{"id":7215,"date":"2022-10-07T23:36:49","date_gmt":"2022-10-08T06:36:49","guid":{"rendered":"https:\/\/www.wurb.com\/stack\/?p=7215"},"modified":"2023-09-16T19:43:26","modified_gmt":"2023-09-17T02:43:26","slug":"wizardry-iii-where-are-we","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/7215","title":{"rendered":"Wizardry III: Where are we?"},"content":{"rendered":"<p>One thing about <em>Wizardry III<\/em> I haven&#8217;t mentioned yet: the orientalism. It&#8217;s not a very big part of the game, really &#8212; it&#8217;s skin-deep in a game that barely even has a skin. But the first level &#8212; remember that castle? The inhabitants of the castle have the unidentified name &#8220;Corsair&#8221;, and their portrait shows a man in a keffiyeh holding a scimitar. When identified, they turn out to be &#8220;Garians&#8221; of various sorts &#8212; Garian Raiders, Garian Guards, Garian Mages, and so forth &#8212; but their boss in the back of the castle is identified as &#8220;High Corsair&#8221;. I&#8217;m not entirely sure what to make of this. Were they intended to be Arabs? The art is really the only thing to suggest it, and since I&#8217;m playing the PC version, it&#8217;s not even the original art. (<em>Wizardry<\/em>&#8216;s native platform is the Apple II.) The word &#8220;Corsair&#8221; was certainly used historically for the Muslim pirates of the Barbary coast, but also for pirates in general. And &#8220;Garian&#8221; sounds like they&#8217;re named after someone named Gary.<\/p>\n<p>(Incidentally, the same scimitar-guy image is used for vultures, which seems like it must be a mistake. I was willing to contemplate the possibility that the word &#8220;vulture&#8221; was a nickname or metaphor, but apparently their unidentified name is &#8220;Large Bird&#8221;.)<\/p>\n<p>Anyway, you pretty much leave these questionably-Eastern individuals behind when you leave level 1 behind and the niche of basic-humanoids-that-are-occasionally-spellcasters gets taken over by goblins. But I was reminded of it when I started encountering particularly pernicious dragons called &#8220;T&#8217;ien Lung&#8221; and started wonder just how far east of Llylgamyn this mountain is. (I assume just on the basis of orthography that Llylgamyn is in Wales.) But then, as I&#8217;ve noted before, the fauna is all over the place, what with the anacondas and Bengal tigers and whatnot. Before the T&#8217;ien Lung started showing up, the dragons I kept having trouble with were Komodo dragons. Like real Komodos, their bite is infectious; unlike real Komodos, they also breathe fire.<\/p>\n<p>The Garians seem a little different, though, because they&#8217;re not just random encounters. They have a <em>headquarters<\/em>, and guard posts at fixed locations. Anything else could be just visiting, but the Garians live here.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>One thing about Wizardry III I haven&#8217;t mentioned yet: the orientalism. It&#8217;s not a very big part of the game, really &#8212; it&#8217;s skin-deep in a game that barely even has a skin. But the first level &#8212; remember that castle? The inhabitants of the castle have the unidentified name &#8220;Corsair&#8221;, and their portrait shows [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[348,349],"class_list":["post-7215","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-wizardry","tag-wizardry-iii-legacy-of-llylgamyn"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/7215","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=7215"}],"version-history":[{"count":2,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/7215\/revisions"}],"predecessor-version":[{"id":7454,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/7215\/revisions\/7454"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=7215"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=7215"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=7215"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}