This War of Mine: Starting to Lose

I’ve only played a few days more since my last post, but things are already getting more desperate. I’ve taken in another survivor, because I figure you have to at least make some attempt to be the good guy, but it means one more mouth to feed. I’ve suffered a couple more raids, this time losing more stuff — clearly the game wants me to make weapons and fortifications, but how can I do that when it keeps taking the necessary materials away?

On top of that, a patrol stopped by to deliver the game’s first big moral dilemma: they’re looking for people who attacked a humanitarian aid convoy, and are willing to give me a whole bunch of loot if I rat out my neighbors. I took the loot, on the basis that if I’m not attacking humanitarian aid convoys, no one else should get away with it either. But my guys became Sad as a result. Sad is a status effect like Sick or Wounded, and I assume that it’s similarly fatal if left untreated.

I feel like I’m falling behind, and I’m seriously contemplating starting over so I can do better. Just one thing stops me: the sense that I’d be missing the point. That things are supposed to be falling apart, because that’s is the way the story goes. If I’m not willing to watch my people suffer, I should be playing some other game.

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