{"id":1440,"date":"2011-02-04T22:09:34","date_gmt":"2011-02-05T06:09:34","guid":{"rendered":"http:\/\/www.wurb.com\/stack\/?p=1440"},"modified":"2016-12-07T16:09:47","modified_gmt":"2016-12-08T00:09:47","slug":"faerie-solitaire-difficulty-and-lack-thereof","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/1440","title":{"rendered":"Faerie Solitaire: Difficulty and lack thereof"},"content":{"rendered":"<p>So, yeah. I played some more of this. It&#8217;s not the most sophisticated or compelling of games, but it&#8217;s easy to slip into and out of, and doesn&#8217;t require a lot of attention and doesn&#8217;t demand that you keep track of context between sessions, and these attributes make it well-suited for slipping in between other things. And I do intend to finish it eventually. Let&#8217;s take a look at what that involves.<\/p>\n<p>The game is divided into 40 levels, grouped arbitrarily into eight &#8220;stages&#8221; of five. (There&#8217;s a set of five extra-hard &#8220;Challenge&#8221; levels as well, external to story mode and accessible from the main menu.) Each level consists of nine hands. So, that&#8217;s 360 hands in the main game (plus 45 in the challenge levels).<\/p>\n<p>The hands themselves don&#8217;t seem to get significantly more difficult over the course of the game. There may have been some variation in difficulty in the very earliest ones, when it was acting as a tutorial, but that was a long way back. Instead, the game increases the difficulty through increasing the criteria for passing levels. At first, all you have to do to pass is meet a certain minimal score (filling a progress bar) in each of the nine hands in a level to pass. Then it starts making extra demands, like &#8220;fill the progress bar within two minutes of starting a hand&#8221; or &#8220;win at least two levels perfectly&#8221; (that is, clear all the cards) or &#8220;earn at least $7000 over the course of the level&#8221;, and after that, it starts combining them, making multiple demands. Failure to meet all of a level&#8217;s demands means you have to restart it from the beginning, even if you passed each hand.<\/p>\n<p>Even with these criteria, things don&#8217;t really get more difficult. Remember, you get to use your earned riches to buy power-ups, in the form of structures in Fairyland, that give you cheat-like special abilities. This easily offsets the increased demands of the levels &#8212; in fact, I have yet to lose a level in the main game. I have, however, tried and lost the Challenge levels. That&#8217;s how I know that the game is actually capable of making things difficult, and also how I know that the power-ups are effective. I just purchased the most expensive one, a &#8220;tree of life&#8221; that makes 1\/4 of the cards that would start face-down start face-up instead. Lack of information is your chief enemy in this game, so this was clearly worth saving up for, even if I had to ignore some lesser power-ups to reach it. And now that I have it, I&#8217;ve managed to pass a Challenge level for the first time.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>So, yeah. I played some more of this. It&#8217;s not the most sophisticated or compelling of games, but it&#8217;s easy to slip into and out of, and doesn&#8217;t require a lot of attention and doesn&#8217;t demand that you keep track of context between sessions, and these attributes make it well-suited for slipping in between other [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[449],"class_list":["post-1440","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-faerie-solitaire"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/1440","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=1440"}],"version-history":[{"count":3,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/1440\/revisions"}],"predecessor-version":[{"id":4773,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/1440\/revisions\/4773"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=1440"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=1440"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=1440"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}