{"id":6447,"date":"2020-11-22T22:42:19","date_gmt":"2020-11-23T06:42:19","guid":{"rendered":"https:\/\/www.wurb.com\/stack\/?p=6447"},"modified":"2020-12-02T13:20:13","modified_gmt":"2020-12-02T21:20:13","slug":"ifcomp-2020-quintessence","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/6447","title":{"rendered":"IFComp 2020: Quintessence"},"content":{"rendered":"<p>It&#8217;s been pointed out that one of the advantages that choice-based games have over the parser-driven stuff is the ability to easily vary the scale of the action. Inform defaults to what&#8217;s been called the &#8220;medium-sized dry goods&#8221; model, where the focus is on moment-to-moment physical interactions, because that&#8217;s what the system understands. Whereas in a choice-based system like Twine or Ink, you can wind up choosing &#8220;Pick up the amulet&#8221; one moment and &#8220;Spend the next month negotiating a truce&#8221; the next.<\/p>\n<p>Here we have that capability taken to an extreme. The scale is an entire universe; time, when it exists, ticks forward in increments of billions of years. The player character, to the extent there is one, is a &#8220;quanta&#8221; (which is clearly plural, but that might be deliberate), a sort of disembodied mind that can survive the repeated growth and collapse of the universe and occasionally, depending on your choices, can be born into the world, as a cat or a dog. Cats and dogs figure big in the story&#8217;s cosmology; the entity responsible for the entire cycle of the universe is called &#8220;the Forever Cat&#8221;.<\/p>\n<p>It&#8217;s all rather abstract, though. Much of the text is cosmic vagueness along the lines of &#8220;The spreading distance grows the space within us. Gravity&#8217;s range is infinite, but our bonds weaken. Always ahead and behind, time without comfort surrounds us. We race apart.&#8221; Followed by a choice where you don&#8217;t have much of any basis for choosing one thing over another &#8212; except that in a lot of cases choosing wrong ends the current cycle and starts you over from the beginning. So a lot of the reader&#8217;s attention is on remembering what choices to avoid. I&#8217;m not convinced that that&#8217;s the story the author wanted to tell.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>It&#8217;s been pointed out that one of the advantages that choice-based games have over the parser-driven stuff is the ability to easily vary the scale of the action. Inform defaults to what&#8217;s been called the &#8220;medium-sized dry goods&#8221; model, where the focus is on moment-to-moment physical interactions, because that&#8217;s what the system understands. Whereas in [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[84,53,682],"class_list":["post-6447","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-if","tag-ifcomp","tag-ifcomp-2020"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6447","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=6447"}],"version-history":[{"count":3,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6447\/revisions"}],"predecessor-version":[{"id":6495,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6447\/revisions\/6495"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=6447"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=6447"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=6447"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}