IFComp 2007: Wish
A Christmas story by Edward Floren. Spoilers follow the break.
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A Christmas story by Edward Floren. Spoilers follow the break.
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Chris Conroy gives us a variation on the classic river-crossing puzzle. You know the one: you have a fox, a duck, and a bag of grain (you may have heard it with different animals), and can only take one at a time in a boat, but leaving the duck alone with either of the other two items results in something getting et. Spoilers follow the break.
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Next we have a work by the prolific Adrift author David Whyld.
Spoilers follow the break.
A noir-ish, hard-boiled sort of game by Juhana Leinonen. Spoilers follow the break.
Next we have a text-based RPG with an experimental GUI. Spoilers follow the break.
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Another perennial comp tradition: the token graphical game. This one is in Flash, and uses a simple button-menu interface rather than a text parser. Spoilers follow the break.
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A police procedural by Hugh Dunnett, which may well be a pseudonym. Spoilers follow the break.
Next we have a spaceship piece by “Dark Star” and Peter Mattsson. Spoilers follow the break.
A self-described “sci-fi mystery” by Rob Anthony. Spoilers follow the break.