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Savoir Faire

Author:Emily Short
Genre:Fantasy
Released:2002
Review:

In 18 century France, a young man in urgent need of money visits his aristocratic adoptive father's house, only to find the inhabitants mysteriously vanished. Fortunately, he is not without resources: he is a student of the "lavori d'Aracne", an interesting form of magic based on weaving links between similar objects, so that anything that happens to one happens to both. This is in many ways an old-school treasure hunt, full of locked doors and no NPC's, but with rich detail (you'll have to look very hard to find a noun that isn't implemented), an impressive degree of simulation (especially in the handling of liquids), and many puzzles with alternate solutions. A real joy to play, and the kind of game that you'll keep toying with after you've finished it. Some bugs (as of version 6, at least). It is possible to lock yourself out of victory without realizing it.

Rating: *****

Reviewed by Carl Muckenhoupt (02 May 2002)

Competitions/
Awards:
Winner, Best Game, Xyzzy Awards 2002
Winner, Best Story, Xyzzy Awards 2002
Winner, Best Individual PC, Xyzzy Awards 2002
Finalist, Best Writing, Xyzzy Awards 2002
Finalist, Best Setting, Xyzzy Awards 2002
Finalist, Best Individual Puzzle, Xyzzy Awards 2002
Finalist, Best Use of Medium, Xyzzy Awards 2002
Winner, Best Puzzles, Xyzzy Awards 2002
Related Links:The author's page about this game
Feelies.org: Related objects for sale by the author
SPAG reviews
IF-Review
SPAC review: SPAC review written by Urbatain
Invisiclues-style Hints
Downloads:
Savoir-Faire.zblorb (431.85 KB)
Z-code 8 executable (version: 8)
savoir.html (46.33 KB)
walkthrough


Baf's Guide to the Interactive Fiction Archive
Copyright © 2013 Carl Muckenhoupt
All reviews included in this site are copyright © the credited author of the review.