{"id":6190,"date":"2020-08-22T14:59:45","date_gmt":"2020-08-22T21:59:45","guid":{"rendered":"https:\/\/www.wurb.com\/stack\/?p=6190"},"modified":"2020-09-04T15:48:51","modified_gmt":"2020-09-04T22:48:51","slug":"gemcraft-the-few-remaining-achievements","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/6190","title":{"rendered":"Gemcraft: The Few Remaining Achievements"},"content":{"rendered":"<p>I currently have all but six of the 418 in-game Achievements in <em>Gemcraft: Chasing Shadows<\/em>.<\/p>\n<p>Steam recognizes a 419th, for beating the game in &#8220;Iron Wizard&#8221; mode. Obviously you can&#8217;t get that in a normal game, so it&#8217;s not part of the in-game list. And I don&#8217;t think I&#8217;ll be going for it, or at least not soon.<\/p>\n<p>One of the six that I don&#8217;t have right now is <a href=\"\/stack\/archives\/6173\">the &#8220;Grey Trees&#8221; riddle achievement I described previously<\/a>. I&#8217;ve made some progress on that, figured out how to use the compasses to unlock a secret level, but I&#8217;m holding off on taking things farther, because getting that achievement as the last thing I do in the game just feels like the right way to do it.<\/p>\n<p>One has the description &#8220;Kill a monster with shots blinking to the monster attacking your orb that would otherwise destroy your orb&#8221;. This seems like a very difficult Achievement to get, but I imagine you could set it up carefully if you know what you&#8217;re doing. Which I don&#8217;t; I don&#8217;t fully understand what &#8220;shots blinking to the monster attacking your orb&#8221; means, and without the text of this Achievement, I wouldn&#8217;t even have known that it&#8217;s something that happens. The &#8220;orb&#8221; is your base; when a monster reaches it, you automatically expend a certain amount of mana to &#8220;banish&#8221; it back to the start of its path, unless you don&#8217;t have enough mana, in which case it &#8220;destroys your orb&#8221; and you lose. So I&#8217;m guessing that &#8220;shots blinking to the monster&#8221; means shots targeting the monster at the moment it reaches the orb strike the monster instantly. But that&#8217;s just a guess. All I can easily observe is that the shots disappear in mid-flight.<\/p>\n<p>The remaining four are all in the &#8220;Field&#8221; category, meaning that they require beating some specific level in a specific way, or with some particular constraint. And they&#8217;re all for fields that I can&#8217;t access and haven&#8217;t seen.<\/p>\n<p>I assume they&#8217;re behind Visions.<\/p>\n<p>Vision fields are the special ones I mentioned before where you don&#8217;t have your skill enhancements and thus actually have to work to beat. The overmap is divided into lettered regions, with (usually) seven numbered fields in each region, named with a letter-number combo: A5, J3, etc. The Vision fields are scattered throughout the regions, and all have the letter V instead of the letter of their region. As representations of visions of the past or future, they&#8217;re frequently repeats of maps from previous games in the series, although changes in the game mechanics mean that they don&#8217;t quite play the same, and sometimes they have other alterations besides. There&#8217;s one Vision that&#8217;s just the first level from <em>Gemcraft: Labyrinth<\/em>, but with the addition of a <a href=\"\/stack\/archives\/6184\">Shadow<\/a>. Recall that a Shadow was the final boss in <em>Labyrinth<\/em>, and this is basically showing you what that game would have been like if the Forgotten didn&#8217;t secretly want you to win. It&#8217;s basically the only Shadow fight in the game that&#8217;s a real struggle.<\/p>\n<p>Anyway, one of the possible rewards for beating a field is that one or more additional fields get added to the map. And although most Vision fields are leaves in the progress tree and don&#8217;t unlock new fields, some do. So my previous plan of &#8220;win all the normal fields, or at least enough of them to get all the Field Achievements, but leave the Visions alone&#8221; is not an option. I had been thinking of Visions as optional bonus challenges, but they&#8217;re as tied into the structure of the game as anything else. It makes me suspect that I really wasn&#8217;t supposed to have risen in power as quickly as I did. A more timid player might struggle with all the fields in a region equally as they&#8217;re discovered, Vision and normal alike.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I currently have all but six of the 418 in-game Achievements in Gemcraft: Chasing Shadows. Steam recognizes a 419th, for beating the game in &#8220;Iron Wizard&#8221; mode. Obviously you can&#8217;t get that in a normal game, so it&#8217;s not part of the in-game list. And I don&#8217;t think I&#8217;ll be going for it, or at [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[460,461,563],"class_list":["post-6190","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-gemcraft","tag-gemcraft-labyrinth","tag-gemcraft-chasing-shadows"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6190","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=6190"}],"version-history":[{"count":4,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6190\/revisions"}],"predecessor-version":[{"id":6230,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6190\/revisions\/6230"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=6190"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=6190"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=6190"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}