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	<title>The Stack</title>
	<link>http://www.wurb.com/stack</link>
	<description>A completist plays old games</description>
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		<title>Five Years of Stack</title>
		<description><![CDATA[The fifth anniversary of this blog&#8217;s beginning has come and passed, and so I think it&#8217;s time to take a look at where we&#8217;ve come with this little project so far. In significant ways, it&#8217;s been a failure. One of the purposes of this blog was to motivate me to play all of the games [...]]]></description>
		<link>http://www.wurb.com/stack/archives/2294</link>
			</item>
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		<title>Anomaly: Final Thoughts</title>
		<description><![CDATA[I said before that I wasn&#8217;t sure whether it&#8217;s better to say that the player character in Anomaly: Warzone Earth protects the convoy or vice versa. Well, now that I&#8217;ve been knocked around a bit more, I can say that it&#8217;s definitely the former. The PC doesn&#8217;t really need protection; he&#8217;s literally tougher than a [...]]]></description>
		<link>http://www.wurb.com/stack/archives/2291</link>
			</item>
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		<title>Anomaly: International Politics</title>
		<description><![CDATA[The whole premise of Anomaly: Warzone Earth is that a couple of alien spaceships, or possible one spaceship broken into two pieces, have crash-landed in the middle of two major cities. The aliens you fight don&#8217;t seem to be the ones that were in charge of those ships, though. They&#8217;re attacking the ships, apparently scavenging [...]]]></description>
		<link>http://www.wurb.com/stack/archives/2289</link>
			</item>
	<item>
		<title>Anomaly: Warzone Earth</title>
		<description><![CDATA[Yeah, Steam is having another one of its scavenger-hunt-like achievement-based promotions, and, as usual, it&#8217;s making me want to play the games that they tell me to play. Not enough to make me buy any new games, of course, but one of the achievement is in Anomaly, a game I already own but haven&#8217;t played [...]]]></description>
		<link>http://www.wurb.com/stack/archives/2284</link>
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		<title>Capsized: Deus</title>
		<description><![CDATA[It wasn&#8217;t much longer after my last post that I finally finished the final level of Capsized, titled &#8220;Deus&#8221;. It&#8217;s a triple boss fight against big aliens, and it&#8217;s a learning experience. I mentioned in the last post how the final few levels make you learn to use the tractor beam (or magnetic grapple or [...]]]></description>
		<link>http://www.wurb.com/stack/archives/2281</link>
			</item>
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		<title>Capsized: The later levels</title>
		<description><![CDATA[Capsized has twelve levels. I was actually confused about this for a while. One of the few ways the game reports your proportional progress is via secrets: it keeps a running tally of how many you&#8217;ve found out of the number available, and also tells you how many are available on each level you&#8217;ve unlocked. [...]]]></description>
		<link>http://www.wurb.com/stack/archives/2278</link>
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		<title>Capsized</title>
		<description><![CDATA[Capsized marks a milestone for my hardware&#8217;s continuing slide into obsolescence. The monitor I typically game on these days is a projector &#8212; a cheap &#8220;business&#8221; projector with a native resolution of 1024&#215;768. This is more than enough for most of the games I play, but it&#8217;s getting to be a stretch for some of [...]]]></description>
		<link>http://www.wurb.com/stack/archives/2271</link>
			</item>
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		<title>Dungeons of Dredmor: Jokeyness</title>
		<description><![CDATA[I haven&#8217;t even mentioned the jokey aspects of Dredmor yet, which is a substantial oversight on my part. Usually I&#8217;d excuse this by saying that the jokes are superficial, and don&#8217;t intrude into the realm of gameplay, where the player&#8217;s attention is. But that&#8217;s just not true here. The jokes are pervasive at every level, [...]]]></description>
		<link>http://www.wurb.com/stack/archives/2262</link>
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		<title>Dungeons of Dredmor: Patch and Crafting</title>
		<description><![CDATA[Right after my last post, Dungeons of Dredmorgot a pretty major patch, which Steam downloaded for me automatically. It always feels a little strange when a game spontaneously changes in significant ways just a few days after I start playing it, particularly an offline, single-player game. And it is a pretty major update: there are [...]]]></description>
		<link>http://www.wurb.com/stack/archives/2255</link>
			</item>
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		<title>Dungeons of Dredmor: First Death</title>
		<description><![CDATA[Actually what I&#8217;m reporting is my second death. My first game was over quickly enough that I don&#8217;t think it counts. My second lasted long enough for me to explore the first six floors of the dungeon quite thoroughly, and start on the seventh. A modicum of care and caution is all it takes to [...]]]></description>
		<link>http://www.wurb.com/stack/archives/2252</link>
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