{"id":6916,"date":"2022-05-25T21:08:25","date_gmt":"2022-05-26T04:08:25","guid":{"rendered":"https:\/\/www.wurb.com\/stack\/?p=6916"},"modified":"2022-05-25T21:35:57","modified_gmt":"2022-05-26T04:35:57","slug":"daikatana","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/6916","title":{"rendered":"Daikatana"},"content":{"rendered":"<p>While we&#8217;re on the topic of unappreciated first-person shooters, let&#8217;s pull out the least appreciated of them all. <em>Daikatana<\/em> is the Edsel of games, and very likely the king of the hype-to-reception ratio &#8212; the only other serious contenders are <em>Duke Nukem Forever<\/em> and <em>E. T.<\/em>. I&#8217;ve heard claims that it it isn&#8217;t as bad as its reputation, and that makes sense to me: its famous &#8220;John Romero&#8217;s About To Make You His Bitch&#8221; ad campaign was unreasonably antagonistic toward the players, so it&#8217;s reasonable to suppose that the players might react in kind. Nonetheless, its reputation is exactly why I purchased it. I had to see it for myself.<\/p>\n<p>Back when I first bought it, though, I never got past the first level. I think I might have been playing on too high a difficulty setting &#8212; I&#8217;m playing on normal difficulty now, and it doesn&#8217;t seem nearly as hard as I remember. My understanding is that by bowing out so early, I missed the game at its worst, which comes when you have NPCs getting stuck on corners and the like. Level 1 is actually fairly pleasant, as shooters go. The environments are essentially <em>Quake<\/em>-ish, constructed out of large polygons and sharp corners, but it gets some very good visual design out of that. Playing at 1080p probably helps. I had to install two patches to make that happen &#8212; the first being necessary to get it to run under Windows 10 at all.<\/p>\n<p>Before you even get to level 1, though, you have to sit through the intro cutscene, which is overlong and dumps a whole lot of exposition on you, most of which I&#8217;ve already forgotten. The intro is also notable for showing an obsession with Japan that&#8217;s paradoxically both all-encompassing and utterly shallow. Where <em>Doom<\/em> came on like a 13-year-old who doodles heavy metal logos in his notebook during class, <em>Daikatana<\/em> is the same kid after he decides samurai swords are the coolest thing ever. It strikes me that this outsider&#8217;s view of Japan is a strange thing to hang a game on, considering the large market presence of games made by actual Japanese people. But it&#8217;s hardly the worst depiction of Japanese stuff I&#8217;ve seen in a FPS. It would have to sink pretty low to match <em>Shadow Warrior<\/em>.<\/p>\n<p>And the thing is, once you&#8217;re out of the intro and into the gameplay, none of that matters much. There&#8217;s nothing very japanophile about wandering through a series of gullies and caves, shooting robot frogs and monster dragonflies with a plasma gun.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>While we&#8217;re on the topic of unappreciated first-person shooters, let&#8217;s pull out the least appreciated of them all. Daikatana is the Edsel of games, and very likely the king of the hype-to-reception ratio &#8212; the only other serious contenders are Duke Nukem Forever and E. T.. I&#8217;ve heard claims that it it isn&#8217;t as bad [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[716],"class_list":["post-6916","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-daikatana"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6916","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=6916"}],"version-history":[{"count":2,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6916\/revisions"}],"predecessor-version":[{"id":6918,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/6916\/revisions\/6918"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=6916"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=6916"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=6916"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}