Baf's Guide to the IF Archive

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Deep Space Drifter

Authors:Steve McAdams and Michael J. Roberts
Genre:Science Fiction
Released:1988
License:Shareware
Review:

You are a deep space explorer in distress who docks on an abandoned space station seeking rescue. Structurally, DSD is split into two parts - the first one taking place in the station itself, and the second - on the planet the station is orbiting around. The first part has a nice (albeit non-exceptional by modern standards) setting with not-too-hard puzzles (I'd got the feeling they were intended as appetizers for the next part). The second section of the game effectively is a sketchily implemented bunch of puzzles; the puzzles themselves, however, are of top quality - very elaborate, logical, fun to solve, and immensely satisfying.

The development process for DSD has been described by Mike Roberts in his TADS manual, and I agree with him in that the entire game reflects its history. I'd especially recommend it to beginning IF-authors, since it shows pretty clearly that even a great authoring talent, and excellent programming skills won't help you if you don't plan your work thoroughly.

Rating: ****

Reviewed by Valentine Kopteltsev (14 Mar 2002)

Related Links:SPAG review
Downloads:
deepspacedrifter1.0.sit.hqx (245.94 KB)
Macintosh executable (version: 1.0)
deep_src.zip (59.29 KB)
TADS source code (version: 1.0)
deepspace.zip (122.15 KB)
TADS executable (version: 1.0)
dsd_maps.zip (551.35 KB)
maps
deepspace.step (3.49 KB)
solution


Baf's Guide to the Interactive Fiction Archive
Copyright © 2012 Carl Muckenhoupt
All reviews included in this site are copyright © the credited author of the review.