{"id":6696,"date":"2021-09-22T19:09:27","date_gmt":"2021-09-23T02:09:27","guid":{"rendered":"https:\/\/www.wurb.com\/stack\/?p=6696"},"modified":"2021-11-29T21:29:00","modified_gmt":"2021-11-30T05:29:00","slug":"arkham-city-what-it-all-means","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/6696","title":{"rendered":"Arkham City: What It All Means"},"content":{"rendered":"<p>At its broadest strokes, the story of <em>Arkham City<\/em> is about a supervillain committing crimes of a sort and scale normally only practiced by nations. He separates out a subset of the population that he holds in contempt, ghettoizes and deprives them of adequate food and warmth and legal recourse, and goads them into retaliating as a pretext for massacre. In his villain rant at the end, he talks about repeating the experiment in other cities, but he needn&#8217;t bother. At its core, it&#8217;s already a fairly widespread practice.<\/p>\n<p>And it&#8217;s fairly significant that the story pits Batman against this system. There&#8217;s always been a bit of a fascist streak to the character, surfaced most clearly in the works of Frank Miller, but it&#8217;s never simple. The mere fact that he wants to be tough on crime but doesn&#8217;t like guns makes him a political anomaly in America, and the story here emphasizes conflicts of that sort. Hugo Strange and Batman have the same goal: a city without crime. They only disagree on the acceptable means toward that end. Batman&#8217;s judgment is that the ends don&#8217;t justify the means, but he&#8217;s still perfectly willing to brutalize the same people as Strange, stopping only at actual killing. <span class=\"footnote_referrer\"><a role=\"button\" tabindex=\"0\" onclick=\"footnote_moveToReference_6696_1('footnote_plugin_reference_6696_1_1');\" onkeypress=\"footnote_moveToReference_6696_1('footnote_plugin_reference_6696_1_1');\" ><sup id=\"footnote_plugin_tooltip_6696_1_1\" class=\"footnote_plugin_tooltip_text\">1<\/sup><\/a><span id=\"footnote_plugin_tooltip_text_6696_1_1\" class=\"footnote_tooltip\">In the peculiar world of comics and videogames, anyway. Batman is routinely beating people so severely that they&#8217;re still lying on the ground unconscious a half an hour later. In real life, this would definitely kill some of them, and cause permanent brain damage to the rest.<\/span><\/span><script type=\"text\/javascript\"> jQuery('#footnote_plugin_tooltip_6696_1_1').tooltip({ tip: '#footnote_plugin_tooltip_text_6696_1_1', tipClass: 'footnote_tooltip', effect: 'fade', predelay: 0, fadeInSpeed: 200, delay: 400, fadeOutSpeed: 200, position: 'top right', relative: true, offset: [10, 10], });<\/script><\/p>\n<p>The themes are a little confused &#8212; or, to be more charitable, they&#8217;re not didactic, and let things be fuzzy and complicated &#8212; but they&#8217;re strongly reiterated, and they culminate in a satisfying confrontation, Batman finally climbing the central tower to confront the man looking down on everyone else. So it&#8217;s a little consternating that the story swerves away at the end. The final chapter is a twisty one, with revelations of schemes on the part of Ra&#8217;s al Ghul, Joker, and Clayface. Clayface&#8217;s mere presence is a surprise &#8212; he didn&#8217;t seem to be a factor in earlier chapters, but turns out to have appeared in multiple cutscenes previously without the player knowing it was him. I described the Joker previously as trying to steal the spotlight from Strange, and in the end, he succeeds, albeit by dying for it.<\/p>\n<p>Or appearing to die, anyway. It&#8217;s hardly the first time. Even the inmates comment on it in their idle chatter, if you go back in after the story&#8217;s end to finish off side-quests. They also question why they&#8217;re still there now that the facility&#8217;s officially being shut down. They really have quite a lot of dialogue where they say things the player is thinking, or could be thinking &#8212; there&#8217;s even a bit where a thug says &#8220;Arkham City&#8217;s worse than the old one. I should get a refund.&#8221;<\/p>\n<p>Anyway, any woke points the game earns from its distrust of the carceral state are to some extent canceled out by the way Joker is kind of gay-coded, outright flirting with Batman and even singing a love song to his voice mail over the ending credits. Arguably, he only does it to get under Batman&#8217;s skin. In fact, he does this literally at one point, injecting Batman with his own blood &#8212; although to those of us who remember the AIDS crisis, having the bad guy deliberately infect someone with a bloodborne disease looks a lot like familiar gay fear-mongering. Regardless, flirtation is of course useless against Batman, at least in this incarnation. His will-driven stoicism makes him completely unflirtable, as well as making him easier to animate.