{"id":6524,"date":"2021-01-09T19:12:03","date_gmt":"2021-01-10T03:12:03","guid":{"rendered":"https:\/\/www.wurb.com\/stack\/?p=6524"},"modified":"2021-02-02T22:12:15","modified_gmt":"2021-02-03T06:12:15","slug":"the-longing","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/6524","title":{"rendered":"The Longing"},"content":{"rendered":"<p>Apparently people have been finishing <em>The Longing<\/em>. This came as a surprise to me, because I didn&#8217;t think it had been out for long enough: this is famously the game that takes 400 days to play, real time, and it was released last March. So I picked up a copy during the Steam sale, and I&#8217;m a bit about a week into it now.<\/p>\n<p>The premise that starts it all: A King Under the Mountain type, an ancient and colossal figure, fused into the rock of his throne, ruling over some long-abandoned ruins in an empty network of caves, creates a Shade, the player character, to do his bidding. His instructions: Don&#8217;t leave the caves, and wake me up in 400 days, at which point I will have the strength to &#8220;end all fear and longing&#8221;. The Shade is left to his own devices for the duration. There&#8217;s a room prepared for him, with an armchair, a mostly-empty bookshelf, and a drawing table. He comments on his situation every now and then: conditions in the caves, how lonely he is, wondering what the surface world is like. He has a sort of diary\/wishlist accessible from the bookshelf, providing goals: Explore the caves. Find some more books. It would be nice to have a bed. That sort of thing. But the striking thing about these goals, at least on first glance, is that they don&#8217;t get you closer to winning. You win by waiting. You pursue other goals for their own sake, for a little variety and to give the wretched little weirdo in your care a slightly better life. Isolated, unable to go out, powerless to change your situation but seeking ways to mitigate it: it&#8217;s essentially <em>2020: The Game<\/em>.<\/p>\n<p>This isn&#8217;t a game to binge. The Shade walks at an excruciatingly slow pace &#8212; he has no reason to hurry. Nonetheless, initial explorations don&#8217;t take very long, relatively speaking. You&#8217;re left waiting on a number of time-locked obstacles: a pool, for example, that you&#8217;ll be able to swim across once a slow drip of water fills it up, something the Shade estimates will take a couple of weeks. In this way does the game spread its limited content out over its time. You can save waypoints at places you&#8217;ve visited, then tell the Shade to walk to waypoints noninteractively. He&#8217;ll even do it while the game isn&#8217;t running. As a result, many of my sessions have been very short, consisting of starting the game, observing conditions at the place I sent the Shade to last time, telling him to go somewhere else, and logging off.<\/p>\n<p>It took me a while to grasp the actual gameplay. It started with noticing an anomaly: that the game was reporting more time had passed than I had actually played it for. It turns out that when the Shade is at home, time goes by faster, somewhere between 3 and 4 seconds per second. The 400-day countdown is displayed prominently at the top of the screen all the time, but I hadn&#8217;t noticed the speed-up because it updates at a steady rate of once per real second, no matter how many game seconds have passed. And, having noticed this, I&#8217;m into a new phase of the game: observing time. I&#8217;m pretty sure that it&#8217;s sped up as I&#8217;ve installed improvements in the home. It definitely goes faster when I&#8217;m jamming on the Shade&#8217;s musical instrument, a sort of crude clarinet\/saxophone thing that sounds like a muted trumpet and can only play four notes, made of pieces found in the caves. It might go faster when I&#8217;m reading a book &#8212; there are definitely hints in that direction, but if so, it&#8217;s a lesser effect than the music &#8212; probably because playing music requires active involvement on the player&#8217;s part, whereas the Shade can read a book while you&#8217;re logged off.<\/p>\n<p>But do I really want to rush things? The King&#8217;s words make me a little apprehensive. &#8220;Ending all fear and longing&#8221; could be a good thing, but also makes me think he intends to die. The way he seemed to create the Shade out of nothing but darkness &#8212; is it, in some sense, a part of him? A piece of his soul, perhaps, that he spliced off so it could have some experience of his kingdom before his final rest? We&#8217;ll see, and it&#8217;ll take substantially less than 400 days to find out.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Apparently people have been finishing The Longing. This came as a surprise to me, because I didn&#8217;t think it had been out for long enough: this is famously the game that takes 400 days to play, real time, and it was released last March. So I picked up a copy during the Steam sale, and [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[688],"class_list":["post-6524","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-the-longing"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6524","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=6524"}],"version-history":[{"count":4,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6524\/revisions"}],"predecessor-version":[{"id":6546,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6524\/revisions\/6546"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=6524"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=6524"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=6524"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}