| Review: | The first adventure of Sir Ramic Hobbs: knight, drunkard, and dimwit.
Although Hobbs is contractually bound to rescue a pricess from an
enormous gorilla, the goal of this game is simply to get home safely.
Makes interesting use of the narrative voice: the text of the game is
spoken by a disembodied wizard who accompanies and advises Hobbs.
Full of insult jokes, names based on strained puns, and absurd and
anachronistic objects (notably, an ancient Chinese steam locomotive).
Somewhat linear, with several points where you can't go back to
retrieve items left behind. Makes frequent use of the verb "USE".
Hints are available in most rooms via the "help" command.
Rating: ***
Reviewed by Carl Muckenhoupt (30 Jun 2000)
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