
Rating: ****
Reviewed by Emily Short (09 Feb 2003)
| Competitions/ Awards: | 5th place, rec.arts.int-fiction competition 2002
Finalist, Best Individual PC, Xyzzy Awards 2002
| | Related Links: | SPAG review
| | Downloads: | - 2002-09-27 hints.html (44.09 KB)
- hints
- 2002-09-27 janitor.z5 (143.50 KB)
- Z-code 5 executable (version: 1)
| | See also: | Zero Sum Game |
Ramon and Jonathan
Tookie's Song
De ontsnapping
Escape from the Arboretum
| Author: | Robbies Dog | | Genres: | Horror>Zombie
Surreal | | Released: | 2002 | | Review: | A game with many minimally described locations and surreal British hippy grunge. It's like an old Scott Adams adventure, twisted and writ large, but with the power of the TADS engine to make it bearable. Here is a typical room, with its staccato statements and capitalized compass directions:
hallway
You are in a short hallway with tatty wallpaper. There is a small wicker table here.
The hallway leads South to the living room.
There are stairs here leading up.
There is a doorway to the North.
A player might be put off by these old school conventions, and by consequence, it can be difficult to decide where to direct one's focus. Especially since are several unused objects and not every locked door is openable. Also, there are hunger and sleep daemons, but they activate every 200 and 400 turns respectively, so they aren't too odious.
Assuming you can overlook these issues, you may be charmed by the game's humour (try to "dig" anything) and liberal use of Brit-speak ("torch" for flashlight, "leccy" for electricity, etc). And it is a surreal place; did you know you have zombies and slugs for neighbours? Have fun escaping...
Rating: ***
Reviewed by David Welbourn (18 Dec 2002)
| | Downloads: | - 2002-10-02 xarbo.zip (136.19 KB)
- TADS executable, solution
|
Religious Computer Game
| Author: | Anonymous | | Genre: | Religious | | Released: | 2002 | | Downloads: | - 2003-01-01 rcg-1.0.tar.gz (11.06 KB)
- C source code (version: 1.0, set up for compilation under Linux using GCC)
|
Cheeseshop
Misterio en la torre
Con Rumbo
Out of the Study
Red Tag Clearance
Unraveling God
| Author: | Todd Watson | | Genres: | Religious
Fantasy>Mythological>Afterlife
Science Fiction | | Released: | 2002 | | Review: | Unraveling God offers some fairly strong writing, making use of narrative techniques -- a high degree of linearity, switches between scenes, and movement back and forth in time -- reminiscent of Photopia. It manages to achieve some highly effective moments.
At other points, it slips into the ludicrous and/or preachy, relies on some tired cliches of science fiction morality and What Man Was Not Meant To Know, and ultimately forces an ending that is not entirely satisfactory.
Rating: ****
Reviewed by Emily Short (09 May 2003)
| Competitions/ Awards: | 12th place, rec.arts.int-fiction competition 2002
| | Related Links: | SPAG review
| | Downloads: | - 2003-06-20 UnravelingGod11.zip (301.30 KB)
- Adrift executable (version: 1.1, bundled with Windows runtime)
- 2002-09-27 unravel walk.txt (3.06 KB)
- solution
- 2002-09-27 unravel.taf (43.34 KB)
- Adrift executable (version: 1.0)
|
Coffee Quest II
Constraints
Fort Aegea
Koan
| Author: | Esa Peuha | | Genre: | Surreal | | Released: | 2002 | | Review: | A one-concept puzzle with minimal implementation of rooms and objects. There's nothing to play with, no story, and not much to do: either you get it, or you don't get it. Points for austerity, I suppose, but not many for entertainment value.
Rating: *
Reviewed by Emily Short (09 May 2003)
| Competitions/ Awards: | 35th place, rec.arts.int-fiction competition 2002
| | Downloads: | - 2002-09-18 koan.z5 (48.00 KB)
- Z-code 5 executable (version: 1)
|
Rent-A-Spy
Crazy Adventure
Schizo
WandMaster
The Crown vs Dr. Watson
Part of Sherlock Holmes Solo Mysteries
Zazie
When Help Collides
| Author: | J. D. Berry | | Genres: | Fantasy
Fantasy>Eastern
Humor>Satire
Western | | Released: | 2002 | Competitions/ Awards: | 18th place, rec.arts.int-fiction competition 2002
Finalist, Best Writing, Xyzzy Awards 2002
Finalist, Best Story, Xyzzy Awards 2002
Finalist, Best Individual NPC, Xyzzy Awards 2002
Finalist, Best Use of Medium, Xyzzy Awards 2002
| | Related Links: | SPAG review
| | Downloads: | - 2002-09-26 help.z8 (279.00 KB)
- Z-code 8 executable (version: 1, original competition entry)
- 2002-09-27 info.txt (3.84 KB)
- documentation
- 2002-09-25 lightreading.doc (43.00 KB)
- documentation
- 2003-02-08 Help.z8 (280.00 KB)
- Z-code 8 executable (version: 2)
- 2003-02-13 geishaCheatSheet.html (21.37 KB)
- hints for the "Bleach of Etiquette" sub-game
- 2003-02-13 geishaWinningSession.html (57.42 KB)
- solution for the "Bleach of Etiquette" sub-game
|
The Moonlit Tower
| Author: | Yoon Ha Lee | | Genre: | Fantasy>Eastern | | Released: | 2002 | | Review: | A beautifully-written game based on Asian mythology. To explain the premise would be difficult, but that's not really an issue -- the best thing about this game is simply enjoying the setting, which is full of rare and lovely imagery. The puzzles are occasionally a bit elusive, but the built-in hint system helps somewhat with that problem. There are also multiple endings and an extensive set of notes describing the game's background -- quite a lot of polish for a (relatively) brief piece.
Rating: ****
Reviewed by Emily Short (02 Jun 2003)
| Competitions/ Awards: | 4th place, rec.arts.int-fiction competition 2002
Winner, Best Writing, Xyzzy Awards 2002
Finalist, Best Story, Xyzzy Awards 2002
Finalist, Best Setting, Xyzzy Awards 2002
| | Related Links: | SPAG review
| | Downloads: | - 2002-09-27 Moonlit.z5 (135.50 KB)
- Z-code 5 executable (version: 1)
- 2002-09-27 Moonwalk.txt (1.35 KB)
- solution
|
Framed
Playera
Halb Zwei
Enchanter: West Front to Apse
Curses!
| Author: | Graham Nelson | | Genres: | Horror>Haunted House
Historical
Travel | | Released: | 1994 | | Review: | In this game, you play the current owner of Meldrew Hall, a stately home of
England. You start innocently enough, searching the attic for a map of
Paris, but quickly start discovering occult gateways to other times and
places linked to your family's increasingly mysterious history. Needless to
say, there is a family curse, but just what is its nature? A very large
game, with atmosphere galore - Meldrew Hall has a rich history, given mostly
in the form of offhand comments in room and object descriptions.
Well-researched, well-crafted, and pervaded by dry wit. Locations vary from
the ordinary to the exotic to the bizarre. Puzzles are tough but logical.
Hints are available from characters in the game, but many of the harder
puzzles are covered inadequately. Contains tarot cards, a T. S. Eliot scene,
and a couple of small, benign mazes. One puzzle requires what I consider to
be an abuse of the command syntax, but this is arguable (and has, indeed,
been argued at great length.) In general, though, this is an excellent
showcase of Inform's capabilities, and a good example of what you get when a
whole lot of people sit down and discuss game design for several years while
one person listens and takes notes.
Rating: *****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Related Links: | SPAG review
| | Downloads: | - 1995-10-26 curses_rel16.txt (2.01 KB)
- author's blurb
- 2002-11-26 curses.z3 (115.21 KB)
- Z-code 3 executable (version: 7, first released version, lacks much of the material in later versions)
- 1995-10-24 curses.z5 (253.00 KB)
- Z-code 5 executable (version: 16)
- 1996-08-22 Curses.sol (45.79 KB)
- solution
- 1994-12-13 Curses.step (9.00 KB)
- solution
- 1995-11-12 CursesR16.sol (16.45 KB)
- solution
|
Adventure of a Lifetime
Blade Sentinel
The Case of Samuel Gregor
| Author: | Stephen Hilderbrand | | Genres: | Surreal
Travel | | Released: | 2002 | | Review: | As the psychiatrist Mikalina Efros, you are entrusted with the search for your
patient, Samuel Gregors, who disappeared along with a set of secret plans.
In addition to an interesting gimmick, the game features a rather
well-developed setting (it seems the author had got a pretty clear picture of
the game world in his mind when he was working on it), and some nice bits of
characterization in descriptions. Unfortunately, the work haven't been
completed properly; while the story requires a lot interaction with NPCs, the
latter aren't always adequate (for instance, there's a teller who, according
to the game, is inanimate). Also, "The Case of Samuel Gregors" is a pretty
good illustration for the fact that a sloppily implemented menu-based
conversation system isn't any better than a shoddily implemented traditional
"ask about/tell about" system. You might find some of the puzzles a bit
obscure, especially in the beginning phase of the game; later on, the
gameplay becomes more directed - to a no small degree because of the gimmick
mentioned above. All in all, this work isn't flawless, and it's probably not
to everyone's taste, either; still, you should give it a try - it has certain
charm, and there is a reasonable chance you're going to like it.
Rating: ***
Reviewed by Valentine Kopteltsev (26 Dec 2003)
| Competitions/ Awards: | 27th place, rec.arts.int-fiction competition 2002
| | Downloads: | - 2002-09-27 SamuelGregor.sol (2.52 KB)
- solution
- 2002-09-27 SamuelGregor.z5 (91.50 KB)
- Z-code 5 executable (version: 1)
|
Comp02ter Game
La Pietra della Luna
Casi Muerto
| Author: | Juan Antonio Paz Salgado | | Genre: | Science Fiction | | Released: | 2000 | Competitions/ Awards: | 5th place, Premio a la Aventura con Juego más Limpio, I Premios Hispanos a la Aventura (1999-2000)
2nd place, Premio a la Aventura con Mejor Puzzle, I Premios Hispanos a la Aventura (1999-2000)
Mini-Aventura Mejor Escrita, II Concurso de mini-aventuras en español (II Minicomp)
2nd place, Premio a la Aventura más Interactiva, I Premios Hispanos a la Aventura (1999-2000)
3rd place, Premio a la Aventura más Original, I Premios Hispanos a la Aventura (1999-2000)
6th place, Premio a la Mejor Aventura, I Premios Hispanos a la Aventura (1999-2000)
| | Downloads: | - 2002-12-16 casi.z5 (95.50 KB)
- Z-code 5 executable in Spanish (version: 1)
|
Frobozz Magic Video Poker
Concrete Paradise
| Author: | Tyson Ibele | | Released: | 2002 | | Review: | A peculiarly implausible and amoral tale of your imprisonment and subsequent escape from jail. Solutions to the puzzles are generally telegraphed well in advance, which is just as well since you would be unable to figure them out logically. The game world doesn't make much sense and the setting isn't very thoroughly fleshed out. The coding does meet some basic level of competence, however, so it could be much worse.
Rating: **
Reviewed by Emily Short (07 May 2003)
| Competitions/ Awards: | 30th place, rec.arts.int-fiction competition 2002
| | Related Links: | SPAG review
| | Downloads: | - 2002-04-08 concrete.gam (178.23 KB)
- TADS executable
- 2002-04-04 cpwalkthru.txt (2.20 KB)
- solution
|
Il Giardino Incantato
Not Much Time
The Island of Infinity
| Author: | Alex Freeman | | Genre: | Science Fiction>Time Travel | | Released: | 2003 | | Review: | Oh dear. Such a large game and such a great title... yet so little substance. Or inspiration. Or talent. Unhappily, The Island of Infinity is not a wonderland of exciting diversity, but a boring, flawed, and repetitive wasteland, only brightened by the occassional pun. It wants to be Myst, but it just isn't. What's wrong, you ask? Well, almost none of the over 200 locations specify where the valid exits are. Over a third of those locations are named "The Open", designating an open area of no particular interest; in fact, very few of the locations are interesting at all. Descriptions of objects and locations are annoyingly brief, uncolorful, and rarely helpful. Likewise, support for synonyms and for alternative command syntaxes is also in short supply. Some objects are missing. Puzzles are lacklustre and mostly of the math geek variety, eg: what's the next number in the Fibonacci series. The code is buggy and untested; for example, several actions that award points can be performed over and over again, gaining you even more points. And much of the story simply doesn't make much sense. When you do get story, it comes out in one gigantic screen-filling paragraph: a severe contrast to the game's usual brevity. The worst flaw, though, is near the end. It's a pure read-author's-mind moment where you are expected to ask a particular type of question. Even if you guess the right question, you probably won't guess the right syntax without disassembling the code. (rot-13 the answer: fnl "jvyy lbh fnl ab")
Rating: *
Reviewed by David Welbourn (09 Feb 2003)
| | Downloads: | - 2003-01-02 infinity.zip (94.24 KB)
- TADS executable (version: 1.1)
|
Sfida All'ignoto
Akbarr PC
| Author: | Andrés Viedma Peláez | | Artists: | Mojon and Adriano Viedma Peláez | | Genre: | Fantasy | | Released: | 2000 | Competitions/ Awards: | 2nd place, Premio a la Aventura con Mejor PSI, I Premios Hispanos a la Aventura (1999-2000)
Mejor PSI, I Concurso de aventuras breves en castellano (I Brevecomp)
8th place, Premio a la Aventura Mejor Escrita, I Premios Hispanos a la Aventura (1999-2000)
16th place, Premio a la Aventura con Juego más Limpio, I Premios Hispanos a la Aventura (1999-2000)
8th place, Premio a la Aventura con Mejor PSI, I Premios Hispanos a la Aventura (1999-2000)
14th place, Premio a la Aventura con Mejor Puzzle, I Premios Hispanos a la Aventura (1999-2000)
10th place, Premio a la Mejor Aventura, I Premios Hispanos a la Aventura (1999-2000)
| | Related Links: | http://www.terra.es/personal/a_viedma/akbarr.htm
| | Downloads: | - 2002-01-22 Akbarr.zip (1.32 MB)
- MS-DOS executable in Spanish
|
Las Llaves del Tiempo
Un Asunto de Celos
| Author: | Ángel Ros Campillo | | Genre: | Educational | | Released: | 2001 | Competitions/ Awards: | Nominados, Interactividad, II Premios Hispanos a la Aventura (2001)
Nominados, Jugabilidad, II Premios Hispanos a la Aventura (2001)
Nominados, Aventura con Mejores Puzzles, II Premios Hispanos a la Aventura (2001)
Nominados, Calidad Literaria, II Premios Hispanos a la Aventura (2001)
Nominados, Mejor Puzzle Individual, II Premios Hispanos a la Aventura (2001)
| | Downloads: | - 2002-12-18 celos.zip (40.03 KB)
- Z-code 5 executable in Spanish (version: 2)
|
Dining With the Alien
The Midsummer Banquet
Hell: A Comedy of Errors
| Author: | John Evans | | Genre: | Fantasy>Mythological>Afterlife | | Released: | 2002 | | Review: | A potentially amusing game about creating tortures for damned souls, ruined by poor implementation of the central idea. This is basically a simulation in which you, the demon, are given various torture devices and the ability to create new rooms in the map, and are then rewarded for torturing souls by a certain number of Penance points. Unfortunately, there is very little feedback about why souls respond better to one torture than to another, which makes it hard to make any intelligent choices, or, really, to do anything other than select tortures at random and hope they'll be effective. Quite a pity, because some rather elegant coding must have gone into this piece.
Rating: **
Reviewed by Emily Short (09 Feb 2003)
| Competitions/ Awards: | 23rd place, rec.arts.int-fiction competition 2002
| | Downloads: | - 2002-09-27 hell0.z5 (109.00 KB)
- Z-code 5 executable
|
Screen
| Author: | Edward Floren | | Genre: | Adaptation>Screen | | Released: | 2002 | | Review: | A brief and rather disjointed game which presents a couple of scenarios based on classic television series, embedded in a frame story that seems to have little to do with these interludes. There are some fairly egregious typos. One of the embedded scenarios also involves timing so tight that it would be hard for any player to solve it on the first (or perhaps even second) try.
