{"id":230,"date":"2007-10-18T19:49:15","date_gmt":"2007-10-19T00:49:15","guid":{"rendered":"http:\/\/www.wurb.com\/stack\/archives\/230"},"modified":"2016-07-12T11:47:42","modified_gmt":"2016-07-12T18:47:42","slug":"ifcomp-2007-my-name-is-jack-mills","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/230","title":{"rendered":"IFComp 2007: My Name is Jack Mills"},"content":{"rendered":"<p>A noir-ish, hard-boiled sort of game by Juhana Leinonen.  Spoilers follow the break.<\/p>\n<p><!--more--><\/p>\n<p>So, you have a mission to recover a stolen item (an antique coin), possibly by stealing it back.  Despite the premise, it&#8217;s not a mystery &#8212; you&#8217;re told the thief&#8217;s name in the opening scene.  The problem is in (a) finding him and (b) getting the coin from him.  <\/p>\n<p>I don&#8217;t really have a lot to say about this game.  The situations and solutions are all reasonable and genre-appropriate, but it felt kind of sparse, in a hard-to-pin-down way.  It&#8217;s probably related somehow to the way that the geography is chopped up into groups of two or three rooms that you have to drive between.  In games structured like that, I often find myself, when stuck, behaving in a way that doesn&#8217;t fit the story at all: driving to one part of town to randomly examine some objects just in case there&#8217;s something I missed, then driving away without having discovered anything.  This game is no exception.  But that&#8217;s the price of giving the player freedom.<\/p>\n<p>The chief notable thing about the game is the branching plot.  At a few points, you&#8217;re offered opportunities by the other characters &#8212; the thief, for example, is willing to trade the coin for another, more heavily-guarded <em>objet d&#8217;art<\/em>.  Choosing which opportunities to pursue determines which ending you get, and also who Jack Mills is: the game seems to always close with &#8220;My name is Jack Mills.  I&#8217;m a [something]&#8221;, with the [something] filled in to fit the branches you chose (private eye, con artist, art thief, agent of vengeance).  There doesn&#8217;t seem to be an ending with &#8220;My name is Jack Mills and I&#8217;m an alcoholic&#8221;, though.<\/p>\n<p>The classical problem with branching plots is that they pull the author&#8217;s attention in many directions at once, creating a player experience that&#8217;s the product of a fraction of the effort that actually went into the game.  This probably also contributes to my sense of sparseness.  None of the branches that I saw lasted very long, and the first ending I saw came abruptly at a moment when I wasn&#8217;t expecting it.<\/p>\n<p><strong>Rating: 5<\/strong><\/p>\n","protected":false},"excerpt":{"rendered":"<p>A noir-ish, hard-boiled sort of game by Juhana Leinonen. Spoilers follow the break.<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[10],"tags":[84,53,182],"class_list":["post-230","post","type-post","status-publish","format-standard","hentry","category-if","tag-if","tag-ifcomp","tag-ifcomp-2007"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/230","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=230"}],"version-history":[{"count":1,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/230\/revisions"}],"predecessor-version":[{"id":3640,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/230\/revisions\/3640"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=230"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=230"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=230"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}