{"id":6770,"date":"2022-03-06T16:56:16","date_gmt":"2022-03-07T00:56:16","guid":{"rendered":"https:\/\/www.wurb.com\/stack\/?p=6770"},"modified":"2022-03-06T16:56:16","modified_gmt":"2022-03-07T00:56:16","slug":"dark-souls","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/6770","title":{"rendered":"Dark Souls"},"content":{"rendered":"<p>My Twitter feed is all abuzz about <em>Elden Ring<\/em>, the latest action-RPG from From, and it&#8217;s made me want to, if not exactly get on the bandwagon, then at least catch up with it a little. I&#8217;ve had the studio&#8217;s breakout hit <em>Dark Souls<\/em> in my Steam library for some time, probably from a bundle, but previously only played as far as the first boss (the &#8220;Asylum Demon&#8221;), which means I didn&#8217;t make it out of the tutorial area. I&#8217;ve gotten considerably farther now &#8212; it took a few hours for the game to really click with me, but once it did, I played til dawn. Well, after all, it&#8217;s an RPG levelling treadmill. Those are always moreish.<\/p>\n<p>That treadmill also presents a bit of a puzzle. This is a game mainly known for its difficulty. It&#8217;s always a centerpiece of debates about the &#8220;git gud&#8221; attitude and whether games should be obliged to sport an easy mode. But surely a leveling-up mechanic contradicts that, by letting you substitute grinding XP for skill? I&#8217;ve seen it argued that it isn&#8217;t really as hard as its reputation, and right now, about nine hours in, I&#8217;m inclined to believe it. I&#8217;m definitely feeling a greater sense of progress here than I was in the later levels of <em>Wonderquest<\/em> (which I still intend to finish). When I&#8217;ve been severely stuck, it&#8217;s usually been because I failed to notice an important doorway.<\/p>\n<p>But I&#8217;m noticing tricks that the game plays to create a <em>sense<\/em> of extreme difficulty. For one thing, it makes it very easy to run into enemies that you&#8217;re not remotely prepared for. And once you&#8217;ve been killed by one, it motivates you to seek it out again, to recover the Souls (XP) and Humanity (???) that you dropped when you died. &#8220;Run past it, grab the thing, and vamoose&#8221; is a crucial part of your play list. In fact, the first time you meet that Asylum Demon, the only realistic approach is a retreat. This early helplessness enhances the sense that you&#8217;ve gat gud when you find your way back to it and can fight it this time, even though it&#8217;s really mainly because you&#8217;re better-equipped.<\/p>\n<p>Still, it&#8217;s early days yet. We&#8217;ll see how I feel when I&#8217;m deeper in.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>My Twitter feed is all abuzz about Elden Ring, the latest action-RPG from From, and it&#8217;s made me want to, if not exactly get on the bandwagon, then at least catch up with it a little. I&#8217;ve had the studio&#8217;s breakout hit Dark Souls in my Steam library for some time, probably from a bundle, [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[710],"class_list":["post-6770","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-dark-souls"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6770","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=6770"}],"version-history":[{"count":1,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6770\/revisions"}],"predecessor-version":[{"id":6771,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6770\/revisions\/6771"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=6770"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=6770"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=6770"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}