Rating: ***
Reviewed by Emily Short (09 Feb 2003)
| Competitions/ Awards: | 29th place, rec.arts.int-fiction competition 2002
| | Related Links: | SPAG review
| | Downloads: | - 2002-09-26 screen.z5 (82.00 KB)
- Z-code 5 executable (version: 1)
|
The Spot
| Author: | Kid Vicious | | Genre: | Humor>Joke | | Released: | 2002 | | Review: | Joke games don't get more pointless than this. This one exists only to make a poor joke based on one of Inform's default library messages; guess which one. Feel free to jump onto any other game instead.
Rating: Not rated
Reviewed by David Welbourn (23 Feb 2004)
| | Downloads: | - 2002-10-25 spot.z5 (54.00 KB)
- Z-code 5 executable
|
El Entierro
Historias de Medialand
Fuego de Dragón
| Author: | Javier San José | | Genres: | Fantasy
Pornographic | | Released: | 2000 | Competitions/ Awards: | 4th place, Premio a la Aventura con Juego más Limpio, I Premios Hispanos a la Aventura (1999-2000)
1st place, Premio a la Aventura con Mejor PSI, I Premios Hispanos a la Aventura (1999-2000)
Mini-Aventura Más Original, II Concurso de mini-aventuras en español (II Minicomp)
Mejor Mini-Aventura, II Concurso de mini-aventuras en español (II Minicomp)
3rd place, Premio a la Aventura Mejor Escrita, I Premios Hispanos a la Aventura (1999-2000)
13th place, Premio a la Aventura con Mejor Puzzle, I Premios Hispanos a la Aventura (1999-2000)
3rd place, Premio a la Aventura más Interactiva, I Premios Hispanos a la Aventura (1999-2000)
4th place, Premio a la Aventura más Original, I Premios Hispanos a la Aventura (1999-2000)
7th place, Premio a la Mejor Aventura, I Premios Hispanos a la Aventura (1999-2000)
| | Downloads: | - 2003-02-07 fuego_dragon.zip (163.74 KB)
- Visual SINTAC executable in Spanish (version: 1.02), Visual SINTAC source code in Spanish
|
Eins, zwei, Spiegelei
Indiana Cojones contra G. Bush
Del Otro Lado
| Author: | Luis David Arranz Pérez | | Genre: | Fantasy | | Released: | 2000 | Competitions/ Awards: | 1st place, Premio a la Aventura Mejor Escrita, I Premios Hispanos a la Aventura (1999-2000)
8th place, Premio a la Aventura con Mejor Puzzle, I Premios Hispanos a la Aventura (1999-2000)
4th place, Premio a la Mejor Aventura, I Premios Hispanos a la Aventura (1999-2000)
Aventura Breve Mejor Escrita, I Concurso de aventuras breves en castellano (I Brevecomp)
Mejor Puzzle, I Concurso de aventuras breves en castellano (I Brevecomp)
10th place, Premio a la Aventura con Juego más Limpio, I Premios Hispanos a la Aventura (1999-2000)
5th place, Premio a la Aventura más Interactiva, I Premios Hispanos a la Aventura (1999-2000)
9th place, Premio a la Aventura más Original, I Premios Hispanos a la Aventura (1999-2000)
| | Downloads: | - 2002-12-11 otrolado.zip (85.72 KB)
- MS-DOS executable in Spanish (version: 2.03)
|
The Awakening
| Alternate Titles: | El Despertar
| | Author: | Dennis Matheson | | Genre: | Horror>Lovecraftian | | Released: | 1998 | | Review: | A short, simple horror game in the Lovecraftian mode. The puzzles are logical and sensible, and objects are found in logical places. The best thing about the game is the prose, which is expansive but not wordy. The only real problem here is that the game's main audience, Lovecraft fans, are likely to figure things out far too early.
Rating: ****
Reviewed by R. Serena Wakefield (12 Jul 2000)
| | Related Links: | SPAG review
| | Downloads: | - 1998-07-27 awaken.inf (91.03 KB)
- Inform source code (version: Release 1)
- 1998-07-27 awaken.z5 (97.00 KB)
- Z-code 5 executable (version: release 1)
- 2002-12-31 despert.z5 (126.50 KB)
- Z-code 5 executable in Spanish (version: 1, translated by José Luis Díaz)
|
La Llamada de Cthulhu
| Authors: | Santiago Eximeno and Guillermo Lafuente Moraga | | Publisher: | Chryshantemum Adventures | | Genres: | Horror>Lovecraftian
Humor | | Released: | 2001 | Competitions/ Awards: | Nominados, Aventura con Mejores Puzzles, II Premios Hispanos a la Aventura (2001)
Nominados, Argumento o Historia, II Premios Hispanos a la Aventura (2001)
Nominados, Jugabilidad, II Premios Hispanos a la Aventura (2001)
Nominados, Aventura con Mejores PSIs, II Premios Hispanos a la Aventura (2001)
Nominados, Guión o Desarrollo del Juego, II Premios Hispanos a la Aventura (2001)
Nominados, Mejor Juego, II Premios Hispanos a la Aventura (2001)
Nominados, Ambientación o Puesta en Escena, II Premios Hispanos a la Aventura (2001)
Nominados, Interactividad, II Premios Hispanos a la Aventura (2001)
Nominados, Calidad Literaria, II Premios Hispanos a la Aventura (2001)
Ganadores Globales, I Concurso de aventuras cómicas breves (I Comedycomp)
Calidad de Texto, I Concurso de aventuras cómicas breves (I Comedycomp)
Interactividad, I Concurso de aventuras cómicas breves (I Comedycomp)
| | Related Links: | http://usuarios.lycos.es/eximeno/lldc.htm: Authors info about the game
| | Downloads: | - 2002-12-20 lldc.zip (84.67 KB)
- Z-code 5 executable in Spanish (version: 2)
|
Achús Babilonia
Memorias de un hobbit
The Door to Utopia
| Author: | David Whyld | | Genres: | Fantasy>Mythological>Afterlife
Humor | | Released: | 2002 | | Review: | Freshly deceased and on the brink of damnation, you receive one final chance to wander your neighborhood and make amends for enough minor sins to tip the balance. A smallish game, crammed brimful with juvenile quips and occasional gruesomeness. Riddled with minor bugs, but nothing game-stopping. (One puzzle really looks like a game-stopping bug, but it's just an imitation of one.)
Rating: **
Reviewed by Carl Muckenhoupt (17 Mar 2006)
| | Downloads: | - 2003-01-28 DoorToUtopia.zip (15.45 KB)
- Adrift executable
|
Drool
| Author: | Anonymous | | Released: | 1994 | | Downloads: | - 2006-02-11 Drool.zip (1.90 MB)
- TADS executable (version: 1.2)
|
The Haunted House of Hideous Horror
Lair of the Vampire
The Child Murderer
| Alternate Titles: | The Murderer
| | Author: | Michael Zerbo | | Genres: | Horror
Mystery | | Released: | 1994 | | License: | Former shareware | | Review: | A grisly little story set in Victorian England. A well-to-do little girl has been killed in a botched kidnapping attempt, and you're the obvious suspect. So you have to hide the body, and worse. Short, shallowly implemented, involves regrettable behavior.
There are basically two versions of this game: the Amiga version, which uses a combination of a text-based menu and occasional point-and-click graphics, and the more recent Windows version, which has a completely point-and-click interface with photographic images, although the story is still mostly told through text. Neither interface affords a wide choice of actions. The two versions also have some differences in puzzles and plot -- notably, the Amiga version has the protagonist as the mastermind behind the kidnapping attempt, while the Windows version makes him an innocent bystander -- but they're ultimately variations on the same story.
Rating: **
Reviewed by Carl Muckenhoupt (20 May 2006)
| | Downloads: | - 1995-04-05 Child_Murderer_AGA.lha (2.27 MB)
- Amiga executable (for AGA machines)
- 1995-04-05 Child_Murderer_AGA.readme (647 bytes)
- author's note for AGA version
- 1995-04-05 Child_Murderer.lha (1.79 MB)
- Amiga executable (hard disk version)
- 1995-04-05 Child_Murderer.readme (686 bytes)
- author's notes for Amiga hard disk version
- 1995-06-21 CM_1-3.Readme (734 bytes)
- author's note for Amiga diskette version
- 1995-06-21 CM1.lha (405.44 KB)
- Amiga executable (diskette version, disk 1)
- 1995-06-21 CM2.lha (712.13 KB)
- Amiga executable (diskette version, disk 2)
- 1995-06-21 CM3.lha (741.36 KB)
- Amiga executable (diskette version, disk 3)
- 2004-09-16 Murderer.zip (16.47 MB)
- Windows executable (version: 2.2)
|
Curriculum vitae
Declinación mortal
La gema Karssakis
Insomnio de una noche de verano
Svein 'Lagartija' Skullding
El último aventurero
Vizzly
Dutch Dapper IV: The Final Voyage
El secreto de Castronegro
El Legado
Insight
| Author: | Jon Ingold | | Genres: | Espionage
Mystery
Science Fiction | | Released: | 2003 | | Review: | You're interrogating a man suspected of the murder of his wife, but you also have other, more complicated goals. Packed with surprises, most of which will prove very confusing if you haven't been reading carefully, and requires learning-by-screwing-up (though there's a built-in explanation for that, of sorts). Some twists toward the end force you to reevaluate what's come before, but not quite as satisfyingly as other games that have pulled similar twists; the pacing doesn't work quite as well. Still, it works well and keeps you guessing.
Rating: ****
Reviewed by Duncan Stevens (26 May 2003)
| | Related Links: | SPAG review
| | Downloads: | - 2003-02-09 insight.z5 (147.50 KB)
- Z-code 5 executable (version: 4)
|
Los Inmortales
| Author: | Carlos Gómez | | Released: | 2002 | Competitions/ Awards: | Nominados, Argumento, III Premios Hispanos a la Aventura (2002)
Nominados, Calidad Literaria, III Premios Hispanos a la Aventura (2002)
Nominados, Interactividad, III Premios Hispanos a la Aventura (2002)
Nominados, Jugabilidad, III Premios Hispanos a la Aventura (2002)
Nominados, Mejor Puzzle, III Premios Hispanos a la Aventura (2002)
| | Downloads: | - 2003-01-27 n3-age046cinm.zip (414.72 KB)
- Java executable in Spanish (version: 0.4.6c)
|
Oh No Not Another Fantasy Adventure
Ligue en Ciutat la Nit
Obituario
| Author: | Santiago Eximeno | | Publisher: | Chryshantemum Adventures | | Released: | 2002 | Competitions/ Awards: | 1st place, Mejor Nano-Aventura, III Concurso de nano-aventuras en español (III Nanocomp)
Nominados, Mejor Aventura, III Premios Hispanos a la Aventura (2002)
Nominados, Argumento, III Premios Hispanos a la Aventura (2002)
Nominados, Calidad Literaria, III Premios Hispanos a la Aventura (2002)
Nominados, Originalidad, III Premios Hispanos a la Aventura (2002)
| | Downloads: | - 2003-01-22 n3-obituario.zip (46.65 KB)
- Z-code executable in Spanish (version: 2)
- 2003-01-22 n3-oder.zip (899.77 KB)
- Glulx executable in Spanish (version: 2, optional graphics, sound, this is the "Deluxe Edition")
|
Astral
| Author: | El Clérigo Urbatain | | Genres: | Horror
Horror>Zombie
Surreal | | Released: | 2000 | Competitions/ Awards: | Aventura Breve Más Interactiva, I Concurso de aventuras breves en castellano (I Brevecomp)
2nd place, Premio a la Aventura más Interactiva, I Premios Hispanos a la Aventura (1999-2000)
6th place, Premio a la Aventura con Juego más Limpio, I Premios Hispanos a la Aventura (1999-2000)
9th place, Premio a la Aventura Mejor Escrita, I Premios Hispanos a la Aventura (1999-2000)
6th place, Premio a la Aventura con Mejor PSI, I Premios Hispanos a la Aventura (1999-2000)
9th place, Premio a la Aventura más Original, I Premios Hispanos a la Aventura (1999-2000)
12th place, Premio a la Mejor Aventura, I Premios Hispanos a la Aventura (1999-2000)
| | Downloads: | - 2003-01-29 astral.zip (51.22 KB)
- Visual SINTAC executable in Spanish (version: 1.3)
- 2003-01-29 astral.zip (67.49 KB)
- Visual SINTAC source code in Spanish (version: 1.3)
|
Pentari
La pelotita
Pi
Prueba física
La hija del relojero
Rogelio-like
Paseo
Sombras de Moria
| Author: | Jesús Espinar Amate | | Genre: | Fantasy>Tolkienesque | | Released: | 2002 | Competitions/ Awards: | Nominados, Mejor Aventura, III Premios Hispanos a la Aventura (2002)
Nominados, Calidad Literaria, III Premios Hispanos a la Aventura (2002)
Nominados, Jugabilidad, III Premios Hispanos a la Aventura (2002)
Nominados, Aventura con Mejores Puzzles, III Premios Hispanos a la Aventura (2002)
Nominados, Mejor Puzzle, III Premios Hispanos a la Aventura (2002)
2nd place, Originalidad, I Concurso de aventuras ambientadas en la Tierra Media (I ESDAComp)
2nd place, Fidelidad al mundo de Tolkien, I Concurso de aventuras ambientadas en la Tierra Media (I ESDAComp)
2nd place, Literatura, I Concurso de aventuras ambientadas en la Tierra Media (I ESDAComp)
3rd place, Mejor Aventura, I Concurso de aventuras ambientadas en la Tierra Media (I ESDAComp)
4th place, Interactividad, I Concurso de aventuras ambientadas en la Tierra Media (I ESDAComp)
| | Downloads: | - 2003-02-03 sombras_de_moria.zip (67.24 KB)
- Z-code 5 executable in Spanish (version: 2)
|
Till Death Makes a Monk-Fish Out of Me!
| Authors: | Jon Ingold and Mike Sousa | | Genre: | Science Fiction | | Released: | 2002 | Competitions/ Awards: | 2nd place, rec.arts.int-fiction competition 2002
Finalist, Best Game, Xyzzy Awards 2002
Finalist, Best Writing, Xyzzy Awards 2002
Finalist, Best Story, Xyzzy Awards 2002
Finalist, Best Individual Puzzle, Xyzzy Awards 2002
| | Related Links: | SPAG review
| | Downloads: | - 2002-09-24 tildeath.gam (434.56 KB)
- TADS executable (version: 1.0, original competition entry)
- 2003-02-11 tildeath.gam (553.27 KB)
- TADS executable (version: 1.1)
|
La Puerta
| Author: | Jesús Espinar Amate | | Genre: | Mystery | | Released: | 2002 | Competitions/ Awards: | Nominados, Mejor Aventura, III Premios Hispanos a la Aventura (2002)
Nominados, Argumento, III Premios Hispanos a la Aventura (2002)
Nominados, Interactividad, III Premios Hispanos a la Aventura (2002)
Nominados, Aventura con Mejores Puzzles, III Premios Hispanos a la Aventura (2002)
Nominados, Mejor Puzzle, III Premios Hispanos a la Aventura (2002)
| | Related Links: | SPAC review: SPAC review written by Urbatain
| | Downloads: | - 2003-02-03 la_puerta.zip (339.93 KB)
- Visual SINTAC executable in Spanish (version: 1.1, game instructions included)
|
A veces...
| Author: | Antonia Visiedo | | Genre: | Surreal | | Released: | 2002 | Competitions/ Awards: | Nominados, Mejor Aventura, III Premios Hispanos a la Aventura (2002)
Nominados, Argumento, III Premios Hispanos a la Aventura (2002)
Nominados, Calidad Literaria, III Premios Hispanos a la Aventura (2002)
Nominados, Originalidad, III Premios Hispanos a la Aventura (2002)
Nominados, Interactividad, III Premios Hispanos a la Aventura (2002)
Nominados, Aventura con Mejores Puzzles, III Premios Hispanos a la Aventura (2002)
Ganador, Mejor Puzzle, III Premios Hispanos a la Aventura (2002)
| | Downloads: | - 2003-02-19 n3-aveces.zip (60.60 KB)
- Z-code 5 executable in Spanish (version: 4), Inform source code in Spanish
|
The Princess In The Tower
Scene of the Crime
Yet Another Damn Fantasy Adventure
Back to the Present
The L.A. Adventure
Lifeform
| Author: | William Quinn | | Genre: | Science Fiction | | Released: | 1986 | | Review: | Another lifeless planet. The premise is that you're there to find and destroy the alien responsible for killing the entire colony, but there's no sign or mention of it until very near the end of the game.
