| Review: | You play Cliff, a hard-boiled private eye trapped in a tall building that's
about to be blown up. A very lengthy introduction gives you the
largely irrelevant details of the case, after which you must descend
through nine self-contained and linearly-arranged floors to win. Somewhat
silly, with no real mystery solving necessary. Mostly relatively easy, but
there are a few sticking points. Where this game really succeeds is in the
descriptive text, which is done in the form of a chatty, rambling monologue
by Cliff, with as many half-completed anecdotes as pertinent details.
Rating: ***
Reviewed by Carl Muckenhoupt (30 Jun 2000)
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