<\/p>\n<p>I&#8217;ll say this for the final chapter: It has one of the best tactical sequences in the game, one that finally uses the geometry of the city to its full potential. Throughout both this game and <em>Arkham Asylum<\/em>, there are &#8220;predator&#8221; sequences, where you&#8217;re in a large but confined room with a bunch of heavily-armed baddies, and the best way to take them all out is with stealth, sneaking up on isolated individuals in places where the others can&#8217;t see you. The approach to the final fight is essentially a predator sequence spread out over the city, subduing snipers on the rooftops in just the right sequence.<\/p>\n<p>One last thing. I&#8217;m a little surprised at one Chekov&#8217;s gun that never fired: The &#8220;mechanical guardians&#8221; in Wonder City never come to life. Why are they even there? Just as a relic of an abandoned subplot?<\/p>\n<div class=\"speaker-mute footnotes_reference_container\"> <div class=\"footnote_container_prepare\"><p><span role=\"button\" tabindex=\"0\" class=\"footnote_reference_container_label pointer\" onclick=\"footnote_expand_collapse_reference_container_6696_1();\">&#x202F;<\/span><span role=\"button\" tabindex=\"0\" class=\"footnote_reference_container_collapse_button\" style=\"display: none;\" onclick=\"footnote_expand_collapse_reference_container_6696_1();\">[<a id=\"footnote_reference_container_collapse_button_6696_1\">+<\/a>]<\/span><\/p><\/div> <div id=\"footnote_references_container_6696_1\" style=\"\"><table class=\"footnotes_table footnote-reference-container\"><caption class=\"accessibility\">References<\/caption> <tbody> \r\n\r\n<tr class=\"footnotes_plugin_reference_row\"> <th scope=\"row\" class=\"footnote_plugin_index_combi pointer\"  onclick=\"footnote_moveToAnchor_6696_1('footnote_plugin_tooltip_6696_1_1');\"><a id=\"footnote_plugin_reference_6696_1_1\" class=\"footnote_backlink\"><span class=\"footnote_index_arrow\">&#8593;<\/span>1<\/a><\/th> <td class=\"footnote_plugin_text\">In the peculiar world of comics and videogames, anyway. Batman is routinely beating people so severely that they&#8217;re still lying on the ground unconscious a half an hour later. In real life, this would definitely kill some of them, and cause permanent brain damage to the rest.<\/td><\/tr>\r\n\r\n <\/tbody> <\/table> <\/div><\/div><script type=\"text\/javascript\"> function footnote_expand_reference_container_6696_1() { jQuery('#footnote_references_container_6696_1').show(); jQuery('#footnote_reference_container_collapse_button_6696_1').text('\u2212'); } function footnote_collapse_reference_container_6696_1() { jQuery('#footnote_references_container_6696_1').hide(); jQuery('#footnote_reference_container_collapse_button_6696_1').text('+'); } function footnote_expand_collapse_reference_container_6696_1() { if (jQuery('#footnote_references_container_6696_1').is(':hidden')) { footnote_expand_reference_container_6696_1(); } else { footnote_collapse_reference_container_6696_1(); } } function footnote_moveToReference_6696_1(p_str_TargetID) { footnote_expand_reference_container_6696_1(); var l_obj_Target = jQuery('#' + p_str_TargetID); if (l_obj_Target.length) { jQuery( 'html, body' ).delay( 0 ); jQuery('html, body').animate({ scrollTop: l_obj_Target.offset().top - window.innerHeight * 0.2 }, 380); } } function footnote_moveToAnchor_6696_1(p_str_TargetID) { footnote_expand_reference_container_6696_1(); var l_obj_Target = jQuery('#' + p_str_TargetID); if (l_obj_Target.length) { jQuery( 'html, body' ).delay( 0 ); jQuery('html, body').animate({ scrollTop: l_obj_Target.offset().top - window.innerHeight * 0.2 }, 380); } }<\/script>","protected":false},"excerpt":{"rendered":"<p>At its broadest strokes, the story of Arkham City is about a supervillain committing crimes of a sort and scale normally only practiced by nations. He separates out a subset of the population that he holds in contempt, ghettoizes and deprives them of adequate food and warmth and legal recourse, and goads them into retaliating [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[417,703],"class_list":["post-6696","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-batman","tag-batman-arkham-city"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6696","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=6696"}],"version-history":[{"count":2,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6696\/revisions"}],"predecessor-version":[{"id":6706,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6696\/revisions\/6706"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=6696"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=6696"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=6696"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}