Simple mechanical puzzles of the one-use-per-object sort, but a very difficult parser.
Optional graphics, toggled with the commands "text" and "picture".
Rating: **
Reviewed by Carl Muckenhoupt (16 Apr 2006)
| | Downloads: | - 2003-02-23 WillGac.zip (404.43 KB)
- Commodore executable
|
Nightmare!
Nightmare II - Bumbles Revenge
Squeak
Undercover
English Suburban Garden
Logic Puzzle Sampler
| Author: | Andrew Plotkin | | Genre: | Surreal>Wordplay | | Released: | 2003 | | Review: | Less a game than an attempt to code up a system that can rigorously handle and account for logical paradoxes (of the "This sentence is false" variety) in a way that improves on the idea that a statement must either be true or false. If you're not into advanced math--and possibly even if you are--this will make your head hurt.
Rating: Not rated
Reviewed by Duncan Stevens (26 May 2003)
| Competitions/ Awards: | Example, LogicPuzzleComp
| | Related Links: | Author's Essay: An explanation of the system that the author is trying to develop
| | Downloads: | - 2003-02-12 logicpuz.tar.gz (70.22 KB)
- Z-code 5 executable (version: 2), Inform source code
|
La Lagune de Montaigne
A Gummi Bear's Night Out
Losing Your Step
Even the Devil Must Die
| Author: | Mark Hancox | | Genre: | Fantasy>Mythological>Afterlife | | Released: | 2003 | | Review: | I had a tough time deciding how to rate this one. This
game is too good to be a 3 star game, yet the "guess
the verb" and in some instances "guess the
noun" situations keep it from being of Infocom
quality. Other than that, it was a pretty good game.
The atmosphere was interesting, the puzzles made
sense, there were some intriguing NPCs, and you could
interact with anything mentioned in the room
descriptions.
Rating: ****
Reviewed by Dave Johnson (17 Feb 2004)
| | Downloads: | - 2003-02-10 EvenTheDevilMustDie.zip (1.25 MB)
- Windows executable
- 2003-08-28 EvenTheDevilMustDie.sol (1.93 KB)
- solution
|
The Treasury of Zan
The Old Sherwood Cemetary
Winter Wonderland
| Author: | Laura Knauth | | Genres: | Children's
Fantasy
Seasonal | | Released: | 1999 | | Review: | You're a little girl concerned about your ailing brother, and you're heading into town to buy a candle so that your family will have something to put on its solstice tree--but you stumble into a fantasy world. Thoroughly described and charming, though not necessarily to everyone's tastes--the sweetness quotient is high--and the writing is solid but sometimes gets a bit carried away. Several clever puzzles, but there's one rather unfortunate one in the latter stages of the game that most people have found frustrating. This would be a a good one for children (with the exception of the abovementioned puzzle)--there's a hint menu to help kids through the puzzles and the content is pretty benign. Includes ASCII graphics that can be disabled.
Rating: ****
Reviewed by Duncan Stevens (23 Aug 2000)
| Competitions/ Awards: | 1st place, rec.arts.int-fiction competition 1999
Finalist, Best Setting, Xyzzy Awards 1999
| | Play Online: | Play it at ifiction.org: Release 1
| | Related Links: | SPAG review
Brass Lantern review
| | Downloads: | - 1999-09-28 settings.txt (614 bytes)
- note about the graphics
- 1999-09-28 winter.z5 (186.50 KB)
- Z-code 5 executable (version: 1, original competition entry)
- 2003-02-27 winter.z5 (190.00 KB)
- Z-code 5 executable (version: 2.0)
|
Filaments
-Dank -Dungeon
| Author: | Brian Westley | | Genres: | Abuses
Surreal>Wordplay | | Released: | 1994 | | Review: | A simple novelty: a game played at compile-time. Commands are given to the C preprocessor as variable definitions, as in "cc -Describe -Door westley.c", and the preprocessor provides output. Consequently, the game is stateless (although it pretends otherwise), and every word it recognizes starts with D. Content is typical old-school, very short, has a deliberate guess-the-noun puzzle at one point.
Rating: **
Reviewed by Carl Muckenhoupt (08 Mar 2003)
| Competitions/ Awards: | Worst Abuse of the C Preprocessor, International Obfuscated C Code Contest 1994
| | Downloads: | - 2003-02-05 IOCCC-1994-westley.zip (4.25 KB)
- C source code
|
(untitled)
Memories
La Aventura Espacial
Chichén Itzá
Part of Leyendas de Ci-U-Than
Jabato
La Aventura Original
Los Templos Sagrados
Part of Leyendas de Ci-U-Than
The Hollywood Murders
Rivkin
Merlin's Quest
Dames are Trouble
Shinan's Road
Yellow Dog Running
| Author: | Sam Kabo Ashwell | | Genres: | Fantasy
Surreal | | Released: | 2002 | | Review: | A grim story of a chase across a hazardous dreamscape, suggestive of folklore or vision-quests. Seething with a sense of foreboding, very far from the typical SpeedIF random wackiness. Brief, linear, and minimally implemented. Contains one puzzle.
Rating: ***
Reviewed by Carl Muckenhoupt (18 Apr 2003)
| Competitions/ Awards: | Entered in SpeedIF Hallowe'en 2002
| | Downloads: | - 2003-03-30 SpeedIF_Halloween2002.zip (178.21 KB)
- TADS 2 executable
|
Krakatoa Tuna Melt
Chimaera
Medusa
| Author: | Jim Fisher | | Genres: | Seasonal
Slice of life | | Released: | 2003 | | Review: | Written as an example of the author's conversation system--which is a variant on menus. The conversation is reasonably interesting and complex, but it's not really the point.
Rating: Not rated
Reviewed by Duncan Stevens (26 May 2003)
| | Downloads: | - 2003-03-16 medusa.inf (35.76 KB)
- Inform source code (version: 106)
- 2003-03-16 medusa.z5 (106.50 KB)
- Z-code 5 executable (version: 106)
|
Death to my Enemies
| Author: | Jon Blask | | Genres: | Humor>Joke
Surreal | | Released: | 1999 | | Review: | Another ifMUD in-joke game, and the jokes are very in--if you're only an occasional MUD visitor, you're not likely to get much out of this. Beyond that, plenty of bugs--lots of things don't act the way they should. The in-jokiness and bugginess combine to make this almost entirely incomprehensible.
Rating: **
Reviewed by Duncan Stevens (05 Feb 2001)
| Competitions/ Awards: | 29th place, rec.arts.int-fiction competition 1999
| | Play Online: | Play it at ifiction.org: Release 1
| | Downloads: | - 1999-09-30 death.z5 (123.50 KB)
- Z-code 5 executable (version: 1, original competition entry)
- 1999-10-01 readme.txt (1.87 KB)
- Author's notes
- 1999-09-30 walk.txt (337 bytes)
- Walkthrough
- 2003-03-09 death.z5 (117.50 KB)
- Z-code 5 executable (version: 419)
|
Cave of Adventure
Dear Brian
Westfront 64
Hey, Jingo!
Agency
Harlequin Girl
| Author: | Sean M. Elliott | | Genre: | Horror | | Released: | 2003 | | Review: | A short but intriguing IntroComp entry. You wake up in the dark in a strange place with a body next to you, and you need to figure out what's going on. The first part, where you explore your immediate surroundings through senses other than sight, is well done, but there's not much more to the game than that (and no puzzles to speak of). Still, if finished, this could be worth revisiting.
Rating: ***
Reviewed by Duncan Stevens (26 May 2003)
| Competitions/ Awards: | Entered in IntroComp 2003
| | Downloads: | - 2003-03-22 introcomp03.zip (400.42 KB)
- Z-code 5 executable (version: 1), solution
|
Harrington House
| Author: | Gayla Bassham | | Genre: | Slice of life | | Released: | 2003 | | Review: | An IntroComp entry with some promise, but largely undone by bugs--objects appear to be portable but never make it into your inventory, doors can't decide whether they're open, etc. The premise--explore your deceased relative's house--is also pretty familiar, though at least there's a modicum of atmosphere. Some fairly good writing and a few puzzles, but this one has a long way to go.
Rating: **
Reviewed by Duncan Stevens (26 May 2003)
| Competitions/ Awards: | Entered in IntroComp 2003
| | Downloads: | - 2003-03-22 introcomp03.zip (400.42 KB)
- Z-code 5 executable (version: 1)
|
Ophelia
Reality's End
The Mage Wars: Statue
| Alternate Titles: | Statue
| | Author: | Jim Fisher | | Genre: | Science Fiction | | Released: | 2003 | | Review: | As with other IntroComp entries, this is the beginning of a longer game--but this one is unusually substantial and fleshed-out as IntroComp entries go. Depressed after the death of his wife, a man has himself cryogenically frozen in 1997, and he wakes up roughly 8000 years later in the middle of a brewing war among evil archmages. Divided into several chapters; you play different characters in the various chapters. Mostly told in the past tense, third person. Very linear, and hardly any puzzles, but overall a solid entry.
Rating: ****
Reviewed by Duncan Stevens (26 May 2003)
| Competitions/ Awards: | Winner, IntroComp 2003
| | Downloads: | - 2003-03-22 introcomp03.zip (400.42 KB)
- Z-code 5 executable (version: 100)
|
Forever Always
| Author: | Iain Merrick | | Genres: | Humor
Romance | | Released: | 2002 | | Review: | A brief game that entertainingly spoofs the conventions of the scottish/historical romance genre. It features a unique conversation system in which your statements can be modified with adverbs (it is the only game I know of in which WHISPER HUSKILY is actually a meaningful action), and the first scene features an amusing puzzle with a number of solutions. The game also turns the multimedia abilities of TADS 3 to excellent if limited effect with the inventively decorated status line. Unfortunately, the second scene is more finicky than the first and plays less smoothly -- but the overall effect is still excellent.
Rating: ****
Reviewed by Emily Short (07 May 2003)
| Competitions/ Awards: | Entered in RomanceNovelComp
Finalist, Best NPCs, Xyzzy Awards 2002
Finalist, Best Individual Puzzle, Xyzzy Awards 2002
| | Downloads: | - 2003-03-11 forever.sit (214.80 KB)
- Macintosh executable (version: 3)
- 2002-02-14 rncomp.sit (240.77 KB)
- TADS 3 executable (original minicomp entry, does not work with current TADS 3 interpreter)
- 2002-02-14 rncomp.zip (239.56 KB)
- TADS 3 executable (original minicomp entry, does not work with current TADS 3 interpreter)
- 2003-03-11 forever.zip (230.18 KB)
- TADS executable (version: 3)
|
Mountain
| Author: | Benjamin Penney | | Genre: | Slice of life | | Released: | 2003 | | Review: | You are climbing a mountain with your trusty sidekick, and may choose various paths and attempt to overcome obstacles on the way to the top. A fairly brief and trivial game, but with a number of optional discoveries, which means that it's worth replaying a few times to see what you missed. The humor felt a little overplayed to me, but this is a matter of taste. Implementation is fairly sketchy.
Rating: ***
Reviewed by Emily Short (07 Mar 2003)
| | Related Links: | SPAG review
| | Downloads: | - 2003-03-22 Mountain.zip (113.94 KB)
- Z-code 5 executable (version: 6)
|
Aesthetic Deletions
| Author: | Johanna Hunt | | Genre: | Surreal | | Released: | 2003 | | Review: | You wake up, alone and with your memory gone, on a very peculiar cruise ship, and are left to figure out what you'd like to do. The writing and implementation are minimal, with lots and lots of nearly-identical empty rooms that serve no particular purpose. Some of the room titles are uncapitalized, and the punctuation and spacing are kind of peculiar; proof-reading doesn't seem to have been one of the author's major concerns.
In terms of playability it is lacking something as well. You are penalized for trying to open doors into other rooms. Doing one of the game's few obvious actions leads to a sudden, chiding death. Fortunately, there are so few manipulable objects in the game that you're bound to stumble on the solution fairly soon anyway; but even when you've done so, you may find yourself shaking your head and wondering what just happened.
Rating: *
Reviewed by Emily Short (09 May 2003)
| Competitions/ Awards: | Entered in 24 Hours of Inform 2003
| | Downloads: | - 2003-03-03 aesthetic.z5 (105.00 KB)
- Z-code 5 executable (version: 1)
|
Escape from the SS Borgarís
Ghost Ship
Serving Your Country
Trapped in School
Operation Blue Sunrise
The Road to Destruction (featuring Bob Hope)
Underground Compound
98769765
The Angel Curse
Cheer Up
Falling Angel
Hallway
SpeedIF 19
Upwards and Onwards
ASCII and the Argonauts
| Author: | J. Robinson Wheeler | | Genres: | Fantasy>Mythological
Humor>Satire | | Released: | 2003 | | Review: | One of Speed-IF's gems, this game brilliantly reproduces the style and appearance of a Scott Adams production. Room descriptions are sparse, objects are simple, and puzzles are fiendish; though the game is fairly short, you should expect to restart four or five times before you get the sequence of play correct. Nostalgia value isn't the only thing the game has going for it, though: its terse messages are often hilarious, and it manages to compactly include the elements of several major episodes from Greek myth. The result is unusual but stylistically seamless and extremely satisfying.
Rating: ****
Reviewed by Emily Short (08 Apr 2003)
| Competitions/ Awards: | Entered in SpeedIF Argonaut
Winner, Best Use of Medium, Xyzzy Awards 2003
| | Related Links: | SPAG review
| | Downloads: | - 2003-03-30 SpeedIF_Argonaut.zip (113.16 KB)
- Z-code 5 executable (version: 1)
|
ASCII and the Argonauts: Astral Plane
The Invisible Argonaut
jason finds fleece
Caverns Of Doom
Fabled Caves Of R'th-nylch!
Office Ahoy!
| Author: | Storme Winfield | | Released: | 2003 | | Review: | Written as part of an April Fools' prank, this game achieves its ambition of being grievously bad. Based on the rather lame plot that you have decided to throw over a dull office job and join the navy, it features "puzzles" that mostly consist of wearing and removing clothing (you have to dress in your uniform in order to join the navy, obviously). There is also randomized combat with an annoying sailor. If that weren't enough, the parser and interpreter are intentionally horrendous; among their manifold sins, they fail to recognize even EXAMINE or INVENTORY. Magnificently horrible and mercifully brief.
Rating: *
Reviewed by Emily Short (15 Apr 2003)
| | Downloads: | - 2003-04-06 OfficeAhoy.aas (6.36 KB)
- AAS executable
|
Pleasure Palace
Pride and Prejudice
Sexual Conquest
Conan Kill Everything
AAS Masters
ADVENT
Cloak of Ultimate Darkness
Dead By Morning
The Sword of Malice
The Adventures of Peter Patzer, Who Sought Masterhood and Returned Not Quite the Same
Bronze Dragon: Conquest of Infinity
Dragon Side II: Twisted Speare
1893: A World's Fair Mystery
Friendly Foe
| Author: | Mike Sousa | | Genres: | Humor
Slice of life | | Released: | 2003 | | Review: | Essentially a single-puzzle game with a large number of interesting diversionary activities -- as befits this entry in the 2003 Art Show. Your mission is to defeat the cute little rabbit destroying your beloved garden. Whether or not you succeed in doing so, there are a large number of entertaining tools and garden implements with which you can wreak havoc. If you just can't get enough landscaping in your real life, this is the game for you.
Rating: ****
Reviewed by Emily Short (09 Jun 2003)
| Competitions/ Awards: | Entered in Event, 2003 IF Art Show
| | Related Links: | Art Show Reviews: Judges' reviews of the art show entries.
| | Downloads: | - 2003-04-25 friendly.gam (231.56 KB)
- TADS executable (version: 1 (original show version))
- 2003-04-13 friendly.txt (715 bytes)
- author's note
- 2003-05-25 friendly.gam (232.45 KB)
- TADS executable (version: 2)
|
Samurai Tea Room
A Monkey Stole Your Toast!
