{"id":5767,"date":"2019-06-12T17:52:21","date_gmt":"2019-06-13T00:52:21","guid":{"rendered":"http:\/\/www.wurb.com\/stack\/?p=5767"},"modified":"2019-06-14T10:42:41","modified_gmt":"2019-06-14T17:42:41","slug":"kao-conversations-with-winnie","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/5767","title":{"rendered":"Kao: Conversations with Winnie"},"content":{"rendered":"<p>The trick for beating the third boss was obscure enough that I wound up resorting to GameFAQs to learn it. Like the first two bosses, the trick was easy to execute once I knew it, but I don&#8217;t know how anyone managed to discover it. By dint of having more free time they&#8217;re willing to devote to the game than me, I suppose. By now, I&#8217;ve gotten to that level that I thought would be set in China, because the icon for it looked like a group of people wearing conical hats, but it turns out to be set on an alien spacecraft instead. What I took for heads and hats were just some sort of fluid tank that seems to be a common component of alien technology. What can I say? The icons are small, and grayscale until they&#8217;re unlocked.<\/p>\n<p>One other thing of note about that GameFAQs walkthrough. The game lets you know how many collectables there are on each level &#8212; that is, how many coins, boxing glove powerups (missile weapons that you can use to literally &#8220;throw a punch&#8221; at distant enemies, like Rayman), and extra lives. Thus, the writer of the walkthrough, one &#8220;winnie the poop&#8221;, knew that there was an extra life on level 3, but was unable to find it, and pleads with the reader &#8220;If you found it, PLEASE e-mail me and let me know!&#8221; In fact I did know. I&#8217;ve mentioned Level 3 before; it&#8217;s the hang-glider-in-a-lava-cave level where I had gotten stuck in my first attempts at the game, so I was fairly familiar with it. The extra life is in fact right above the level&#8217;s starting point, where you can&#8217;t see it unless you jump up the stairs to where the hang glider is and then turn around instead of going hang gliding. I think that my theory back in the day was that in order to reach it I&#8217;d have to find a place in the cave that was wide enough to <em>turn the hang glider around<\/em> and glide all the way back to the beginning. This turns out to be unnecessary; a big leap from atop the pillars flanking the stairs followed by a tail swipe to extend your reach just a little bit is sufficient.<\/p>\n<p>Winnie the poop was a prolific contributor to GameFAQs once upon a time, but this walkthrough was fifteen years old. It seemed unlikely that they were still interested in this information. Nonetheless, I had to try, didn&#8217;t I? So I sent an email to the address in the walkthough, and was unsurprised when it bounced back, addressee unknown, a reminder that even the people who once cared about this stuff have largely moved on.<\/p>\n<p>It feels like that happens more and more as I play the older games in the Stack. The more they age, the less relevant they are. It can make me question my motivations, but it also comes with a certain sense of freedom. To me, an essential part of the pleasure of playing videogames is the idea that they&#8217;re something you do even though no one wants you to. It took me two months to write a post about <em>Hypnospace Outlaw<\/em> mainly because I felt like there was a chance that someone would be interested in reading my take on it. <em>Kao<\/em>, though? No one cares about <em>Kao<\/em>. That means the pressure&#8217;s off.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>The trick for beating the third boss was obscure enough that I wound up resorting to GameFAQs to learn it. Like the first two bosses, the trick was easy to execute once I knew it, but I don&#8217;t know how anyone managed to discover it. By dint of having more free time they&#8217;re willing to [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[623],"class_list":["post-5767","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-kao-the-kangaroo"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/5767","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=5767"}],"version-history":[{"count":3,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/5767\/revisions"}],"predecessor-version":[{"id":5776,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/5767\/revisions\/5776"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=5767"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=5767"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=5767"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}