{"id":4097,"date":"2016-10-11T17:27:49","date_gmt":"2016-10-12T00:27:49","guid":{"rendered":"http:\/\/www.wurb.com\/stack\/?p=4097"},"modified":"2023-10-20T09:59:10","modified_gmt":"2023-10-20T16:59:10","slug":"ifcomp-2016-slicker-city","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/4097","title":{"rendered":"IFComp 2016: Slicker City"},"content":{"rendered":"<p>Spoilers follow the break.<br \/>\n<!--more--><\/p>\n<p>This is this year&#8217;s entry by Andrew Schultz, who I know mainly as the author of <a href=\"\/stack\/archives\/2513\"><em>Shuffling Around<\/em><\/a> and <a href=\"http:\/\/xyzzyawards.org\/?p=303\">Threediopolis<\/a>, both highly-focused works based around specific kinds of word puzzles. He seems to have gotten away from that pattern a little. That is, <em>Slicker City<\/em> is still tightly focused on a single form of wordplay &#8212; this time, it&#8217;s reversals of familiar phrases, like &#8220;Protection Cavity&#8221; and &#8220;Town Ghost&#8221; and &#8220;Artist Con&#8221;. But unlike earlier Schultz, you&#8217;re not primarily solving wordplay puzzles, you&#8217;re just solving adventure-game puzzles in a setting made of wordplay. I find the effect is that I don&#8217;t really pay much attention to the reversals unless I specifically remind myself to notice them. In fact, now that I look at the walkthrough, I realize that there were a few puzzles where the solution was to use a command that&#8217;s a reversed phrase and I didn&#8217;t even notice. I just thought the game was being weirdly picky about what commands it would accept.<\/p>\n<p>But if the gimmick didn&#8217;t have much of a direct impact on me, it certainly affected the author. Use wordplay as your writing prompts, and the inevitable effect seems to be a wacky and random work, set in a dreamworld where any outlandish thing can happen without a lot of justification as long as it&#8217;s described the right way.<\/p>\n<p>It&#8217;s a fairly short piece even for the Comp, but has some replayability due to multiple paths through the midsection, and I&#8217;m quite impressed with the endnotes. In addition to the traditional &#8220;amusing things to try&#8221;, it offers to explain all the reversals (or just the room names, or just the ones you didn&#8217;t see), gives you some special commands to skip through the earlier parts, and a few other things. Very thorough.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Spoilers follow the break.<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[550,84,53,270],"class_list":["post-4097","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-andrew-schultz","tag-if","tag-ifcomp","tag-ifcomp-2016"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/4097","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=4097"}],"version-history":[{"count":1,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/4097\/revisions"}],"predecessor-version":[{"id":4099,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/4097\/revisions\/4099"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=4097"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=4097"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=4097"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}