Need! More! Toast!
The Epitome of Toastlessness
The Canapés of Death
Fish-Bot!
The Lone Star Menáçe
Vanyar
Hamilton Hall
Shapes
The Traffic Light
The Adventurer
Insider Information
Crystal Ball
| Author: | Marian Taylor | | Released: | 1999 | | Review: | Winner of the Spring 1999 Art Show, 'Crystal Ball' is a simple "game" which displays a collection of Marian Taylor's short poems.
Rating: ***
Reviewed by Stephen Griffiths (23 Sep 2000)
| Competitions/ Awards: | Best of Show, 1999 Spring IF Art Show
| | Downloads: | - 2003-06-17 crystal.zip (20.75 KB)
- Alan 2.8 executable (version: Release 1.0)
|
Mystic Castle
Sardoria
Rat In Control
Inevitable
| Author: | Kathleen M. Fischer | | Genre: | Science Fiction | | Released: | 2003 | | Review: | Your planet has been colonized and your fellow inhabitants massacred; you're supposed to be accompanying the ambassador of the colonizing planet, but something goes wrong and you're stranded on the (apparently) empty planet. Good large-scale puzzles and nicely done atmosphere--the underlying plot is a little familiar, but everything hangs together well. The REMEMBER verb fills in a lot of useful background detail. Solid, difficult in places.
Rating: ****
Reviewed by Duncan Stevens (26 May 2003)
| Competitions/ Awards: | Runner-Up, Spring Thing 2003
Finalist, Best Puzzles, Xyzzy Awards 2003
| | Related Links: | SPAG review
| | Downloads: | - 2003-03-01 Inevita.z5 (208.50 KB)
- Z-code 5 executable (version: 1)
- 2003-04-28 Inevita.z5 (208.50 KB)
- Z-code 5 executable (version: 2)
|
Through the Looking Glass
Dark Soul
Zork: The Cavern of Doom
Orathan
Hello Sword
1981
| Author: | Adam Cadre | | Genre: | Historical | | Released: | 2001 | | Review: | You're on the trail of the woman you love, trying to get her to pay attention to you. Very linear--everything is foreordained, and your choices don't alter the course of the story much--though that's inevitable under the circumstances, as you'll see. A nicely done though unedifying portrait of the protagonist--this is not someone in whose shoes you're likely to enjoy being, so it's a mercy that the game is quite short.
Rating: ****
Reviewed by Duncan Stevens (21 Jul 2003)
| | Downloads: | - 2001-02-14 smoochie.zip (568.46 KB)
- Z-code executable (version: 1)
|
Anne
The Ghost Train
House of the Midnight Sun
Der Besucher
Assignment 46
Gourmet
| Author: | Aaron Reed | | Genre: | Humor | | Released: | 2003 | | Review: | In this fast-paced and funny game, you're a chef and restaurant owner trying to keep the kitchen running smoothly in order to impress an important reviewer. A wonderful example of IF comedy with an element of slapstick (something that's very hard to pull off well). The writing is also excellent, and the puzzles fit very well into the wacky storyline.
In the competition version there are some bugs especially towards the end of the game that make things harder and less fun. Subsequent versions may be better. Even with this flaw, though, the opening portion of the game is extremely entertaining and worth a playthrough.
Rating: ****
Reviewed by Emily Short (06 Mar 2004)
| Competitions/ Awards: | 5th place, 2003
Finalist, Best Individual PC, Xyzzy Awards 2003
Winner, Best Puzzles, Xyzzy Awards 2003
Finalist, Best Setting, Xyzzy Awards 2003
| | Related Links: | SPAG review
| | Downloads: | - 2003-09-27 gourmet.txt (1014 bytes)
- documentation
- 2003-09-27 gourmet.z5 (177.50 KB)
- Z-code 5 executable (version: 1)
- 2003-09-27 walkthru.txt (2.95 KB)
- solution
- 2003-11-17 gourmet.z5 (186.00 KB)
- Z-code 5 executable (version: 2)
|
Sea Captains
Dark Forest
The Paper Chase
| Alternate Titles: | Collegiate Capers
| | Author: | Chris Skapura | | Genre: | Collegiate | | Released: | 1983 | | Review: | Originally written in TRS-80 BASIC,
this game sends you to Anycity College. To earn your degree, you must
pass three tests and (more importantly) do all the necessary paperwork.
Easy, somewhat humorous, somewhat buggy. Doesn't have as wide a range of
synonyms as you'd expect from an Inform game.
Rating: ***
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Downloads: | - 1995-10-18 paperchase.inf (46.27 KB)
- Inform source code (version: Release 2)
- 1995-05-03 paperchase.z5 (56.00 KB)
- Z-code 5 executable (version: Release 2)
- 2003-05-17 PaperChase.sol (4.20 KB)
- solution
|
Queen of Swords
| Author: | Jessica Knoch | | Genre: | Slice of life | | Released: | 2003 | | Review: | This piece leads the player through the experience of suiting up in electric gear for a fencing match. This might not sound like the matter of a thrilling game, but the implementation is extremely detailed, and there is help, in the form of an NPC who can be asked for assistance. The experience is a bit like going through a tutorial in the subject; as a set piece this would be out of place and long-winded in a longer game, but on its own it's fairly interesting.
Rating: ****
Reviewed by Emily Short (27 Jul 2003)
| Competitions/ Awards: | Best of Show, Event, 2003 IF Art Show
| | Related Links: | Art Show Reviews: Judges' reviews of the art show entries.
| | Downloads: | - 2003-04-26 queen.z5 (72.00 KB)
- Z-code 5 executable (version: 1)
- 2003-04-26 queenwalkthru.txt (689 bytes)
- Walkthrough
|
Ogres
| Author: | Alan DeNiro | | Genre: | Fantasy | | Released: | 2003 | | Review: | This peculiar and dreamlike piece actually consists of three different game files; each one describes what is (apparently) the same landscape, but with some variations, and the interest of playing arises to a large extent from comparing the different representations.
With that said, the descriptions are so metaphorical and surreal that it is quite difficult to extract from them any clear sense of physical layout or context.
Rating: ***
Reviewed by Emily Short (27 Jul 2003)
| Competitions/ Awards: | Entered in Landscape, 2003 IF Art Show
| | Related Links: | Art Show Reviews: Judges' reviews of the art show entries.
| | Downloads: | - 2003-07-27 ogres1.zip (48.71 KB)
- Alan executable (version: First file)
- 2003-07-27 ogres2.zip (52.29 KB)
- Alan executable (version: Second file)
|
Redemption
| Author: | Kathleen M. Fischer | | Released: | 2003 | | Review: | An interactive conversation, in which part of the point is to explore the background story and discover your relationship to the main protagonist. The implementation is interesting, but it is extremely easy to get sub-optimal endings and to be unable to discover the full backstory. Some players found it quite immersive and natural, while others struggled with the interface a bit.
Rating: ****
Reviewed by Emily Short (27 Jul 2003)
| Competitions/ Awards: | Best of Portrait, Portrait, 2003 IF Art Show
Finalist, Best Story, Xyzzy Awards 2003
| | Related Links: | Art Show Reviews: Reviewers' comments on the Art Show entries
| | Downloads: | - 2003-04-25 redeem.z5 (126.50 KB)
- Z-code executable
|
A Stop For The Night
The Tarot Reading
| Author: | Michael Penman | | Genres: | Fantasy
Surreal | | Released: | 2003 | | Review: | In this piece, the player moves from room to room, each of which represents a single card randomly selected from a subset of the tarot deck. Some of the rooms are very thoroughly implemented, allowing the player to examine (and to some degree interact with) the figures of the tarot. Others are a bit sketchier.
As is often the case with fortune-telling devices, most of the burden of interpretation is on the player.
Rating: ****
Reviewed by Emily Short (27 Jul 2003)
| Competitions/ Awards: | Honorable Mention, Event, 2003 IF Art Show
| | Related Links: | Art Show Reviews: Judges' reviews of the art show entries.
| | Downloads: | - 2003-04-12 tarotreading.gam (115.83 KB)
- TADS executable
|
Robot Finds Kitten
The Legend of Lady Magaidh
Esotera: The Stones of Esotera
Rape, Pillage, Galore!
| Author: | Kristian Kirsfeldt | | Genre: | Fantasy | | Released: | 2002 | | Review: | A parody on the RPG genre, with the set of verbs understood limited, for the player's convenience, to two commands -
"slay" and "lay". You definitely should have a look at it - while it isn't really a game, the joke is great
(although, judging by the results of the IF-competition, it didn't come across very well).
Rating: Not rated
Reviewed by Valentine Kopteltsev (28 Jan 2004)
| Competitions/ Awards: | 30th place, 2003
| | Downloads: | - 2003-09-03 pig-rpg.dat (48.19 KB)
- data for pig-rpg.exe
- 2003-05-09 pig-rpg.exe (8.42 KB)
- MS-DOS executable (also need pig-rpg.dat)
- 2003-09-03 pig-rpg.txt (1.11 KB)
- documentation
|
Scavenger
| Author: | Quintin Stone | | Genre: | Science Fiction | | Released: | 2003 | | Review: | Set in a fairly cliche post-apocalyptic environment, but with very solid game-play and a decent story. You are a scavenger seeking to recover some valuable items from before the holocaust, and are allowed to take your choice of equipment. (Each choice, as far as I was able to tell, will make one puzzle easier to solve; none is wrong.) That option, combined with multiple puzzle solutions and branching endings, adds a fair amount of replay value. There are a couple of good scenes with NPCs, as well. Overall, a strong work, not exactly experimental but making good use of existing techniques and ideas, with some old-school puzzles.
Rating: ****
Reviewed by Emily Short (01 Jan 2004)
| Competitions/ Awards: | 3rd place, 2003
Finalist, Best Individual NPC, Xyzzy Awards 2003
Finalist, Best Puzzles, Xyzzy Awards 2003
Finalist, Best Game, Xyzzy Awards 2003
| | Related Links: | SPAG review
IF-Review
| | Downloads: | - 2003-09-23 license.txt (1.51 KB)
- license
- 2003-09-25 readme.txt (2.51 KB)
- documentation
- 2003-09-26 scavenger.gam (444.91 KB)
- TADS executable (version: 1.0)
- 2003-09-25 walkthrough.txt (2.77 KB)
- walkthrough
- 2005-04-11 scavenger.zip (1.05 MB)
- Windows executable (version: 1.2)
- 2005-04-11 scavenger.zip (251.66 KB)
- TADS executable (version: 1.2)
|
Episode in the Life of an Artist
| Author: | Peter Eastman | | Genres: | Fantasy>Zorkian
Humor | | Released: | 2003 | | Review: | In most respects a rather odd game -- set somewhere between real life and a surreal fantasy universe -- and the story seems to end just when one might have thought it was getting rolling. The opening scenes, in which the protagonist gets ready for work, may also turn off some players with their basic mundanity.
The chief interesting thing about the game is the player character, who does not seem to perceive the world in the normal way; some reviewers characterized him as an autist.
Rating: ****
Reviewed by Emily Short (13 Mar 2004)
| Competitions/ Awards: | 11th place, 2003
Winner, Best Individual PC, Xyzzy Awards 2003
| | Related Links: | SPAG review
| | Downloads: | - 2003-09-21 artist.gam (145.29 KB)
- TADS executable
- 2003-09-21 walkthrough.txt (1.93 KB)
- solution
|
Mark... of the Vampire!
Drakon River
Adventure RD
Westfront II: Eight Trials of a Warrior
Westfront Vic-20
ZedFunge
Dark Forest 2
Shadowgate
Unter Hirschen
Ninja Burger
| Author: | Andrew Drazkowski | | Genre: | Humor | | Released: | 2003 | | Review: | Ninja Burger is exactly what it sounds like: a burger joint run by blackclad ninjas in their unique deadly ninja style. Their sworn enemies are the samurais from the evil Samurai Burger, the burger place next door. If this sounds familiar, it's probably because you saw the idea first at ninjaburger.com, which is definitely worth a look to get the gist of the premise.
The humour and enthusiasm that went into this game are quite high, and if you know what you're expected to do, you can have quite a bit of fun. There's lots of bloodless mayhem, wacky responses when you make progress, and creative ways to die. It's therefore very unfortunate that the game is also plagued by numerous coding errors and design mistakes typically made by a new TADS author. The author seems to realize this, and dutifully mocks his own coding abilities in a few places by way of apology. I did manage to complete the game in two days, but I spent far more time fighting the parser, butting my head against misleading messages, and trying to read the author's mind than I did fighting ninjas or samurais. Frustration sauce with your entertainment burger.
Rating: **
Reviewed by David Welbourn (25 Sep 2003)
| | Downloads: | - 2003-08-14 Ninjaburger.gam (92.16 KB)
- TADS executable
|
Dragon Adventure
| Author: | William Stott | | Genres: | Children's
Fantasy | | Released: | 2003 | | Review: | Dragon Adventure is an excellent childrens game. The game is aimed at 9yrs and up. The puzzles are easy but take some thought. Simple find the treasure game with no violence. Lots of fun. Highly recommended. Good for newbies to practice map makeing skills as well.
Rating: ****
Reviewed by Ruth Antwine (15 Feb 2004)
| | Downloads: | - 2004-02-14 dragon.zip (1.82 MB)
- Acorn Archimedes executable (version: 2)
- 2004-02-14 dragon.zip (1.23 MB)
- Glulx executable (version: 2), solution
- 2004-02-14 dragon.zip (128.96 KB)
- Z-code 5 executable (version: 2), solution
|
The Thorn
| Author: | Eric Mayer | | Genres: | Horror
Mystery
Religious | | Released: | 2003 | | Review: | More of a short story than a game, you play someone in search of a mysterious thorn bush that has an obscure religious significance. Puzzles are almost non-existent; the main exception is the need to ask the NPCs about specific topics in order for the plot to continue. But after you've found the thorn bush and learned what it does, you may wish you hadn't. You'll have a choice to make, and only you can decide if you made the right decision. Note: this game was originally written in Adrift for the Davidw's Minicomp 2003, and later ported to Inform. I've only played the Inform version.
Rating: ***
Reviewed by David Welbourn (11 Nov 2005)
| Competitions/ Awards: | 2nd place, Davidw's Minicomp 2003
| | Downloads: | - 2004-05-25 minicomp.zip (81.32 KB)
- Adrift 4.00 executable
- 2003-07-04 thorn.z5 (74.00 KB)
- Z-code 5 executable (version: 1)
|
Zen Speaks!
| Alternate Titles: | 1999: A Quite Brief Space Odyssey
| | Author: | Aldo Cumani | | Genre: | Science Fiction | | Released: | 1999 | | Review: | Not really a game--the author acknowledges that the point is to experiment with the Z-machine's sound capabilities. The author also says that the game attempted to implement an Eliza-style response system, but it's not even vaguely reminiscent of Eliza, and the recognized command set is very small. Alpha release.
Rating: Not rated
Reviewed by Duncan Stevens (16 Jul 2000)
| | Downloads: | - 1999-02-17 zenspeak_alpha.zip (158.06 KB)
- Z-code 5 executable (version: Release 1)
- 2003-06-16 zenspeak.blb (140.80 KB)
- Sound and music resources, converted to Blorb format
|
Z-Tornado
City of Secrets
| Author: | Emily Short | | Genres: | Espionage
Fantasy | | Released: | 2003 | | Review: | Possibly Short's most polished work, and that's saying something. In a city based on both high technology and magic, trains and robots and illusions, an innocent traveller gets swept into the center of a clandestine power-struggle which will forever change the city and how it is seen. Excellent world-building, not just in that the environment is highly explorable and implemented in great detail, but in that the city has a distinct foreign-metropolis-through-tourist-eyes flavor, and a history which makes itself known in various and subtle ways. Good sense of choice: although there's basically only one ending, much of what happens along the way is variable. Uses the conversation system from Pytho's Mask: a combination of menus and ask/tell that's sensitive to context and lets you change topics arbitrarily. Even though most characters will respond to a wide variety of topics, it's still easy to run out of things to say. Features a "novice" mode, but the standard mode is recommended for anyone but the absolute newcomer to IF.
