{"id":6639,"date":"2021-08-16T22:33:15","date_gmt":"2021-08-17T05:33:15","guid":{"rendered":"https:\/\/www.wurb.com\/stack\/?p=6639"},"modified":"2023-10-01T15:08:07","modified_gmt":"2023-10-01T22:08:07","slug":"daedalian-depths","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/6639","title":{"rendered":"Daedalian Depths"},"content":{"rendered":"<p><em>Daedalian Depths<\/em> is a gamebook in the tradition of Chris Manson&#8217;s <em>Maze<\/em>, where &#8220;in the tradition of&#8221; is a politer way of saying &#8220;that blatantly imitates&#8221;. Andrew Plotkin has a review of it <a href=\"https:\/\/blog.zarfhome.com\/2021\/06\/daedalian-depths.html\">here<\/a>; like him, I got a copy when it was released, but I&#8217;m in such a puzzle glut that I didn&#8217;t get around to going through it until now. It&#8217;s by Rami Hansenne, who also created <em>Codex Enigmatum<\/em>, which is a lot like <a href=\"\/stack\/archives\/5528\"><em>Journal 29<\/em><\/a>, which is based on web-based riddle chains like <a href=\"http:\/\/notpron.org\/notpron\/levelone.htm\"><em>notpron<\/em><\/a>. These are all puzzle-hunt-like things where the solutions of puzzles feed into other puzzles. <em>Journal 29<\/em> used a web site as an intermediary between its interlinked puzzles; <em>Codex Enigmatum<\/em> has an online solution checker, but doesn&#8217;t absolutely require it; <em>Daedelian Depths<\/em> doesn&#8217;t have an online component at all. It&#8217;s meant to be self-confirming, like a cryptic crossword.<\/p>\n<p>But more importantly, it differs from <em>Codex Enigmatum<\/em> by the <em>Maze<\/em> format. Everything is placed in illustrations of rooms, with a page of facing text; clues in each room let you know which exit to take, which is to say, which page to turn to next. <em>CE<\/em> didn&#8217;t have any overarching context other than itself as a book. This makes a tremendous difference to the feel of the thing, making it come off as more of a cohesive whole rather than a mishmash of disparate puzzles, even though that&#8217;s really what it is. But it still carries a lot of the <em>CE<\/em>\/<em>J29<\/em> feel as well, simply due to the cheap paper and fuzzy, indistinct art style. It&#8217;s better than <em>Maze<\/em> in a lot of ways, but production values are not one of them. (<em>CE<\/em> and <em>J29<\/em> at least had the excuse that you were expected to write on them with pencil.)<\/p>\n<p>I&#8217;ll reiterate what Zarf said: The most important innovation this book has over <em>Maze<\/em> is simply that its riddles are reasonably solvable. <em>Maze<\/em> had a contest associated with it, so it was expected that most people wouldn&#8217;t solve it. <em>DD<\/em> wants you to win, however much it pretends otherwise. Its second most important innovation is redundancy. Every page has multiple clues indicating which door to take. Sometimes I can&#8217;t figure them all out &#8212; sometimes I don&#8217;t even <em>notice<\/em> them all. But having multiple clues means I don&#8217;t need to. Not only that, multiple clues means that individual clues can afford to be sketchy. This is where the self-confirmation factor gets in: multiple sketchy clues that all point at the same thing add up to good certainty. It&#8217;s like science that way.<\/p>\n<p>Let me give a concrete example of what I&#8217;m talking about. In one room, there&#8217;s a portrait of Beethoven on the wall, showing him standing in front of a large full moon. It&#8217;s not the focus of the room or anything, it&#8217;s just a detail in the background. But it&#8217;s rendered in enough detail to seem important. The juxtaposition of Beethoven and moon suggests the Moonlight Sonata, aka Piano Sonata #14. And indeed the room contains a door labeled &#8220;14&#8221;. This connection is tenuous enough that it might not convince you on its own that door 14 is the right one, but it&#8217;s a strong confirmation.<\/p>\n<p>At any rate, I&#8217;m mainly posting about it here as a way to get eyes on my notes. <a href=\"https:\/\/docs.google.com\/document\/d\/1ZlXotcUpZSniRBTO5DHEQIUMYMqCTsYzO5EmBgYyEHY\/edit?usp=sharing\">Here they are!<\/a> If you have the book, you can use this as a source of hints, but what I really want you to do is comment and add to it. Even though I&#8217;ve found the correct path through the maze, there are redundant clues that I do not understand, and I want to understand them. To that end, I tried to find an existing forum or wiki, but the results were disappointing, particularly for rooms off the main path; even the author&#8217;s own message board had very few comments. So I&#8217;m trying to fill that gap.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Daedalian Depths is a gamebook in the tradition of Chris Manson&#8217;s Maze, where &#8220;in the tradition of&#8221; is a politer way of saying &#8220;that blatantly imitates&#8221;. Andrew Plotkin has a review of it here; like him, I got a copy when it was released, but I&#8217;m in such a puzzle glut that I didn&#8217;t get [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[697,598,699,701,698,729],"class_list":["post-6639","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-daedalian-depths","tag-journal-29","tag-maze","tag-puzzle-books","tag-rami-hansenne","tag-things-that-arent-strictly-videogames"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6639","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=6639"}],"version-history":[{"count":6,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6639\/revisions"}],"predecessor-version":[{"id":7495,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6639\/revisions\/7495"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=6639"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=6639"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=6639"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}