SS2E: Babylon

Levels 6 through 9 of Serious Sam: The Second Encounter are set in ancient Babylon, which is presented as pretty much like Central America with minarets. (Which aren’t historically appropriate, but this really isn’t the kind of game where you complain about that sort of thing.) The gameplay is basically more of the same, including hunting up weapons afresh, as they were all lost at the end of level 5. The sniper rifle becomes available early this time round, and it’s a good thing: there’s one part involving a cluster of buildings in the middle of a vast expanse, and I’ve found that the easiest way to approach it is to go off into that expanse and pick off the monsters from a long, long way away.

I’m most of the way through level 6 right now, but will probably put off playing more until later. I do want to finish the game, but it’s a bad follow-up to DROD. Both games involve repeatedly dying and reverting to your last save, but when you fail in DROD, you rethink your approach, whereas in an action game like Serious Sam, usually all you can do is try the same thing again and hope you can dodge that missile this time. There is a tactical element to Serious Sam, but it’s not all that deep. Just now, I require something more thinky and less shooty.

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