Rating: *****
Reviewed by Carl Muckenhoupt (08 Jan 2007)
| Competitions/ Awards: | Finalist, Best Use of Medium, Xyzzy Awards 2003
Finalist, Best Individual NPC, Xyzzy Awards 2003
Winner, Best NPCs, Xyzzy Awards 2003
Finalist, Best Setting, Xyzzy Awards 2003
Finalist, Best Story, Xyzzy Awards 2003
Finalist, Best Writing, Xyzzy Awards 2003
Finalist, Best Game, Xyzzy Awards 2003
| | Related Links: | Author's page about the game
feelies.org: related objects for sale by the author
IF-Review
SPAG review
| | Downloads: | - 2003-06-24 CoS.zip (6.84 MB)
- Glulx executable (version: 3)
|
Caffeination
The Fat Lardo and the Rubber Ducky
| Author: | Anonymous | | Released: | 2003 | | Review: | The author uses his one-room game to scoff at a mentally handicapped person.
While, from the technical point of view, he demonstrates quite remarkable
writing and programming skills in doing so, the target choice for his jeer
seems inappropriate, to put it mildly. Thus, if things like, say, kicking
people who can't defend themselves in the teeth don't belong to your hobbies,
avoid this game at any rate.
Rating: *
Reviewed by Valentine Kopteltsev (26 Dec 2003)
| Competitions/ Awards: | 29th place, 2003
| | Downloads: | - 2003-09-06 lardo.z5 (64.50 KB)
- Z-code 5 executable
|
The Erudition Chamber
Aquelarre, el legado Abrapampa
Churro patatero
La Sentencia
| Author: | José Luis Díaz | | Genre: | Adaptation>Literary | | Released: | 1999 | Competitions/ Awards: | Mini-Aventura Mejor Escrita, I Concurso de mini-aventuras en español (I Minicomp)
Mini-Aventura Más Interactiva, I Concurso de mini-aventuras en español (I Minicomp)
Mini-Aventura Más Jugable, I Concurso de mini-aventuras en español (I Minicomp)
Mejor Mini-Aventura, I Concurso de mini-aventuras en español (I Minicomp)
1st place, Premio a la Aventura más Interactiva, I Premios Hispanos a la Aventura (1999-2000)
1st place, Premio a la Aventura con Juego más Limpio, I Premios Hispanos a la Aventura (1999-2000)
2nd place, Premio a la Mejor Aventura, I Premios Hispanos a la Aventura (1999-2000)
2nd place, Premio a la Aventura Mejor Escrita, I Premios Hispanos a la Aventura (1999-2000)
10th place, Premio a la Aventura con Mejor Puzzle, I Premios Hispanos a la Aventura (1999-2000)
12th place, Premio a la Aventura con Mejor Puzzle, I Premios Hispanos a la Aventura (1999-2000)
12th place, Premio a la Aventura más Original, I Premios Hispanos a la Aventura (1999-2000)
| | Downloads: | - 2003-10-15 sentencia_src.zip (23.04 KB)
- Inform source code in Spanish (version: 1)
- 2003-10-15 sentencia.zip (53.37 KB)
- Z-code 5 executable in Spanish (version: 1)
|
La diosa de Cozumel
Part of Leyendas de Ci-U-Than
Amnesia
| Author: | Dustin Rhodes | | Released: | 2003 | | Review: | At the very beginning, Amnesia claims to be made up on the spot. Judging by its quality (or, to be more precise,
by the lack of it), this might be true. The plot and puzzles are nonsensical, and the tissue of the story is
"adorned" with lots of misspellings and a few bugs. Sure, the game is spoofing itself, but here, in my opinion,
self-irony doesn't help much; in fact, it even fails to increase Amnesia's rating by a single star.
Rating: *
Reviewed by Valentine Kopteltsev (06 Dec 2004)
| Competitions/ Awards: | 27th place, 2003
| | Related Links: | SPAG review
| | Downloads: | - 2003-09-24 amnesia.gam (72.04 KB)
- TADS executable (competition release)
- 2003-09-24 walkthrough.txt (604 bytes)
- walkthrough
|
Bio
| Author: | David Linder | | Released: | 2003 | | Review: | At least the competition version of this game is afflicted by some implementation problems, including an object in the starting room that is critical to winning the game, which is not named anywhere by the name the parser recognizes. (The critical word is 'armoire'.) The substance of the game would have to be fairly stunning to overcome these issues; unfortunately, it's not.
Rating: ***
Reviewed by Emily Short (01 Jan 2004)
| Competitions/ Awards: | 25th place, 2003
| | Downloads: | - 2003-09-26 bio-v1.gam (83.25 KB)
- TADS executable (competition release)
- 2003-09-26 walkthru.txt (679 bytes)
- walkthrough
|
Delvyn
The Recruit
Cerulean Stowaway
Temple of Kaos
Sophie's Adventure
The Adventures of the President of the United States
| Author: | Mikko Vuorinen | | Released: | 2003 | Competitions/ Awards: | 21st place, 2003
| | Related Links: | SPAG review
| | Downloads: | - 2003-09-25 apus.acd (52.00 KB)
- Alan executable (competition release; use with apus.dat)
- 2003-09-25 apus.dat (16.50 KB)
- Alan executable (competition release; use with apus.acd)
- 2003-09-22 apus.sol (760 bytes)
- solution
|
Hercules First Labor
| Author: | Robert Carl Brown | | Released: | 2003 | | Review: | Yet another game using a non-standard (I prefer to use this term instead of
"home-brewed") parser, which, by the way, seems to be up to the task. In many
respects (e.g., descriptions, level of detail, puzzles, etc.) HFL resembles
old DOS adventures to be found at the Archive in masses. Compared to them, it
appears quite solidly done, although it hasn't got much kick; most of the modern players, however, will find it hopelessly outdated.
Rating: **
Reviewed by Valentine Kopteltsev (10 Jun 2004)
| Competitions/ Awards: | 26th place, 2003
| | Downloads: | - 2003-09-27 herc1.html (149.34 KB)
- HTML executable (competition release)
- 2003-09-27 herc1info.txt (1.84 KB)
- info file
- 2003-09-27 herc1walk.txt (2.36 KB)
- walkthrough
|
Adoo's Stinky Story
| Author: | B. Perry | | Genres: | Humor
Slice of life | | Released: | 2003 | | Review: | The premise of this rather odd game is that you're a college student who has discovered your parents are planning to sell your beloved childhood home, and so to stop them you decide to make the house unsellable by setting off a massive stink bomb.
If you can accept that much, you probably won't have too many problems with the rest of the game, which continues along much the same lines. It's not particularly a stand-out: the puzzles are mostly fine but not that memorable, and there are some clunky aspects to the implementation: certain objects that ought to be treated as scenery aren't, for instance. There's some light harmless humor, though. If you're in exactly the right mood and not feeling too demanding, this might entertain you.
Rating: ***
Reviewed by Emily Short (06 Feb 2004)
| Competitions/ Awards: | 17th place, 2003
| | Downloads: | - 2003-09-23 adoo.z5 (98.00 KB)
- Z-code 5 executable (version: 2, competition release)
- 2003-09-23 newbie.txt (7.86 KB)
- info file
- 2003-09-23 walkthru.txt (4.65 KB)
- walkthrough
|
Baluthar
| Author: | Chris Molloy Wischer | | Genre: | Horror | | Released: | 2003 | | Review: | A specimen of the horror genre, which, however, rather will entertain you with good puzzles than send a chill down your spine.
Very solid, careful implementation, yet it left me with the feeling that something was missing. It resembled an average
albeit well-budgeted Hollywood movie: you'd never regret the time and money spent on it, but you hardly would remember it
too long, much less go watch it a second time. I'm aware I'm getting pretty subjective, though.
Rating: ****
Reviewed by Valentine Kopteltsev (27 Jun 2004)
| Competitions/ Awards: | 8th place, 2003
| | Related Links: | SPAG review
| | Downloads: | - 2003-09-25 bal-walk.txt (1.25 KB)
- walkthrough
- 2003-09-25 baluthar.z5 (118.50 KB)
- Z-code 5 executable (version: 1, competition release)
|
Shadows on the Mirror
The Atomic Heart
Domicile
Internal Documents
No Room
| Author: | Ben Heaton | | Released: | 2003 | | Review: | The main idea behind this work was creating a game without even a single room definition. I've never coded in Inform, but from my TADS experience I can tell it must have been quite a feat. For players less versed in programming it's probably not as interesting; still, the only puzzle in the game (of the "find a light source" type) is worth the approx. 10 minutes it takes to solve it.
Rating: ****
Reviewed by Valentine Kopteltsev (10 Jun 2004)
| Competitions/ Awards: | 22nd place, 2003
| | Downloads: | - 2003-09-27 noroom.z5 (59.00 KB)
- Z-code 5 executable (version: 1, competition release)
- 2004-01-17 noroom.inf (21.55 KB)
- Inform source code (version: 2)
- 2004-01-17 noroom.z5 (60.50 KB)
- Z-code 5 executable (version: 2)
|
A Paper Moon
Slouching Towards Bedlam
| Authors: | Daniel Ravipinto and Star Foster | | Released: | 2003 | | Review: | A rich Victorian steam-punk setting, low-key but intriguing NPCs, atmospheric prose, and a plot that gives the player an unusual amount of free choice: it's little wonder that this piece won the 2003 IF Competition by the healthiest margin ever. There are a few elements of implementation which could have been smoother (and will probably be cleaned up in future releases), but the overall effect of the game is quite impressive, and it offers considerable replay value.
Rating: *****
Reviewed by Emily Short (25 Nov 2003)
| Competitions/ Awards: | 1st place, 2003
Finalist, Best Use of Medium, Xyzzy Awards 2003
Finalist, Best Individual PC, Xyzzy Awards 2003
Winner, Best Individual NPC, Xyzzy Awards 2003
Finalist, Best NPCs, Xyzzy Awards 2003
Winner, Best Setting, Xyzzy Awards 2003
Winner, Best Story, Xyzzy Awards 2003
Finalist, Best Writing, Xyzzy Awards 2003
Winner, Best Game, Xyzzy Awards 2003
| | Related Links: | SPAG review
| | Downloads: | - 2003-09-25 slouch.z5 (211.50 KB)
- Z-code 5 executable (version: 1, competition release)
- 2004-08-16 slouch.sol (6.82 KB)
- solution
|
Little girl in the big world
| Author: | Peter Wendrich | | Released: | 2003 | | Review: | A demo program illustrating the capabilities of the parser its author achieved to code. I'd rather refrain from calling this work a game, because it really isn't - the player just has got to dress, and to leave home. Thus,
it hardly is going to entertain you, or evoke strong emotions (except maybe
for the noble joy about the triumph of the human spirit that has found yet
another way to make this stupid piece of iron- and silicon-mongery understand
a basic set of commands). The parser itself seems to be adequate, though.
Rating: Not rated
Reviewed by Valentine Kopteltsev (10 Jun 2004)
| Competitions/ Awards: | 24th place, 2003
| | Downloads: | - 2003-09-25 girlwrld.cpp (107.06 KB)
- generated C source
- 2003-09-25 girlwrld.exe (62.50 KB)
- Windows executable (competition release)
- 2003-09-25 girlwrld.html (76.94 KB)
- HTML executable (competition release)
- 2003-09-24 readme.txt (3.27 KB)
- info file
- 2003-09-25 sources.zip (32.10 KB)
- StoryFactory source files
- 2003-09-25 walkthru.txt (804 bytes)
- walkthrough
|
Sweet Dreams
Curse of Manorland
Three Monkeys, One Cage
| Author: | Robert Goodwin | | Genre: | Science Fiction>Alien Visitation | | Released: | 2003 | | Review: | Incredibly difficult comedy puzzle-fest featuring a guy trapped in a cage with two monkeys (the guy himself making up the third monkey of the game's title) who has to find a way to escape before the time limit runs out. If very hard games don't appeal to you, or ones where sudden death is just a short step away, this might not be the sort of thing that you you'll yourself enjoying but persevere and there is a surprisingly good game here. Considering the entire game comprises of just four rooms (the four parts of the cage you are trapped in) there is a fair amount of gameplay and the many different ways of trying things lead to a lot of replay value. Recommended for anyone looking for a challenge.
Rating: ****
Reviewed by David Whyld (27 May 2004)
| | Downloads: | - 2003-10-21 3monkeys.taf (77.43 KB)
- Adrift executable
- 2003-10-21 3monkeys_solution.txt (8.20 KB)
- solution
|
To Hell in a Hamper
| Author: | J. J. Guest | | Genres: | Historical
Humor
Travel | | Released: | 2003 | Competitions/ Awards: | Finalist, Best Use of Medium, Xyzzy Awards 2003
Finalist, Best Setting, Xyzzy Awards 2003
Finalist, Best Story, Xyzzy Awards 2003
Finalist, Best Writing, Xyzzy Awards 2003
Finalist, Best Game, Xyzzy Awards 2003
1st place, ADRIFT End of Year Comp 2003
1st place, ADRIFT Spring Comp 2003
| | Related Links: | IF-Review
SPAG review
| | Downloads: | - 2003-09-13 ToHellInAHamper.zip (77.83 KB)
- Adrift executable
- 2004-03-17 hamper.gam (245.84 KB)
- TADS executable (version: 1.0)
|
The Woods Are Dark
| Author: | Laurence Moore | | Genre: | Horror>Haunted House | | Released: | 2003 | | Review: | A horror game in which you are drawn to go check out an old cottage where, years before, hideous murders occurred. To give it credit, it actually provides a slightly more reasonable justification for this than most horror stories do. The early atmosphere is also fairly strong, with interesting touches of local Irish color and an austere but reasonably successful setting. Due either to interpreter incompatibilities (I played on MacScare, which is not officially sanctioned) or to the game's internal problems, I ran into a couple of nasty bugs, however, and on turning to a walkthrough I was not as happy with some of the later parts of the game as with the beginning. There are occasional moments of bad parsing, as in all but the most rigorously-written and -tested ADRIFT games. Still, a horror aficionado may well enjoy it, and it has some nice moments.
Rating: ****
Reviewed by Emily Short (20 Apr 2004)
| | Related Links: | IF-Review
| | Downloads: | - 2003-09-21 WoodsAreDark.zip (69.72 KB)
- Adrift 3.90 executable
|
Earth Shock
Encounter 2: The Study Group
Risorgimento Represso
| Author: | Michael J. Coyne | | Genre: | Fantasy | | Released: | 2003 | | Review: | The premise is a silly and familiar one: through inexplicable magic, you, an ordinary person from our world, are drawn into a fantasy universe.
But this one plays out with an unusual degree of charm and humor, and an assortment of tough puzzles. Some of these seemed underclued in the competition version, but may be better supported in the subsequent release. Most are solid and well-designed, however.
Implementation is quite strong throughout, and there are several well-written NPCs.
Rating: ****
Reviewed by Emily Short (13 Mar 2004)
| Competitions/ Awards: | 2nd place, 2003
Finalist, Best Individual Puzzle, Xyzzy Awards 2003
Finalist, Best NPCs, Xyzzy Awards 2003
Finalist, Best Puzzles, Xyzzy Awards 2003
Finalist, Best Game, Xyzzy Awards 2003
| | Related Links: | SPAG review
| | Downloads: | - 2003-09-25 risorg.z8 (433.00 KB)
- Z-code 8 executable (version: 1, competition release)
- 2006-03-08 risorg.ulx (532.50 KB)
- Glulx executable (version: 4)
- 2006-03-08 risorg_src.zip (233.56 KB)
- Inform source code (version: 4)
- 2006-03-08 risorg.z8 (418.50 KB)
- Z-code 8 executable (version: 4)
|
Robodud
| Author: | Ian Waddell | | Genre: | Science Fiction | | Released: | 2003 | | Review: | Part coding exercise, and part short story, this very short tale about a junked robot features one trivial puzzle and one unconventional ending.
