{"id":5562,"date":"2018-05-29T21:00:01","date_gmt":"2018-05-30T04:00:01","guid":{"rendered":"http:\/\/www.wurb.com\/stack\/?p=5562"},"modified":"2018-05-29T21:00:01","modified_gmt":"2018-05-30T04:00:01","slug":"steam-spring-cleaning-event","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/5562","title":{"rendered":"Steam Spring Cleaning Event"},"content":{"rendered":"<p>I feel like paying attention to special promotions on Steam these days loses you some cred. Steam had something special going on back when they weren&#8217;t the incumbent, but Itch is what&#8217;s hip now. Plus, Steam&#8217;s special promotions just aren&#8217;t that interesting any more. Back in, say, 2011, they had grand metagames, things for which they&#8217;d get developers to put new Achievements and even new secret levels into their games. Today, it&#8217;s all predictable annual sales and things to do with trading cards.<\/p>\n<p>Nonetheless, this past Memorial Day weekend, there was a Steam promotion that I think bears some scrutiny. Billed as a &#8220;Spring Cleaning&#8221; event, it offered a trophy (which is to say, a <a href=\"\/stack\/archives\/2769\">badge<\/a>, worth 500 Steam XP if fully leveled) for completing certain tasks. The interesting thing is that the tasks weren&#8217;t designed to convince you to buy more games. On the contrary: they were all about playing the games you already have, with tasks like &#8220;play a game that you&#8217;ve played for less than an hour&#8221; and &#8220;play a game you&#8217;ve played for more than two hours, but haven&#8217;t played in a while&#8221;. Each task, when clicked on, yielded a list of suggestions &#8212; one task, which could be claimed afresh on each day of the promotion, was simply &#8220;Here&#8217;s a few randomly-chosen games that you own. Play one of them.&#8221;<\/p>\n<p>There was a task to play the very first game you ever acquired on Steam &#8212; in my case, this was the Orange Box, so I had quite a few choices. Another daily task asked you to play a game that&#8217;s in your library but that you haven&#8217;t played at all. For me, this was not a problem &#8212; I have many games I haven&#8217;t played yet; that is the entire premise of this blog. But I was curious to note that the list of games it recommended for this task included several that I had in fact played, and even ones that I had Achievements for. A bug triggered, perhaps, by having too many games? It tried to pull up my play history and gave up after the first hundred thousand lines? Who knows?<\/p>\n<p>At any rate, the reason I&#8217;m describing the event here is the big question it provokes: Why? Why is Valve, as a corporate entity that&#8217;s not primarily concerned with encouraging people to finish their backlogs for its own sake, bothering with this nonsense? I guess they&#8217;re in favor of anything that keeps the players engaged. I also have a sneaking suspicion that it also serves analytic data-gathering. In the Bundle Age, it must be difficult to discern a person&#8217;s actual tastes, so here&#8217;s a random assortment of games that you already own; which will you click on?<\/p>\n<p>But also, this is a remarkably backwards-facing promotion. It showed me a bunch of games that I haven&#8217;t thought about in years, and that made me think about how great they were back in the day. And that serves Valve well. Recall what I said about Steam being past their peak hipness. Well, if they can&#8217;t have hip, at least they&#8217;ve got a near-monopoly on several years worth of PC gaming nostalgia.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I feel like paying attention to special promotions on Steam these days loses you some cred. Steam had something special going on back when they weren&#8217;t the incumbent, but Itch is what&#8217;s hip now. Plus, Steam&#8217;s special promotions just aren&#8217;t that interesting any more. Back in, say, 2011, they had grand metagames, things for which [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[62],"class_list":["post-5562","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-steam"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/5562","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=5562"}],"version-history":[{"count":1,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/5562\/revisions"}],"predecessor-version":[{"id":5563,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/5562\/revisions\/5563"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=5562"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=5562"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=5562"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}