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Reviews from Sep 2007
Ballymun Adventure
| Author: | Brendan Cribbin | | Genre: | Collegiate | | Released: | 2006 | | Review: | This game represents a more or less classic treasure hunt, set up in (as far as I can judge) a pretty accurate
replication of the school the author presumably studies/works at. Since the rooms outnumber the puzzles by far,
the gameplay mostly consists of rambling through a vast number of locations in search for something interesting,
which automatically makes this adventure not very appealing for ousiders (although it might be just great for
teachers/pupils of the said school). Provided for one of the biggest disappointments I ever had playing a
competition entry: there was a magic map that presumably would let the player travel to any location of the rather
entangled game world by a single mouse click. When I found the map, it didn't work.
Rating: **
Reviewed by Valentine Kopteltsev (28 Sep 2007)
| Competitions/ Awards: | 33rd place, rec.arts.int-fiction competition 2006
| | Downloads: | - School.gam (331.53 KB)
- TADS executable (version: 1)
- schoolwalk.txt (3.12 KB)
- Walkthrough
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Carmen Devine: Supernatural Troubleshooter
| Author: | Rob Myall | | Released: | 2006 | | Review: | You play a werewolf detective investigating a mysterious massacre of a whole village. The author manages to use some of the unsual features of his PC to the game's benefit. Unfortunately, this work also suffers from underimplementations, the worst of which are the absolutely contrived characters.
Rating: ***
Reviewed by Valentine Kopteltsev (28 Sep 2007)
| Competitions/ Awards: | 20th place, rec.arts.int-fiction competition 2006
| | Downloads: | - CDST.zblorb (339.99 KB)
- Z-code executable (version: 1)
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Fight or Flight
| Author: | Sean Krauss | | Released: | 2006 | | Review: | The game features a potentially solid (albeit somewhat second-hand) horror plot; however, the overall structure
chosen for it means a lot of character interaction, and this, unfortunately, is the point where this work fails entirely. The meta-puzzle "guess what input the author made the half dozen NPCs react to" barely can be solved without the (thankfully enclosed) walkthrough. The two endings implied by the game title turn out to be a misdirection, as well: there's only one winning path through the game.
Rating: ***
Reviewed by Valentine Kopteltsev (28 Sep 2007)
| Competitions/ Awards: | 23rd place, rec.arts.int-fiction competition 2006
| | Downloads: | - FightorFlight.sol (1.55 KB)
- Walkthrough
- FightorFlight.z8 (264.00 KB)
- Z-code 8 executable (version: 1)
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Labyrinth
| Author: | Samantha Casanova Preuninger | | Released: | 2006 | | Review: | Basically a bunch of logical puzzles (where "logical" means "related to formal logic") held together by a (hair-thin) plot thread. The problems one has to solve vary in difficulty from "tough" to "Aw! Impossible!", and
made personally me think the enclosed walkthrough was a blessing. Can only be recommended to real fans of that kind of puzzle.
Rating: ****
Reviewed by Valentine Kopteltsev (28 Sep 2007)
| Competitions/ Awards: | 18th place, rec.arts.int-fiction competition 2006
| | Related Links: | SPAG review
| | Downloads: | - labhints.html (1.49 KB)
- Some high-level hints to help you avoid the walkthrough
- labwalk.html (4.03 KB)
- Walkthrough
- labyrinth.z8 (115.50 KB)
- Z-code 8 executable (version: 1)
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Madam Spider's Web
| Author: | Sara Dee | | Released: | 2006 | | Review: | A very solid work, with the PC captured in Madam Spider's house. Uses an old-school approach to the design of most game elements, including the NPCs, which, however, doesn't prevent the latter from being "alive". Could even receive five stars from me if its main plot twist wasn't so overused.
Rating: ****
Reviewed by Valentine Kopteltsev (28 Sep 2007)
| Competitions/ Awards: | 8th place, rec.arts.int-fiction competition 2006
Finalist, Best Individual Puzzle, Xyzzy Awards 2006
| | Downloads: | - MadamSpider.z5 (162.50 KB)
- Z-code 5 executable (version: 1)
- SpiderWalkthru.txt (3.29 KB)
- Walkthrough
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Requiem
The Initial State
| Author: | Matt Barton | | Genre: | Science Fiction | | Released: | 2006 | | Review: | One of the most pessimistic games of the Competition. Features a self-made parser, which isn't too advanced; however, the game manages to circumvent its limitations pretty well. Not really a masterpiece, but pretty effective in its own way (although it's still not enough for a rating of three stars).
Rating: **
Reviewed by Valentine Kopteltsev (28 Sep 2007)
| Competitions/ Awards: | 28th place, rec.arts.int-fiction competition 2006
| | Downloads: | - fixed_objects (26.71 KB)
- A supporting file
- game (3.27 KB)
- A supporting file
- Initial_State.exe (256.00 KB)
- Main executable. Requires all supporting files to run.
- mobile_objects (14.08 KB)
- A supporting file
- rooms (14.64 KB)
- A supporting file
- verbs (405 bytes)
- A supporting file
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