Rating: **
Reviewed by David Welbourn (06 Feb 2004)
| | Downloads: | - 2003-11-30 robodud.zip (41.39 KB)
- Z-code 5 executable (version: 1)
|
Beyond the Tesseract
| Author: | David Lo | | Genre: | Surreal | | Released: | 1983 | | Review: | A highly conceptual game in which you interact with abstract concepts and
mathematical entities as if they were tangible. Requires some techinical
knowledge, but nothing that you probably haven't picked up if you
pay attention to such things. Small, primitive, difficult, fun. Some sticking
points - thank goodness for the walkthrough.
Rating: **
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Related Links: | SPAG review
| | Downloads: | - 1994-01-19 tess.arc (34.64 KB)
- Atari ST executable (version: 2.0p)
- 2005-07-31 BTT.zip (39.67 KB)
- Cybiko executable (version: 2.0p, ported by Athlor), C source code, solution
- 1993-02-17 tess.zip (40.84 KB)
- MS-DOS executable (version: 2.0p)
- 2003-12-14 tess.tar.gz (27.66 KB)
- C source code (version: 2.0p)
- 2003-12-27 tess.z5 (91.50 KB)
- Z-code 5 executable (version: 2, ported by Andrew Plotkin)
- 1993-02-17 tess.sol (1.42 KB)
- solution
|
Halite
Raiders of the Star Temple
Avenger of Rubicon
El sueño profundo (part 1)
Terra Incognita
Starrider
| Author: | Maximilian Kalus | | Genre: | Science Fiction | | Released: | 1999 | | Review: | To play this game, you should have a working knowledge of German. Here is a brief synopsis in English: You are travelling as a stowaway in a spaceship, hoping to reach Chalybes. But as the temperature drops, you risk to leave your container, only to find the whole crew murdered...
Im Jahre 2428 versteckst du dich als blinder Passagier in einem Frachtcontainer eines Raumschiffes, um nach Chalybes zu fliehen. Als die Temperatur immer weiter sinkt und seltsame Geräusche aus dem Schiff zu hören sind, wagst du dich aus deinem Versteck und findest zu deinem Entsetzen Besatzung und Passagiere tot auf. Doch es kommt noch schlimmer... Die unheimliche Stimmung, sehr dichte Texte, diverse clever ausgedachte High-Tech-Rätsel und ein wirklich teuflischer NPC machen Star Rider zu einem der besten deutschsprachigen Textabenteuer überhaupt. Da es im Spiel integrierte Tipps gibt, ist das Spiel trotz gehobenem Schwierigkeitsgrad auch für Einsteiger zu schaffen.
Rating: ****
Reviewed by Matthias Oborski (03 Jan 2003)
| | Related Links: | Chalybes: The roleplaying universe in which Starrider takes place
Review by Florian Edlbauer
Play it online: Version: 9
| | Downloads: | - 2004-01-10 starrider.z5 (217.00 KB)
- Z-code 5 executable in German (version: 9)
|
The House
GlkChess
Ein Scheibenwelt-Adventure
Ugly Chapter
The President, The Democrats, and Smelly Pete
Being the Little Guy
The Body
What Dreams May Come
Reality Show
Pirates and Ninjas and Aliens, Oh My!
Beyond The Blue Event Wall
The Tower of Beef
Vacationing in Scotland
The Tenyaka Memorial of Vegreville
Wormwood Days II: The Aftermath
Cheating Death
Reality Railroad
Death's Scavenger Hunt
Llangollen Rock City
21 Points
Sell-Out
Oh Miranda!
Great Zimbabwe
Badland Machine
SpeedIF of Destiny or Nothing, Punk
Three Doors
Three Doors
Schrödinger's Door
A Brain in the Rain
Evil Brain Five
It Could Only Happen To You
Casino Viridoso V
Cough Cough
Guss's Death
| Author: | Kyle Frownfelter | | Released: | 2004 | | Review: | The only thing I can think is that this is something the author wrote for
practice and decided to upload to the archive for unknown reasons. There are
four rooms with mostly one-line descriptions, the few objects mentioned are
undescribed, and the game can be completed in six moves. For the tiny bit of
text it contains there's also an inordinate amount of spelling and
grammatical errors, including the first word of the introduction. Really,
the only good thing that can be said about it is that if you decide to play,
you at least won't waste more than sixty seconds of your life. Pass.
Rating: *
Reviewed by Jacqueline H. (05 Jan 2005)
| | Downloads: | - 2004-01-31 gussdeath.z3 (40.50 KB)
- Z-code 3 executable (version: 1)
|
Legacy of a Princess
Selma's Will
Kingdom Without End
A Dark and Stormy Entry
Flotsam
Escape from a Planet Filled with Monkeys!
The Knapsack Problem
The Dragon and the Troll
Freeze Aliens 1
Spacestation (Planetfall sample transcript)
| Author: | David Ledgard | | Genres: | Adaptation
Science Fiction | | Released: | 1998 | | Review: | An implementation of the sample transcript included in Planetfall,
with some modifications. Not exactly up to the quality of
Balances; very little is implemented beyond the minimum necessary to reproduce the
transcript. The author indicates that it is a work in progress.
Rating: ***
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Review: | The second release of this one is fleshed out quite a bit more than the first one, so it's not just the Infocom sample transcript anymore. The additional content isn't especially revolutionary--standard sci-fi puzzles--but it's not bad either, and the implementation is reasonably solid. The ideas are still mostly Steve Meretzky's, but that's not a bad thing, and it works okay as an homage of sorts.
Rating: ***
Reviewed by Duncan Stevens (17 Jul 2000)
| Competitions/ Awards: | 19th place, rec.arts.int-fiction competition 1998
| | Play Online: | Play it at ifiction.org: Release 1, original competition entry
Play it at ifiction.org: Release 2
| | Downloads: | - 1998-10-03 space_st.txt (2.83 KB)
- author's notes
- 1998-09-25 space_st.wlk (9.26 KB)
- walkthrough for competition release
- 1998-09-27 space_st.z5 (71.00 KB)
- Z-code 5 executable (version: Release 1, original competition entry)
- 1999-06-21 spacest2.zip (95.20 KB)
- Inform source code (version: Release 2)
- 2004-01-30 spacest2.z5 (134.00 KB)
- Z-code 5 executable (version: Release 2)
- 1999-06-02 spacest2.sol (1.09 KB)
- solution
|
Cubo
El castillo de los lamentos
Alesian Plains
The Last Hour
| Author: | Roberto Grassi | | Released: | 2004 | | Review: | This one's not for everyone. Strong language, weak implementation, minimal interactivity, and a downright bizarre backstory come together in a game that really only makes sense if you read the author's notes. The experiment it tries has been done better elsewhere.
Rating: **
Reviewed by Emily Short (20 Apr 2004)
| | Related Links: | IF-Review
| | Downloads: | - 2004-02-20 TheLastHour.zip (20.77 KB)
- Adrift executable
|
El extraño caso de Randolph Dwight
| Author: | El Clérigo Urbatain | | Genres: | Adaptation>Literary
Horror>Lovecraftian
Mystery
Surreal | | Released: | 2003 | Competitions/ Awards: | Nominados, Aventura con Mejores Puzzles, IV Premios Hispanos a la Aventura (2003)
Nominados, Argumento, IV Premios Hispanos a la Aventura (2003)
Ganador, Calidad literaria, IV Premios Hispanos a la Aventura (2003)
Nominados, Interactividad, IV Premios Hispanos a la Aventura (2003)
Nominados, Aventura con Mejores PSIs, IV Premios Hispanos a la Aventura (2003)
Nominados, Jugabilidad, IV Premios Hispanos a la Aventura (2003)
Nominados, Mejor Aventura, IV Premios Hispanos a la Aventura (2003)
Ganador, Mejor Puzzle, IV Premios Hispanos a la Aventura (2003)
Nominados, Mejor PSI, IV Premios Hispanos a la Aventura (2003)
| | Downloads: | - 2004-02-27 br2-dwight.zip (139.48 KB)
- Glulx executable in Spanish (version: 1)
|
Enterrado vivo
El libro que se aburría
| Author: | Antonia Visiedo | | Genre: | Children's | | Released: | 2003 | Competitions/ Awards: | Ganador, Aventura con Mejores Puzzles, IV Premios Hispanos a la Aventura (2003)
Nominados, Argumento, IV Premios Hispanos a la Aventura (2003)
Nominados, Originalidad, IV Premios Hispanos a la Aventura (2003)
Ganador, Interactividad, IV Premios Hispanos a la Aventura (2003)
Nominados, Aventura con Mejores PSIs, IV Premios Hispanos a la Aventura (2003)
Nominados, Calidad literaria, IV Premios Hispanos a la Aventura (2003)
Ganador, Jugabilidad, IV Premios Hispanos a la Aventura (2003)
Nominados, Mejor PSI, IV Premios Hispanos a la Aventura (2003)
Nominados, Mejor Aventura, IV Premios Hispanos a la Aventura (2003)
Nominados, Mejor Puzzle, IV Premios Hispanos a la Aventura (2003)
| | Downloads: | - 2004-02-27 br2-libro_4.zip (66.08 KB)
- Z-code 5 executable in Spanish (version: 3)
|
La sombra de la luna negra
| Author: | Pablo Martínez Merino | | Genre: | Horror>Lovecraftian | | Released: | 2003 | Competitions/ Awards: | Ganador, Argumento, IV Premios Hispanos a la Aventura (2003)
Nominados, Aventura con Mejores Puzzles, IV Premios Hispanos a la Aventura (2003)
Nominados, Interactividad, IV Premios Hispanos a la Aventura (2003)
Nominados, Aventura con Mejores PSIs, IV Premios Hispanos a la Aventura (2003)
Nominados, Mejor PSI, IV Premios Hispanos a la Aventura (2003)
Ganador, Mejor Aventura, IV Premios Hispanos a la Aventura (2003)
Nominados, Calidad literaria, IV Premios Hispanos a la Aventura (2003)
Nominados, Jugabilidad, IV Premios Hispanos a la Aventura (2003)
Nominados, Mejor Puzzle, IV Premios Hispanos a la Aventura (2003)
| | Downloads: | - 2004-02-27 br2-luna.zip (65.18 KB)
- Z-code 5 executable in Spanish (version: 1)
|
The Mimoso adventure
| Author: | Sergio Martínez | | Released: | 2003 | Competitions/ Awards: | Nominados, Aventura con Mejores Puzzles, IV Premios Hispanos a la Aventura (2003)
Nominados, Originalidad, IV Premios Hispanos a la Aventura (2003)
Nominados, Interactividad, IV Premios Hispanos a la Aventura (2003)
Nominados, Aventura con Mejores PSIs, IV Premios Hispanos a la Aventura (2003)
Nominados, Mejor Aventura, IV Premios Hispanos a la Aventura (2003)
| | Downloads: | - 2004-02-27 br2-mimoso.zip (55.16 KB)
- Z-code 5 executable in Spanish (version: 4)
|
¡Qué noche!
| Author: | José Baltasar García Perez-Schofield | | Released: | 2003 | Competitions/ Awards: | Nominados, Aventura con Mejores Puzzles, IV Premios Hispanos a la Aventura (2003)
Nominados, Originalidad, IV Premios Hispanos a la Aventura (2003)
Nominados, Calidad literaria, IV Premios Hispanos a la Aventura (2003)
Nominados, Interactividad, IV Premios Hispanos a la Aventura (2003)
Nominados, Mejor PSI, IV Premios Hispanos a la Aventura (2003)
| | Downloads: | - 2004-02-27 br2-quenoche.zip (446.84 KB)
- Glulx executable in Spanish (version: 1)
|
La aventura rural
| Author: | Javier Carrascosa | | Released: | 2003 | Competitions/ Awards: | Nominados, Aventura con Mejores Puzzles, IV Premios Hispanos a la Aventura (2003)
Nominados, Interactividad, IV Premios Hispanos a la Aventura (2003)
Ganador, Aventura con Mejores PSIs, IV Premios Hispanos a la Aventura (2003)
Nominados, Jugabilidad, IV Premios Hispanos a la Aventura (2003)
Nominados, Mejor Puzzle, IV Premios Hispanos a la Aventura (2003)
Ganador, Mejor PSI, IV Premios Hispanos a la Aventura (2003)
| | Downloads: | - 2004-02-27 br2-rural.zip (62.95 KB)
- Z-code 5 executable in Spanish (version: 1)
|
Aluzine
Dios en zapatillas
| Author: | Antonia Visiedo | | Released: | 2003 | Competitions/ Awards: | Nominados, Originalidad, IV Premios Hispanos a la Aventura (2003)
Nominados, Jugabilidad, IV Premios Hispanos a la Aventura (2003)
Nominados, Calidad literaria, IV Premios Hispanos a la Aventura (2003)
Nominados, Mejor Aventura, IV Premios Hispanos a la Aventura (2003)
Nominados, Mejor Puzzle, IV Premios Hispanos a la Aventura (2003)
| | Downloads: | - 2004-02-27 n4-dioszaglx.zip (198.93 KB)
- Glulx executable in Spanish (version: 1), Inform source code in Spanish
|
El caso del misterioso asesinato del domador de pulgas del circo de Montmartre
Duende
La caja
The House
Un paseo por Faenor
En otras palabras
El monje Salfín
Problemas
Sin sentido
ZeroGraDoS
Things!
The Gate
| Author: | Owen Parish | | Genres: | Fantasy
Surreal | | Released: | 2004 | | Review: | Mostly conversation with an NPC in a dreamlike environment. There are multiple possible outcomes; what is frustrating is that it is never quite clear what any of these outcomes means, or why you are making this choice in the first place. If the conversation had revealed a background that was somewhat less vague, this would be a much more compelling piece.
Rating: ***
Reviewed by Emily Short (25 Jan 2004)
| | Downloads: | - 2004-01-19 gate.gam (66.69 KB)
|
Frankenstein's Legacy
Ralph
Whitman Day
Drakmagi
The Act of Misdirection
Affrontotron
Part of Annoyotron
Monsters
GlkeBook
| Author: | Simon Baldwin | | Genre: | Abuses | | Released: | 2003 | | Review: | This is a Glulx program for reading PalmOS pdb DOC format eBooks, useful if you want to transfer a book you're reading to a larger screen. Gets into the IF Archive by virtue of running in Glulx.
Rating: Not rated
Reviewed by Carl Muckenhoupt (14 Mar 2004)
| | Downloads: | - 2003-11-03 glkebook_mitty.pdb (6.83 KB)
- The Secret Life of Walter Mitty, by James Thurber, in pdb format, supplied as an example
- 2004-05-07 glkebook.blb (59.73 KB)
- Glulx executable
- 2004-05-07 glkebook_src.zip (84.41 KB)
- Inform source code
|
The Boggit
The Hunt
Punktum
Return to Ditch Day
The MONDAY Adventure
Amissville
| Author: | Anonymous | | Released: | 2002 | | Downloads: | - 2003-10-27 amissville.gam (997.45 KB)
- TADS executable (version: 1.0)
|
Choose Your Own...
The Mystery of the Darkhaven Caves
| Author: | David Whyld | | Genre: | Fantasy>Cave crawl | | Released: | 2004 | | Review: | A reasonably fun cave-crawl and treasure hunt, and a lot less dangerous than the intro would suggest. The most annoying feature is some random teleportation you'll be forced to endure, blocking certain passages until you find the magic doodad that protects you from it. There is also a little bit of guess-the-verb, but nothing an experienced adventurer can't figure out eventually.
There are several NPCs in the game, and they provide the bulk of the wackiness and humour. For example, the woman in the cage managed to make me laugh a few times, and I was amused by an abrupt shift in attitude you can evoke from the goblins.
Anyway, if you like cave crawls, give this one a try. There's a good chance you might like it.
Rating: ***
Reviewed by David Welbourn (11 Nov 2005)
| Competitions/ Awards: | 3rd place, ADRIFT Summer Comp 2004
| | Downloads: | - 2004-08-14 MysteryOfDarkhavenCaves.taf (27.17 KB)
- Adrift 4.00 executable
- 2005-02-20 summercomp04.zip (512.48 KB)
- Adrift 4.00 executable
|
Topaz
| Author: | Woodfish | | Genre: | Fantasy | | Released: | 2002 | | Review: | This easily could have worked as an entry at IntroComp, and not a bad entry, either. In this intro, you discover a magical sword who calls itself Topaz, and then you make another discovery that gives the game-to-be a direction. Unfortunately, that's all the game there is. And although there are no puzzles in this game, the lack is more than made up for with good writing and good coding.
