Archive for the 'IF' Category


IFComp 2011: The Binary

Spoilers follow the break.

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IFComp 2011: The Play

Spoilers follow the break.

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IFComp 2011: The Myothian Falcon

The Myothian Falcon is this year’s sole entry for the Quest system. We haven’t seen Quest in the comp since 2007! Spoilers follow the break.

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IFComp 2011: How Suzy Got Her Powers

The indefatigable David Whyld brings us a sample of his latest efforts in Adrift. Spoilers follow the break.

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IFComp 2011: PataNoir

Simon Christiansen wrote last year’s Death Off the Cuff. He seems to like novel takes on detective fiction, because that’s what he’s given us again in PataNoir. Spoilers follow the break.

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IFComp 2011: Six

Wade Clarke, who brought us last year’s Leadlight, comes back with Six. Apart from the fact that both games are set in Australia, they couldn’t be more different. I should probably note before I start that this game has music, but I played it on an interpreter that doesn’t support it. Whether this makes the experience better or worse, I can’t say. Spoilers follow the break.

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IFComp 2011: Taco Fiction

Spoilers follow the break.

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IFComp 2011: Keepsake

Spoilers follow the break.

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IFComp 2011: Cold Iron

So I say I’m going to blog the Comp, and then it takes me a matter of days to write my first post. Let’s rectify that. First up is Cold Iron by Lyman Clive Charles. Spoilers follow the break.

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IFComp 2011

The judging period of the 17th Annual Interactive Fiction Competition has been underway for over a week, and I haven’t even started judging yet. Just as well; an awful lot of entries seem to be getting post-last-minute updates. I suppose this means that modifying games during the judging period, if only to fix serious bugs, is tolerated more now than it once was, which must be a tremendous relief for the authors. Last year, Jason McIntosh, author of The Warbler’s Nest, wrote about the frustrations caused by another relatively recent change to the rules, that the judges are allowed to blog about the games. This put authors in the hellish position of watching everybody complain about problems that they could easily fix but weren’t allowed to.

On this basis alone, I had been planning for most of the year to reduce the trauma by sitting out this year’s Comp, instead spending the month of October playing other IF, like I did in 2009. (I was thinking of going through those few of maga’s recommendations that I haven’t got around to yet.) But the Comp this year has been getting an unusual amount of attention, possibly as an indirect result of last year’s documentary and related outreach efforts, and so there are actually a couple of people I know offline, rather than through the IF community, who are waiting to hear my opinions.

There are 38 entries this year, a respectably hefty number compared to last year’s 26, and, as usual, we’re expected to judge each after playing for no more than two hours. So let’s finally get started.

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