{"id":7071,"date":"2022-07-31T15:17:53","date_gmt":"2022-07-31T22:17:53","guid":{"rendered":"https:\/\/www.wurb.com\/stack\/?p=7071"},"modified":"2022-07-31T15:17:53","modified_gmt":"2022-07-31T22:17:53","slug":"parsercomp-2022-october-31","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/7071","title":{"rendered":"ParserComp 2022: October 31"},"content":{"rendered":"<p>Here&#8217;s another one it looks like I&#8217;m not finishing. The whole idea is that you&#8217;re spending the night in a spooky house full of Halloween monsters &#8212; at the very least, there&#8217;s a werewolf, a skeleton, and a mummy, and on the basis of the garlic and wooden stake in my inventory I&#8217;m going to go ahead and say there&#8217;s probably a vampire as well. Monsters are killed or escaped in time-limited chase sequences that can come without warning, so saving frequently is crucial. Other than that, it&#8217;s a largish exploration game with locked doors and secret passages. It has a bit of a problem with recognizing alternate phrasings, but nothing that an old hand like myself can&#8217;t power through with the aid of the in-game hint menu &#8212; very often, all I needed from the hints was confirmation that what I had attempted was the right thing, and all I needed to was to rephrase it until it worked. There&#8217;s my advice to the author: Accept more phrasings.<\/p>\n<p>On the other hand, phrasing isn&#8217;t always the problem. Some of the puzzles are a bit too read-the-author&#8217;s-mind-ish, and I found myself playing mostly from the hints after a while. The reason I&#8217;m giving up on it at a mere 40% completion is that I finally hit a point that the hints don&#8217;t adequately cover &#8212; they advise recovering a ring stolen by a mouse by trading some cheese for it, but the mouse won&#8217;t take the cheese and I don&#8217;t know why.<\/p>\n<p>Seems like it wouldn&#8217;t take a lot of reworking to turn this into a decent puzzle-based adventure game, though. It&#8217;s written in Adrift, but avoids the most common pitfalls of Adrift games, like overdescribing rooms.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Here&#8217;s another one it looks like I&#8217;m not finishing. The whole idea is that you&#8217;re spending the night in a spooky house full of Halloween monsters &#8212; at the very least, there&#8217;s a werewolf, a skeleton, and a mummy, and on the basis of the garlic and wooden stake in my inventory I&#8217;m going to [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[84,721,722],"class_list":["post-7071","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-if","tag-parsercomp","tag-parsercomp-2022"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/7071","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=7071"}],"version-history":[{"count":1,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/7071\/revisions"}],"predecessor-version":[{"id":7072,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/7071\/revisions\/7072"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=7071"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=7071"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=7071"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}