{"id":32,"date":"2007-02-12T23:53:01","date_gmt":"2007-02-13T04:53:01","guid":{"rendered":"http:\/\/www.wurb.com\/stack\/archives\/32"},"modified":"2016-06-05T12:25:44","modified_gmt":"2016-06-05T19:25:44","slug":"gta3-awkward-stick","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/32","title":{"rendered":"GTA3: Awkward Stick"},"content":{"rendered":"<p>Given the effort that I devoted to getting the right analog stick to work in this game, the results are disappointing.  It seems that the game is treating my custom bindings as on\/off switches, like a keyboard, rather than as analog values.  When on foot, you can&#8217;t turn carefully.  You&#8217;re either turning or you&#8217;re not, and that&#8217;s all there is to it.<\/p>\n<p>Fortunately, this doesn&#8217;t usually make a difference.  The left analog stick works fine, and that&#8217;s the one you use for steering vehicles.  Since there&#8217;s no chance that you&#8217;ll skid and flip over when you&#8217;re on foot, fine movement is less crucial then.  It becomes somewhat more important in a firefight, because you use the right stick for aiming your weapon, but I&#8217;ve managed to muddle through a third of the game with awkward aiming.  I find that I can afford to take a few seconds to adjust my aim if I&#8217;m only facing two or three assailants, and if I&#8217;m facing more than that, I can usually just put my gun away and get in a car.  (Not necessarily to flee; used correctly, automobiles are the deadliest weapons in the game.)<\/p>\n<p>But the second-to-last mission in Portland (the first of the three islands that comprise Liberty City) makes this impossible.  The goal of this mission is to protect your friend 8-Ball, an explosives expert, as he plants a bomb on a ship that serves as a rival gang&#8217;s headquarters.  You&#8217;re given a sniper rifle to eliminate the sentries guarding the ship, and a safe vantage point to do it from.  But you have to do it fast: the moment you fire the first shot, 8-Ball goes charging in, trusting you to dispatch any threats before they kill him.  It&#8217;s nigh impossible to aim quickly and accurately enough with a gamepad.<\/p>\n<p>Fortunately, there&#8217;s another option.  After failing the mission three or four times, I tried aiming with my trackball mouse.  The mission became all but trivial.<\/p>\n<p>Now, <em>GTA3<\/em> was clearly designed for the PS2 and only grudgingly ported to the PC.  But even when a game prefers a console, I prefer a computer, mainly for three reasons: finer graphics, greater ease of modding, and wider range of input devices.  This game reminds me that this last point isn&#8217;t just about choosing the right device for a game: different subsections of a game can have different needs.  Still, I have to admit that this is a case of the PC version solving a problem that the PC version caused in the first place.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Given the effort that I devoted to getting the right analog stick to work in this game, the results are disappointing. It seems that the game is treating my custom bindings as on\/off switches, like a keyboard, rather than as analog values. When on foot, you can&#8217;t turn carefully. You&#8217;re either turning or you&#8217;re not, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[11],"tags":[42,40,47,68],"class_list":["post-32","post","type-post","status-publish","format-standard","hentry","category-sandbox","tag-gta","tag-gta3","tag-hardware-2","tag-problems-running-games"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/32","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=32"}],"version-history":[{"count":2,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/32\/revisions"}],"predecessor-version":[{"id":2813,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/32\/revisions\/2813"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=32"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=32"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=32"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}