{"id":720,"date":"2010-02-25T00:05:09","date_gmt":"2010-02-25T05:05:09","guid":{"rendered":"http:\/\/www.wurb.com\/stack\/archives\/720"},"modified":"2016-11-07T17:05:23","modified_gmt":"2016-11-08T01:05:23","slug":"cotab-guidance","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/720","title":{"rendered":"CotAB: Guidance"},"content":{"rendered":"<p>Not all of the content in <em>Curse of the Azure Bonds<\/em> is related to the main quest.  Pretty much every town on the map has a dungeon of some sort attached to it, as if the presence of ancient ruins or natural cave systems is some kind of prerequisite for settlement.  These little dungeons are like a regularized form of optional side-quest.  And it&#8217;s kind of strange how that feels.<\/p>\n<p>I am of course comparing it in my mind to <em>Pool of Radiance<\/em>.  <em>PoR<\/em> was composed mainly of optional quests, but there wasn&#8217;t a great distinction drawn between side-quests and the main quest line &#8212; if indeed you can even claim that there was a main quest line beyond the general effort to gain enough experience levels to stand a chance of beating the end boss.  The whole thing was an undifferentiated soup of missions, and the assignment of those missions was more like suggestions than orders; you could generally collect the reward for doing obviously beneficial things for the colonists, even if they hadn&#8217;t been requested yet.<\/p>\n<p>In contrast, <em>CotAB<\/em>,  with its five separate sub-quests, makes it clear when you&#8217;re making progress in the plot.  Which means that I&#8217;m acutely aware that I&#8217;m <em>not<\/em> making progress when I explore a cave just because it&#8217;s there.  It has to make the distinction clear, because it doesn&#8217;t provide a lot of external guidance about where to go or what to do.  The closest thing it has to the <em>PoR<\/em>&#8216;s council clerk is a mysterious cloaked figure who you meet by a historically-important standing stone.  He&#8217;s probably Elminster.  I have only a vague notion of who Elminster is, but he&#8217;s mentioned a few times in the docs, so he must show up in some capacity, and this is the closest thing a Gandalf-like adviser I&#8217;ve seen so far.  But he doesn&#8217;t advise very much; he basically just tells you &#8220;Seek your next adversary in the northwest&#8221; or whatever.<\/p>\n<p>Without Probably-Elminster&#8217;s vague advice, there would be no obvious reason to pursue one major sub-quest over another.  It seems likely that he puts you through things in optimal order &#8212; that is, from lowest-level to highest, matching your characters&#8217; advancement &#8212; but I&#8217;m not entirely sure that&#8217;s the case.  For one thing, he&#8217;s kind of out-of-the-way.  Nothing guides you to him from your starting location, and if I had chosen to go around the north edge of the world map first instead of the south, I wouldn&#8217;t have met him until after I had been through the second or third of his advised route, and you&#8217;d think the designers would have planned for that.  Also, the first place he told me to go seemed a lot harder than the second.  But perhaps that&#8217;s just because I hadn&#8217;t yet got a lot of extra experience points from optional side-quests.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Not all of the content in Curse of the Azure Bonds is related to the main quest. Pretty much every town on the map has a dungeon of some sort attached to it, as if the presence of ancient ruins or natural cave systems is some kind of prerequisite for settlement. These little dungeons are [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[12],"tags":[358,355,354],"class_list":["post-720","post","type-post","status-publish","format-standard","hentry","category-rpg","tag-curse-of-the-azure-bonds","tag-pool-of-radiance","tag-ssi-gold-box"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/720","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=720"}],"version-history":[{"count":2,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/720\/revisions"}],"predecessor-version":[{"id":4400,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/720\/revisions\/4400"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=720"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=720"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=720"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}