Rating: ***
Reviewed by David Welbourn (13 Nov 2005)
| Competitions/ Awards: | 3rd place, ADRIFT 4th One Hour Comp 2004
| | Downloads: | - 2004-05-02 compendium.zip (46.73 KB)
- Adrift executable, solution
- 2004-05-23 topaz.taf (5.84 KB)
- Adrift executable
- 2004-05-25 onehourcomp4.zip (83.89 KB)
- Adrift 4.00 executable
|
Get Magazine. Open Magazine. Read Article.
Paint!!!
The Puppet-Man
Necrotic Drift
Part of New Haz
| Author: | Robb Sherwin | | Genre: | Horror | | Released: | 2004 | Competitions/ Awards: | Finalist, Best Individual PC, Xyzzy Awards 2004
Winner, Best Individual NPC, Xyzzy Awards 2004
Finalist, Best Individual Puzzle, Xyzzy Awards 2004
Finalist, Best NPCs, Xyzzy Awards 2004
Finalist, Best Setting, Xyzzy Awards 2004
Finalist, Best Story, Xyzzy Awards 2004
Finalist, Best Writing, Xyzzy Awards 2004
Finalist, Best Game, Xyzzy Awards 2004
| | Related Links: | Game home page: Download links and separately-downloadable theme music and feelies.
IF-Review
feelies.org: Game on CD with a printed manual and related objects, for sale by the author.
SPAG review
| | Downloads: | - 2004-09-24 ndrift.zip (36.85 MB)
- Hugo executable (version: 1.02)
|
A Day at the Office
| Author: | David Whyld | | Genre: | Humor | | Released: | 2003 | | Review: | Very similar in structure and setting to the author's game Paint!!!, A Day At The Office is a short, goofy office comedy which will probably need several replayings before you'll get the best possible score. I found the sequence of actions slightly more sensible than the ones in Paint!!!, but otherwise they're very much on the same wavelength.
A Day At The Office suffers from some of the usual ADRIFT parsing problems, but makes a nice snack-sized game if you're willing to deal with that.
Rating: ****
Reviewed by Emily Short (01 May 2004)
| Competitions/ Awards: | 2nd place, ADRIFT Poodle's One Room Comp 2003
| | Downloads: | - 2004-03-18 DayAtTheOffice.taf (13.50 KB)
- Adrift executable
|
A Short Damn Fantasy Adventure
The Revenge Of Clueless Bob Newbie!
The Revenge Of Clueless Bob Newbie, Part 2: This Time It's Personal
Scene of the Crime 2: City in Fear
Cowboy Blues
Dead Reckoning
Goblin Hunt
| Author: | David Whyld | | Genre: | Fantasy | | Released: | 2004 | | Review: | Every place has its own traditions like Rose Bowl parades, Oktoberfest, and Easter egg hunts. Your charming town likes to hunt down goblins and kill them. And if you don't want to be a complete loser, you better kill that big, large, dangerous goblin that's hiding in the graveyard. Here's your axe, have fun, and try not to get yourself killed, eh?
Rating: ***
Reviewed by David Welbourn (13 Nov 2005)
| Competitions/ Awards: | 4th place, ADRIFT 4th One Hour Comp 2004
| | Downloads: | - 2004-03-18 GoblinHunt.taf (10.64 KB)
- Adrift executable
- 2004-05-25 onehourcomp4.zip (83.89 KB)
- Adrift 4.00 executable
|
Halloween Hijinks
Jim Pond & the Agents of F.A.R.T.
Neighbours From Hell
I Must Play
The Saga of Percy the Viking
| Author: | David Whyld | | Genre: | Humor | | Released: | 2003 | | Review: | A very brief game with a CYOA-type structure in which you as the Viking lord must make decisions about where to raid and what risks to take. Mildly amusing and with some replay value, but not full-blown IF, and a little sloppy on some points of implementation. (Not surprising since this was an entry in a One Hour Comp, an ADRIFT equivalent of Speed-IF.)
Rating: **
Reviewed by Emily Short (18 May 2004)
| Competitions/ Awards: | 2nd place, ADRIFT 2nd One Hour Comp 2003
| | Downloads: | - 2004-03-18 PercyTheViking.taf (5.83 KB)
- Adrift executable
- 2004-05-25 onehourcomp2.zip (30.98 KB)
- Adrift 4.00 executable
|
The Worst Game in the World... Ever!!!
Causality
| Author: | Hugo Martay | | Genres: | Espionage
Science Fiction>Space Exploration
Science Fiction>Time Travel | | Released: | 2003 | | Review: | Something of an epic tale, you play a mysterious someone who pops about the spacetime continuum by unknown means, to sabotague spaceships, laboratories, and warships that need sabotaguing, sometimes to partially counteract your own actions in previous (or subsequent) identities. Despite its scope, the game is easier than you'd think, since your current goal at any time is often spelt out, each individual scenario is fairly small, and there are few real obstacles between you and success. It's not that difficult a game. On the other hand, the game suffers from a severe lack of polish. Objects are weakly implemented, grammar and punctuation are quite poor, and the entire backstory of who you are, where you came from, who you're working for, etc. is left totally unexplained. I'd play another game from this author, but I hope he gets the aid of a beta-tester and proofreader first.
Rating: ***
Reviewed by David Welbourn (22 Feb 2004)
| | Downloads: | - 2004-03-24 causality.z5 (115.00 KB)
- Z-code 5 executable (version: 4)
|
Getting Back to Sleep
Aladdin Adventure
The Nine Dancers
Cave
Reefer Island
Saffire
Forum
Forum 2
Imagidroids
The Game To End All Games
Shards of Memory
The Curse of Dragon Shrine
| Author: | Dana Crane | | Genre: | Fantasy | | Released: | 2003 | | Review: | Unjustly accused of the disappearance of one Jenny O'Brian, you are hounded into seeking refuge inside a deserted castle. Once safely past the opening puzzle, a ghost appears to give some confusing exposition and set you on your task: to break the curse of the Dragon Shrine. The puzzles themselves are not very difficult, but the coding is a bit buggy, and the various pieces of background material about the curse and magic involved is very contrived and convoluted. It's best to ignore all the contradictions and simply follow the instructions as best you can. Two more points. One, the gallery of paintings is a nice touch and acts as a guide of sorts. Two, although there's plenty of dragon statues in the game, no actual dragons appear, which I found disappointing.
Rating: ***
Reviewed by David Welbourn (11 Nov 2005)
| | Review: | An okay game marred by some non-obvious puzzles and too many empty locations. For the most, The Curse of DragonShrine is nicely written (aside from the clumsy introduction when the player is hassled by some country bumpkin types) although the ending is deeply unsatisfying. For the main villain of the piece to be disposed of in such a poor fashion just left a lot to be desired and the lingering impression I had afterwards was that this was a game written too hastily and with too little care.
Rating: **
Reviewed by David Whyld (29 Aug 2004)
| Competitions/ Awards: | 2nd place, ADRIFT Spring Comp 2004
5th place, ADRIFT End of Year Comp 2004
| | Downloads: | - 2004-06-10 DragonShrine.zip (478.94 KB)
- Adrift executable
- 2005-02-20 gameofyear04.zip (839.65 KB)
- Adrift 4.00 executable
- 2005-02-20 springcomp04.zip (1,001.00 KB)
- Adrift 4.00 executable, solution
|
Stowaway
La Mort Pour Seul Destin
Tinvalley
Fritz' Schoolday
| Alternate Titles: | Tinvalley II
| | Author: | Oliver Möller | | Released: | 1988 | | Downloads: | - 2004-02-23 tinvalley.zip (79.31 KB)
- Commodore 64 executable in German (contains both Fritz' Schoolday and Tinvalley)
|
A Masochist's Heaven
A Monkey Too Many
The Evil Chicken of Doom
| Author: | Mel S | | Genre: | Humor | | Released: | 2002 | | Review: | Hilarious, if completely mad, comedy game. One day, you and your friend Steve discover that your chicken has two noses. On account of this, you decide to kill it. Cruel? Yep. But it *is* giving you evil looks so you've probably got justification. Not a game that will occupy you for very long and the humour is probably an acquired taste, but it's certainly one I enjoyed.
Rating: ****
Reviewed by David Whyld (27 Sep 2004)
| Competitions/ Awards: | Entered in ADRIFT 1st One Hour Comp 2002
| | Downloads: | - 2004-05-25 onehourcomp.zip (40.48 KB)
- Adrift executable
|
The Green Princess
Microbe Willie vs The Rat
Jason Vs Salm
Dance Fever USA
That Crazy Radioactive Monkey!
Apprentice of the Demonhunter
The Curse of the Revenge of the Ghost of the Evil Chicken of Doom... Returns!
Just My Imagination - Musings of a Child
The Pyramid of Hamaratum
Quest for Flesh
The Farthest Shore
Doom Cat!!
5K Adventure
8K Adventure
Deklinator
I'm Gonna Take You To The Video Bar!
ETO
The Enterprise Incidents
A Day In The Life Of A Superhero
Solitary
| Author: | Kahlan | | Genres: | Collegiate
Slice of life | | Released: | 2004 | | Review: | Short slice-of-life game about being a college student who has been through some recent trauma. Puzzles are relatively simple and sparse, though there may be some guess-the-verb moments. The built-in hints help with this. The main emphasis is on discovering the story background. Vaguely reminiscent of "A Moment of Hope" and similar pieces.
Rating: ****
Reviewed by Emily Short (28 Apr 2004)
| | Related Links: | SPAG review
| | Downloads: | - 2004-06-14 solitary.txt (1.31 KB)
- Author's notes and guidance
- 2004-06-07 solitary.z5 (95.00 KB)
- Z-code executable (version: 2)
|
Barney's Problem
Chronicle Play Torn
Bellclap
Typo!
The Big Scoop
Blink
| Author: | Ian Waddell | | Genre: | Slice of life | | Released: | 2004 | | Review: | Blink clearly has been conceived as an antiwar piece, but the overall effect is pretty weak. The reasons for that are the paper-thin implementation, but mostly the fact the author seems to know only roughly what he wants to say. Although the game has almost no puzzles, there's at least one spot to get you stuck.
Rating: ***
Reviewed by Valentine Kopteltsev (10 Oct 2006)
| Competitions/ Awards: | 21st place, rec.arts.int-fiction competition 2004
| | Related Links: | SPAG review
| | Downloads: | - 2004-09-26 blink.z5 (86.00 KB)
- Z-code 5 executable (version: 1)
|
A Light's Tale
Downtown Train
Trading Punches
Zero One
Redeye
| Author: | John Pitchers | | Genre: | Mystery | | Released: | 2004 | | Review: | A nice sketch of Australian solitude turns, as the story develops, into a rather stereotyped mystery.
Besides, personally, I'd prefer if the author spared at least a part of the efforts he invested into
fancy text formatting and other visual effects for a more detailed implementation of the game world,
better animated characters, and the removal of small glitches in the game. Still, a few samples of
apt characterisation made it worth playing for me.
Rating: ***
Reviewed by Valentine Kopteltsev (08 Aug 2006)
| Competitions/ Awards: | 28th place, rec.arts.int-fiction competition 2004
| | Downloads: | - 2004-09-29 redeye.gam (121.57 KB)
- TADS executable
|
Order
Murder at the Aero Club
| Author: | Penny Wyatt | | Genre: | Mystery | | Released: | 2004 | | Review: | A mystery that made me dream of how wonderful our world would be if all criminals were like the murderer in this
game: their utter inability to hide or destroy crucial evidence would make the work of the police so trivial we'd
soon have them all locked in. Only one thing overshadows this idyll somewhat: the vision of Agatha Christie begging
on the church-porch. Speaking seriously, while Murder at the Aero Club certainly would fail entirely as a detective
story, it doesn't necessarily as a text adventure. Some of its aspects are quite amusing, and the puzzles are
logical, although not outstanding. Considering its shortness, this work could be put into the "mildly recommended"
category, although you certainly don't need to be Sherlock Holmes to beat it.
Rating: ***
Reviewed by Valentine Kopteltsev (06 Dec 2004)
| Competitions/ Awards: | 16th place, rec.arts.int-fiction competition 2004
| | Downloads: | - 2004-09-21 AeroClub.z5 (105.50 KB)
- Z-code 5 executable (version: 1)
- 2004-09-21 walkthrough.txt (2.51 KB)
- solution
|
Square Circle
Sting of the Wasp
Blue Sky
Kurusu City
| Author: | Kevin Venzke | | Genre: | Science Fiction | | Released: | 2004 | | Review: | If there still were authoring systems' divisions in the IF Competition, Kurusu City would have won the one for TADS 2
games easily (the fact that the rivals were unusually weak in 2004 is a different thing, and certainly not the fault
of the reviewed work). As Miki Maeda, a teenage girl, you bid defiance to the robots governing your home city. The
overall light-hearted atmosphere of the game resembles that of the well-known Interstate Zero by Adam Cadre, and the
town is inhabited by lots of young female NPCs. You're going to encounter enough good puzzles, although the game is somewhat
disbalanced in this respect - in particular, the final puzzle provides for an anti-culmination. Besides, Kurusu
City is a good deal longer than two hours, which shouldn't stop you from giving it a try outside the Comp.
Rating: ****
Reviewed by Valentine Kopteltsev (04 Jun 2005)
| Competitions/ Awards: | 20th place, rec.arts.int-fiction competition 2004
| | Downloads: | - 2004-09-26 kurhints.txt (4.16 KB)
- hints
- 2004-09-30 kurusu.gam (402.65 KB)
- TADS executable (version: 1)
|
Jet-Blue
The Realm
Turning Point
Blue Chairs
| Author: | Chris Klimas | | Released: | 2004 | | Review: | My favourite game in IF-Competition 2004, Blue Chairs almost immediately won me over by a wonderfully surreal
(or, more precise, dream-like) atmosphere and setting. As it turned out later, they were combined with one of
the strongest stories I'd ever encountered in interactive fiction. On the other hand, it has been (deservedly,
it seems) criticized for somewhat obscure puzzles, so that someone could find enough reasons to take away a
star off its rating; someone - but not me.
Rating: *****
Reviewed by Valentine Kopteltsev (13 Mar 2005)
| Competitions/ Awards: | 2nd place, rec.arts.int-fiction competition 2004
Finalist, Best Individual PC, Xyzzy Awards 2004
Finalist, Best Individual Puzzle, Xyzzy Awards 2004
Finalist, Best NPCs, Xyzzy Awards 2004
Winner, Best Story, Xyzzy Awards 2004
Winner, Best Writing, Xyzzy Awards 2004
Winner, Best Game, Xyzzy Awards 2004
| | Related Links: | SPAG review
| | Downloads: | - 2004-09-30 bluechairs.z5 (232.50 KB)
- Z-code 5 executable (version: 1, competition entry)
- 2004-09-30 notes.pdf (195.21 KB)
- design document
- 2004-09-30 walkthrough.txt (1.64 KB)
- solution
- 2004-12-29 bluechairs.z5 (235.50 KB)
- Z-code 5 executable (version: 2)
|
PTBAD3
Part of PTBAD series by Jonathan Berman
Magocracy
Zero
Luminous Horizon
Part of Earth and Sky
Goose, Egg, Badger
Mingsheng
Sommeril
| Author: | H. Lee Parten | | Genre: | Surreal | | Released: | 2004 | | Review: | Haunting and mysterious, Sommeril is a village between the borders of dream and death. Somehow you have fallen here, naked and alone, the pages of your book scattered. Explore this strange town that resonates with your hidden fears and desires, and hints at unpleasant truths.
Although there are puzzles to solve, a way to win and some ways to die, the main focus is on Sommeril itself and its strange imagery, derived in part from the author's personal experiences. Most of the puzzles in the game are completely optional.
Two criticisms: The spelling, sentence structures, and paragraph structures aren't as polished as they could be. And the game usually requires the player to type the full names of objects, such as "rat-chewed page", to refer to them. Annoying, yes, but you should still try this game anyway.
