Tiny fantasy game, written as a prequel to a longer game. You're apprenticed to a master who directs you to steal a jewel from a castle and report back to him. Interesting take on a fantasy world--magic is no longer under control, and your master is hoping that the jewel will give him magical powers--but too short to do much with the premise. Still, the full-length game might be intriguing.
Rating: ***
Reviewed by Duncan Stevens (10 Jul 2000)
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