{"id":6173,"date":"2020-08-11T18:57:42","date_gmt":"2020-08-12T01:57:42","guid":{"rendered":"https:\/\/www.wurb.com\/stack\/?p=6173"},"modified":"2020-09-06T17:28:33","modified_gmt":"2020-09-07T00:28:33","slug":"gemcraft-grey-trees","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/6173","title":{"rendered":"Gemcraft: Grey Trees"},"content":{"rendered":"<p>I&#8217;m still playing <em>Gemcraft: Chasing Shadows<\/em>. Because the game isn&#8217;t strictly ordered, there are still multiple levels I haven&#8217;t beat &#8212; in particular, the &#8220;Vision&#8221; levels, optional strategy-puzzle challenges where you don&#8217;t have access to the skills and XP you&#8217;ve accumulated. Without the option of just bludgeoning a level to submission with superior force, the game can actually be pretty challenging.<\/p>\n<p>But also, if I finish all those, there are still <a href=\"\/stack\/archives\/3086\">the Achievements<\/a>. There&#8217;s a lot of them. Do I want to achieve them all? I don&#8217;t know. Maybe. It depends on how many are left after I&#8217;ve completed all the levels. But there&#8217;s one particular achievement that I definitely want to try for, and that&#8217;s because it&#8217;s a riddle. Its name is &#8220;Grey Trees&#8221; and its description, where most of the game&#8217;s Achievements give you explicit instructions on how to get it, is simply &#8220;11331791&#8221;.<\/p>\n<p>Some possible leads: I&#8217;ve seen some grey trees in a level or two; there was one level in particular where all the trees were grey. The in-game Achievements page can be filtered by various keywords, such as &#8220;Gem&#8221; or &#8220;Enhancement spell&#8221; or &#8220;Destroy&#8221;, and the only keyword for Grey Trees is &#8220;Click&#8221;. Most levels display gameplay tips while they&#8217;re loading; a few instead show a row of gem shapes. Since the shape of a gem indicates its &#8220;grade&#8221;, this is a way of representing a sequence of numbers. And every one of the levels with the gem shapes also contains a mysterious compass embedded in the ground, which rotates to point in a new direction every time you click on it. The direction of the compass has no obvious effect, but the game considers them important enough that compass levels are marked with a special icon on the map screen.<\/p>\n<p>I&#8217;m assuming that I&#8217;ll have to turn the compasses to some particular direction, but what? I&#8217;ll have to do some experiments, find out if the gem shapes vary from level to level and if changing the compass direction changes them. And once I get everything into the right orientation, what then? Is that the only step needed? Will it open up some extra-secret level? I don&#8217;t know.<\/p>\n<p>It all reminds me of the special post-Mastery levels in the later <em>DROD<\/em> games. But <em>DROD<\/em> was already a puzzle game; adding in additional secret puzzles was far from unexpected. But then, neither is it incongruous here. It may not match the gameplay, but it fits right in with the fiction, a story of wizards facing uncertainty, fighting a shadowy foe who outsmarts them at every turn.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I&#8217;m still playing Gemcraft: Chasing Shadows. Because the game isn&#8217;t strictly ordered, there are still multiple levels I haven&#8217;t beat &#8212; in particular, the &#8220;Vision&#8221; levels, optional strategy-puzzle challenges where you don&#8217;t have access to the skills and XP you&#8217;ve accumulated. Without the option of just bludgeoning a level to submission with superior force, the [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[92,460,563],"class_list":["post-6173","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-drod","tag-gemcraft","tag-gemcraft-chasing-shadows"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6173","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=6173"}],"version-history":[{"count":1,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6173\/revisions"}],"predecessor-version":[{"id":6174,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6173\/revisions\/6174"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=6173"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=6173"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=6173"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}