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A Journey into Xanth
| Author: | Neil Sorenson | | Genres: | Fantasy
Adaptation>Literary | | Released: | 1992 | | Review: | An original story set in the magic land created by novelist
Piers Anthony. Rather heavy on the noninteractive exposition and
surprisingly light on the pun content - Mr. Sorensen seems more
fascinated by the "magical talents" aspect of Xanth, and makes them
central to the plot. Follows the proven Xanth format of a perilous
journey (in this case, a jaunt across the Gap to Castle Roogna), at
the end of which things are solved without much effort. Game
mechanics suffer from typical early-AGT flaws - most special cases
only work properly in the one situation where they have to. Food is a
factor. Requires learning by death. Probably largely more accurate
than Legend's Companions of Xanth, but less enjoyable for
a non-fan like myself. I'll give it this much: It's a lot shorter than
the novels.
Rating: ***
Reviewed by Carl Muckenhoupt (30 Jun 2000)
| Competitions/ Awards: | Honorable Mention, Softworks AGT contest 1992
| | Related Links: | SPAG review
| | Downloads: | - xanth.zip (186.71 KB)
- AGT executable (version: 1.2, bundled with MS-DOS runtime), solution
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