| Review: | A social visit to Biblioll College, Christminster turns to an exploration of
alchemical secrets and centuries-old conspiracies when you discover that your
brother is missing. A well-developed environment with vivid characters and
some quite suspenseful moments. Although not billed as a mystery - and
although whodunnit is pretty obvious - much of what the player does in this
game is very detective-like. The whole game is very closely tied together;
once you've gotten past the front gate, neither the plot nor the map is
easily divided into segments. A nice mix of puzzles, including several
optional ones. Some puzzles appear to be time-based, but closer scrutiny
reveals that time only advances in response to plot events triggered by
solving puzzles, so that's nothing to worry about (although there are a few
small, local time limits.) One of the few games with a female protagonist.
Has a built-in hint system that dispenses hints, not solutions.
One item, a map, uses characer graphics, but this can be ignored.
Rating: *****
Reviewed by Carl Muckenhoupt (30 Jun 2000)
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