{"id":279,"date":"2008-01-06T02:08:40","date_gmt":"2008-01-06T07:08:40","guid":{"rendered":"http:\/\/www.wurb.com\/stack\/archives\/279"},"modified":"2016-07-15T12:58:42","modified_gmt":"2016-07-15T19:58:42","slug":"pokemon-full-heal","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/279","title":{"rendered":"Pok\u00e9mon: Full Heal"},"content":{"rendered":"<p>There&#8217;s an item in <em>Pok\u00e9mon<\/em> called &#8220;Full Heal&#8221;.  You can buy it at several of the stores in the game.  What would you guess it does?  If you said &#8220;Restores all of a pok\u00e9mon&#8217;s lost hit points&#8221;, then you think like me.  You&#8217;re also wrong.  That&#8217;s what &#8220;Max Potion&#8221; does.  &#8220;Full Heal&#8221; is <em>Pok\u00e9mon<\/em>&#8216;s equivalent of the <em>Final Fantasy<\/em> &#8220;Esuna&#8221; spell: it removes all status effects (such as &#8220;poisoned&#8221; and &#8220;paralyzed&#8221;) from a single pok\u00e9mon.  And this made me realize something: I have a strong preference about the terminology for these things.  Wounds are &#8220;healed&#8221;, status effects are &#8220;cured&#8221;.  Doing it the other way around sounds wrong to me, even though the words are almost completely interchangeable in normal English usage.<\/p>\n<p>Even in the context of games, my preferences aren&#8217;t completely industry-standard: consider the &#8220;Cure Light Wounds&#8221; family of spells in D&#038;D, and all the games that have similarly-named spells in imitation.  Are my terminological expectations completely groundless?  I don&#8217;t think so; the various <em>Pok\u00e9mon<\/em> FAQs and hint sheets I&#8217;ve been looking at tend to favor my usage, even if the game itself doesn&#8217;t.  Still, this is something worth bearing in mind as I look at other games.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>There&#8217;s an item in Pok\u00e9mon called &#8220;Full Heal&#8221;. You can buy it at several of the stores in the game. What would you guess it does? If you said &#8220;Restores all of a pok\u00e9mon&#8217;s lost hit points&#8221;, then you think like me. You&#8217;re also wrong. That&#8217;s what &#8220;Max Potion&#8221; does. &#8220;Full Heal&#8221; is Pok\u00e9mon&#8216;s equivalent [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[142],"class_list":["post-279","post","type-post","status-publish","format-standard","hentry","category-rpg","tag-pokemon"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/279","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=279"}],"version-history":[{"count":1,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/279\/revisions"}],"predecessor-version":[{"id":3697,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/279\/revisions\/3697"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=279"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=279"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=279"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}