Rating: ***
Reviewed by David Welbourn (11 Nov 2005)
| Competitions/ Awards: | 4th place, ADRIFT Spring Comp 2004
| | Downloads: | - 2004-12-03 Sommeril.zip (809.85 KB)
- Adrift 4.00 executable (version: "Special Edition", optional graphics, music)
- 2005-02-20 springcomp04.zip (1,001.00 KB)
- Adrift 4.00 executable (version: "Special Edition"), solution
|
Who Created That Monster?
| Author: | N. B. Horvath | | Genre: | Humor | | Released: | 2004 | | Review: | A mystery taking place in "post-Hussein" Iraq of a more or less distant future; however, the scenery
is so cliched and inexpressive, and does affect the gameplay so little it could be almost any time
and any country. If amateurish attempts of writing about a topic the author doesn't understand a thing
about don't annoy you as much as they do annoy me, there are chances you're going to like this game; however, speaking
objectively, its puzzles aren't the strongest ones, either.
Rating: ***
Reviewed by Valentine Kopteltsev (08 Aug 2006)
| Competitions/ Awards: | 25th place, rec.arts.int-fiction competition 2004
| | Related Links: | SPAG review
| | Downloads: | - 2004-09-30 walkthrough.txt (1.44 KB)
- solution
- 2004-09-30 whocreated.gam (144.27 KB)
- TADS executable (version: 1.0)
|
Stack Overflow
| Author: | Timofei Shatrov | | Genres: | Science Fiction>Alien Visitation
Surreal | | Released: | 2004 | | Review: | In spite of its many flaws, this work has got potential: making the players repeatedly getting out of a room
with seemingly no exits - only to find themselves trapped again in a slightly modified version of it - could result,
if done properly, in a stylish and atmospheric game, which, among other things, would justify its title.
Unfortunately, instead of consequently following this way, the author seemed to be carried away by
"embellishments", burying a basically good idea under piles of underimplemented areas and obscure puzzles. Also,
Stack Overflow has been criticized harshly for bad English, but I'd rather leave that to native speakers.
Rating: **
Reviewed by Valentine Kopteltsev (05 Jun 2005)
| Competitions/ Awards: | 29th place, rec.arts.int-fiction competition 2004
| | Downloads: | - 2004-09-27 stack.txt (8.41 KB)
- documentation and solution
- 2004-09-27 stack.z5 (128.00 KB)
- Z-code 5 executable (version: 1)
|
Ruined Robots
Ninja
Part of Ninja series by Paul Allen Panks
Endgame
Splashdown
Ticket to No Where
The Mission
| Author: | Jim MacBrayne | | Genre: | Fantasy>Cave crawl | | Released: | 1990 | | Review: | Seek the Toothpick of Quetzlcoatl [sic] to settle a wager. An eclectic
environment neatly divided into small, internally consistent areas, some
more whimsical than others, bound together by a central area. Lots of
"filler" rooms. Pedestrian puzzles. Giant mushrooms. Uses flashbacks to
fill in the minimal plot. Always save your game before striking into new
territory - you may lack the equipment necessary to return.
Rating: ***
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Related Links: | SPAG review
| | Downloads: | - 2004-11-07 Mission.zip (528.64 KB)
- Amiga executable
- 1996-03-31 mission.zip (193.63 KB)
- TADS 2.2 executable (version: 1.02, bundled with MS-DOS runtime)
- 1997-11-28 mission.sol (3.61 KB)
- solution
|
The Dragon of Aldaar
The Caverns of the Sphinx
Dracula's Chateau
The Sword of Inari
Amateur Alley
Quest for the Fire Dragon
Future Boy!
| Author: | Kent Tessman | | Artist: | Derek Lo | | Composers: | Nate Laguzza, Dan Langan, and Kent Tessman | | Genre: | Superhero | | Released: | 2004 | | License: | Demo | Competitions/ Awards: | Finalist, Best Use of Medium, Xyzzy Awards 2004
Finalist, Best Individual NPC, Xyzzy Awards 2004
Finalist, Best Individual Puzzle, Xyzzy Awards 2004
Finalist, Best NPCs, Xyzzy Awards 2004
Finalist, Best Puzzles, Xyzzy Awards 2004
Finalist, Best Setting, Xyzzy Awards 2004
Finalist, Best Story, Xyzzy Awards 2004
Finalist, Best Writing, Xyzzy Awards 2004
Finalist, Best Game, Xyzzy Awards 2004
| | Downloads: | - 2004-09-20 future_boy_demo.zip (36.26 MB)
- Hugo 3.01 executable (version: 1.01, bundled with Mac OS runtime, bundled with Windows runtime)
|
Dracula Part 1: The First Night
Paparazzi
| Author: | EV | | Released: | 2004 | Competitions/ Awards: | 6th place, C32 Comp
| | Downloads: | - 2004-12-02 c32_comp.zip (137.07 KB)
- Z-code 5 executable (version: 1)
|
Amusement Park
Zombies!
Adventurer's Consumer Guide
La Maté Porque Era Mía
B-venture
Fairlight Castle
The Golden French Fry
| Author: | Paul Allen Panks | | Genre: | Fantasy | | Released: | 2004 | | Review: | Another of Paul Allen Panks' mini-RPGs in the style of Scott Adams. Fight a werewolf, a troll, and a dragon. This is not a spectacular game, and has some glaring flaws. It's trivially easy to win the game without seeing more than 10% of what there is to see (even though the author says that the endgame is supposed to be "pretty tough"). On the other hand, this game is better tested than Panks' other games, and it has a better parser. And it comes with a really excellent walkthrough, commenting on all the game's locations and secrets. If you're looking to play one of Panks' games (and you're not willing to put in the weeks and months to play Westfront PC or HLA Adventure), this is probably as good a choice as any.
Rating: **
Reviewed by Greg Boettcher (08 Feb 2005)
| | Related Links: | SPAG review
| | Downloads: | - 2004-12-03 frefry.zip (67.05 KB)
- BASIC source code (version: 1.28), MS-DOS executable
|
Quest for Waitomo Cave
The Cabal
Der Wolf und das Mädchen
Breath Pirates
Lunatix
| Alternate Titles: | The Insanity Circle
| | Author: | Mike Snyder | | Genre: | Science Fiction | | Released: | 1999 | | Review: | You're a doctor in charge of an insane asylum, but the inmates have rebelled, and you're trying to get out. Inoffensive, on the whole; the main drawback is that the parser is built from scratch, and it isn't up to the standard set by the Inform or TADS parsers, though it's certainly a lot better than many home-brewed parsers. Also features graphics--few of them particularly stunning, but, again, quite good for a home-brew job. On the other hand, in at least a few situations, the graphics are potentially misleading, so don't rely on them too much. The puzzles aren't especially creative, but they're not bad either, and the writing is mostly competent. A better-than-average example of a programmed-from-scratch game.
Rating: ****
Reviewed by Duncan Stevens (30 Aug 2000)
| Competitions/ Awards: | 12th place, rec.arts.int-fiction competition 1999
Finalist, Best Game, Xyzzy Awards 1999
Finalist, Best Writing, Xyzzy Awards 1999
Finalist, Best Story, Xyzzy Awards 1999
Finalist, Best Puzzles, Xyzzy Awards 1999
| | Related Links: | Lunatix Online
| | Downloads: | - 1999-09-30 lunatix.exe (247.76 KB)
- MS-DOS executable (version: Release 1.1, competition release)
- 1999-09-30 lunatix1.dat (152.17 KB)
- Data file
- 1999-09-29 lunatix2.dat (1.02 MB)
- Data file
- 1999-09-30 readme.txt (14.32 KB)
- Author's blurb
- 1999-11-29 luntic11.zip (808.66 KB)
- MS-DOS executable (version: 1.1)
- 2004-11-14 ltic_src.zip (1.01 MB)
- BASIC source code (version: 1.1, compatible with QuickBASIC 4.5)
- 2004-11-14 lunatix.sol (27.93 KB)
- solution
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The Melarkian
Identity
| Author: | Dave Bernazzani | | Genre: | Science Fiction>Space Exploration | | Released: | 2004 | | Review: | A decently-crafted short game in the crashed-spaceship genre. The planet you're stranded on isn't all that alien, though: it's got primitive humans and at least one yak. (Perhaps the "Stellar Patrol" is the same one as in Planetfall, with its mission of regaining contact with lost human colonies.) The title is misleading: although you start the game with concussion-induced amnesia, your loss of identity is not central to the plot, which has more to do with finding out why the ship crashed and then arranging for a rescue.
Rating: ****
Reviewed by Carl Muckenhoupt (17 Apr 2005)
| Competitions/ Awards: | 15th place, rec.arts.int-fiction competition 2004
| | Related Links: | SPAG review
| | Downloads: | - 2004-09-28 identity.z5 (123.50 KB)
- Z-code 5 executable (version: 6, competition entry)
- 2004-11-21 identity.zip (122.23 KB)
- Inform source code (version: 7)
- 2004-11-21 identity.z5 (124.00 KB)
- Z-code executable (version: 7)
|
This is a test of several forms combat in IF.
The Great Xavio
The Golden Baton
Part of Brian Howarth's Mysterious Adventures
The Time Machine
Part of Brian Howarth's Mysterious Adventures
Arrow of Death Part 1
Part of Brian Howarth's Mysterious Adventures
Arrow of Death Part 2
Part of Brian Howarth's Mysterious Adventures
Escape from Pulsar 7
Part of Brian Howarth's Mysterious Adventures
Circus
Part of Brian Howarth's Mysterious Adventures
The Feasability Experiment
Part of Brian Howarth's Mysterious Adventures
The Wizard of Akyrz
Part of Brian Howarth's Mysterious Adventures
Perseus and Andromeda
Part of Brian Howarth's Mysterious Adventures
Ten Little Indians
Part of Brian Howarth's Mysterious Adventures
Waxworks
Part of Brian Howarth's Mysterious Adventures
The Orion Agenda
Save Princeton
| Authors: | Karine Schaefer and Jacob Weinstein | | Genre: | Collegiate | | Released: | 1991 | | License: | Shareware | | Review: | Princeton University has been suddenly and inexplicably taken over by
an invading army, and you're the only one who will bother to save the
day. One of the better collegiate games - the puzzles are solid and
the inevitable in-jokes are relatively unobtrusive.
Lots of self-reference, some red herrings, and a sort of anti-maze.
The TADS module contains a few Macintosh-specific characters that won't
print correctly on other systems.
Rating: ****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| | Related Links: | SPAG review
| | Downloads: | - 1995-03-21 saveprinceton20.hqx (418.87 KB)
- Macintosh executable (version: Release 2.0)
- 1993-11-30 savepton191.zip (286.40 KB)
- MS-DOS executable (version: Release 1.91)
- 1995-03-21 saveprinceton20.gam (267.41 KB)
- TADS executable (version: Release 2.0)
- 2004-11-25 saveprinceton.z8 (281.50 KB)
- Z-code 8 executable (version: 21, ported by Mike Caesar)
- 1995-01-30 SavePrinceton.sol (3.97 KB)
- solution
|
Jazz auf Tegemis
Hotel Noir
Storforsen
Zzzzz
| Authors: | Les Hogarth and Clive Wilson | | Publishers: | Mastertronic, Zenobi Software | | Released: | 1985 | | License: | Former commercial | | Review: | A primitive, crudely-illustrated, and mostly linear game concerning a jaunt through a dreamworld - a premise which is probably supposed to justify the game's general incoherence. Has a severe case of guess-the-verb, despite a small collection of verb icons (selectable with the C64 joystick). For example, the verbs "lift" and "raise" are both required at different points, but are not synonyms. A walkthrough is a virtual necessity for making any progress, even with the occasional hints provided by the "help" command. Plays irritating beep music that, in one case, is an essential clue, so you dare not turn it off.
Rating: *
Reviewed by Carl Muckenhoupt (13 Feb 2003)
| | Downloads: | - 1997-06-09 C64adv.zip (2.78 MB)
- Commodore executable
- 2004-11-01 zenobi48k.zip (7.11 MB)
- Spectrum executable
|
Stalker
Stranded
Dr.Jekyll And Mr.Hyde
Microfair Madness
The Bardic Rite
The Khangrin Plans
The Final Chorus
Leopold the Minstrel
The Pendant of Logryn
The Apprentice
Mutiny!
Murder Mystery Weekend
Murder - he said.
The Thirty-Nine Steps
The Lost Twilight
Rhyme Cryme
The Krazy Kartoonist Kaper
The Beast of Torrack Moor
Cloud 99
Dungeons of Maldread
Diablo!
The Gods of War
Jester Quest
Sherlock Holmes in the Case of the Beheaded Smuggler
Knight Life
Aurascope
Teenage Emergency
The House on the Tor
The Boyd File
The Balrog and the Cat
Behind Closed Doors
Behind Closed Doors 2: The Sequel
Behind Closed Doors 3: Revenge of the Ants
Bulbo and the Lizard-King
Retarded Creatures and Caverns
Fuddo & Slam
Secret of Little Hodcome
An Everyday Tale of a Seeker of Gold
From Out of a Dark Night Sky
Venom
Tears of the Moon
The Shard of Inovar
Se-Kaa of Assiah
Nightwing
Kobyashi Naru
The Little Wandering Guru
Demigod
Kobyashi Ag'kwo
Murder Hunt
Murder Hunt 2
Quest for the Holy Something
Diarmid
The Fisher King
Hob's Hoard
Perseus
The Song of Taliesin
The Golden Sword of Bhakhor
Game Without a Name
Twelve Days
Tha Black Tower
A Serpentine Tale
Hide and Seek
Behind Closed Doors 4: Balrog's Day Out
Brian The Novice Barbarian
The Elfin Wars
Emerald Elf
A Fistful of Necronomicons
The Trouble with Trolls
Man About the House
Personal Computing Whirled!
The Search for the Nether Regions
Snow Dogs Trilogy part 1: Crack City
April 7th
MANALIVE, A Mystery of Madness - I
De Baron
| Alternate Titles: | The Baron
| | Author: | Victor Gijsbers | | Released: | 2006 | Competitions/ Awards: | 1st place, Spring Thing 2006
Winner, Best Use of Medium, Xyzzy Awards 2006
Finalist, Best Game, Xyzzy Awards 2006
Finalist, Best Writing, Xyzzy Awards 2006
Finalist, Best Story, Xyzzy Awards 2006
Finalist, Best NPCs, Xyzzy Awards 2006
Finalist, Best Individual NPC, Xyzzy Awards 2006
Finalist, Best Individual PC, Xyzzy Awards 2006
| | Related Links: | SPAG review
| | Downloads: | - 2006-03-31 baron.zip (323.14 KB)
- Z-code 8 executable in Dutch (version: 1), Z-code 8 executable
|
This is the game that I wrote
Polendina
The Primrose Path
The Ludicorp Mystery
OMNIQuest
Ruins
Too Much Exercise
Bronze
Distress
| Author: | Mike Snyder | | Genre: | Science Fiction>Space Exploration | | Released: | 2005 | Competitions/ Awards: | 4th place, rec.arts.int-fiction competition 2005
Finalist, Best Use of Medium, Xyzzy Awards 2005
Winner, Best Puzzles, Xyzzy Awards 2005
Finalist, Best Individual Puzzle, Xyzzy Awards 2005
Finalist, Best Setting, Xyzzy Awards 2005
Finalist, Best Story, Xyzzy Awards 2005
Finalist, Best Game, Xyzzy Awards 2005
| | Related Links: | SPAG review
| | Downloads: | - 2005-09-30 DISTRESS (18.54 KB)
- title image used in the game
- 2005-09-30 distress.hex (183.90 KB)
- Hugo executable (version: 1.7)
- 2005-09-30 distress.sol (29.85 KB)
- solution
- 2005-09-30 distress.txt (7.61 KB)
- documentation
- 2006-07-24 dist_src.zip (91.60 KB)
- Hugo source code (version: 7)
|
Dracula Episode 2: The Arrival
Nothing But Mazes
Unyielding Fury
Insanity III
Hippy's Quest
The Very Big Cave Adventure
Forbidden Planet Adventure
The Apprentice
|