Baf's Guide to the IF Archive

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Reviews from Jan 2001


Life on Beal Street

Author:Ian Finley
Genres:Romance
Slice of life
Released:1999
Review:

More CYOA than IF, and there's not even much C-ing to do. You're walking along a street thinking about your relationship with your lover, and you get a series of choices--1 to go forward, 2 to go back. The author has admitted that he wrote it as a joke of sorts, and it shows--the writing is ludicrously overdone.

Rating: **

Reviewed by Duncan Stevens (28 Jan 2001)

Competitions/
Awards:
26th place, rec.arts.int-fiction competition 1999
Downloads:
beal.gam (50.95 KB)
TADS executable (version: competition release)

Thorfinn's Realm

Authors:Robert Hall and Roy Main
Genres:Fantasy>Zorkian
Science Fiction>Time Travel
Released:1999
Review:

Bare-bones old-school fantasy--time-travel and treasure-hunt combined. Worse, lots of bad design choices, like a really small inventory limit, random death, and a light source puzzle. Lots of silliness--the game is supposedly set in the 10th century, but of course things like pizzas are on hand. On the other hand, everything works okay, and a few of the puzzles are somewhat inventive. If you're nostalgic for the dawn of IF, you may like this.

Rating: ***

Reviewed by Duncan Stevens (28 Jan 2001)

Competitions/
Awards:
28th place, rec.arts.int-fiction competition 1999
Play Online:Play it at ifiction.org
Downloads:
tac.sol (4.12 KB)
Walkthrough
tac.z5 (95.00 KB)
Z-code 5 executable (version: Release 101)

SNOSAE

Author:R. Dale McDaniel
Genre:Science Fiction>Space Exploration
Released:1999
Review:

A huge jumble of puzzles, some of them fair and clever and many decidedly not. This was a 1999 competition entry, but it's nowhere near competition size--I count roughly 30 rooms, each with its own puzzle or set of puzzles, many of them extraordinarily complicated. There's also a hint system with lots of attitude. If you like puzzles, you may like this--but you have to really, really like puzzles.

Rating: ***

Reviewed by Duncan Stevens (28 Jan 2001)

Competitions/
Awards:
32nd place, rec.arts.int-fiction competition 1999
Downloads:
action (38.30 KB)
data file
autofile (9.83 KB)
data file
comm (51.59 KB)
data file
document.txt (20.44 KB)
Author's notes
mess (385.58 KB)
data file
object (13.42 KB)
data file
object2 (948 bytes)
data file
prep (9.68 KB)
data file
setup.dat (6.70 KB)
data file
travel (1.65 KB)
data file
vocab (9.16 KB)
data file
xsnosae.exe (89.95 KB)
MS-DOS executable (version: competition release)

Outsided

Author:Chad Elliott
Genre:Espionage
Released:1999
Review:

An attempt at a spy thriller, ruined by bad writing, bad game design, and bugs. Particularly notable is the opening scene, in which you have to figure out how to convince your character not to kill himself. The plot, to the extent it's understandable, involves a PC whose mind keeps getting transferred to different bodies, but the game doesn't do much with the premise.

Rating: **

Reviewed by Duncan Stevens (28 Jan 2001)

Competitions/
Awards:
34th place, rec.arts.int-fiction competition 1999
Play Online:Play it at ifiction.org: Release 1
Downloads:
outsided.z5 (112.50 KB)
Z-code 5 executable (version: Release 1)
solve.htm (7.66 KB)
Release 1

Guard Duty

Author:Jason F. Finx
Genres:Fantasy>Cave crawl
Fantasy>Zorkian
Humor>Satire
Released:1999
Review:

An intriguing premise--you've been hired to guard a cave against a bunch of looting adventurers--but the implementation lets it down. The competition release was entirely unfinishable due to bugs, but there are still plenty of bugs in the latest release. The cave itself is large and well described, so if you enjoy cave settings you may enjoy this, but the game itself needs work.

Rating: ***

Reviewed by Duncan Stevens (28 Jan 2001)

Competitions/
Awards:
36th place, rec.arts.int-fiction competition 1999
Play Online:Play it at ifiction.org
Downloads:
guard.z8 (338.00 KB)
Z-code 8 executable (version: Release 1, original competition entry)
guard.zip (241.60 KB)
Z-code 8 executable (version: 2), debugging history, graphic puzzle clue

Lurk. Unite. Die. Invent. Think. Expire.

Author:Ryan Stevens
Genre:Surreal
Released:1999
Review:

More Rybreadness, but there really isn't much here--just a few rooms without much to do. Even those that appreciate Rybread's work, for whatever reason, probably won't find much to enjoy in this one.

Rating: **

Reviewed by Duncan Stevens (28 Jan 2001)

Competitions/
Awards:
35th place, rec.arts.int-fiction competition 1999
Play Online:Play it at ifiction.org: Release 1
Downloads:
ludite.z5 (81.00 KB)
Z-code 5 executable (version: Release 1)


Baf's Guide to the Interactive Fiction Archive
Copyright © 2012 Carl Muckenhoupt
All reviews included in this site are copyright © the credited author of the review.