{"id":7808,"date":"2025-06-15T04:32:12","date_gmt":"2025-06-15T11:32:12","guid":{"rendered":"https:\/\/www.wurb.com\/stack\/?p=7808"},"modified":"2025-06-15T04:55:04","modified_gmt":"2025-06-15T11:55:04","slug":"environmental-station-alpha","status":"publish","type":"post","link":"https:\/\/www.wurb.com\/stack\/archives\/7808","title":{"rendered":"Environmental Station Alpha"},"content":{"rendered":"<p><a href=\"https:\/\/www.wurb.com\/stack\/wp-content\/uploads\/2025\/06\/esa.jpg\"><img loading=\"lazy\" decoding=\"async\" src=\"https:\/\/www.wurb.com\/stack\/wp-content\/uploads\/2025\/06\/esa-300x169.jpg\" alt=\"\" width=\"300\" height=\"169\" class=\"alignright size-medium wp-image-7814\" srcset=\"https:\/\/www.wurb.com\/stack\/wp-content\/uploads\/2025\/06\/esa-300x169.jpg 300w, https:\/\/www.wurb.com\/stack\/wp-content\/uploads\/2025\/06\/esa-150x84.jpg 150w, https:\/\/www.wurb.com\/stack\/wp-content\/uploads\/2025\/06\/esa-768x432.jpg 768w, https:\/\/www.wurb.com\/stack\/wp-content\/uploads\/2025\/06\/esa-1536x864.jpg 1536w, https:\/\/www.wurb.com\/stack\/wp-content\/uploads\/2025\/06\/esa.jpg 1920w\" sizes=\"auto, (max-width: 300px) 100vw, 300px\" \/><\/a>I recently saw <em>Environmental Station Alpha<\/em> (2015) mentioned alongside the likes of <em>Tunic<\/em> and <a href=\"\/stack\/archives\/7696\"><em>Animal Well<\/em><\/a> for its secret puzzle layer. At first blush, it comes off as just a standard retro-styled metroidvania set in a deserted space station, like many others, and allegedly it can be played to a conclusion without contradicting that assumption. But I&#8217;m told that attentive players can find further depths to it. I suppose that&#8217;s really a very metroidvania thing to do. Recall that <a href=\"\/stack\/archives\/tag\/castlevania-symphony-of-the-night\"><em>Castlevania: Symphony of the Night<\/em><\/a> &#8212; the very game that the word &#8220;metroidvania&#8221; was coined to describe &#8212; does something similar, giving the player an opportunity to fight a false final boss and roll the credits without ever seeing the second half of the game. But that wasn&#8217;t exactly about puzzles, was it? At any rate, it&#8217;s by the same developer as <a href=\"\/stack\/archives\/5707\"><em>Baba Is You<\/em><\/a>, which also has hidden layer stuff going on.<\/p>\n<p>Now, I knew that the title &#8220;Environmental Station Alpha&#8221; sounded familiar, and sure enough, I already had it in my Steam library, with a recorded play time of less than two minutes &#8212; just enough for me to have installed it and tried it out and decided that I wasn&#8217;t in the mood for it and then forgotten about it. I&#8217;ve played it further now, and here&#8217;s the thing: I can&#8217;t decide if I&#8217;ve played it before or not. Sometimes I&#8217;ll look at the map and think &#8220;This is way too familiar&#8221;, but sometimes I&#8217;ll think &#8220;I definitely would have remembered that if I had seen it before&#8221;. It&#8217;s possible that it looks familiar just because I&#8217;ve played so many other outer-space metroidvanias (including <em>Metroid<\/em> itself!), but I&#8217;m not convinced. Is Steam mistaken about my playtime? No, I would have more achievements if I had played it on Steam. Did I play it somewhere else, like Itch or Epic? Maybe. If I did, did I ever finish it? I don&#8217;t know. If I did, I made the mistake of not blogging about it, assuming that I&#8217;d just remember anything noteworthy about it.<\/p>\n<p>At any rate, if I did play it before, I&#8217;m pretty sure I didn&#8217;t penetrate to the hidden layer. Indeed, it&#8217;s very likely that I didn&#8217;t even reach the false ending, because some of the bosses are very, very hard. I&#8217;m currently stuck combating a sort of biomechanical sea serpent, and I wouldn&#8217;t be at all surprised if this is as far as I got the first time around. I generally like the metroidvania genre and find it satisfying, but bosses are always my weak point. I remember that <em>Castlevania: Symphony of the Night<\/em> had some bosses that became very easy if approached with the right equipment. I wish more metroidvanias had picked up on that.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>I recently saw Environmental Station Alpha (2015) mentioned alongside the likes of Tunic and Animal Well for its secret puzzle layer. At first blush, it comes off as just a standard retro-styled metroidvania set in a deserted space station, like many others, and allegedly it can be played to a conclusion without contradicting that assumption. [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[763],"class_list":["post-7808","post","type-post","status-publish","format-standard","hentry","category-uncategorized","tag-environmental-station-alpha"],"_links":{"self":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/7808","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/comments?post=7808"}],"version-history":[{"count":7,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/7808\/revisions"}],"predecessor-version":[{"id":7816,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/posts\/7808\/revisions\/7816"}],"wp:attachment":[{"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/media?parent=7808"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/categories?post=7808"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.wurb.com\/stack\/wp-json\/wp\/v2\/tags?post=7808"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}