{"id":307,"date":"2008-03-14T23:17:21","date_gmt":"2008-03-15T04:17:21","guid":{"rendered":"http:\/\/www.wurb.com\/stack\/archives\/307"},"modified":"2016-07-18T10:05:45","modified_gmt":"2016-07-18T17:05:45","slug":"qfg5-anticipating-the-dragon","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/307","title":{"rendered":"QfG5: Anticipating the Dragon"},"content":{"rendered":"<p>I have been really dragging my heels on this game &#8212; it&#8217;s not that big, but I&#8217;ve been taking about a week between sessions.  I&#8217;m not sure why.  It&#8217;s enjoyable when I&#8217;m playing it, but somehow I find myself more willing to waste my leisure hours on other pursuits lately.  Maybe this whole computer game thing was just a phase for me and I&#8217;m finally outgrowing it.  Ha ha.  Seriously now, let&#8217;s talk about the game.<\/p>\n<p>I made a lot of progress last night: by the time I stopped, I had 920 out of 1000 possible points and had completed six out of the seven Rites.  The seventh one is to actually identify and stop the villain who&#8217;s trying to free the Dragon of Doom, bane of Atlantis.  I assume that I&#8217;ll have to confront the dragon itself, and that this will be the ultimate encounter for the entire series.  Which is kind of weird.  <em>QfG3<\/em> had you battling demons, and <em>QfG4<\/em> put you up against a Lovecraftian Great Old One.  Going from that to a dragon seems like a step or two down.<\/p>\n<p>It really all comes down to <em>QfG1<\/em>.  There manual for that game talked about dragons, even though there were none in the game.  Dragons were the thing you&#8217;re not tough enough to beat yet, which is quite reasonable for the first episode, when you&#8217;re just starting to learn heroing.  <em>QfG1<\/em> generally kept things small &#8212; instead of battling to save the world from destruction, as is the fantasy-game clich\u00e9, you battled to rescue a baronry (not even a kingdom!) from a curse.  The biggest menace was a band of brigands.  At the time, I thought that starting small and leaving the story with room to grow in scale was a good move.  I more or less changed my mind about that when I played <em>Final Fantasy VII<\/em>, which starts big and manages to keep escalating in scale anyway, but good or bad, <em>QfG1<\/em>&#8216;s scale was sub-dragon.  However, its outro pretty heavily implied that there would be a dragon in <em>QfG2<\/em>, which was suggestively subtitled <em>Trial by Fire<\/em>.  There wasn&#8217;t.  For all I know, there may have been a dragon in some draft spec, but the game we got used elementals and djinni as its big monsters.  So perhaps the authors had painted themselves into a corner here: having made a big deal about dragons, they had to produce a payoff, and the longer they put it off, the more epic it had to be.  The disappointing part of this is that it means I probably won&#8217;t get a chance to actually fight it.  I saw the skeleton of a dragon during the pseudo-Grecian-hero&#8217;s mandatory jaunt through Hades, and it was large enough to seem architectural rather than biological.  I can&#8217;t imagine something like that working in this game&#8217;s combat engine.  (In <em>Final Fantasy VII<\/em>, sure, but not here.)  But I suppose that if you really want to go toe-to-toe with a dragon, you get your chance with the Hydra back in Rite 3.<\/p>\n<p>Anyway, assuming I figure out how to even get started on the seventh Rite, one more session should be enough to reach the end of the story as a Wizard.  But I&#8217;ll still have a way to go before I&#8217;m <em>really<\/em> finished with the game.  Not only are there the other character classes, there&#8217;s a bit of plot branching that seems worth exploring, particularly where it concerns the game&#8217;s courtship mechanism.  I&#8217;ll talk about that in detail in the next post.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I have been really dragging my heels on this game &#8212; it&#8217;s not that big, but I&#8217;ve been taking about a week between sessions. I&#8217;m not sure why. It&#8217;s enjoyable when I&#8217;m playing it, but somehow I find myself more willing to waste my leisure hours on other pursuits lately. Maybe this whole computer game [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[9,12],"tags":[197,200,202,198],"class_list":["post-307","post","type-post","status-publish","format-standard","hentry","category-adventure","category-rpg","tag-quest-for-glory","tag-quest-for-glory-i","tag-quest-for-glory-ii","tag-quest-for-glory-v"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/307","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=307"}],"version-history":[{"count":1,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/307\/revisions"}],"predecessor-version":[{"id":3735,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/307\/revisions\/3735"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=307"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=307"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=307"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}