{"id":1808,"date":"2011-07-13T20:10:48","date_gmt":"2011-07-14T03:10:48","guid":{"rendered":"http:\/\/www.wurb.com\/stack\/?p=1808"},"modified":"2016-12-22T16:07:13","modified_gmt":"2016-12-23T00:07:13","slug":"syberia-roaming-valadilene","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/1808","title":{"rendered":"Syberia: Roaming Valadil\u00e8ne"},"content":{"rendered":"<p>Now then. Where were we?<\/p>\n<p>Although I&#8217;m still in a part of <em>Syberia<\/em> that I know I&#8217;ve played before, I&#8217;m not having much luck making progress. I&#8217;ve gotten a little beyond my last post, but I&#8217;m in that stage of the game where I have no option but to walk the length of the map repeatedly until I find something hitherto missed.<\/p>\n<p>The worst of it is the artificial gating, managed here mainly through literal gates. For example, there&#8217;s a churchyard that&#8217;s closed up for the duration of a (plot-significant) funeral when you start the game. It opens when you&#8217;ve reached a completely unrelated point in the story elsewhere. Knowing that this sort of thing can happen anytime, I don&#8217;t dare to limit my wanderings to places where I know I need to go, or to think of any place as useless for now. There&#8217;s something to be said for not directing the player, for allowing them to make discoveries through free exploration. But right now, I&#8217;m exploring the same couple dozen areas over and over, and it&#8217;s growing tiresome.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Now then. Where were we? Although I&#8217;m still in a part of Syberia that I know I&#8217;ve played before, I&#8217;m not having much luck making progress. I&#8217;ve gotten a little beyond my last post, but I&#8217;m in that stage of the game where I have no option but to walk the length of the map [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[9],"tags":[478],"class_list":["post-1808","post","type-post","status-publish","format-standard","hentry","category-adventure","tag-syberia"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/1808","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=1808"}],"version-history":[{"count":2,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/1808\/revisions"}],"predecessor-version":[{"id":4886,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/1808\/revisions\/4886"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=1808"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=1808"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=1808"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}