{"id":482,"date":"2008-11-16T13:04:17","date_gmt":"2008-11-16T18:04:17","guid":{"rendered":"http:\/\/www.wurb.com\/stack\/archives\/482"},"modified":"2016-08-05T12:36:55","modified_gmt":"2016-08-05T19:36:55","slug":"final-fantasy-vi","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/482","title":{"rendered":"Final Fantasy VI"},"content":{"rendered":"<p>And it&#8217;s about time to break this one out, I think: the last Final Fantasy to play before I catch up to where I came in with <em>FF7<\/em>.  <span class=\"footnote_referrer\"><a role=\"button\" tabindex=\"0\" onclick=\"footnote_moveToReference_482_1('footnote_plugin_reference_482_1_1');\" onkeypress=\"footnote_moveToReference_482_1('footnote_plugin_reference_482_1_1');\" ><sup id=\"footnote_plugin_tooltip_482_1_1\" class=\"footnote_plugin_tooltip_text\">1<\/sup><\/a><span id=\"footnote_plugin_tooltip_text_482_1_1\" class=\"footnote_tooltip\">At least, until I get a system capable of playing <em>FF3<\/em>.<\/span><\/span><script type=\"text\/javascript\"> jQuery('#footnote_plugin_tooltip_482_1_1').tooltip({ tip: '#footnote_plugin_tooltip_text_482_1_1', tipClass: 'footnote_tooltip', effect: 'fade', predelay: 0, fadeInSpeed: 200, delay: 400, fadeOutSpeed: 200, position: 'top right', relative: true, offset: [10, 10], });<\/script>  The Jobs system from <em>FF5<\/em> is gone again, replaced by a plethora of playable characters, each with their own class, and each with a special ability comparable to the Job skills.  If there&#8217;s ever a point where you can swap characters into and out of the party at will, though, I have yet to reach it.  There&#8217;s a point I&#8217;ve reached where the party splits up into three groups and you can choose which group to follow, but you ultimately have to play through all three scenes, so you&#8217;re really only choosing the order to play them in.<\/p>\n<p>The premise as described in the initial cut-scene was kind of intriguing: it sets up a Magic vs Technology scenario, but with magic, not technology, as the threat that throws everything out of balance.  There was a vastly destructive mage war, followed by a thousand years without magic, and now a certain General Kefka is rashly trying to reawaken the old powers in order to help his empire take over the world.  Unless he has a personal agenda, of course, and is just using his position in the Empire to pursue it.  Kefka&#8217;s a cackling, hand-wringing sort of villain, and it won&#8217;t be surprising at all if he turns out to be a thousand-year-old wizard or something.<\/p>\n<p>The thing that bugs me about this is that the premise is almost completely ignored by the game mechanics.  We&#8217;re promised a world in which magic is all but unknown, and then immediately find that the imperial army is heavily based around something called &#8220;magitek&#8221;.  As far as I can tell, the only difference between magic and magitek is that magitek doesn&#8217;t use mana, which would seem to make it preferable to magic proper.  Similarly, a lot of the monsters are capable of producing what third-edition <em>D&#038;D<\/em> would call &#8220;spell-like effects&#8221;.  I suppose the implication from the backstory is that magic has the potential to be much more powerful than sufficiently-advanced technology.  But right now, I&#8217;ve got this genuine mage in my party, someone considered valuable enough to the Empire that they&#8217;re sending armies to hunt her down, and she&#8217;s not all that.  Yet.<\/p>\n<div class=\"speaker-mute footnotes_reference_container\"> <div class=\"footnote_container_prepare\"><p><span role=\"button\" tabindex=\"0\" class=\"footnote_reference_container_label pointer\" onclick=\"footnote_expand_collapse_reference_container_482_1();\">&#x202F;<\/span><span role=\"button\" tabindex=\"0\" class=\"footnote_reference_container_collapse_button\" style=\"display: none;\" onclick=\"footnote_expand_collapse_reference_container_482_1();\">[<a id=\"footnote_reference_container_collapse_button_482_1\">+<\/a>]<\/span><\/p><\/div> <div id=\"footnote_references_container_482_1\" style=\"\"><table class=\"footnotes_table footnote-reference-container\"><caption class=\"accessibility\">References<\/caption> <tbody> \r\n\r\n<tr class=\"footnotes_plugin_reference_row\"> <th scope=\"row\" class=\"footnote_plugin_index_combi pointer\"  onclick=\"footnote_moveToAnchor_482_1('footnote_plugin_tooltip_482_1_1');\"><a id=\"footnote_plugin_reference_482_1_1\" class=\"footnote_backlink\"><span class=\"footnote_index_arrow\">&#8593;<\/span>1<\/a><\/th> <td class=\"footnote_plugin_text\">At least, until I get a system capable of playing <em>FF3<\/em>.<\/td><\/tr>\r\n\r\n <\/tbody> <\/table> <\/div><\/div><script type=\"text\/javascript\"> function footnote_expand_reference_container_482_1() { jQuery('#footnote_references_container_482_1').show(); jQuery('#footnote_reference_container_collapse_button_482_1').text('\u2212'); } function footnote_collapse_reference_container_482_1() { jQuery('#footnote_references_container_482_1').hide(); jQuery('#footnote_reference_container_collapse_button_482_1').text('+'); } function footnote_expand_collapse_reference_container_482_1() { if (jQuery('#footnote_references_container_482_1').is(':hidden')) { footnote_expand_reference_container_482_1(); } else { footnote_collapse_reference_container_482_1(); } } function footnote_moveToReference_482_1(p_str_TargetID) { footnote_expand_reference_container_482_1(); var l_obj_Target = jQuery('#' + p_str_TargetID); if (l_obj_Target.length) { jQuery( 'html, body' ).delay( 0 ); jQuery('html, body').animate({ scrollTop: l_obj_Target.offset().top - window.innerHeight * 0.2 }, 380); } } function footnote_moveToAnchor_482_1(p_str_TargetID) { footnote_expand_reference_container_482_1(); var l_obj_Target = jQuery('#' + p_str_TargetID); if (l_obj_Target.length) { jQuery( 'html, body' ).delay( 0 ); jQuery('html, body').animate({ scrollTop: l_obj_Target.offset().top - window.innerHeight * 0.2 }, 380); } }<\/script>","protected":false},"excerpt":{"rendered":"<p>And it&#8217;s about time to break this one out, I think: the last Final Fantasy to play before I catch up to where I came in with FF7. 1At least, until I get a system capable of playing FF3. The Jobs system from FF5 is gone again, replaced by a plethora of playable characters, each [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[144,240],"class_list":["post-482","post","type-post","status-publish","format-standard","hentry","category-rpg","tag-final-fantasy","tag-final-fantasy-vi"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/482","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=482"}],"version-history":[{"count":1,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/482\/revisions"}],"predecessor-version":[{"id":3954,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/482\/revisions\/3954"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=482"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=482"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=482"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}